“World domination. The same old dream. Our asylums are full of people who think they're Napoleon. Or God.”PL
Acrobatics+2 (+5), Bluff+7 (+12, +16 with Attractive), Climb+8 (+12), Computers+8 (+10), Diplomacy+7 (+12, +16 with Attractive), Disable Device+4 (+6), Drive+10 (+13), Gather Information+4 (+8), Intimidate+4 (+8), Knowledge (Current Events)+4 (+6), Knowledge (Tactics)+6 (+8), Notice+8 (+9), Pilot+4 (+7), Sleight of Hand+8 (+11), Stealth+6 (+9)Feats:
Benefit (Status [00 Agent]), Chokehold, Godlike Presence, Luck 2, Equipment 4, Martial Artist, Sneak Attack, Quick Draw, TauntFighting Styles
Krav Maga (Unarmed, 3 pp) All-out Attack, Improved Disarm, Improved Trip, Power AttackEquipment:
Camo Clothing (1 ep), Nightvision Goggles (1 ep), Rebreather (1 ep), Undercover Shirt (Protection 2, Power Feats: Subtle, 3 ep), Sports Car (Alarm, Caltrops, Ejector Seats, Machineguns [Blast 5, Extras: Autofire], Navigation System, Oil Slick, Remote Control, Smokescreen, 29 ep), 15 ep for headquarters or another vehiclePowers
Features 1 (Tracked by MI-6) (1 pp)
Gadgets 2 (Easy to Lose, Flaws: Limited [Equipment]) (10 pp)
Belt (Super-movement 1 [Swinging])
Pen Grenade (Strike 4 [Extras: Burst, Power Feats: Disguised, Triggered [3 clicks])
Walther PPK (Blast 3, Power Feats: Mastercraft, Subtle)
Watch Laser (Corrosion 4, Power Feats: Disguised, Precise) Combat:
Attack+6, Pistol+7, Damage+4, Pistol+3, Defense 17/13 while flatfooted, Initiative+3, Knockback-2Saves:
Toughness+5, Fort+6, Ref+6, Will+4Complications:
Bond, if you could avoid killing every possible lead, it would be deeply appreciated
James Bond thinks that interrogation is for pansies. He shoots first and gives asking questions a passing thought. Whenever he recklessly endangers his own mission with a firefight, he gets another hero point.
Reputation (Loose Canon)
The job is done and the ***** is dead
James bond is a cold-hearted bastard. As in he might actually be a sociopath. All that really matters to him is Queen and Country. Therefore, it doesn't concern him all that much when the women around him die. Whenever he can overcome that and try to save the Bond Girl's life (above and beyond a simple gunfight), he gets a hero point.
Abilities 30 + Skills 22 + Feats 16 + Powers 11 + Combat 26 + Saves 9 = 114Notes:
I like how Bond came out in relation to Bourne. He’s a little hard to pin down because of all his incarnations, so I cherry picked my favorite elements from Connery (the charm), Brosnan (the gadgets) and Craig (the badassery). Bourne is more of a goon sweeping, martial artist killing machine while Bond is more reliant on his equipment. Bond is still a hell of a fighter, both a good martial artist and gunfighter, but what sets him apart from other super-spies is his great array of gadgets. I love his gadgets structure, because he will always have exactly what he needs on hand thanks to Q. But really, my favorite touch on the build is Godlike Presence. He can force a DC 15 will save at any time to provoke any response he wants, be it infatuated love or burning hatred.
EDIT: I forgot to include his complications, which make him even more of a hero point machine.