Hey all, I'm trying to help one of my players come up with ideas for advancing her character's powers. Her power is like Boom Boom's - she can hurl orbs of explosive plasma energy. She can also use this energy to charge her staff a la Gambit. Here's her current power construction:
Powers: Concussive Energy (Array) * 23 PP
* Bang Bang Baby: Ranged Multiattack Damage 7, Diminished Range
* Big Bang: Ranged Burst Area Damage 7, Diminished Range
* Explosive Staff: Enhanced Strength-based Damage 1 (staff), Improved Critical 4 (staff), Multiattack 4 (staff), Penetrating 4 (staff)
* Flash Bang: Ranged Burst Area Affliction 7, Diminished Range, Sense Dependent: sight and hearing (Resisted and Overcome by Fortitude; Visually and Aurally Impaired, Visually and Aurally Disabled, Visually and Aurally Unaware)
She's upgrading to PL 8, and eventually everyone will reach PL 9 and PL 10. I'm looking for some interesting powers she could acquire that fit with her concept. She's a hard-headed, punkish character. One idea I've thought of is having the resident gadgeteer create a special motorcycle that she can fuel with her power as she rides it for enhanced Speed. As a plasma controller, she could reasonably have powers like Flight and Force Field, but it'd probably be best if her power's explosiveness and instability is always present. What do you think?


