Search found 471 matches

by Caniswolfman
Wed Apr 23, 2014 4:33 pm
Forum: Roll Call
Topic: Wolf Lair 3e (Pathfinder Rogue, Sorcerer, Wizard)
Replies: 22
Views: 18549

Re: Wolf Lair 3e (Pathfinder Fighter, Monk, Paladin, Ranger)

Alright, so that's the end of the core Pathfinder classes! I'll be working on the core Prestige classes next, which start moving more into the 'super' category.
by Caniswolfman
Wed Apr 23, 2014 4:32 pm
Forum: Roll Call
Topic: Wolf Lair 3e (Pathfinder Rogue, Sorcerer, Wizard)
Replies: 22
Views: 18549

Re: Wolf Lair 3e (Pathfinder Fighter, Monk, Paladin, Ranger)

http://i904.photobucket.com/albums/ac242/caniswolfman24/09e103b1-d573-476b-9241-dff9793ec021.jpg Wizard And now we come to the wizard, the versatile fantasy spellcaster, able to do nearly anything with the right number of spells. DnD and Pathfinder make the wizard prepare a certain number of spells...
by Caniswolfman
Wed Apr 23, 2014 4:00 pm
Forum: Roll Call
Topic: Wolf Lair 3e (Pathfinder Rogue, Sorcerer, Wizard)
Replies: 22
Views: 18549

Re: Wolf Lair 3e (Pathfinder Fighter, Monk, Paladin, Ranger)

http://i904.photobucket.com/albums/ac242/caniswolfman24/1d932701-c064-4dd3-aac2-a5449413fa0a.jpg Sorcerer The Sorcerer is a spellcaster, although not a versatile as the Wizard. They have fewer options than the wizard, but don’t have to pick their spells at the beginning of each day, and can use mor...
by Caniswolfman
Wed Apr 23, 2014 3:35 pm
Forum: Roll Call
Topic: Wolf Lair 3e (Pathfinder Rogue, Sorcerer, Wizard)
Replies: 22
Views: 18549

Re: Wolf Lair 3e (Pathfinder Fighter, Monk, Paladin, Ranger)

http://i904.photobucket.com/albums/ac242/caniswolfman24/9f3812ac-a7e8-41ff-84c6-5c4bdced6faa.jpg Pathfinder Rogue The rogue is the stealthy party member, sneaking past foes or disabling traps in their way. Traditionally, the main source of damage for the rogue was their sneak attack ability, which ...
by Caniswolfman
Sun Apr 20, 2014 7:14 pm
Forum: Roll Call
Topic: Wolf Lair 3e (Pathfinder Rogue, Sorcerer, Wizard)
Replies: 22
Views: 18549

Re: Wolf Lair 3e (Pathfinder Fighter, Monk, Paladin, Ranger)

JoshuaDunlow wrote:Nice to see you picked this back up again. Excellent work.
Thank you! I just found the file on my computer and had the inspiration to keep working on it.
by Caniswolfman
Sun Apr 20, 2014 2:15 pm
Forum: Roll Call
Topic: Wolf Lair 3e (Pathfinder Rogue, Sorcerer, Wizard)
Replies: 22
Views: 18549

Re: Wolf Lair 3e (Pathfinder Bard, Cleric, Druid)

http://i904.photobucket.com/albums/ac242/caniswolfman24/b07ee0d8-f0c9-4f27-93d9-e23c0fb1e8e1.jpg Ranger The Ranger is a hunter, skilled at tracking and bringing down foes. The traditional ranger is usually skilled at archery or two weapon fighting, allowing them to be deadly at ranged or melee comb...
by Caniswolfman
Sun Apr 20, 2014 12:01 pm
Forum: Roll Call
Topic: Wolf Lair 3e (Pathfinder Rogue, Sorcerer, Wizard)
Replies: 22
Views: 18549

Re: Wolf Lair 3e (Pathfinder Bard, Cleric, Druid)

http://i904.photobucket.com/albums/ac242/caniswolfman24/1935da5d-315a-48ee-8882-3b464e3e7e65.jpg Paladin The Paladin is usually a heavily armored fighter who focuses on protecting people and destroying evil. The Pathfinder Paladin has the Power Loss (Code of Conduct) Complication. If they violate t...
by Caniswolfman
Sun Apr 20, 2014 11:40 am
Forum: Roll Call
Topic: Wolf Lair 3e (Pathfinder Rogue, Sorcerer, Wizard)
Replies: 22
Views: 18549

Re: Wolf Lair 3e (Pathfinder Bard, Cleric, Druid)

http://i904.photobucket.com/albums/ac242/caniswolfman24/dc474816-7fdf-4bf3-9cc1-e4de1258de1a.jpg Monk The Monk is similar to the Fighter in regards to feats, but does have an array of powers that Pathfinder gives it. The Pathfinder Monk is more magical in nature, and if going with that design you m...
by Caniswolfman
Sun Apr 20, 2014 11:23 am
Forum: Roll Call
Topic: Wolf Lair 3e (Pathfinder Rogue, Sorcerer, Wizard)
Replies: 22
Views: 18549

Re: Wolf Lair 3e (Pathfinder Bard, Cleric, Druid)

http://i904.photobucket.com/albums/ac242/caniswolfman24/4f1959e1-3e2b-455c-a8d3-ca734a99e763.jpg Fighter The Fighter is one of the most customizable characters when building in M&M. There really aren’t any powers to use, and the ones used below are essentially just extra advantages or defenses. A F...
by Caniswolfman
Thu Aug 08, 2013 1:49 pm
Forum: Player Locator
Topic: Orange City
Replies: 196
Views: 30134

Re: Orange City

Hey all,

I'll be able to run the regular game next tuesday, and then the following week ill be on vacation.
by Caniswolfman
Wed Jul 17, 2013 4:20 am
Forum: General M&M
Topic: Observed problems with the system (and my fixes)
Replies: 165
Views: 18345

Re: Observed problems with the system (and my fixes)

Unified Defense: So this is what 2nd edition did basically, right? Versatile Fighter: It might be easier to take it a step further and run it like the proposed Unified Defense, rolling both ranged and melee attacks into a simple attack onus. Limit some to ranged or melee attacks only. 2nd edition I ...
by Caniswolfman
Tue Jun 25, 2013 4:14 am
Forum: General M&M
Topic: Grab Rank PL Limits
Replies: 3
Views: 1463

Re: Grab Rank PL Limits

Hey,

Thanks. There was one more question pertaining to the Grab Limits:

5. Is the DC to escape from a grab limited by PL? If so, what is it limited by, the initial attack?
- the Escape Grab DC is just routine Strength, it's not paired off with anything, so I don't think so?
by Caniswolfman
Mon Jun 24, 2013 7:01 pm
Forum: General M&M
Topic: Grab Rank PL Limits
Replies: 3
Views: 1463

Grab Rank PL Limits

Hi All, I had some questions regarding the PL Limits for grab effects. I couldn't find a definitive answer in the book or on the boards, although I'm sure it's been answered. (3E) 1. If you use Power attack or Accurate Attack when trying to grab, is the Grab DC affected accordingly? -I believe the a...
by Caniswolfman
Mon Jun 17, 2013 4:17 pm
Forum: Roll Call
Topic: Wolf Lair 3e (Pathfinder Rogue, Sorcerer, Wizard)
Replies: 22
Views: 18549

Re: Wolf Lair 3e (Pathfinder Barbarian, Bard, Cleric)

http://i904.photobucket.com/albums/ac242/caniswolfman24/PZO9011-Druid.jpg Druid The Druid is similar to the Cleric, able to mix spellcasting with brawling. While the Cleric uses weapons and armor to protect himself, the druid is able to shapeshift into different forms. The power starts small, shape...
by Caniswolfman
Sun Jun 16, 2013 2:56 pm
Forum: GMs' Eyes Only
Topic: In planning my first adventure...
Replies: 1
Views: 1373

Re: In planning my first adventure...

Hey KGS, Good Luck! Here's a post by Elric back for 2e about how to build encounters, based on number of PC's and PL, etc. I think it's still true for 3e: http://www.atomicthinktank.com/viewtopic.php?p=604377#p604377 2nd Edition had Stun as part of the damage track, but 3e no longer has that, so Stu...