it costs exactly the same as Super-Stat (Flaw: only skill checks), so it's hardly some great new innovation over what we already had...
1) Check the previous page of this very same thread. Here, no need:
4) As a fix to #2 above, BlackWym Games' Algernon Files used an extra on Super Skill to affect all same stat based skills. For example: Super Skill -- extra All Dex Skills (2pp.) Brilliant! This is similar to Kenson's use of Super-Strength on Foreshadow with the flaw, only for skills. However, this method is neater and more consistent with other power costs, such as Super Intelligence and Super Charisma, powers that only increase skill rolls.
2) Please check my math.
Super-Strength: 4 points per rank, Flaw: Only skill checks
Final cost: 3pp / rank
Super Skill: 1 point per rank, Extra: All strength skills
Final cost: 2pp / rank
There is no reason why the strength skills should be more expensive. IMO, the Wisdom and Charisma skills are more useful, but not enough to warrant an increased cost. See the quote above why this is neater.
Moral: Sarcasm works better when you are well-informed.