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Howler's Heroes

Please, tell us about your character! This section is custom-made just for your heroes (or villains) to hang out in and strut their stuff.

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Postby White Howler » Thu Oct 12, 2006 7:53 pm

:arrow: In tha works.
Build - Kitsune

Backgrounds - Paper Tiger, Shrike, Kage, Twilight, Aegis, Zephyr, Lyger I & II, Maelstrom, Tremor, Rune Hunter, and Shimmer.
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Postby Pandaman » Thu Oct 12, 2006 9:24 pm

White Howler wrote::arrow: In tha works.
Build - Kitsune

Backgrounds - Paper Tiger, Shrike, Kage, Twilight, Aegis, Zephyr, Lyger I & II, Maelstrom, Tremor, Rune Hunter, and Shimmer.


Yeah... I got quite a backlog... I am working on Paper Tiger, Shrike, Kage, Twilight, Aegis, Maelstrom the Lyger Legacy and Shimmer.

I hate backlogs... I need to stop procrastinating.
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Postby White Howler » Fri Oct 13, 2006 7:39 pm

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Kishiro Umako / Kitsune

PL:
9 (150pp)

Abilities: STR: 14 (+2) DEX: 18 (+4) CON: 16 (+3) INT: 14 (+2) WIS: 18 (+4) CHA: 12 (+1)

Skills: Acrobatics 12 (+16), Bluff: 4 (+5/+13), Disable Device 8 (+10), Disguise 8 (+9), Drive 4 (+8), Gather Information 8 (+9), Intimidate 8 (+9), Knowledge (Arcane Lore) 8 (+10), Notice 8 (+12), Sense Motive 12 (+16), Stealth 12 (+16), Language (English, Chinese, French, Spanish, Base: Japanese)

Feats: Attack Focus [Melee] (3), Attractive (2), Accurate Attack, Acrobatic Bluff, All-Out Attack, Challenge [Perilous Balance], Defensive Attack, Dodge Focus (7), Elusive Target, Equipment (4), Evasion (2), Grapple Finesse, Hide in Plain Sight, Improved Disarm, Improved Grab, Improved Grapple, Improved Trick, Improved Trip, Power Attack, Prone Fighting, Ritualist, Set-Up, Sneak Attack, Stunning Attack, Takedown Attack

Powers: Chi [Healing] 5 (Alternate Powers - Strike 4 (Power Feat: Mighty), Strike 4 (Extra: Auto-Fire [+3]; Flaws: Tiring [-1], Distracting [-1], Full Round [-1]; Power Feat: Mighty); 7pp), Super Senses 1 (Danger Sense [Hearing]; Power Feats: Improved Critical [Unarmed], Improved Initiative (2); 5pp).

Device 3 [Fox Spirit Mask (Hard to lose, Restricted – Bloodline): Morph 4 (Power Feats: Metamorph [Kitsune]), Age Shift, Quick Change (2); 12pp]

Combat: Attack +8 (+11 Melee) [Unarmed +5; 19-20 Crit, Shuriken +1]; Defense 21 (12 flat-footed) Init +12

Saves: Toughness +7 (7 flat-footed) Fortitude +4 Reflex +10 Will +4

Equipment: Uniform [+4 Toughness], Comm-Link [1ep], Shuriken [+1 Damage; Auto-Fire; 3ep], Smoke Pellets - [Obscure (Visual) 5ep Total], Motorcycle [Hidden Compartments; 10ep]

Cost: Abilities 32 + Skills 25 (100 Ranks) + Feats 38 + Powers 24 + Combat 24 + Saves 7 – Drawbacks 0 = 150pp

Complications: Enemy (Shinjo Naga), Prejudice, Reputation, Responsibility (Family Obligations), Secret (Identity).

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Kitsune – Fox-Woman Form
PL: 9 (150pp)
Abilities: STR: 14 (+2) DEX: 18 (+4) CON: 16 (+3) INT: 14 (+2) WIS: 18 (+4) CHA: 12 (+1)
Skills: Bluff 12 (+13), Acrobatics 14 (+18), Escape Artist 12 (+16), Notice 8 (+12), Sense Motive 8 (+12), Stealth 14 (+18), Language (English, Chinese, French, Spanish, Base: Japanese)
Feats: Acrobatic Bluff, Attack Focus [Melee] (6), Defensive Attack, Defensive Roll (2), Distract [Bluff], Evasion (2), Fascinate [Bluff], Improved trick, Taunt, Set-Up, Sneak Attack, Teamwork (2)
Powers: Illusion 5 (Visual; Extras: Damaging [+3]; Flaws: Phantasms [-1]; Power Feats: Progression (3); Alternate Power: Morph [Anything] 6 (Power Feat: Metamorph [Human Form]); 19pp), Immunity 1 (Illusions; 1pp), Super Movement 2 (Slow Fall, Permeate; 4pp), Super Senses 2 (Tracking, Mystic Awareness; 2pp), Super Speed 4 (Wall Run; Power Feats: Water Run; Alternate Powers: Displacement, Strike; Power Feats: Dodge Focus (13); 36pp),
Combat: Attack +6 (+12 Melee) [Unarmed +4] Defense 23 (10 flat-footed) Init +20
Saves: Toughness +5 (3 flat-footed) Fortitude +4 Reflex +10 Will +4
Drawbacks: Weakness [Sutra Charms; -1 Constitution /Round; 8pp]
Cost: Abilities 32 + Skills 18 (72 Ranks) + Feats 27 + Powers 62 + Combat 12 + Saves 7 – Drawbacks 8 = 150pp
Last edited by White Howler on Wed Oct 18, 2006 4:56 pm, edited 3 times in total.
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Postby Tonpa » Sat Oct 14, 2006 12:08 am

Cool foxy lady! :D I think she could have been a bit lower PL but se is awesome as she is. Please, keep them coming, can't wait the background for her.
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Postby Narmio » Sat Oct 14, 2006 1:33 am

Well, we have a new winner in the Most Powerful Furry category. Not that I've handed the award out before, but it's still an achievement. :D

She's cool, and I like the idea of a device granting Metamorph, but I think Tonpa may have a point, none of her powers hit her cap, and she's only there combat-wise because of loads of Dodge and Attack focus. She could be PL10 just by cutting four feats, and that often means that the concept doesn't require her level of power.

Of course, if she's for a PL12 game or something, that's cool, but if she's just a standalone character...
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Postby MDSnowman » Sat Oct 14, 2006 8:02 am

Narmio wrote:Well, we have a new winner in the Most Powerful Furry category. Not that I've handed the award out before, but it's still an achievement. :D

She's cool, and I like the idea of a device granting Metamorph, but I think Tonpa may have a point, none of her powers hit her cap, and she's only there combat-wise because of loads of Dodge and Attack focus. She could be PL10 just by cutting four feats, and that often means that the concept doesn't require her level of power.

Of course, if she's for a PL12 game or something, that's cool, but if she's just a standalone character...

From what I understand she's an ally to Rune Hunter on the previous page. They're supposed to be teammates, hence the Power Level.
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Postby White Howler » Sun Oct 15, 2006 10:20 am

Tonpa wrote:Cool foxy lady! :D I think she could have been a bit lower PL but se is awesome as she is. Please, keep them coming, can't wait the background for her.


Thank ya Tonpa. :D Don't worry darlin' I got nothin' but ideas.
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Postby White Howler » Sun Oct 15, 2006 9:41 pm

Narmio wrote:Well, we have a new winner in the Most Powerful Furry category. Not that I've handed the award out before, but it's still an achievement. :D

She's cool, and I like the idea of a device granting Metamorph, but I think Tonpa may have a point, none of her powers hit her cap, and she's only there combat-wise because of loads of Dodge and Attack focus. She could be PL10 just by cutting four feats, and that often means that the concept doesn't require her level of power.

Of course, if she's for a PL12 game or something, that's cool, but if she's just a standalone character...


I'm sure glad ya like her darlin'. I was experimenting with tha power level. I'll probably be knockin' her an Rune Hunter down ta PL: 8 or 9. I enjoy tinkerin' around with some ideas an seein' how they would come out. They are characters I'm workin' on for a book idea I have had.
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Postby Jedi Morningfire » Mon Oct 16, 2006 5:19 am

Cool work on Kitsune, particularly the abilities of the fox-woman form.

Be interesting to see what her backstory is.
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Postby Taliesin » Mon Oct 16, 2006 11:13 am

Your creativity never ceases to amaze me.

Kudos also to Pandaman for his part in writing up the backgrounds.
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Postby Super Nova » Mon Oct 16, 2006 12:25 pm

I seem to always say the same things on this thread but. DAMN! White Howler you have an extraordinary mind. MDSnowman you are a genius at putting her ideas in write-ups and Pandaman dude you’re a wizard with words. I'm always amazed every time I stop on this thread.

Keep up the good work.
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Postby White Howler » Mon Oct 16, 2006 3:36 pm

Jedi Morningfire wrote:Cool work on Kitsune, particularly the abilities of the fox-woman form.

Be interesting to see what her backstory is.

Taliesin wrote:Your creativity never ceases to amaze me.

Kudos also to Pandaman for his part in writing up the backgrounds.


Super Nova wrote:I seem to always say the same things on this thread but. DAMN! White Howler you have an extraordinary mind. MDSnowman you are a genius at putting her ideas in write-ups and Pandaman dude you’re a wizard with words. I'm always amazed every time I stop on this thread.

Keep up the good work.


Thank yall I was wonderin’ if I’d lost my touch for a bit. None of yall was sayin’ anything. Yeah Rune Hunter an Kitsune are part of a new project I’m workin’ on tha other three members of tha teams gonna be done soon.

Yall are wonderful an inspire me ta make tha best an most unique characters I can think of. I spend so much time brainstormin’ it ain’t funny…lol Yeah I’m blessed with wonderful an talented friends. It’s very flattering that yall like tha work that’s put into this thread.

:arrow: New Art for Zephyr!
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Postby Fisdenallus » Mon Oct 16, 2006 4:12 pm

If I could make a request, could you do a write up of a villain Power Level 10 with Magic Powers?
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Postby White Howler » Mon Oct 16, 2006 4:34 pm

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Bryce Fletcher / Rune Hunter

PL: 9 (150pp)

Abilities: STR: 14 (+2) DEX: 20 (+5) CON: 14 (+2) INT: 14 (+2) WIS: 18 (+4) CHA: 14 (+2)

Skills: Acrobatics 12 (+17)*, Bluff 8 (+10), Concentration 6 (+10), Gather Information 10 (+12), Intimidate 8 (+10), Knowledge [Streetwise] 6 (+8), Knowledge [Arcane Lore] 8 (+10), Medicine 6 (+10), Notice 6 (+10)*, Pilot 6 (+11)*, Search 8 (+10), Sense Motive 10 (+14), Stealth 10 (+15)*, Survival 8 (+12)

Feats: Accurate Attack, Acrobatic Bluff, All-Out Attack, Attack Specialization [Symbiote] (3), Benefit [Security Clearance], Contacts, Defensive Attack, Dodge Focus (7), Eidetic Memory, Elusive Target, Evasion, Fearless, Hide In Plain Sight, Improved Aim, Improved Initiative, Power Attack, Precise Shot (2), Ritualist, Skill Mastery [Acrobatics, Notice, Pilot, Stealth], Uncanny Dodge [Hearing], Well Informed.

Powers: Symbiote, Device 7 [Hard to Lose, Restricted 2, Host Only], Variable Power 7 (One Power of the Alien Descriptor; Flaw: Concentration Check Required), Protection 5 (Extra: Impervious 5), Super Senses 4 (Extended Vision x2, Direction Sense, Distance Sense); 30pts)

Combat: Attack +5 (+11 Symbiote) [Symbiote Weapons – Damage Varies -], Defense 21 (12 flat-footed), Init +9

Saves: Toughness +7 (5 Impervious) (7 flat-footed) Fortitude +5 Reflex +8 Will +8

Cost: Abilities 34 + Skills 28 (112 Ranks) + Feats 30 + Powers 30 + Combat 18 + Saves 10 – Drawbacks 0 = 150pp

Complications: Rivalry (Marauder), Secret (Identity), Temper.

10-16-06
:arrow: Retooled Rune hunter who's more experienced than your average PL 9.
Last edited by White Howler on Wed Oct 18, 2006 5:55 pm, edited 2 times in total.
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Postby White Howler » Mon Oct 16, 2006 4:48 pm

Image

Kishiro Umako / Kitsune

PL:
9 (150pp)

Abilities: STR: 14 (+2) DEX: 18 (+4) CON: 16 (+3) INT: 14 (+2) WIS: 18 (+4) CHA: 12 (+1)

Skills: Acrobatics 12 (+16), Bluff: 4 (+5/+13), Disable Device 8 (+10), Disguise 8 (+9), Drive 4 (+8), Gather Information 8 (+9), Intimidate 8 (+9), Knowledge (Arcane Lore) 8 (+10), Notice 8 (+12), Sense Motive 12 (+16), Stealth 12 (+16), Language (English, Chinese, French, Spanish, Base: Japanese)

Feats: Attack Focus [Melee] (3), Attractive (2), Accurate Attack, Acrobatic Bluff, All-Out Attack, Challenge [Perilous Balance], Defensive Attack, Dodge Focus (7), Elusive Target, Equipment (4), Evasion (2), Grapple Finesse, Hide in Plain Sight, Improved Disarm, Improved Grab, Improved Grapple, Improved Trick, Improved Trip, Power Attack, Prone Fighting, Ritualist, Set-Up, Sneak Attack, Stunning Attack, Takedown Attack

Powers: Chi [Healing] 5 (Alternate Powers - Strike 4 (Power Feat: Mighty), Strike 4 (Extra: Auto-Fire [+3]; Flaws: Tiring [-1], Distracting [-1], Full Round [-1]; Power Feat: Mighty); 7pp), Super Senses 1 (Danger Sense [Hearing]; Power Feats: Improved Critical [Unarmed], Improved Initiative (2); 5pp).

Device 3 [Fox Spirit Mask (Hard to lose, Restricted – Bloodline): Morph 4 (Power Feats: Metamorph [Kitsune]), Age Shift, Quick Change (2); 12pp]

Combat: Attack +8 (+11 Melee) [Unarmed +5; 19-20 Crit, Shuriken +1]; Defense 21 (12 flat-footed) Init +12

Saves: Toughness +7 (7 flat-footed) Fortitude +4 Reflex +10 Will +4

Equipment: Uniform [+4 Toughness], Comm-Link [1ep], Shuriken [+1 Damage; Auto-Fire; 3ep], Smoke Pellets - [Obscure (Visual) 5ep Total], Motorcycle [Hidden Compartments; 10ep]

Cost: Abilities 32 + Skills 25 (100 Ranks) + Feats 38 + Powers 24 + Combat 24 + Saves 7 – Drawbacks 0 = 150pp

Complications: Enemy (Shinjo Naga), Prejudice, Reputation, Responsibility (Family Obligations), Secret (Identity).

Image

Kitsune – Fox-Woman Form
PL: 9 (150pp)
Abilities: STR: 14 (+2) DEX: 18 (+4) CON: 16 (+3) INT: 14 (+2) WIS: 18 (+4) CHA: 12 (+1)
Skills: Bluff 12 (+13), Acrobatics 14 (+18), Escape Artist 12 (+16), Notice 8 (+12), Sense Motive 8 (+12), Stealth 14 (+18), Language (English, Chinese, French, Spanish, Base: Japanese)
Feats: Acrobatic Bluff, Attack Focus [Melee] (6), Defensive Attack, Defensive Roll (2), Distract [Bluff], Evasion (2), Fascinate [Bluff], Improved trick, Taunt, Set-Up, Sneak Attack, Teamwork (2)
Powers: Illusion 5 (Visual; Extras: Damaging [+3]; Flaws: Phantasms [-1]; Power Feats: Progression (3); Alternate Power: Morph [Anything] 6 (Power Feat: Metamorph [Human Form]); 19pp), Immunity 1 (Illusions; 1pp), Super Movement 2 (Slow Fall, Permeate; 4pp), Super Senses 2 (Tracking, Mystic Awareness; 2pp), Super Speed 4 (Wall Run; Power Feats: Water Run; Alternate Powers: Displacement, Strike; Power Feats: Dodge Focus (13); 36pp),
Combat: Attack +6 (+12 Melee) [Unarmed +4] Defense 23 (10 flat-footed) Init +20
Saves: Toughness +5 (3 flat-footed) Fortitude +4 Reflex +10 Will +4
Drawbacks: Weakness [Sutra Charms; -1 Constitution /Round; 8pp]
Cost: Abilities 32 + Skills 18 (72 Ranks) + Feats 27 + Powers 62 + Combat 12 + Saves 7 – Drawbacks 8 = 150pp


10-16-06
:arrow: Retooled Kitsune who's more experienced than your average PL 9.
Last edited by White Howler on Wed Oct 18, 2006 5:56 pm, edited 1 time in total.
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