Search found 1486 matches

by dwellerofthedeep
Fri Oct 18, 2013 8:27 am
Forum: Roll Call
Topic: dwellerofthedeep's Carnival (Hunters, Militia)
Replies: 30
Views: 9940

Re: dwellerofthedeep's Carnival (Hunters, Militia)

I've updated sonic rifle damage on ditari hunters. The test I was running was getting silly with those weapons doing almost nothing, so I boosted damage by 2 and decreased the Ditari Hunters' ranged combat skill by 2 ranks to compensate. I'm working on another test now.
by dwellerofthedeep
Tue Oct 15, 2013 2:10 pm
Forum: Roll Call
Topic: dwellerofthedeep's Carnival (Hunters, Militia)
Replies: 30
Views: 9940

Re: dwellerofthedeep's Carnival (Kedem DiArva, Hunters)

Setting: Pillar Universe Name: Nuinn Militia Soldiers PL 6 (45pp) Type: Archetype Ability Scores (24pp) Strength 3 Dexterity 2 Agility 1 Stamina 2 Fight 4 Intellect 0 Awareness 0 Presence 0 Defenses (3pp) Dodge +3 Parry +4 Fortitude +2 Will +1 Wound Points 12 Vitality Points 26 Damage Reduction 8 Sk...
by dwellerofthedeep
Mon Oct 14, 2013 5:03 am
Forum: Roll Call
Topic: dwellerofthedeep's Carnival (Hunters, Militia)
Replies: 30
Views: 9940

#12 - Ditari Hunters Archetype

Setting: Pillar Universe Name: Ditari Hunter PL 7 (100pp) Type: Archetype Ability Scores (34pp) Strength 1/3 Dexterity 1 Agility 4 Stamina 0 Fight 7 Intellect 1 Awareness 2 Presence 1 Defenses (9pp) Dodge +8 Parry +8 Fortitude +2 Will +4 Wound Points 10 Vitality Points 20 Damage Reduction 18 Skills ...
by dwellerofthedeep
Mon Oct 07, 2013 6:50 am
Forum: Roll Call
Topic: dwellerofthedeep's Carnival (Hunters, Militia)
Replies: 30
Views: 9940

#11 Kedem DiArva

Setting: Pillar Universe Name: Kedem DiArva PL 10 (150pp) Type: Supporting Cast Ability Scores (64pp) Strength 1 Dexterity 4 Agility 5 Stamina 2 Fight 10 Intellect 4 Awareness 4 Presence 2 Defenses (15pp) Dodge +12 Parry +12 Fortitude +3 Will +7 Wound Points 12 Vitality Points 26 Damage Reduction 18...
by dwellerofthedeep
Mon Oct 07, 2013 6:50 am
Forum: Roll Call
Topic: dwellerofthedeep's Carnival (Hunters, Militia)
Replies: 30
Views: 9940

Re: dwellerofthedeep's Carnival (Storm Tyrant Scouts)

It was being called D&D Next at one point...
by dwellerofthedeep
Mon Oct 07, 2013 6:11 am
Forum: Roll Call
Topic: dwellerofthedeep's Carnival (Hunters, Militia)
Replies: 30
Views: 9940

Re: dwellerofthedeep's Carnival (Storm Tyrant Scouts)

I'd like to do something like that soon, Thor. Once I've been through some rebuilding for the Pillar Universe I'll probably give it a whirl... though perhaps a somewhat less bizarre setting would serve better to illustrate usual play. I got out of D&D so long ago now... I don't know if I could go ba...
by dwellerofthedeep
Sun Oct 06, 2013 4:26 am
Forum: Roll Call
Topic: dwellerofthedeep's Carnival (Hunters, Militia)
Replies: 30
Views: 9940

Re: dwellerofthedeep's Carnival (Storm Tyrant Scouts)

It seems I forgot to mention in the Vitality and Wound points rules that the option for fixed damage on some dice (Move down a die level or subtract a d6 to add +3 flat damage rate to the total). I'm pretty pleased with this for pillar universe stuff, though I've been approaching the setting using S...
by dwellerofthedeep
Sat Oct 05, 2013 1:49 pm
Forum: Roll Call
Topic: dwellerofthedeep's Carnival (Hunters, Militia)
Replies: 30
Views: 9940

#10 - Storm Tyrants!

Setting: Pillar Universe Name: Storm Tyrant Scout PL 10 (180pp) Type: Species (Storm Tyrant)/Template (Scout) Ability Scores (50pp) Strength 0/12 Dexterity 5 Agility 5 Stamina 0/12 Fight 5 Intellect 2 Awareness 5 Presence 3 Defenses (3pp) Dodge +5/+1 (size) Parry +5/+1 (size) Fortitude +12 Will +8 W...
by dwellerofthedeep
Thu Sep 26, 2013 4:45 am
Forum: Roll Call
Topic: dwellerofthedeep's Carnival (Hunters, Militia)
Replies: 30
Views: 9940

Vitality and Woundpoints (3rd Edition)

Vitality and Wound Points (3rd Edition) -In brief terms the problem with the second edition variant is that ability score numbers have changed between editions. So here's my take on the new rules. Vitality and Wound Points Vitality = [10 + (Stamina Score times 2) + Wound Points] see table for full d...
by dwellerofthedeep
Wed Sep 25, 2013 12:30 pm
Forum: Roll Call
Topic: dwellerofthedeep's Carnival (Hunters, Militia)
Replies: 30
Views: 9940

Re: dwellerofthedeep's Carnival (Heinrich the Formless)

Good call on vitality and wounds too. Just needed a quick conversion of the rules from the masterminds manual to 3rd edition. I may put my version of that up shortly.
by dwellerofthedeep
Wed Sep 25, 2013 10:15 am
Forum: Roll Call
Topic: dwellerofthedeep's Carnival (Hunters, Militia)
Replies: 30
Views: 9940

Re: dwellerofthedeep's Carnival (Heinrich the Formless)

Yeah, I've definitely got to make the final decision myself. Converting between BRP and M&M shouldn't be too hard. Savage worlds is sort of my favorite system of the three conceptually, but also I've never run it. Questions, questions... Right now I'm leaning toward the fourth option: provide stats ...
by dwellerofthedeep
Wed Sep 25, 2013 8:36 am
Forum: Roll Call
Topic: dwellerofthedeep's Carnival (Hunters, Militia)
Replies: 30
Views: 9940

Re: dwellerofthedeep's Carnival (Heinrich the Formless)

I am so stuck between three systems it is tearing me apart. Those three systems are: Mutants and Masterminds, Basic Roleplaying, and Savage Worlds. I can't decide which one would work better for my old Pillar Universe, which is a setting without magic or traditional super powers but a high power lev...
by dwellerofthedeep
Thu Sep 19, 2013 5:00 pm
Forum: Roll Call
Topic: dwellerofthedeep's Carnival (Hunters, Militia)
Replies: 30
Views: 9940

Re: dwellerofthedeep's Carnival (Half Ghoul Sorcerers)

Setting: Open Windows The long coated man’s form shifts, amorphous and flowing. The air around him shimmers with waves of heat. Name: Heinrich the Formless (Advanced) PL 10 (150pp) Type: Hero Ability Scores (58pp) Strength 3 Dexterity 2 Agility 9 Stamina 4 Fight 6 Intellect 1 Awareness 5 Presence -1...
by dwellerofthedeep
Thu Sep 19, 2013 4:45 pm
Forum: Roll Call
Topic: dwellerofthedeep's Carnival (Hunters, Militia)
Replies: 30
Views: 9940

Re: dwellerofthedeep's Carnival (Half Ghoul Sorcerers)

I suppose I have fallen off the map a bit, Thor. I have a hard time maintaining the thread and the freelance job at the moment.

That said, I am itching to some more building, so don't think I'm saying to count me out completely. :)
by dwellerofthedeep
Wed May 29, 2013 9:57 am
Forum: Roll Call
Topic: dwellerofthedeep's Carnival (Hunters, Militia)
Replies: 30
Views: 9940

#8 Half Ghoul Sorcerers

Setting: The Watchers and the Wretched A gray tint to the skin and the archaic weapons he carries give away this man’s nature in part, but not as much as his dead eyes. He wears armor plates and carries a dagger and scroll. In many ways, he resembles a true urban ghoul. Name: Half Ghoul Sorcerer PL ...