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Tales of a Dark City (All Hell, Pyramid Head)

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Postby The Stray » Wed Jul 25, 2007 3:23 am

All Hell, Part 2

June 8th, 2028. Hellerman Free Clinic, The Hellhole

The sky was overcast and grim, but there was enough sunlight around to ruin Robin Kingsley's day, so he kept away from the sewer grate for the time being. Being a vampire had it's downsides, not the least of which was that he was yoked to the darkness.

He didn't trust Kaje. None of them did, which was why they'd split the Watchmen. Half were on their way to meet him, the others were checking out his "good faith" offering.

Kaje was able to walk around in daylight now. He'd cornered Jinx in her own home, just hours after her release from the hospital. She had just recovered from her brush with death at the hands of The Shepard and Hound Dog, and there he had been, standing in her living room as if he owned the place, and had told her that he wanted to work out a deal with the Watchmen, on the condition that Von Jeggett and Kevin Newberry were nowhere to be seen at the meeting place. He had told her that he knew where all the seals they were looking for were, and that he would help the Watchmen find them, provided that no more were broken. So far, Sgain Dubh had cracked two, and Von Jeggett had accidentally cracked a third, and they needed to find the rest so they could figure out what to do with them. They needed his help.

That didn't mean he had to like it, though.

Robin opened the grate out to the street. Behind him followed Ace, Chloe, Jennifer Smith, and Overload, who had recently awaken from a coma and was still somewhat unsteady on his feet. He climbed out and quickly hopped into a shadow. The darkness helped. Some. He only started to smoke.

A hand perched on his shoulder.

"Why, hello, son." came a sickeningly familer voice. Ace, below Robin, gasped as Vincent Kaje leaned out of the shadow, smiling that smug grin of his that Robin always wanted to rip from his face.

"Hello, Dad." Robin replied, and he hopped away from the wall. He jabbed at his commlink. "We have a problem...Kaje is HERE."

"Where?" came Jinx's voice over the speaker.

"HERE! At the clinic!"

"Where he said the seal was?"

"Is there an echo?" Kaje chuckled. "There's been a change of plans, I'm afraid. I just didn't think I could trust you at your word not to involve the four-armed man-ape and the angel boy, so I decided to meet you here, instead."

"Clever. So you think you can take us all?" Robin meet Kaje's gaze.

"No need. I'm not here to kill you. THIS time. We have a mutual problem as I explained to your girlfriend. Someone has been messing with my seals, and I want them stopped. It isn't the right time for them to be broken, and trust me when I tell you that you don't want to meet the being that lurks on the other side."

Robin looked at the other Watchmen with him. Ace was looking ill, Overload looked confused, Jennifer looked ready to tear kaje's head off, and Chole didn't seem to understand what exactly was going on. But they needed him. For now, they needed him.

"Shall we be off, then?" Kaje chuckled. "Or should I work on my tan some more?"

Suddenly, the air filled with the sounds of sirens. All of them looked up, to see a cloud, darker than the rest, detach from the sky. Scores of demons flew down towards the city, and at their head flew a massive demonic overlord, clad in armor and bearing a mighty axe.

"We have trouble." Deva's voice chimed in over the link.

"No s#!t." Von Jeggett's voice grunted.

"Not talking about Kaje's little get-together. Watchmen! We have a situation!" Deva sang out. "Converge at..."

Kaje looked to the sky. His smile faded. "We need to get moving, before they figure out that this is the place they're looking for."

"They're flying over us." Robin pointed out.

And then screams began inside the building, followed by the unmistakible smell of Brimstone.

"Overload, you're with me." Robin snapped, running towards the front enterance. His skin began to smoke as he stepped from the shadows, but he couldn't worry about that now. "The rest of you, find that seal!"

"Robin!" Kaje shouted. Robin turned, saw something in the air, and gracefully caught it. He looked at it, and raised an eyebrow.

"You're giving me my sword back?"

"Consider it a birthday present."

Robin slung the blade over his back, and hurried away. No time for misgivings now. There was work to be done.
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Postby ZiferCwellan » Wed Jul 25, 2007 4:27 am

OPEN CALL TO ALL PLAYERS!

Please link your stories to your character sheets! I have no way of linking Robin's tales to Robin's sheet or Ace's stories to her sheet (Jinx and Von Jeggett, who I posted, I have no problem with)
_________________


Great. The question is, how do I do such. I mean, link to a post
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Postby The Stray » Wed Jul 25, 2007 5:49 am

ZiferCwellan wrote:
OPEN CALL TO ALL PLAYERS!

Please link your stories to your character sheets! I have no way of linking Robin's tales to Robin's sheet or Ace's stories to her sheet (Jinx and Von Jeggett, who I posted, I have no problem with)
_________________


Great. The question is, how do I do such. I mean, link to a post


If you look, in the top of the message is a line that says soemthing like "Posted: Wed Jul 25, 2007 3:27 am Post subject: "

Next to this is a page icon. If you click it, it links to the post.

Copy the link.

To use that link in a post, use this code:

[ url=(link goes here) ]Snazzy post title goes here[ /url ]

Without the spaces, of course.
M&M is not the system for reproducing real science. It's the system for tying real science to a chair and taunting it while you fly around blasting people with the heat of your x-ray vision.

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Postby ZiferCwellan » Wed Jul 25, 2007 8:12 am

Name: Robin Kingsly, AKA The Nighthood


Concept: Vampiric Guardian of Drake City
PL9; PP

Abilities:
STR 18 DEX 22 CON - INT 12 WIS 10 CHA 14

Saves:
Tough: 0/+9 Fort– Ref: +10 Will: +6


Combat:
Attack: +4(ranged) +9 (melee)
Defense: 19/12 flat-footed
Initiative: +14


Skills:
Acrobatics 14 (20), Bluff 9 (11), Diplomacy 5(7), Disable Device 14(15), Escape Artist 12(18), Gather Information 5(7), Intimidate 9(11), Knowledge: Streetwise 10(11), Notice 10(10), Search 10(11), Sense Motive 5(5), Sleight of hand 13(19), Stealth 14(20)


Feats:
Dodge Focus 5, Accurate Attack, Defensive Attack, All-out Attack, Sneak Attack 3, Power Attack, Acrobatic Bluff, Elusive Target, Skill Mastery (Acrobatics, Disable Device, Sleight of hand, Stealth), Seize Initiative, Connected, Evasion 2, Improved Throw, Attack Focus (Melee) 5, Takedown Atttack 2, Uncanny Dodge 2 (Sight, Sound), Beginners Luck, Luck 2, Improved Initiative 2, Move-By Action

Powers:
Mimic 9 [Extras: Subject +1, Flaws: Tainted, Split Personality, Feats: Eidetic Memory, Affects Incorporeal, Extended Range (5ft)]
AP: Vampiric Powers (Container 6) [Flaws: Unreliable (uses, must feed to recharge), Action -2 (standard)
Protection 9, Impervious 8 (Limited: Not against Silver/Fire), Super Strength 4, Enhanced Strength 4, Super Senses 5 (Accurate Hearing (2), Accurate Smell with Tracking (3))]

Vampire’s Kiss 3 [Drain Constitution linked to Healing (Flaw: Grapple Required)

Concealment 4 [All Visual senses, Flaws: Blending -1, Passive -1, Feats: Close Range, Selective]

Immunity 30 [Fortitude Saves]

Speed 1 [10 mph]

Leaping 6 [x100]

Super Movement 3 [Wall Crawling 2 [Move at full speed, retains dodge bonus], Slow Fall 1]

Super Sense 2 [Darkvision]

Device 3 [Easy to Lose, Feats: Restricted 2 (Only usable by Robin) Drawback: -2 attack (1pp)]

Quote:
Robin’s Katana
Strike 5 [Penetrating, Mighty, Improved Critical 2 (18-20), AP: Deflect 9 [Slow and Fast Projectiles, Reflection, Full Round Action, Distracting, Feat: Interpose]



Weakness:
Vulnerable [Mental Attacks, Moderate,], Vulnerable [Drain Attacks, Moderate), Weakness [The Hunger (After 8 hours without feeding, -1 penalty to all checks/20 minutes], Weakness [Holy Symbols (Charisma Check or be Shaken), Weakness [Sunlight, -1 to all checks /round of exposure, Killed after 10 Rounds]


PROFILE
Alternate Identity: Nighthood
Identity: Robin Kingsly
Occupation: Protector of Hellhole/Thief for Hire
Group Affiliation: Watchmen/Outlaws
Base of Operations: Hellerman Housing Projects aka the Hellhole
First Appearance: Tales of a Dark City #1
Sex: Male
Age: 29
Height: 6'0"
Weight: 185
Eyes: Brown
Hair: Dark Brown

Description:
Robin is a tall, leanly built man. His dark brown hair is a bit shaggy and unkempt. He’s not overly muscular, with the tight, compact muscles of a martial artist. He’s not overly handsome, but his lopsided smirk and cocky attitude gives him a certain roguish charm. He has a perpetual five-o’-clock shadow. His clothes are almost always in basic black, his usual attire is a loose t-shirt, a pair of jeans, and sneakers. Over it all he always wears a black duster, and has a tendency to move in ways that allow the tails to billow out dramatically. His movements are almost always graceful, every move looking like he planned it five minutes ago.

Allegiances: Group: Watchmen, Group: Outlaws,
Motivations: Responsibility, Thrills
Complications: Honor code, Reputation: Wanted Criminal, Enemy: The Shepard, Enemy: Cryptkickers, Enemy: Bloodfangs, Enemy: ARD, Responsibility: Hellhole residents, Doctor Katherine Barrish, Outlaws, Impulsive

Nature: Caregiver, Monster: Robin has the inner need to defend those unable to defend themselves. And after being transformed into a vampire, he is determined to use that curse to destroy his enemies.
Demeanor: Rebel: The System doesn't care about those that have fallen through the cracks, so screw the System.
Virtue: Hope: Robin believes that given a choice, people will choose Good, they just need a little light to show them the way.
Vice: Pride, Wrath: Robin will tell anyone who asks that he is "the Best Damn Thief in Drake City," and is willing to go to great lengths to prove it. The Beast that resides within Robin can at times remove the restraints that keep Robin from killing.

Robin's Tales:
Background Part 1 and Part 2
Nightfall
Prelude to the Battledome
Beyond the Dome, Part 1 and Part 2 and The Conclusion
Anya's Reaction to the Fight as well as Jester's Interlude
Rebirth of a Hero
Thoughts in the Dark
Rebirth, Pt 2


Edited to add vice/virtue.
Edited 6/10/07 with updates, post-Turning and with earned Power Points.
Edited 7/25/07 With Links to Stories featuring Robin


OK. I Think I found most of the stories. Plus figured as long as I was at it, I'd update the sheet with earned Power Points.
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Postby The Stray » Sun Aug 05, 2007 4:55 pm

Pyramid Head

Image

SCRAPE...SCRAPE...SCRAPE....

Concept: Executioner of Judgment; PL 12

Abilities: Str 35, Dex 14, Con 36, Int 10, Wis 14, Cha 14

Saves: Tough +14 (10 Impervious), Fort +12, Ref +6, Will +6

Combat: Attack: Melee +8 (including Size); Grapple +32; Damage: +12 (unarmed), +16 (Axe, Penetrating 4); Defense: 20/15 (Includes Size); Init +2

Skills: Intimidate +21 (17), Notice +14 (12), Sense Motive +13 (11)

Feats: All-Out Attack, Improved Grapple, Power Attack, Startle, Takedown Attack

Powers:

Growth 4 [Large Size, +8 Str, +4 Con, -1 Atk/Def, -4 Stealth, +2 Intimidate, 10’ Reach, +5 Str carrying capacity; Extras: Duration (Continuous); Flaws: Permanent; Power Feats: Innate]

Immunity 11 [Aging, Life Support, Need For Sleep]

Super-Strength 8 [85 effective Str, 1,600 ton carrying capacity; Power Feats: Groundstrike, Shockwave, Super-Breath, Thunderclap]

Devices:

Great Cleaver 2 [Easy To Lose; Strike 4 [Extras: Penetrating; Power Feats: Mighty]]

Pyramid Hood 2 [Hard to Lose; Impervious Toughness 10]

Drawbacks: Vulnerable (Moderate, Holy attacks, +100% DC, 4 points), Weakness (Moderate, Holy Ground, -1 Str, Dex and Con per minute, 5 points)

Notes:
Max Attack: 8/Max DC: 16; Max Defense: 10/Max Toughness: 14

PROFILE
Identity: Public
Occupation: Executioner of justice
Group Affiliation: Abattoir, The Realm of Murder
Base of Operations: Abattoir, The Realm of Murder
First Appearance: Tales of a Dark City #66
Sex: Male
Age: Ancient
Height: 7' 6"
Weight: 400 lbs

Abnormal Type: Spirit
Allegiances:
Motivations:
Complications:
Personality Traits: Brutal, relentless
Virtue:
Vice:
Nature:
Demeanor:

:arrow: Presenting Pyramid Head, taken from the Silent Hill series. He showed up in our game as the monstrous guardian of the Blood Seal in our Silent Hill homage game.

:arrow: Pyramid Head does one thing well--take damage, and dish it out. He is a relentless foe who is even scarier because he doesn't talk or, indeed, make much noise at all, aside from the scraping of his humongous blade on the ground. DO NOT GET GRABBED BY HIM! He is quite capable of performing that one-handed skin-flensing he pulled of in the SH movie.
M&M is not the system for reproducing real science. It's the system for tying real science to a chair and taunting it while you fly around blasting people with the heat of your x-ray vision.

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