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Please, tell us about your character! This section is custom-made just for your heroes (or villains) to hang out in and strut their stuff.

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Postby catsi563 » Mon Feb 18, 2008 2:22 am

=^_^=d <--- catsi says thumbs up
Dr. Silverback has wryly observed that this is like trying to teach lolcats about Shakespeare

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http://www.fanfiction.net/~catsi563
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Postby The Ilethryl Knight » Mon Feb 18, 2008 8:51 am

Nice Aragorn. I like the skill set you gave him (Profession/herbalist was a nice touch), and after reading it through I've come to realize I probably didn't give my own Aragorn write-up enough ranks in Medicine. I think I'll have to change that.

What's next?
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Postby JoshuaDunlow » Mon Feb 18, 2008 6:58 pm

Image
<Announcer> Deadpool, how do you start your day?
< Deadpool> Well chuck i always start off my day with a hearty breakfast. So i put two scoops of raisins, in my captain crunch!


Deadpool, Real Name: Wade Wilson, Identity: Known to the canadian government, Occupation: Mercenary, Power Level: 8 (128pp), Citizenship: Canada, Place of Birth: Unrevealed Location in Canada, Known Relatives: Unidentified Parents, Gretchen (ex wife), Group Affiliations: Agency X, Six Pack, One World Church, Weapon X, Heroes for Hire, Secret Defensers, Frightful Four, Team Deadpool, Landau, Luckman & Lake, Department K, Height: 6'2", Weight: 210 lbs, Eyes: Brown, Hair: None ; Trade Off: -2 toughness, for +2 defense

Abilities [27pp]: Strength 15 (+2), Dexterity 18 (+4), Constitution 19 (+4), Intelligence 13 (+1), Wisdom 14 (+2), and Charisma 8 (-1)
Saves [9pp]: Toughness +6, Fortitude 3 (+8), Reflexes 4 (+8), Willpower 2 (+4)
Combat [24pp]: Base Attack +6 (+8 ranged, +8 swords), Base Defense +10 (+3 Flatfooted)/+12 (+4) when teleporting, Initiative +8, Grapple +6, Knockback -2
Attack (DC): Unarmed +2 (dc 16), Two Swords +5 (dc 20, split attack), Two Heavy Pistols +4 (Dc 19, Split Attack), [Situational +3 damage with surprise]
Skills [8pp]: Acrobatics 6 (+10), Language 3 [English; Japanese, German, Spanish], Stealth 9 (+13), Notice 6 (+8), Perform (Acting) 3 (+2), Search 5 (+6)
Feats [24pp]: Attack Specialist (Swords) 1, Attack Focus (Ranged) 2, All out Attack, Acrobatic Bluff, Benefit (Security Clearance, Wealth 1), Contacts, Defensive Roll 2, Dodge Focus 2, Equipment 3, Improved Aim, Improved Initiative, Move by Action, Power Attack, Precise Shot, Sneak Attack 3, Takedown Attack, Uncanny Dodge (hearing)
Powers [20pp]:
Healing Factor Power Suite (17pp)
-Immunity 2 [Poisons, Disease] =2 pp
-Regeneration 13 [Power Feats: Persistent, Regrowth; Recovery Bonus +3; Bruised 3, Unconscious 2, Injured 2, Staggered 2, Disabled 3] =15pp
Breaking the Fourth Wall Power Suite (1pp)
-Enhanced Feat: Benefit (Knowledge of the Fourth Wall)

Devices [16pp]:
Hard To Remove Devices 4 [Hard to Remove]
-Teleportation Belt [Teleportation 6 (Power Feats: Change Direction, Change Velocity, Easy, Turnabout, Progression x3, AP: Enhanced Dodge 2; Flaw: Short ranged Only)]
-Holographic Image Inducer [Morph 6 (humanoids; +25 disguise bonus)]
Equipment [15ep]: Usually 2 Swords (Base sword with split attack)= 6ep, and 2 heavy pistols (heavy pistol with split attack) = 9ep
Complications: Psychotic
Last edited by JoshuaDunlow on Tue Feb 19, 2008 3:04 pm, edited 3 times in total.
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Postby JoshuaDunlow » Mon Feb 18, 2008 7:01 pm

The Ilethryl Knight wrote:Nice Aragorn. I like the skill set you gave him (Profession/herbalist was a nice touch), and after reading it through I've come to realize I probably didn't give my own Aragorn write-up enough ranks in Medicine. I think I'll have to change that.

What's next?


Um, im not sure at this point. I suppose Gandalf is up next. When i can get around to him, but for now please enjoy this rendition of Deadpool at PL 8.
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Postby Libra » Tue Feb 19, 2008 10:42 am

Now that's a bit of a change; I was worried you'd formed a harmful hobbit. :wink:
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Postby JoshuaDunlow » Tue Feb 19, 2008 12:09 pm

Image

Gandalf, aka Olorin, Race: Maiar, Profession: Wizard, Power Level 10 (178pp), Marital Status: Single, Family: None, Trade off: +2 DC, -2 Attack, +2 Toughness, -2 Defense

Abilities [30pp]: Strength 11 (+0), Dexterity 12 (+1), Constitution 13/17 (+3), Intelligence 18/22 (+6), Wisdom 22 (+6), Charisma 14 (+2)
Saves [13pp]: Toughness +3 , Fortitude 5 (+8), Reflexes 2 (+3), Willpower 6 (+12/+16 with mind shield)
Combat [14pp]: Base Attack +4 (+5 in melee, +7 with Glamdring, +8 with magic), Base Defense 5 (+1 flatfooted)/+7 with Staff, Initiative +5, Grapple +4, Knockback -1, Hero Points 3
Attacks (DC): Unarmed +0, Wizards Staff +2 (Penetrating), Glamdring +3 (+6 vs servants of darkness, 5 pts Penetrating, 18-20 critical), Wizards Magic (see below)
Skills [18pp]: Bluff 4 (+6), Concentration 12 (+18), Craft: Fireworks 10 (+16), Diplomacy 7 (+9), Gather Information 5 (+7), Intimidate 6 (+8), Knowledge: Arcane 14 (+20), Knowledge: History 7 (+13), Languages 5 [Common, Elf, Dwarf, Black Speech, Ent, Eagle], Notice 7 (+13), Ride 6 (+7), Search 8 (+14), Sense Motive 5 (+11)
Feats [30pp]: Attack Focus (Melee) 1, Attack Specialist (Magic) 2, Benefit (Status-Wizard) 2, Dodge Focus 2, Fearless, Improved Initiative, Jack of All Trades, Luck 2, Sidekick 15 [Shadowfax], Ritualist, Skill Mastery [Concentrationg, Knowledge-Arcane, Diplomacy], Well Informed
Powers [51pp]:
Maiar Physiology Power Suite (20pp)
- Enhanced Constitution 4
- Enhanced Intelligence 4
- Enhanced Charisma 8 [Flaws: Limited (Only for Inspiring)]
- Immunity 4 [Aging, Disease, Cold, Heat]
- Mind Shield 4
Super Senses 3 [Magic Awarness (Acute, Extended)]
Magic Array 11 [Power Feats: Affects Insubstantial, 8 Alternate Powers; Drawbacks: Powerless (Must speak and gesture)]
-Base: Valiant Defense 9 [Forcefield; Power Feats: Selective, Extra: Impervious 12]
-AP: Light of the Valar 12 [Emotion Control (Extra: Area (Cone); Flaws: Limited [Fear], LImited [Only with servants of the shadow], Ranged Range) + ]
-AP: Ball of Fire 7 [Extra: Secondary Effect]
-AP: Summoning 5 [Extra: All Beasts (+2)]
-AP: Valar's Burning Light 12 [Blast (Extra: Penetrating; Flaws: Limited [only with servants of the shadow])]
-AP: Fearful Presence [Enhanced Feat: Fearsome Presence 8]
-AP: Prophecy [Super Senses 4 (Precogntion, Limited [fuzzy, sometimes misleading results])]
-AP: Comes and Goes at Will [Teleportation 5 (Power Feats: Easy; Extra: Accurate; Flaw: Tiring)]
-AP: Sunder [Disintegrate 5 (Flaws: Limited [Objects Only])]
Devices [23pp]:
Wizard's Staff 3 [Device; Easy To Remove] (9pp)
-Strike +2 [Power Feats: 1 Alternate Power, Mighty, Affects Insubstantial; Extra: Penetrating 2]
-AP: Environmental Control 3 [Sunlight]
-Defense [Shield 2 (PF: 1 AP) + Deflect 2]
-AP: Beacon of Hope [Enhanced Feat: Inspire + Fearful Presence 3]
-Scribe Sign [Environmental Control 1 (Power Feat: Can only be seen by friends; Flaw: Phantasm)]
-Endurance [Bonus Hero Points 2 (Flaws: Limited [to remove fatigue])]
Glamdring "The Foe Hammer" 2 [Device; Easy to Remove]
-Super Senses 3 [Detect Orcs (Radius, Extended); Drawback: Noticeable] (2dp)
-Strike 6 [Power Feats: Accurate, Mighty, Affects Insubstantial, Improved Critical 2; Extra: Penetrating 5; Flaws: LImited (3 ranks of strike limited to servants of the darkness)]
Narya "The Ring of Fire" 2 [Hard to Remove]
-Enhanced Feats: Inspire 2
-Immunity 1 [Aging (Limited one half effect)]
-Emotion Control 7 [Flaws: Limited (to Hope)]
Equipment [Wealth Bonus +4]: Cloak, Pipe, Pipe Tobacco
Drawbacks [1pp]: Poor (-1)
Complications: ?


ShadowFax [Sidekick 15/Minion 6]
Abilities [26pp]: Strength 17(+3), Dexterity 13(+1), Constitution 20(+5), Intelligence 10 (+0), Wisdom 16(+3), Charisma 10 (+0)
Saves [11pp]: Toughness +5, Fortitude +5, Reflexes +5, Willpower+10
Combat [24pp]: Attack +5 (includes penalty for growth), Defense +5 (includes penalty for growth), Initiative +5
Skills [2pp]: Notice 8 (+11)
Feats [3pp]: Fearless, Improved Initiative, Move by Attack
Powers [15pp]: Growth 4 [PF: Innate; Flaws: Permanent], Protection 2, Speed 2, Super Senses 2 (extended vision, Lowlight Vision)
Drawbacks [-8]: Mute, No Hands



You will notice that with gandals magic, many of his AP's don't take advantage of their total AP pool. I was more concerned, with getting the right feel of things than maximizing abilities to total effectiveness. But i tried to remember most of those abilities that i could. The stats written above indicate him as Gandalf the Gray, When he becomes gandalf the white, i suggest bumping his Magic Array up to more ranks, bringing his total cost up to 182 pps. And adjusting his Power level up to 12 so he can take advantage of his magic array.
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Postby The Ilethryl Knight » Tue Feb 19, 2008 12:44 pm

Excellent work as always. :)

JoshuaDunlow wrote:AP: Prophecy [Super Senses 4 (Precogntion, Limited [fuzzy, sometimes misleading results])]


The 'fuzzy' part made me laugh. Very appropriate.
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Postby JoshuaDunlow » Tue Feb 19, 2008 2:48 pm

The Ilethryl Knight wrote:Excellent work as always. :)

JoshuaDunlow wrote:AP: Prophecy [Super Senses 4 (Precogntion, Limited [fuzzy, sometimes misleading results])]


The 'fuzzy' part made me laugh. Very appropriate.


Lmao, yeah. But appropriate.
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Postby kerianvalentine » Tue Feb 19, 2008 2:50 pm

Deadpool can't Break The Fourth Wall?!

:( I'm saddened. You killed his Little Yellow Boxes!
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Postby JoshuaDunlow » Tue Feb 19, 2008 2:52 pm

kerianvalentine wrote:Deadpool can't Break The Fourth Wall?!

:( I'm saddened. You killed his Little Yellow Boxes!


I honestly forgot about that. Not sure how i would build that either.
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Postby kerianvalentine » Tue Feb 19, 2008 2:59 pm

The most common way is diverting 1 PP to "Feature: Breaking The Fourth Wall."
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Postby JoshuaDunlow » Tue Feb 19, 2008 3:05 pm

kerianvalentine wrote:The most common way is diverting 1 PP to "Feature: Breaking The Fourth Wall."


Added :) Oh and btw, can he travel past the fourth wall into the real world? Cause then he will need one rank of Super Movement [Dimensional]
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Postby prodigyduck » Tue Feb 19, 2008 3:51 pm

I thought that breaking the Fourth Wall was a She-Hulk power...

Oh well, I don't read Marvel anymore as it is.
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Postby kerianvalentine » Tue Feb 19, 2008 3:58 pm

Deadpool can speak with knowledge of the Fourth Wall's existence ["I really miss Nate. Oh well, he'll be back in the next crossover."] or directly to the audience [as in the prologues]. However, he cannot travel across the Fourth Wall.
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Postby JoshuaDunlow » Tue Feb 19, 2008 5:04 pm

Image
"Got milk?"

She Hulk, aka Jennifer Walters (public identity), Power Level 10 (155pp), Profession: Lawyer, Citizenship: USA, Place of Birth: Los Angeles, California, Known Relatives: John Jameson (husband), Morris Walters (father), Robert Bruce Banner (Cousin), Group Affiliations: Goodman, Liever, Kurtzberg & Holliway (employee of ), Avengers, Brides of Set, Fantastic Four, Fantastic Force, Heroes for Hire, Height: 5'10"/6'7" as she hulk, Weight: 140 lbs/650 lbs as she hulk, Eyes: Green, Hair: Brown/Green as she hulk

--------------------(Abilities before as Jen/After as She Hulk)
Abilities [24pp]: Strength 11 (+0)/26 (+8) , Dexterity 14 (+2), Constitution 11 (+0)/21 (+5), Intelligence 16 (+3)/14 (+2), Wisdom 16 (+3)/14 (+2), Charisma 16 (+3)/14 (+2
Saves [9pp]: Toughness +0/+8 (Impervious), Fortitude 2 (+2/+9), Reflexes 4 (+6), Willpower 3 (+6/+5)
Combat [16pp]: Base Attack +4 (+8 in melee), Base Defense +4 (+2 flatfooted), Initiative +2, Grapple +5/, Knockback 0/-14, Hero Points 1
Attack (dc): Unarmed (+1/+8 Penetrating)
Effective strength: 56 normally (58,880 lbs Heavy-load), During Rage or Fear 66 (235,520 lbs -Heavy load)
Skills [7pp]: Bluff 4 (+11/+15*) Diplomacy 4 (+11/+15*), Drive 3 (+4/+6), Intimidate 7 (+10/+9) Knowledge: Civics 7 (+10/+9), Pilot 4 (+6), Swim 3 (+1)
Feats [12pp]: Attack Focus (melee) 4, Attractive, Benefit (Wealth 1), Boxing 6 [All out Attack, Defensive Attack, Ellusive Target, Improved Block, Power Attack, Take down Attack]
Powers [85pp]:
The fourth Wall Power Suite (1pp)
-Enhanced Feat: Benefit (Knowledge for the Fourth Wall)
Alternate Form "She Hulk" 15 [Container; Drawback: Noticeable (greenskin)]
-Reduced Intelligence 2, Reduced Wisdom 2, Reduced Charisma 2 (-6)
-Enhanced Feat: Attractive (1pp)
-Density 5 [+10 Str, +3 Toughness, Immovable 1, Super Strength 1, Mass x 4; Power Feats: Bouyant; Extra: Continuous] (26pp)
-Enhanced Constitution 10 [Extras: Impervious toughness 8] (18pp)
-Enhanced Strength 5 [Extras: Penetrating Strike 8] (13pp)
-Super Strength 4 [Extras: Immovable 5, Jumping 5] (18pp)
-Boost 5 [Super Strength +4, Jumping +1, Extras: Total Fade; Flaws: Limited (only when angry or afraid)]
Devices [4pp]:
Gamma Charger 1 [Hard to Remove device]
-Removes the Involuntary Transformation Drawback (1)
-Quick Change 1
Equipment [Wealth Bonus +14]: ??
Drawbacks [2pp]: Involuntary Transformation, Normal Identity
Complications: Responsibility (Work), Responsibility (Relationship), Fame, Ticklish

* these are the totals with attractive added in.
1 . As a side note: She hulks bossom, is the largest in the marvel universe. According to Wikipedia Sources. >.> And i think most would agree the she-hulk is even hotter than she is as Jennifer. Thus 1 extra level of Attractive.
2. I really tried to keep she hulk at PL 10 (150 pp), why? Because i think most standard Marvel characters should fit rather easily into that little nitch. I wanted to cap her Toughness, and Damage at Pl 12 with tradeoffs. But it became to costly to do so. I was a little upset i couldn't get her supre strength or her jumping much higher than this. But Alas, sacrifices had to be made. Even at that level she can rip/destroy iron without even trying. So she's 5 points over, i think i got everything about right.

The only thing i can think of is to lower Boost to 4, and knock off the leaping bonus. And reduce Super strength by 2 ranks. Effective Strength is 46 and 56 with boost. (14,720 lbs Heavy Load/58,880 lbs Heavy-load)
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