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Power Profiles: What do YOU Want?

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Re: Power Profiles: What do YOU Want?

Postby Billy Rubin » Fri Aug 31, 2012 7:30 pm

Either I'm missing something or there has not been a new power profiles in a couple of weeks.
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Re: Power Profiles: What do YOU Want?

Postby FuzzyBoots » Fri Aug 31, 2012 7:35 pm

Billy Rubin wrote:Either I'm missing something or there has not been a new power profiles in a couple of weeks.

GenCon preparations, no doubt.
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Re: Power Profiles: What do YOU Want?

Postby JonL » Fri Aug 31, 2012 7:50 pm

Yes, GenCon threw us off, plus a number of us are still getting over a bad case of "ConCrud."

We'll be back up and running soon. Hopefully this next week.
Best regards,

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Re: Power Profiles: What do YOU Want?

Postby Billy Rubin » Fri Aug 31, 2012 9:59 pm

Hangovers be damned! I want my Power Profiles! :)
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Re: Power Profiles: What do YOU Want?

Postby Speed Monkey » Tue Sep 04, 2012 3:29 pm

Have regeneration/healing powers been requested? I really just want this one for alternate rules for regeneration.
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Re: Power Profiles: What do YOU Want?

Postby Needle » Thu Sep 06, 2012 3:40 am

Speed Monkey wrote:Have regeneration/healing powers been requested? I really just want this one for alternate rules for regeneration.


I second this, since I'm having someone who is willing to play a support role :)
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Re: Power Profiles: What do YOU Want?

Postby Steve Kenson » Thu Sep 06, 2012 8:00 am

Speed Monkey wrote:Have regeneration/healing powers been requested? I really just want this one for alternate rules for regeneration.

Life Powers are in the queue, in fact. Coming soon.
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Re: Power Profiles: What do YOU Want?

Postby kenseido » Thu Sep 06, 2012 9:08 am

Billy Rubin wrote:Hangovers be damned! I want my Power Profiles! :)

Much better to let them recover and turn out top notch work then to have them force out something while feeling like crap.
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Re: Power Profiles: What do YOU Want?

Postby jspade » Thu Sep 06, 2012 9:00 pm

After struggling with them some, I'd like to see Mastermind Powers, or some GMing advice on handling guys whose smarts, resources, and planning let them punch way above their weight class.
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Re: Power Profiles: What do YOU Want?

Postby Kilcannon » Fri Sep 07, 2012 8:25 am

Really want to see Time Control as a power profile. Hopefully sooner than later. There is so much options for it.
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Re: Power Profiles: What do YOU Want?

Postby ZamuelNow » Fri Sep 07, 2012 11:43 am

This might be better as a Quickstart rather than a Power Profile but I'd like to see one based around Skills, Expertise, and non-combat Advantage.
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Re: Power Profiles: What do YOU Want?

Postby Sketchpad » Fri Sep 07, 2012 11:52 am

ZamuelNow wrote:This might be better as a Quickstart rather than a Power Profile but I'd like to see one based around Skills, Expertise, and non-combat Advantage.

Have you checked out the Talent one?
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Re: Power Profiles: What do YOU Want?

Postby ZamuelNow » Fri Sep 07, 2012 4:28 pm

Sketchpad wrote:
ZamuelNow wrote:This might be better as a Quickstart rather than a Power Profile but I'd like to see one based around Skills, Expertise, and non-combat Advantage.

Have you checked out the Talent one?


I hadn't but I assumed that it would be more about specific attacks as opposed to outlining the flow non-battle.
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Re: Power Profiles: What do YOU Want?

Postby Manfred Von Bek » Sat Sep 08, 2012 10:13 pm

I do not know if it has been mentioned, but I could really use a power profile on Vehicles. 2nd ed had a lot (especially in Mechas and manga), but updates to third ed would be good, as well as some guidelines.

HQ would be good too. All the specials from the various books, some of the more common tropes in vehicles. Though some of this was in the GM Guide, it would be worth a dollar or two to have it all in one place.
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Re: Power Profiles: What do YOU Want?

Postby v-bar1 » Mon Sep 10, 2012 2:53 pm

(((((I do not know if it has been mentioned, but I could really use a power profile on Vehicles. 2nd ed had a lot (especially in Mechas and manga), but updates to third ed would be good, as well as some guidelines.

HQ would be good too. All the specials from the various books, some of the more common tropes in vehicles. Though some of this was in the GM Guide, it would be worth a dollar or two to have it all in one place.)))))
I second this.
HQ, mechs and vehicle devices, features, weapon systems and new rules would be awesome, esp if you do a few of them (maybe a whole book :shock: ).
More Archetypes and maybe even horror ratings would be a bonus to, along with stuff on creatures from myth and legend.
Hoping the supernatural book will have new stuff for vampires, werewolves, demons and devils :twisted:
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