Moderators: The Mod Squad, M&M Line Developer, The Justice League

MorningKnight wrote:I loved Gladiator as a kid. The dude was badass.


Thorpacolypse wrote:Another Special in our Gotham location on Aisle 1.
Not gonna joke about Nightwing. He's the man.
NIGHTWING
PL: 10 (150 pp) – OPL: 10; DPL: 10;
ABILITIES: STR: 16 (+3) DEX: 22 (+6) CON: 16 (+3) INT: 16 (+3) WIS: 14 (+2) CHA: 18 (+4)
SKILLS: Acrobatics 12 (+18) [Accelerated Acrobatics, Acrobatic Bluff, Perfect Balance, Skill Mastery], Bluff (+4), Climb (+3), Computers (+3), Concentration (+2), Diplomacy 6 (+10) [Connected], Disable Device (+3), Disguise (+4), Drive (+6), Escape Artist 5 (+11) [Skill Mastery], Gather Info 5 (+9), Handle Animal (+4), Intimidate (+4), Investigate 9 (+12) [Skill Mastery], Knowledge [Streetwise] 4 (+7), Knowledge [Tactics] 4 (+7), Languages 3 (Cantonese, Japanese, Player picks another language prior to gameplay, Base: English), Medicine (+2), Notice 10 (+12), Pilot (+6), Profession (+2), Ride (+6), Search 5 (+8), Sense Motive 10 (+12) [Assessment], Sleight of Hand (+6), Stealth 7 (+13) [Skill Mastery], Survival (+2), Swim (+3)
FEATS: Acrobatic Bluff, Assessment, Attack Focus (Melee) (4), Attack Specialization (1) [Nightarangs], Beginner's Luck, Challenges (2) [Accelerated Acrobatics, Perfect Balance], Connected, Defensive Attack, Defensive Roll (1), Dodge Focus (9), Equipment (10), Evasion (1), Grappling Finesse, Improved Defense, Improved Initiative (1), Jack-of-All-Trades, Leadership, Luck (2), Master Plan, Power Attack, Quick Draw (1), Set-Up, Skill Mastery (1) [Acrobatics, Escape Artist, Investigate, Stealth], Sneak Attack (1), Takedown Attack (2), Teamwork (1), Uncanny Dodge (Auditory)
POWERS:
None
EQUIPMENT:
(50ep)
Nightwing Costume (8ep):
Protection (2ep) [2]
Immunity (Environmental Heat and Cold [2ep])
Camouflage [Urban] (1ep)
Mask (Commlink, Night Vision, Gas Mask [3ep])
Utility Gauntlets (31ep):
Masterwork Flash Bangs (20ep) [5] - DC:15:ref
Escrima Sticks (Strike 2, PF: Mighty, Improved Critical, Thrown, Split Attack [1ep]) [2] - DC:21:tough
Nightarangs (Masterwork Boomerang; Blast 2, PF: Mighty, Improved Critical [1ep]) [2] - DC:21:tough
Wing Dings (Masterwork Shuriken; Blast 1, Extra: Auto-Fire, PF: Improved Critical [1ep]) [1] - DC:16:tough
Smoke Grenades (1ep)
Bat Bolos (1ep)
Grapple Gun and Swing Line (Super Movement [Swinging] and Speed 1; 1ep)
Handcuffs, Mini-Tracer, Multi-Tool, Forensics Kit, Rebreather (5ep)
Vehicle (11ep):
Nightcycle (Standard Archetype, Extras: Alarm, Power: Communication Link [Oracle Computer])
COMBAT: Base Attack +9, Melee +13, Ranged +9, Nightarangs +12, Wing Dings +10, Grapple +19 [Unarmed +3 (Bruise); Escrima Sticks +5, 19-20 (Bruise); Nightarangs +5, 19-20 Critical (Bruise); Wing Dings +1, Auto-Fire (Bruise)]; Defense 23 (12 flat-footed); Init +10; Knockback -3 (-2 flat-footed)
SAVES: Toughness +7 (+5 flat-footed), Fortitude +6, Reflex +10 (Evasion), Will +7
DRAWBACKS:
Abilities 42 + Skills 20 (80 ranks) + Feats 50 + Powers 0 + Combat 26 + Saves 12 – Drawbacks 0 = 150 / 150
Comments: And last, but certainly not least, the first Bat Brother.
I know this Nightwing seems pretty suped up but in The Age of Thorpacolypse, he is one of the new leaders of the superhero society since the Justice League and Avengers were pretty much wiped out in the Thorpacolypse cataclysm.
But really, the main reason I went all out on him is because I went all out on Jason Todd and Robin, and Dick HAS to be better or the dynamic of the dysfunctional Bat-brothers doesn’t work.
I built him to be a great leader and as usual, be a great goon sweeper and team player, the same things Dick was always good at, just a little bit better than normal.
Not a lot different from other builds, he’s a leaner, quicker Batman clone for the most part, and one of the best leaders in the game. I plan on making him one the main players in my upcoming story thread. IF I actually get around to actually lining out the story as opposed to flirting with a hundred different ideas!
Clean Up 11/12/2007: As stated in my Batman clean up, I rolled Nightwing's Gadgets into his Equipment. I also tweaked a couple of feats. He's ready for his fight now.
Clean Up 1/13/2008: I removed my original NPC build of Nightwing and replaced it with this PL10 PC playable version. This is the one that I will be using to continue in my current storyline and in subsequent stories.
Clean Up 1/31/08: A couple of tweaks to the Nightwing build in my continual obsession with the Gotham folks. Shifted the Gadgets out into powers and added Skill Mastery to his feats which he should have had in the first place.
Clean Up 5/9/08: See, last update I ADDED Gadgets. This update, I take them away...That settles it. I need professional help.
Clean Up 6/7/09: Wow, over a year without a clean up to Nightwing. This HAS to be a record. Just reworked his equipment array to match up with the latest changes for the Bat family and improved his saves at cost of a few skills.



Sidious wrote:I would have thought you'd be working on the build of Dick as Batman now that he has a new robin and flying Batmobile.
btw 1k









Batman's a Dick (Grayson)


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