Search found 503 matches

by ZuluEchoNovember
Mon Feb 10, 2014 8:50 pm
Forum: M&M Game Room
Topic: [3E] A more perfect union (OOC)
Replies: 131
Views: 7928

Re: [3E] A more perfect union (Recruiting ends February 9th)

Herosyndrome, well I haven't read the Electricity Power Profile supplement, so I didn't know. Every instance of this kind of power I've seen in the Heroes & Villains books used Nullify or Affliction. Oh, well. Mechmaster, as far as I know we're not a team yet, but Deputy Mills isn't going to turn a ...
by ZuluEchoNovember
Mon Feb 10, 2014 6:07 pm
Forum: M&M Game Room
Topic: [3E] A more perfect union (OOC)
Replies: 131
Views: 7928

Re: [3E] A more perfect union (Recruiting ends February 9th)

No need for Affects Objects (it's covered by the descriptor "Electronic Technology") or Alternate Resistance. Technology has no Will or Fortitude rank, so choosing one versus the other is moot. I would build the power as such: Overload: Burst Area Nullify Electronic Technology 4, Broad, Simultaneous...
by ZuluEchoNovember
Sun Feb 09, 2014 6:10 pm
Forum: M&M Game Room
Topic: [3E] A more perfect union (OOC)
Replies: 131
Views: 7928

Re: [3E] A more perfect union (Recruiting ends February 9th)

Now that the characters are chosen I've been taking a closer look at the sheets. Herosyndrome, if MacGuffin is okay with you making an alteration to your character's powers I'd suggest that a better way to create the Overload power would be to use Nullify rather than Weaken. It's how EM pulse type p...
by ZuluEchoNovember
Sun Feb 09, 2014 5:22 pm
Forum: M&M Game Room
Topic: [3E] A more perfect union (OOC)
Replies: 131
Views: 7928

Re: [3E] A more perfect union (Recruiting ends February 9th)

Thanks for choosing me. I'm happy to be part of the game. Really looking forward to this game.
by ZuluEchoNovember
Thu Feb 06, 2014 8:02 pm
Forum: M&M Game Room
Topic: [3E] A more perfect union (OOC)
Replies: 131
Views: 7928

Re: [3E] A more perfect union (Recruiting ends February 9th)

I tweaked Deputy Mills' stats a bit just to present him as even more intellectual and empathetic than the npc police officer from the Hero Handbook that I based his build off of.
by ZuluEchoNovember
Wed Feb 05, 2014 4:35 pm
Forum: M&M Game Room
Topic: Heroes of the Mushroom Kingdom (3E OoC)
Replies: 77
Views: 7858

Re: Heroes of the Mushroom Kingdom (3E Interest Check)

Karma, how are you going to handle power-ups? I'm open to suggestions, but my thinking at the moment is... This is more based on the RPGs than the platformers, so they'd probably be fairly uncommon but may show up on occasion. If you want to build a character that carries and uses them (likely usin...
by ZuluEchoNovember
Wed Feb 05, 2014 3:06 pm
Forum: M&M Game Room
Topic: [3E] A more perfect union (OOC)
Replies: 131
Views: 7928

Re: [3E] A more perfect union (Recruiting)

http://img.photobucket.com/albums/v209/cometeer/deputy-3.jpg Deputy Mills PL6 Real Name: Ezekiel "Zeke" Mills Abilities Strength 2, Stamina 2, Agility 1, Dexterity 1, Fighting 3, Intelligence 2, Awareness 3, Presence 1 Powers Power Detection: Senses 3 (Acute, Analytical Detect Paranormal Powers), S...
by ZuluEchoNovember
Wed Feb 05, 2014 2:47 pm
Forum: M&M Game Room
Topic: [3E] A more perfect union (OOC)
Replies: 131
Views: 7928

Re: [3E] A more perfect union (Recruiting)

Okay, I've decided to submit a young, rather than old, deputy in the Unity Sheriffs Dept. He's a smart, young idealist determined to uphold the law. He's empathetic and compassionate as well which is a trait that is possibly what leads to him developing the specific power he does: paranormal power m...
by ZuluEchoNovember
Wed Feb 05, 2014 11:14 am
Forum: M&M Game Room
Topic: Heroes of the Mushroom Kingdom (3E OoC)
Replies: 77
Views: 7858

Re: Heroes of the Mushroom Kingdom (3E Interest Check)

Karma, how are you going to handle power-ups? Also, do you have an idea for a standard build for npc's? Will you be using the classics, i.e. toads, koopas, bob-ombs, etc.? This might be helpful for players (I know I'd be aided) as the try to build a character possibly based on one.
by ZuluEchoNovember
Sun Feb 02, 2014 3:05 pm
Forum: M&M Game Room
Topic: 2e Freedom City Silver Age
Replies: 110
Views: 9158

Re: 2e Freedom City Silver Age

Thanks for the update. Safe travels!
by ZuluEchoNovember
Sat Feb 01, 2014 3:56 pm
Forum: M&M Game Room
Topic: [3E] A more perfect union (OOC)
Replies: 131
Views: 7928

Re: [3E] A more perfect union (Recruiting)

I'm playing around with an idea for an old man who's lived his whole life in Unity. I was toying with the idea of making him the old town sheriff.
by ZuluEchoNovember
Fri Jan 31, 2014 3:18 pm
Forum: M&M Game Room
Topic: 2e Freedom City Silver Age
Replies: 110
Views: 9158

Re: 2e Freedom City Silver Age

Bump?

This game idea hasn't died already has it?
by ZuluEchoNovember
Fri Jan 24, 2014 9:10 am
Forum: M&M Game Room
Topic: 2e Freedom City Silver Age
Replies: 110
Views: 9158

Re: 2e Freedom City Silver Age

Did you have any concerns about Atomic Lass? Any changes to her background or powers to make her fit the time period better? What you currently have posted looks pretty good to me, for what my opinion is worth. The atomic bomb and radiation were obviously in the public consciousness at this time pe...
by ZuluEchoNovember
Thu Jan 23, 2014 9:17 am
Forum: M&M Game Room
Topic: 2e Freedom City Silver Age
Replies: 110
Views: 9158

Re: 2e Freedom City Silver Age

In my opinion, you're on the right track with Mary Marvel. Teen sidekicks of that era were definitely wholesome, innocent and champions (or rather assistants to the champions) of justice. The original Teen Titans debuted in 1964. Can you "Dig This Crazy Teen Scene"? This was the era of The Beatles, ...
by ZuluEchoNovember
Wed Jan 22, 2014 10:51 pm
Forum: M&M Game Room
Topic: 2e Freedom City Silver Age
Replies: 110
Views: 9158

Re: 2e Freedom City Silver Age

I know it's up to XLS. I did preface my comment by saying so. And I think you're somewhat making my point for me: he could have mastered his magics Does he need to have mastered magic? Not that he can't have the powers you've given him. Just that approaching it from the point of view of mastery some...