by HardkorDarkness » Sun Feb 08, 2009 8:59 pm
good news i got the fight done and im just waiting on a proof reading before i post it tho it will be tonight and lemme tell you it is a long one
So here is the tale of the tape between the two builds
NIGHTWING
PL: 10 (150 pp) – OPL: 10; DPL: 10;
ABILITIES: STR: 16 (+3) DEX: 22 (+6) CON: 16 (+3) INT: 16 (+3) WIS: 14 (+2) CHA: 18 (+4)
SKILLS: Acrobatics 12 (+18 ) [Accelerated Acrobatics, Acrobatic Bluff, Perfect Balance, Skill Mastery], Bluff (+4), Climb (+3), Computers (+3), Concentration (+2), Diplomacy 6 (+10) [Connected], Disable Device (+3), Disguise (+4), Drive (+6), Escape Artist 5 (+11) [Skill Mastery], Gather Info 5 (+9), Handle Animal (+4), Intimidate (+4), Investigate 9 (+12) [Skill Mastery], Knowledge [Streetwise] 4 (+7), Knowledge [Tactics] 4 (+7), Languages 3 (Cantonese, Japanese, Player picks another language prior to gameplay, Base: English), Medicine (+2), Notice 10 (+12), Pilot (+6), Profession (+2), Ride (+6), Search 5 (+8 ), Sense Motive 10 (+12) [Assessment], Sleight of Hand (+6), Stealth 7 (+13) [Skill Mastery], Survival (+2), Swim (+3)
FEATS: Acrobatic Bluff, Assessment, Attack Focus (Melee) (4), Attack Specialization (1) [Nightarangs], Beginner's Luck, Challenges (2) [Accelerated Acrobatics, Perfect Balance], Connected, Defensive Attack, Defensive Roll (1), Dodge Focus (9), Equipment ( 8 ), Evasion (1), Grappling Finesse, Improved Defense, Improved Initiative (1), Jack-of-All-Trades, Leadership, Luck (2), Master Plan, Power Attack, Quick Draw (1), Set-Up, Skill Mastery (1) [Acrobatics, Escape Artist, Investigate, Stealth], Sneak Attack (1), Takedown Attack (2), Teamwork (1), Uncanny Dodge [Auditory]
POWERS:
None
EQUIPMENT:
(40ep)
Costume (Protection, Camouflage [Urban], CommLink, Night Vision [6ep]) [3]
Utility Gauntlets (22ep):
Flash Bangs (16ep) [4] - DC:14:ref
Escrima Sticks (Strike 2, PF: Mighty, Improved Critical, Thrown, Split Attack [1ep]) [2] - DC:20:tough
Nightarangs (Masterwork Boomerangs; Blast 2, PF: Mighty, Improved Critical [1ep]) [2] - DC:20:tough
Wing Dings (Masterwork Shuriken; Blast 1, Extra: Auto-Fire [1ep]) [1] - DC:16:tough
Smoke Grenades (1ep)
Bat Bolos (1ep)
Grapple Gun and Swing Line (Super Movement [Swinging] and Speed 1; 1ep)
Handcuffs (1ep)
Vehicle:
Nightbird (Mid-Size Car, Extras: Alarm, Remote, Security System, Morph 1 [Change Outer Appearance] [12ep])
COMBAT: Base Attack +9, Melee +13, Ranged +9, Nightarangs +12, Wing Dings +10, Grapple +19 [Unarmed +3 (Bruise), Escrima Sticks +5, 19-20 (Bruise), Nightarangs +5, 19-20 Critical (Bruise), Wing Dings +1, Auto-Fire (Bruise)]; Defense 23 (12 flat-footed); Init +10; Knockback -3 (-2 flat-footed)
SAVES: Toughness +7 (+5 flat-footed), Fortitude +5, Reflex +13 [Evasion], Will +7
and His opponent
BULLSEYE
PL: 10 (133 pp) - OPL: 10; DPL: 10
ABILITIES: STR: 16 (+3) DEX: 20 (+5) CON: 16 (+3) INT: 12 (+1) WIS: 15 (+2) CHA: 12 (+1)
SKILLS: Acrobatics 3 (+8 ), Bluff 10 (+11) [Skill Mastery, Taunt], Climb (+3), Concentration (+1), Craft [Chemical] 7 (+8 ), Disable Device 8 (+9), Disguise (+1), Escape Artist (+5), Intimidate 8 (+9) [Skill Mastery], Knowledge [Streetwise] 8 (+9), Notice 8 (+10) [Skill Mastery], Profession [Assassin] 8 (+10), Sense Motive 6 (+8 ), Stealth 6 (+11) [Skill Mastery], Survival (+1), Swim (+2)
FEATS: Accurate Attack, Attack Focus (Ranged) (5), Contacts, Defensive Attack, Defensive Roll (1), Dodge Focus (4), Eagle Eyes, Elusive Target, Equipment (3), Improved Aim, Improved Critical (6) [Thrown weapons x5, Heavy Pistol], Improved Initiative (1), Improved Ranged Disarm, Precise Shot (2), Quick Draw (2), Ranged Pin, Skill Mastery (1) [Bluff, Intimidate, Notice, Stealth], Taunt, Throwing Mastery (5), Ultimate Effort (1) [Ultimate Aim]
POWERS:
Adamantium Skeletal Reinforcements (Container [5pp]) [1]
Protection (PF: Innate, Subtle [5pp]) [3]
EQUIPMENT:
(15ep)
Costume (Protection, Subtle [2ep]) [1]
Cell Phone, GPS (2ep)
Arsenal (10ep array):
Heavy Pistol (8ep) [4] - DC:19:tough
Shuriken (Extra: Auto-Fire [1ep]) [1] - DC:21:tough
Fake Tooth, Playing Cards (1ep) [0] - DC:20:tough
COMBAT: Base Attack +9, Melee +9, Ranged +14, Grapple +12 [Unarmed +3 (Bruise), Thrown items +5, 15-20 Critical (Lethal), Shuriken +6, 15-20 Critical, Auto-Fire (Lethal), Heavy Pistol +4, 19-20 (Lethal)]; Defense 22 (14 flat-footed); Init +9; Knockback -4 (-3 flat-footed)
SAVES: Toughness +8 (+7 flat-footed), Fortitude +6, Reflex +8, Will +4
DRAWBACKS: Vulnerable -Magnetic Attacks [-2]
I wish i could say something flashy and inspirational but that just aint my style
Loyal Servant to the Blacksmith
Praise be to the blacksmith