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JDRook wrote:+1
Decide what you want fear to do and build toward that. The possibilities are pretty wide as Murkglow has meticulously pointed out.
Just as an example, if you wanted to recreate Fearsome Presence from 2e as closely as possible, it would probably be a Burst Area Affliction, possibly Sense-Dependent (to allow for that necessary interaction), with 1st Degree Impaired (Shaken), 2nd Degree Compelled (Run Away - Standard Action becomes one move action to run away every turn until resisted), and 3rd Degree Controlled (Panic, drop everything and run away in double moves until resisted). Using both Burst Area and Sense-Dependent it's 1 point per rank, just like the original Feat.








cenderme84 wrote:so when will it be like this;
mind readin X limited only fears (to know what is opponent's fears)
affliction Y ..... limited working only on known fears of target... linked to mind reading X



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