Captian America
I've always believed that all you need is one man to make a difference. To stand up when others are told to sit down. To speak loudly for those who have no voice. And to fight the good fightPL: 12
PP: 195
Abilities: Str 25; Dex 25; Con 24; Int 16; Wis 19; Cha 21
Saves: Tough 7(+4 from suit); Fort 10; Ref 9; Will 8
Atk: 6
Def: 6
Ini: 11
Feats: Accurate Atk; Acrobatic Bluff; Assessment; Atk Focus (3 ranks; Melee{2}, Rngd {1});
Atk Specl (1 rank; Stunning Atk); Benefit: Clearance (4 ranks); Chokehold; Contacts;
Defensive Atk; Defensive Roll (2 ranks); Diehard; Dodge Focus (2 ranks); Elusive Target;
Endurance (2 ranks); Equipment (1 rank); Evasion (1 rank); Fast Overrun; Fearless;
Improved Aim; Improved Grapple; Improved Ini (1 rank); Inspire (3 ranks); Instant Up; Interpose;
Leadership; Move-by action; Power Atk; Prone Fighting; Second Chance (2 ranks{Falling, Mind Control});
Stunning atk; Takedown Atk (2 ranks); Taunt; Teamwork (2 ranks); Throwing Mastery (4 ranks);
Powers: Immunity (3 ranks; Aging, Disease, Poison)
Device: Vibranium-Iron shield (4 ranks; Easy to loose PF: Restrictedx2 (normal medium shield for anyone without Throwing Mastery x3), Indestructable, Improved Def, Improved Block) 17
-Thrown{Blast} (3 ranks; PF: Richocet x2, Mighty x2, Improved Crit)
--AP: Thrown{Blast} (4 Ranks; Extras: Area{Targeted-Shapeable})
--AP: Strike (4 ranks; Extra: Penetrating; PF: Improved Crit, Improved Sunder, Mighty)
-Shield (4 ranks)
--AP: Immovable (3 ranks)
Skills: Acrobatics 11; climb 8; Concentration 11; Diplomancy 8; Drive 10; Pilot 11; Ride 10; Survival 8; Swim 11
Equipment: Special Issue Armored Jumpsuit (5 ep; PF: Fire-retardant)
Back Story: Steve Rogers will always be the greatest hero in the Marvel Universe, without a doubt. He IS the cream of the crop, and all other heros are measured to the man.
**Captain America was very fun and quick to do. Besides his shield and immunities, everything else for Cap should be considered naturally innate.
His peak human str and dex, along with his Acrobatics, Elusive Target, and Move-by action will make sure that Captain America
is flipping over cars and hitting 3 bad guys at the same time almost all day long.
Instead of the norm of making his shield throw his atk specl, I opted for stunning atk in there. Reason being is that Cap already has an abnormally
high throwing mastery, beating out most of the bat family by two. Also, Rogers isn't a killer, but more of a frontline "sic n subdue" kinda guy, hitting them
just hard enough for lights out and to get cleaned up later. Cap will even hit in a way to avoid doing any severe damage to a foe. However, don't think him
a softie. If he knows that your not going down without a couple broken bones, and/or some blood on the dance floor, be aware that he WILL give them to you.
Other then that, and giving him a special issue armored jumpsuit, instead of his normal chain-mail (he made it through the millenium, ppl....chain-mail is SOOO 1990's),
I have to confess that Capt. America is not easy to attempt to put one of my famous twists on, and doesn't need it either.
Oh..and before I go....Hey, Bucky......go %&$# yourself, you pretender!!!!