Search found 893 matches

by MisterO
Fri Nov 23, 2012 3:33 pm
Forum: General M&M
Topic: I need inspiration
Replies: 2
Views: 292

I need inspiration

I've been making characters in HeroLab just to pass the time. And I think after four years I'm done. I can't think of a single new character concept or superpower. I want to make a new character but I'm coming up with a blank everytime I try.
by MisterO
Fri Nov 23, 2012 10:02 am
Forum: Roll Call
Topic: Batgirl III's 3E Thread (Doc Ock, Vulture, Electro)
Replies: 555
Views: 150773

Re: Batgirl III's 3E Thread (E-IV Capt. Britain)

I'm also really enjoying your Fairy-tale Superhero builds. They are very creative and have interesting backgrounds. PS: It took me a bit but I finally figured out where I saw the picture you used for Sublime before; it's Axis (though I could have sworn that it was Matrix) from that crazy "Heaven: th...
by MisterO
Wed Nov 21, 2012 2:38 pm
Forum: General M&M
Topic: Power profiles are done, what's next?
Replies: 49
Views: 2490

Re: Power profiles are done, what's next?

Maybe they'll do the flip side of the Threat Reports and give us Allies or Operative Reports.
by MisterO
Wed Nov 14, 2012 7:14 pm
Forum: DC Adventures
Topic: A flaw idea I wanted to float
Replies: 6
Views: 1318

Re: A flaw idea I wanted to float

The first thing I thought of was travel time. Any movement power under these rules would become far more limited, although it would also make vehicles far more attractive. Other powers that may need to be maintained for long periods, like Concealment or Morph, would also become more challenging to ...
by MisterO
Mon Nov 12, 2012 6:20 pm
Forum: General M&M
Topic: Speed and athletics
Replies: 15
Views: 940

Speed and athletics

I was wondering, is the the bonus from a succesful Athletics check for running cumulative with ranks of Speed?

Like if I succeed on my Athletics check and I have Speed 7 does that mean I then can go Speed 8 for the round?
by MisterO
Fri Nov 09, 2012 2:17 pm
Forum: DC Adventures
Topic: A flaw idea I wanted to float
Replies: 6
Views: 1318

Re: A flaw idea I wanted to float

That would be a Quirk at best, more likely a Complication. Tiring is a -1 Flaw that gives you a level of Fatigue after each use. Hm, True it does feely Quirkier than anything. I was also thinking of How this would work out if this was how superpowers worked in a campaign setting? Does Stamina becom...
by MisterO
Fri Nov 09, 2012 1:53 pm
Forum: DC Adventures
Topic: A flaw idea I wanted to float
Replies: 6
Views: 1318

A flaw idea I wanted to float

Here's an idea I had for a Flaw that could work in some campaigns Endurance-based, -1/rank Your effect works normally for a duration of one minute (about 10 rounds or time rank 3) plus their Stamina ability in rounds. After that they immediately become fatigued and after another number of rounds equ...
by MisterO
Fri Nov 09, 2012 1:44 pm
Forum: General M&M
Topic: Analyze this fight
Replies: 1
Views: 226

Analyze this fight

Hello, I haven't been here in ages but I just wanted to try out something. I am doing Nanowrimo for the first time and I am making it about the character that has been occupying my brain pan for the last few years, Infinite Woman. So I wrote this bit and wanted to see how you all interpret it in MM3...
by MisterO
Tue May 01, 2012 9:53 am
Forum: General M&M
Topic: Variable Array?
Replies: 11
Views: 1047

Re: Variable Array?

You have a number of power points equal to your ranks of Variable times 5. So in this example you could have up to 50 points of effects at a given time. You can change your allocation by spending a standard action once per round.
by MisterO
Sun Mar 11, 2012 9:07 pm
Forum: Roll Call
Topic: GAZbuild: Mastermind, Blob, Destiny, Spiral, Sauron, Arcade
Replies: 684
Views: 199533

Re: GAZbuild Cosmos: Thanos, Galactus, Ego, Skrulls, Kree

The other side of the Kree-Skrull War. The Kree are very technologically advanced and very imperialistic. The universe has the Skrulls to thank for that. The Kree first gained space flight by mugging the judges of an intergalactic beauty pageant. They also murdered the Cotati, the winning contestan...
by MisterO
Wed Feb 29, 2012 8:04 am
Forum: General M&M
Topic: Beefing up Abilities and Skills
Replies: 2
Views: 299

Beefing up Abilities and Skills

Just what the title says: What could one do to make Abilities attractive? One thought that I floated :P once was to have special features open up at different ranks. Another idea I've been toying with to make buying Intellect more attractive is to have the ranks of Intellect be the highest rank of w...
by MisterO
Mon Feb 27, 2012 12:45 pm
Forum: General M&M
Topic: Power Profile: Weather Powers
Replies: 25
Views: 1782

Re: Power Profile: Weather Powers

I have been enjoying these products (and Reviews :wink: ) I'm planning on buying the last three here in a bit.

It's interesting how they have slightly revised Affliction. Before you just picked a defense, but now you can pick both the resistance and the overcoming defense/effect.
by MisterO
Sat Jan 28, 2012 8:46 pm
Forum: M&M Game Room
Topic: The Vigil OOC (Cancelled)
Replies: 617
Views: 17118

Re: Authority style game (recruiting - 3e)

Would it be okay if I submit a character I had made previously?
by MisterO
Wed Jan 18, 2012 5:55 am
Forum: Roll Call
Topic: [Writeups.org] [3E] Pit Bulls, American Ninja, Silver Sable
Replies: 1080
Views: 143638

Re: [Writeups.org] [3E]Johnny Too Bad,Amanda Waller, EQ Gnoll

So what would be a small "p" poison? Early for me so might not be totally coherente. Another way of putting it could be that a character with Immunity to Poison is iumme to generic poison but perhaps not Name Brand poison. If you can get the stuff at the local pharmacy or chemical supply store then...
by MisterO
Tue Jan 17, 2012 4:31 pm
Forum: General M&M
Topic: Descriptors for Measurements
Replies: 0
Views: 327

Descriptors for Measurements

I was thinking that another way to handle super-strength and high level power effects would be to use the names from the size categories instead of specific length/distance, area, volume, mass, time etc. The possible ranks or progression would be: Decreasing: Miniscule Fine Diminutive Tiny Small Med...