I guess I am a Blue Lantern in regards to this upcoming arc.
Green all the way, old boy. I don't abandon my favourites, even if they need a little help in the ethics department at times. Probably because they require gentle remonstrance.
Moderators: The Mod Squad, M&M Line Developer, The Justice League
I guess I am a Blue Lantern in regards to this upcoming arc.


kerianvalentine wrote:You beat me to Laira, except for one small problem:
Red Rings, as I am told, cannot actually create Force Constructs or weapons - all they can do is the general protective stuff and the red vomit.
So that presents a problem (if it's true - it comes from the glwiki, sooo I don't know that it is, as I haven't read the issues yet).
Otherwise, she looks good, although I do have to wonder - what is "Fear Acceptance?"
Similarly, Blackest Night better have some Guy Gardner-Evil-Dead references. Guy swinging his lantern ring around to blow somebody's face off and shouting "THIS! IS MAH BOOMSTICK!" will make me incredibly, incredibly happy.

Thorpacolypse wrote:JoshuaDunlow wrote:scc wrote:I think I am done with D&D builds for now though I might update a few. Have to get back to making obscure comic builds before Thorp and Josh do all of them.
Don't worry, im sure there's plenty of them out there. Anyways, i always like your run of Monsterous admissions.
Me, too. Always have room on the shelves for some D&D love.
And believe me, we have a long way to go to corner the obscure characters. Jabroniville and Kreuz have built guys I have never even HEARD of much less have any ideas about their power sets.

scc wrote:Thorpacolypse wrote:JoshuaDunlow wrote:scc wrote:I think I am done with D&D builds for now though I might update a few. Have to get back to making obscure comic builds before Thorp and Josh do all of them.
Don't worry, im sure there's plenty of them out there. Anyways, i always like your run of Monsterous admissions.
Me, too. Always have room on the shelves for some D&D love.
And believe me, we have a long way to go to corner the obscure characters. Jabroniville and Kreuz have built guys I have never even HEARD of much less have any ideas about their power sets.
Yeah I know. There are a lot of obscure characters out there. I enjoy doing them because a lot of these characters have potential. Like the rapping dinosaur creature I did. How come it only appeared in two comics? Well anyway keep up the good work J-Mart. I am glad you enjoyed the D&D monsters Josh and Thorp. You still planning on doing 4th edition monsters Thorp?

Thorpacolypse wrote:Hitting Aisle 1 is a new RED Light special. Expect a lot of more of these before the night hits its BLACKEST...
Ugh...No more Volcano Tacos for me...
RED LANTERN (ATROCITUS)
PL: 14 (235 pp) – OPL: 14; DPL: 14
ABILITIES: STR: 30 (+10) DEX: 14 (+2) CON: 30 (+10) INT: 16 (+3) WIS: 18 (+4) CHA: 14 (+2)
SKILLS: Bluff (+2), Climb (+10), Concentration 12 (+16), Craft [Mechanical] 9 (+12), Diplomacy (+2), Disguise (+2), Escape Artist (+2), Gather Info (+2), Handle Animal (+2), Intimidate 12 (+14) [Distract, Startle], Knowledge [Arcane Lore] 9 (+12) [Artificer, Ritualist], Notice 4 (+8), Search (+3), Sense Motive 4 (+8), Stealth (+2), Survival 6 (+10), Swim (+10)
FEATS: All-out Attack, Artificer, Benefit (1) [Leader of Red Lantern Corps], Chokehold, Distract (1) [Intimidate], Dodge Focus (2), Fear Acceptance, Improved Grab, Improved Initiative (1), Leadership, Power Attack, Rage (4) [20 rounds], Ritualist, Startle, Takedown Attack (1)
POWERS:
Leaping (2pp) [2]
Super-Strength (6pp) [3]
Rage Power Reserve (Blast, Force Constructs, PF: Additional Powers x4 [Force Field, Move Objects, Weapon Creation, Drain]; 24pp reserve; [28pp]) [12]
Red Lantern Power Ring (Device, Hard to Lose; PF: Restricted [2 ranks of Rage or higher to wield], Drawback: Power Loss [when not recharged every 24 Hours] [-4], Drawback: Power Loss [if wielder loses hatred] [-1]; [80pp traits]; 60pp) [16]
Communication (Mental, Limited: Red Lanterns [10pp]) [20]
Universal Translator (8pp) [1]
Enhanced Feats (Diehard, Luck [2pp])
Immunity (Life Support [9pp]) [8]
Morph (Costume [1pp]) [1]
Space Travel (2pp) [2]
Flight (14pp) [7]
Force Field [8]
Blast (Dynamic Array, PF: Variable Descriptor [Red Cosmic Energy or Red Plasma]; 18pp) [8] - DC:23:tough
DAP: Force Constructs (Extra: Movable, Flaw: Feedback, PF: Tether [2pp]) [8]
DAP: Weapon Creation ([10pp traits]; 2pp) [2]
DAP: Move Object (Extra: Perception Range, Flaw: Feedback [2pp]) [8]
DAP: Drain (Energy, Extra: Ranged, Duration [Sustained], Alternate Save [Will]; Flaw: Limited [Power Ring Energy only]; 2pp) [8] – DC:18:will
COMBAT: Base Attack +10, Melee +10, Ranged +10, Grapple +23 [Unarmed +10 (Bruise), Blast +8 (Lethal), Full Blast +18 (Lethal)]; Defense 18 (13 flat-footed); Init +6; Knockback -4 (-9 with Force Field, -14 with full Force Field)
SAVES: Toughness +10 (+10 flat-footed, +18 with Force Field, +18 flat-footed with Force Field), Fortitude +11, Reflex +5, Will +12
DRAWBACKS:
Abilities 62 + Skills 14 (56 ranks) + Feats 19 + Powers 96 + Combat 32 + Saves 12 – Drawbacks 0 = 235 / 235
Comments: Just trying to cover my bases in the GL universe, here is Atrocitus, the first Red Lantern. I don’t know much about him and I haven’t read all of the new “Secret Origin” arc but all I know is that he is big, mean and really mad at Sinestro. Red Power Rings are fueled by hate, so I restricted the ring to people with Rage which seemed like a decent option at the moment.
And until they get into the new Corps abilities more, I am keeping the same Power Ring mechanic. I’ll change it as we go, since I added Green Lantern and Green Lantern Corps to my monthly pull list at my local comic shop.
Clean Up 11/24/08: Since I was posting Laira, I cleaned up Atrocitus while I was at it. More changes to come, I'm sure, as we see more of the Red Lantern Corps as they seek revenge on Sinestro and the GLs.

Thorpacolypse wrote:scc wrote:Thorpacolypse wrote:JoshuaDunlow wrote:scc wrote:I think I am done with D&D builds for now though I might update a few. Have to get back to making obscure comic builds before Thorp and Josh do all of them.
Don't worry, im sure there's plenty of them out there. Anyways, i always like your run of Monsterous admissions.
Me, too. Always have room on the shelves for some D&D love.
And believe me, we have a long way to go to corner the obscure characters. Jabroniville and Kreuz have built guys I have never even HEARD of much less have any ideas about their power sets.
Yeah I know. There are a lot of obscure characters out there. I enjoy doing them because a lot of these characters have potential. Like the rapping dinosaur creature I did. How come it only appeared in two comics? Well anyway keep up the good work J-Mart. I am glad you enjoyed the D&D monsters Josh and Thorp. You still planning on doing 4th edition monsters Thorp?
I do, but they're on the back burner for now. I am trying to work on a story and feed my comic building needs so D&D has taken a back seat. I'll probably work them in after the beginning of the year sometime.
Plus, I really need to study the 4.0 ruleset a little better. I'm not real sure how to replicate some of the daily/encounter power sets in a manner I like, nor do I know much about the magic system since I started with a fighter and a rogue like always do since I usually loathe magic in the D&D system and I put off learning it in new versions until I have to run a game, which I have gotten out of with my cousin-in-law (Gilwen, who posts here from time to time) running things in my FTF group so far.


BLUE LANTERN CORPS POWER RING (MINION RANK 10)
(150 pp)
ABILITIES: STR: NA DEX: 18 (+4) CON: NA INT: 20 (+5) WIS: 14 (+2) CHA: 10 (0)
SKILLS: Climb (NA), Computers 11 (+16) [Contacts, Online Research, Well-Informed], Concentration (+2), Escape Artist (+4), Gather Info 10 (+10), Notice (+2), Search 10 (+15), Sense Motive 13 (+15), Stealth (+4), Survival (+2), Swim (NA)
FEATS: Contacts, Eidetic Memory, Online Research, Well-Informed
POWERS:
Shrinking 20 (Extra: Duration [Continuous], Flaw: Permanent, PF: Innate [21pp]) [20]
Atk/Def +12, Grapple -20, Stealth +20, Intimidate -10, Carrying Strength -1/16
Immunity 35 (Fortitude Effects, Interaction Effects [35pp]) [35]
Protection 14 (14pp) [14]
Datalink 20 (Flaw: Limited [Blue Lantern Corps Database Only]; 10pp) [20]
Universal Translator 1 (Speak, Understand All Languages, Extra: Zone of Translation [10pp]) [1]
Morph 1 (Any Object [3pp]) [3]
Quickness 4 (x25; Flaw: Mental only [2pp]) [4]
Flight 7 (1000 mph [14pp]) [7]
Space Travel 1 (Extra: Hyperspace [2pp]) [1]
Variable Power 3 (Multiple Powers of the Super Sense Descriptor [15pp traits]; 18pp) [3]
Illusion 1 (Visual and Auditory, Flaw: Limited to Area Playback, PF: Progression x2 [25 ft]; 4pp) [1]
COMBAT: Base Attack +0, Melee +0, Ranged +0, Grapple -20 (+12 size) [Unarmed NA (Bruise)]; Defense 22 (22 flat-footed); Init +4; Knockback -6
SAVES: Toughness +14 (+14 flat-footed) Fortitude NA, Reflex +4, Will +6
DRAWBACKS: Disability – No Hands (common, major; -4)
Abilities 2 + Skills 11 (44 ranks) + Feats 4 + Powers 133 + Combat 0 + Saves 4 – Drawbacks -4 = 150 / 150




Khantalas wrote:You want a really obscure comic book build? How about we go Italian, then?
****
"AH-YAAAAAAAAAAAAAAAAK!"
Zagor
The spirit with the axe





Taliesin wrote:You're a brave man, Thorp, statting out characters about whom we know precious little. I probably won't stat out Atrocitus nor Saint Walker till after ROTRL storyline is finished in the next GL.




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