Prodigy Duck's Beastiary and More (Allabar)

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MisterO
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Post by MisterO » Thu Sep 06, 2007 4:10 pm

Thanks for doing up my favorite D&D monster group! I thought about converting the Slaadi myself but I didn't know where to begin.

I always felt that they worked best as "Frog Men from Dimension-X!!!" in more modern campaigns.

fittizio
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Post by fittizio » Fri Sep 07, 2007 4:49 am

Awesome! Impressive work!

Do you plan to release a "book' or "html" formatted version of this?
Because I'd really like to have a printed version for my group.

Thank you very much for your inspiring effort in this conversion.

Telsar
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Post by Telsar » Fri Sep 07, 2007 7:02 am

prodigyduck wrote: :!: I coudn't think of any proper way to create a Passwall spell, which the Blue Slaad are supposed to have. Any suggestions?
I'd buy it as:

Insubstantial 4, Extras: Attack (+0), Independent (+0), Total Fade (+1), Area: 40' Line (+1); Feat: Slow Fade 4 (lasts 400 minutes, or 6+ hrs), Flaw: Limited to wooden, plaster, or stone walls (-2)

Cost is 24 pp, or 1 pp as an Alternate Power in the Array.

Nice conversions, by the way.

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Post by prodigyduck » Fri Sep 07, 2007 10:12 am

fittizio wrote:Awesome! Impressive work!

Do you plan to release a "book' or "html" formatted version of this?
Because I'd really like to have a printed version for my group.

Thank you very much for your inspiring effort in this conversion.
I have no such plans.

Honestly, I have no idea how to do such a thing. I would need someone to hold my hand and show me how to do every step.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

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Post by prodigyduck » Fri Sep 07, 2007 10:12 am

Telsar wrote:
prodigyduck wrote: :!: I coudn't think of any proper way to create a Passwall spell, which the Blue Slaad are supposed to have. Any suggestions?
I'd buy it as:

Insubstantial 4, Extras: Attack (+0), Independent (+0), Total Fade (+1), Area: 40' Line (+1); Feat: Slow Fade 4 (lasts 400 minutes, or 6+ hrs), Flaw: Limited to wooden, plaster, or stone walls (-2)

Cost is 24 pp, or 1 pp as an Alternate Power in the Array.

Nice conversions, by the way.
Interesting. Looks good.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

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Post by prodigyduck » Fri Sep 07, 2007 10:19 am

Image

GRAY SLAAD (PL 11, Minion 16)

Attributes
STR 19 (+4), DEX 17 (+3), CON 21 (+5), INT 14 (+2), WIS 14 (+2), CHA 14 (+2)

Combat
Attack +10 (+12 claws), Damage +4 (unarmed), Defense 20 (Flat-Footed 15), Initiative +7

Saves
TGH +11, Fort +12, Ref +10, Will +9

Feats
Artificer, Attack Specialization (claws), Environmental Adaptation (Limbo), Improved Initiative, Ritualist, Split Attack (unarmed)

Skills
Acrobatics 14 (+17), Climb 13 (+17), Concentration 13 (+15), Knowledge: Arcane Lore 13 (+15), Language 1 (Common [Slaadi is native]), Notice 13 (+15), Search 13 (+15), Stealth 13 (+16), Survival 3 (+5)

Powers
Immunity 13 (Aging, Sleep, Sonic Effects, Sustenance) (13pp)
Impervious Toughness 10 (Flaw: Limited -- physical only [-1]) (5pp)
Impervious Toughness 5 (Flaw: Limited – energy only [-1]) (3pp)
Morph 4 (humanoid forms; Power Feat: Innate, Extra: Duration – Continuous [+1], Flaw: Action – Standard [-2]) (5pp)
Protection 6 (6pp)
Regeneration 6 (Recovery Rate: Injury 6 [no action]) (6pp)
Summon Slaad 14 (Extra: Duration – Continuous [+1], Type [narrow group (any red, blue, or green slaad); +1], Flaw: Action – Full-Round [-1]) (42pp)
AP – Animate Objects 8 (Extra: Independent [+0], Total Fade [+1]) (1pp)
AP – Blast 6 (“chaos hammer” Extra: Area – Burst [30-ft. radius; +1], Flaw: Limited – not vs. chaotic creatures [-1]) + Paralyze 6 (Extra: Area – Burst [30-ft. radius; +1], Range – Ranged [+1], Flaw: Limited – not vs. chaotic creatures [-1], Slow [-1]) (1pp)
AP – Blast 5 (“lightning bolt” Extra: Area – Line [50-ft.; +1], Flaw: Range – Touch [-1]) (1pp)
AP – Blast 4 (“shatter” Flaw: Limited – only vs. crystalline or brittle objects [-1]) (1pp)
AP – Concealment 4 (“invisibility” all visual; Power Feat: Slow Fade 3 [20 minutes/pp], Extra: Independent [+0], Total Fade [+1], Flaw: Action – Standard [-2]) (1pp)
AP – Exorcism 7 (vs. lawful) (1pp)
AP – Flight 3 (Power Feat: Slow Fade 2 [5 minutes/pp], Extra: Independent [+0], Total Fade [+1]) (1pp)
AP – Obscure 4 (“deeper darkness” Power Feat: Slow Fade 6 [1 day/pp], Extra: Independent [+0], Total Fade [+1]) (1pp)
AP – Stun 10 (“power word: stun” Extra: Range – Ranged [+1], Flaw: Sense-Dependent – Hearing [-1]) (1pp)
AP – Ward 5 (vs lawful [25-ft. radius]; Extra: Independent [+0], Linked – Immunity 5 [mind control; Area – Burst (25-ft. radius; +1)], Total Fade [+1]) (1pp)
Super-Senses 10 (Darkvision, Detect Magic [acute, ranged], Detect Magical Item Properties [analytical], See Invisibility) (1pp)

Drawbacks
Power Loss (Physical Impervious Toughness; vs. "lawful weapons") (-1pp)

Ability Scores: 39, Skills 24, Feats 5, Powers 100, Combat 40, Saves 21, Drawbacks –1 = 228



:arrow: EDIT: added in the Gray Slaad's Impervious to represent their DR 10/lawful
Last edited by prodigyduck on Mon Sep 10, 2007 12:24 pm, edited 2 times in total.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

Libra
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Post by Libra » Sun Sep 09, 2007 5:36 am

Ugly sort of muckers Slaad, aren't they?

Fine statting though, Oh Prodigious Duck. 8)
Last edited by Libra on Mon Sep 10, 2007 8:38 am, edited 1 time in total.
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Post by prodigyduck » Sun Sep 09, 2007 1:03 pm

Libra wrote:Ugly sort of muckers Slaad, aren't they?

Fine statting though, Oh Prdigious Duck. 8)
Thanks, Libra.

I should have the final Death Slaad finished soon enough. I've been busy getting my game ready for tonight.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

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Post by prodigyduck » Mon Sep 10, 2007 12:35 pm

Image

DEATH SLAAD (PL 17, Minion 27)

Attributes
STR 21 (+5), DEX 23 (+6), CON 21 (+5), INT 18 (+4), WIS 18 (+4), CHA 18 (+4)

Combat
Attack +15, Damage +5 (unarmed), Defense 25 (29 with "Cloak of Chaos", Flat-Footed 17), Initiative +10

Saves
TGH +12, Fort +14 (+18 w/CoC), Ref +15 (+19 w/CoC), Will +13 (+17 w/CoC)

Feats
Environmental Adaptation (Limbo), Improved Initiative, Improved Sunder, Power Attack, Split Attack (unarmed), Takedown Attack 2

Skills
Acrobatics 17 (+23), Climb 18 (+23), Concentration 11 (+15), Escape Artist 18 (+24), Intimidate 18 (+22), Knowledge: Any One 18 (+22), Knowledge: Any One 18 (+22), Language 1 (Common [Slaadi is native]), Notice 18 (+22), Search 18 (+22), Stealth 18 (+24), Survival 8 (+12)

Powers
Enhanced Saving Throw 12 (“cloak of chaos” +4 to all Saves; Extra: Independent [+0], Total Fade [+1], Flaw: Duration – Sustained [-1]) + Immunity 5 (Mind Control; Extra: Linked [+0]) + Nullify Lawful Magic 15 (Extra: Linked [+0], Power Resistance [+1]) + Shield 4 (Extra: Linked [+0]) + Confuse 12 (Extra: Aura [+1], Duration – Sustained [+2], Flaw: Range – Touch [-1]) (114pp)
AP – Animate Objects 13 (Extra: Independent [+0], Total Fade [+1]) (1pp)
AP – Blast 8 (“chaos hammer” Extra: Area – Burst [40-ft. radius; +1], Flaw: Limited – not vs. chaotic creatures [-1]) + Paralyze 8 (Extra: Area – Burst [40-ft. radius; +1], Range – Ranged [+1], Flaw: Limited – not vs. chaotic creatures [-1], Slow [-1]) (1pp)
AP – Blast 7 (“fireball” Extra: Area – Burst [35-ft. radius; +1]) (1pp)
AP – Blast 6 (“shatter” Flaw: Limited – only vs. crystalline or brittle objects [-1]) (1pp)
AP – Concealment 4 (“invisibility” all visual; Power Feat: Slow Fade 3 [20 minutes/pp], Extra: Independent [+0], Total Fade [+1], Flaw: Action – Standard [-2]) (1pp)
AP – Dazzle 14 (“power word: blind” visual; Extra: Range – Perception [+1], Flaw: Sense-Dependent – Hearing [-1]) (1pp)
AP – Drain Constitution 10 (“circle of death” Extra: Area – Burst [50-ft. radius; +1], Range – Ranged [+1]) (1pp)
AP – Drain Constitution 11 (“finger of death”) (1pp)
AP – Emotion Control 8 (“fear” Extra: Independent [+0], Total Fade [+1], Flaw: Limited – fear only [-1]) (1pp)
AP – Exorcism 9 (vs. lawful) (1pp)
AP – Flight 3 (Power Feat: Slow Fade 2 [5 minutes/pp], Extra: Independent [+0], Total Fade [+1]) (1pp)
AP – Obscure 4 (“deeper darkness” Power Feat: Slow Fade 6 [1 day/pp], Extra: Independent [+0], Total Fade [+1]) (1pp)
AP – Summon Slaadi 14 (Power Feat: Progression 1 [2 slaadi], Extra: Duration – Continuous [+1], Type [narrow – any red, blue, or green slaadi; +1], Flaw: Action – Full-Round [-1]) (1pp)
AP – Telepathy 17 (Power Feat: Selective, Subtle) (1pp)
AP – Ward 5 (vs lawful [25-ft. radius]; Extra: Independent [+0], Linked – Immunity 5 [mind control; Area – Burst (25-ft. radius; +1)], Total Fade [+1]) (1pp)
Immunity 13 (Aging, Sleep, Sonic Effects, Sustenance) (13pp)
Impervious Toughness 10 (Flaw: Limited – physical only [-1]) (5pp)
Impervious Toughness 5 (Flaw: Limited – energy only [-1]) (3pp)
Morph 4 (humanoid forms; Power Feat: Innate, Extra: Duration – Continuous [+1], Flaw: Action – Standard [-2]) (5pp)
Protection 7 (7pp)
Regeneration 6 (Recovery Rate: Injury 6 [no action]) (6pp)
Stun 11 (Extra: Linked to unarmed [+0]) (22pp)
Super-Senses 10 (Darkvision, Detect Magic [acute, ranged], Detect Magical Item Properties [analytical], See Invisibility) (10pp)

Drawbacks
Power Loss (Physical Impervious Toughness, vs. “lawful weapons”) (-1pp)

Ability Scores: 59, Skills 46, Feats 7, Powers 200, Combat 60, Saves 27, Drawbacks –1 = 398

:!: Everything was going fine with the Death Slaad... until I hit the "Cloak of Chaos" power. Y'know, some spells in D&D just do too G#@*%mn much! My brain began to shut down, and I didn't even want to go anywhere near the "Word of Chaos" power they are supposed to have afterwards.
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

Sunbear
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Post by Sunbear » Mon Sep 10, 2007 11:36 pm

Your very talented. I appreciate all your hard work. This is one of the most helpful RPG threads I have ever seen.

prodigyduck
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Post by prodigyduck » Tue Sep 11, 2007 12:32 am

Sunbear wrote:Your very talented. I appreciate all your hard work. This is one of the most helpful RPG threads I have ever seen.
Thank you. I do enjoy the fact that my work is appreciated.

I'm mostly doing this for fun; it's really no work. I just wanted to share this with you all.

Thanks!
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

prodigyduck
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Post by prodigyduck » Tue Sep 11, 2007 12:41 am

Image

ASTRAL DEVA (PL 14, Minion 29)

Attributes
STR 22 (+6), DEX 18 (+4), CON 18 (+4), INT 18 (+4), WIS 18 (+4), CHA 20 (+5)

Combat
Attack +12 (+14 w/Mace of Disruption), Damage +6 (unarmed), +12 (Mace of Disruption), Defense 22 (Flat-Footed 16), Initiative +8

Saves
TGH +15, Fort +12, Ref +12, Will +12

Feats
Attractive, Improved Initiative, Power Attack, Takedown Attack, Uncanny Dodge (mental)

Skills
Concentration 15 (+19), Craft or Knowledge: Any Three 15 (+19), Diplomacy 6 (+11), Escape Artist 15 (+19), Intimidate 15 (+20), Language 2 (Draconic, Infernal [Celestial is native]), Notice 19 (+23), Sense Motive 15 (+19), Stealth 15 (+19)

Powers
Comprehend 4 (languages) (8pp)
Create Object 11 (“blade barrier” Extra: Independent [+0], Total Fade [+1], FEATURES: Damage 11 [Autofire]) (33pp)
AP – Blast 9 (“holy smite” Flaw: Limited – not vs. good creatures [-1]) + Dazzle 9 (visual; Extra: Linked [+0], Flaw: Limited – not vs. good creatures [-1]) (1pp)
AP – Boost 2 (“aid” [Attack Bonus and Willpower Saves vs. Fear-Effects] all effects at once; Power Feat: Slow Fade 1 [1 minute/pp], Extra: Total Fade [+1]) (1pp)
AP – Concealment 4 (all visual; Power Feat: Slow Fade 3 [20 minutes/pp], Extra: Independent [+0], Total Fade [+1], Flaw: Action – Standard [-2], Passive [-1]) (1pp)
AP – Emotion Control 6 (Extra: Area – Burst [30-ft. radius; +1], Independent [+0], Total Fade [+1], Flaw: Limited – calm only [-1]) (1pp)
AP – Environmental Control 3 (“continual flame” light [25-ft. radius]; Extra: Duration – Continuous [+1]) (1pp)
AP – Exorcism 10 (vs. evil) (1pp)
AP – Healing 6 (1pp)
AP – Healing 11 (Extra: Total [+1]) (1pp)
AP – Nullify Curses 8 (all effects at once; Flaw: Range – Touch [-1]) (1pp)
AP – Nullify Diseases 8 (all effects at once; Flaw: Range – Touch [-1]) (1pp)
AP – Nullify Magic 14 (all magic effects at once) (1pp)
AP – Super-Movement 3 (Dimensional Move 3 [any dimension]; Power Feat: Progression 4 [2500 lbs. additional mass]) (1pp)
Device 10 (Mace of Disruption; easy to remove) (30pp)
-- Strike 6 (Power Feat: Accurate, Mighty, Extra: Penetrating [+1])
Linked – Corrosion 4 (Extra: Linked to Strike [+0], Flaw: Limited – undead only [-1])
Linked – Stun 12 (Extra: Linked to Strike [+0])
Flight 3 (6pp)
Growth 3 (Power Feat: Innate, Extra: Duration – Continuous [+1]) (13pp)
Immunity 15 (Acid Damage, Aging, Cold Damage, Petrification Effects, Sleep, Sustenance) (15pp)
Impervious Toughness 10 (10pp)
Morph 4 (any humanoid; Flaw: Action – Standard [-1]) (2pp)
Nullify 20 (all magic effects at once; Extra: Power Resistance [+1]) (60pp)
Protection 11 (11pp)
Super-Senses 9 (Darkvision, Detect Evil [ranged], Detect Lies [ranged, hearing], Low-Light Vision, See Invisibility) (9pp)
Ward 5 (vs. evil [25-ft. radius]; Extra: Aura [+1], Duration – Continuous [+1]) (15pp)
Linked – Enhanced Fortitude Save 4 (Power Feat: Selective [good creatures], Extra: Affects Others [others only +0], Area – Burst [20-ft. radius; +1]) (9pp)
Linked – Enhanced Reflex Save 4 (Power Feat: Selective [good creatures], Extra: Affects Others [others only +0], Area – Burst [20-ft. radius; +1]) (9pp)
Linked – Enhanced Willpower Save 4 (Power Feat: Selective [good creatures], Extra: Affects Others [others only +0], Area – Burst [20-ft. radius; +1]) (9pp)
Linked – Immunity 5 (Mind Control Effects; Extra: Area – Burst [25-ft. radius; +1]) (10pp)
Linked – Shield 4 (Power Feat: Selective [good creatures], Extra: Affects Others [others only +0], Area – Burst [20-ft. radius; +1]) (9pp)

Drawbacks
Power Loss (Flight, if wings are restricted) (-1pp)
Power Loss (Impervious Toughness; vs. unholy) (-1pp)

Ability Scores: 45, Skills 37, Feats 5, Powers 270, Combat 48, Saves 24, Drawbacks –2 = 427
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

prodigyduck
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Post by prodigyduck » Tue Sep 11, 2007 11:56 am

Image

RUST MONSTER (PL 5, Minion 4)

Attributes
STR 10 (+0), DEX 17 (+3), CON 13 (+1), INT 2 (-4), WIS 13 (+1), CHA 8 (-1)

Combat
Attack +3, Damage +0 (unarmed), Defense 13 (Flat-Footed 11), Initiative +3

Saves
TGH +5, Fort +2, Ref +4, Will +5

Skills
Notice 8 (+9)

Powers
Corrosion 7 (Extra: Aura [+1], Duration – Sustained [+2], Flaw: Limited – only vs. metal [-1]) (35pp)
Protection 4 (4pp)
Super-Senses 4 (Darkvision, Scent, Tracking) (4pp)

Drawbacks
Disability (mute [very common, moderate]) (-4pp)
Disability (no hands [very common, moderate]) (-4pp)

Ability Scores: 3, Skills 2, Feats 0, Powers 43, Combat 12, Saves 6, Drawbacks –8 = 58
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

Libra
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Post by Libra » Tue Sep 11, 2007 12:44 pm

I've always wondered, does the Astral Diva have an entourage as big as the terrestrial one? :wink:
Last edited by Libra on Tue Sep 11, 2007 12:49 pm, edited 1 time in total.
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Warning!: May cause Thread Drift.

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Post by prodigyduck » Tue Sep 11, 2007 12:48 pm

Libra wrote:I've always wondered, does the Astral Dive have an entourage as big as the terrestril one? :wink:
DOH!
"Terrorism is the tactic of the weak." -Reza Aslan, Muslim Scholar

Mediocrity always attacks excellence.

Please see my MnM Beastiary.

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