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Jameson wrote:Read my review here.
Turned out longer than I expected. *shrug* Or maybe I just "talk" too much
Steve Kenson wrote:Brianide wrote:What happened to Speed Powers?
I said Speed Powers was "upcoming" not that it was next in line. You should be seeing that Profile in about a month or so, I believe.
Jameson wrote:Your lack of a mind gives you full to powers that affect minds or apply the Limited to Half Effect modifier.
This sentence makes me weep. I think it should probably be read thusly:Your lack of a mind gives you full immunity to powers that affect minds, or apply the Limited to Half Effect modifier if you are partially susceptible.
Yes, my error. Sorry. I'll get that fixed.
ronyon wrote:Ok I bit the bullet and bought this Profile. I thought it might adress a question I had about Animating Objects.I am perhaps more confused than ever.
What I wanted was some guidence on how to rule on devices and equipment that animated when in the possesion of an opponent. Either there is some mechanism that would prevent The Machine Muse from automatically animating the gun right out your hand or, The Muse is the ulimate trump to all Device/ Equipment/Vehical users.I just wanted to know what that mechanism is.
The other questions I have actually arise from the Profile itself, at least in part.
1.Animate Machines: This was built on a Summon Effect, but explicitly allows you to tranform one machine into another,going so far as to suggest that a power lacking this could be eligible for a Flaw.
So does Animate Machine just get a free Transformation Effect?
2.Control Technology: An Affliction,Control Technology doesn't transform anything,nor does it exactly animate things, but it does give the user control over a devices basic functions, like a track light switching on or off but not swivling, or a tank moving both treads and turret but not reloading or refueling itself.
This power leaves me with a burning question:
If using Affliction on objects is legit, why bother with Transform(Disassemble) or Nullify(Deactivate Technology), or even Summon( Animate Machine) and Move Object(Manipulate Technology) for that matter? You could Transform and Control in one step,much cleaner and more efficiently. Even if this option does more than you need, you could just Flaw or Complicate it back down to size.
I totally understand the desire to offer many ways to the same destination, so I am not downing these other options, but I am asking if I could just add Transform to the suggested Affliction and cover everything in all of the other listed manipulative powers?
Animate Machine allows you to force the machine to do things that it could not normally do in real life, think electrical wires shooting out of the wall and ensnaring and shocking your foe. (Note the fact that it uses an existing machine at all is mainly for description purposes and is meant to be used on background items, like the cars on a street and not on actually devices or an opponents equipment, it lacks the necessary ability to nullify your opponents power unless you removed that cost from the available points for that summons)
WanderingMystic wrote:Manipulate Technology allows you to apply physical control over a device, flipping a light switch on, unlocking a manual lock, remote driving
WanderingMystic wrote:Control Technology, you tell the computer in a device to do something and feel more appropriate for electrical devices, tell the security system to turn off, the street light to all turn green, however on most guns you should not be able to tell them to fire since the gun itself is not capable of moving the firing pin on its own.
This allows you to cause a weapon to fire,or suit of power armor to act on its own
WanderingMystic wrote:Communicate with machine + mind read object only allows you to do most everything you could with affliction, you mind read the machine to find out the access codes then use communication to command it sending the appropriate codes to verify your authorization, think hacking security systems. (a little disappointed this was not in the article since it was used in a few threat reports and H&V)
WanderingMystic wrote:so while most of them can accomplish similar effects it goes about them in different ways and may or may not be appropriate for the character you are creating.
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