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Jab's Builds: 2nd Edition Stuff (Kept in Reserve)

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Re: Jab's Builds: 2nd Edition Stuff (Kept in Reserve)

Postby Aboleth11 » Sat Sep 25, 2010 2:28 pm

Wow... that's a lotta builds :shock:.
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Re: Jab's Builds: 2nd Edition Stuff (Kept in Reserve)

Postby catsi563 » Sat Sep 25, 2010 5:50 pm

the Batmans ok. Kind of a stylaized Bruce is younger type of series. has its weak points ((rasta Joker)) but the good outweighs the bad for the most part. its interesting to see the different takes on characters.

Justice League to me far out does the X-Men series. And for One I always liked X-men evolution better then the original X-men series as well.
Dr. Silverback has wryly observed that this is like trying to teach lolcats about Shakespeare

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Re: Jab's Builds: 2nd Edition Stuff (Kept in Reserve)

Postby Jabroniville » Sat Sep 25, 2010 10:41 pm

Yeah, XME was great. It almost reads like Fanfic at times ("Oh! It's Avalanche, but as a troubled BAD BOY! SQUEEEEEEEEEE~~~~~~~!!!!!!!"), but it fashioned some lame characters into good ones (Avalanche, who was still better as a bad boy than he was as Generic Henchmutant #465), and gave interesting takes on various people. The 90s X-Men toon was good for it's day, but really doesn't hold up. The animation's brutally generic, some of the voice acting is bad (Rogue & Storm especially), and their team suffers BIG TIME from some over-90s-ness, with Gambit & Jubilee taking up tons of screentime. Plus it has Jean in her anti-sexy outfit. It has some GREAT Episodes (the one where Magneto & the X-Men fight the Sentinels), but a lot of filler.
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Re: Jab's Builds: 2nd Edition Stuff (Kept in Reserve)

Postby Inviktus » Thu Apr 14, 2011 10:18 am

I was looking for a 2e version of Barugon, but could only find "BARAGON" who seems pretty different regardless of the almost identical name.

http://en.wikipedia.org/wiki/War_of_the ... %28film%29

http://monsterarchives.proboards.com/in ... thread=158

http://godzilla.wikia.com/wiki/Barugon

http://www.kaijuphile.com/rodansroost/k ... ugon.shtml
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Re: Jab's Builds: 2nd Edition Stuff (Kept in Reserve)

Postby Jabroniville » Thu Apr 14, 2011 12:08 pm

Yeah, that's some Gamera foe I've never heard of.
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Re: Jab's Builds: 2nd Edition Stuff (Kept in Reserve)

Postby kenseido » Fri Apr 15, 2011 8:51 am

The two I remember most are Gamera vs. Guiron and Gamera vs. Jiger.
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Re: Jab's Builds: Hercules, Amadeus Cho, Artume, Delphyne Gorgon

Postby SCKnight » Sun Jul 22, 2012 1:22 pm

Jabroniville wrote:Image

MAULER (Brendan Doyle)
D-League Armour Guy
Villain of: Iron Man/War Machine
PL 9 (135)

ST 14/30 (+2/+10) DEX 14 (+2) CON 14 (+2) INT 13 (+1) WIS 12 (+1) CHA 12 (+1)

Skills:
Bluff 4 (+5)
Craft (Mechanical) 5 (+6)
Disable Device 5 (+6)
Intimidate 5 (+6)
Knowledge (Current Events) 4 (+5)
Knowledge (Streetwise) 5 (+6)
Pilot 4 (+6)

Feats:
Attack Focus (Ranged), Dodge Focus 2, Improved Aim, Move-By Action, Power Attack

Powers:
"M.A.U.L.E.R. Armour" Device 19 (hard to lose) [76]
Enhanced Strength 16 (16)
Super-Strength 5 (heavy load: 24 tons) (10)
Protection 8 (Extras: Impervious 6) (14)
Flight 6 (12)
Immunity 8 (Life Support -Disease) (8)
Super-Senses 2 (Infravision) (2)

"Laser Cannon" Blast 11 (Feats: Improved Critical) (Extras: Penetrating 8.) (33)
AP: "Electron Particle Gun" Blast 10 (Extras: Autofire)
AP: "Electrical Shock" Strike 10 -- (95 points)

Saves:
Toughness +2 (+10 Armour), Fortitude +4, Reflex +4, Will +3

Combat:
Attack +6 (+7 Ranged), Damage +2 (+10 Shock/Armour, +11 Laser), Defense +6 (+8 Dodge), Initiative +2

Drawbacks:
Normal Identity (Brendan Doyle, Out of Armour) [-4]

Complications:
None

Abilities: 18 / Skills: 32--8 / Feats: 6 / Powers: 76 / Saves: 6 / Combat: 24 / Drawbacks: -4 (135)

-The MAULER Armour (Mobile Armoured Utility Laser-guided E-Beam, Revised--- whatever the hell that means) has shown up a handful of times as a really minor-league set-up for villains to use. Initially used by a one-shot Daredevil foe, fighting against his boss' company (he died in his first issue), it was segued to an Iron Man villain's suit after DD recurrer Turk tried to use it once, to no avail. The Iron Man villain's shown up a bit more, and had a lot more success, but still always loses.

-Power Armour guys can be pricey, especially once they start modifying their Strength, Toughness and add on powerful Blasts & Flight capabilities, and this guy's no exception. He actually fulfills a pretty decent, well-balanced PL 9 (135) build, with some pretty decent options in combat (Electric Shock, punching, Autofire or Penetrating Blasts). He's still no match for somebody on IRON MAN's level, to be sure, but even someone like Spidey or Cap would have some trouble bringing a fairly tough guy like this down. He'd be a bit more effective if he picked another recurring foe.


He looks way better in the new armor that Ezekiel Stane and Mandarian made for him.
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Re: Jab's Builds: 2nd Edition Stuff (Kept in Reserve)

Postby Jabroniville » Tue Jul 24, 2012 3:54 am

Yeah, I think most of the Iron Man Rogues do. The only problem is when the next writer/artist inevitably forgets the changes and makes them super-wussies again :).
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