Heres comes Peter Cottontail...Hopping Down the Bunny Trail....CRUNCH!!!
: Str 16; Dex 20; Con 17; Int 17; Wis 16; Cha 14
: Tough 4; Fort: 7; Ref 7; Will 7
: 8 (melee: 8; rngd: 13)
: Accurate Atk; Ambidexterity; Atk Focus: Rngd (5 ranks); Defensive Atk; Distract (3 ranks);
Dodge Focus (4 ranks); Elusive Target; Fast Overrun; Hide in Plain Sight; Improved Inititave (3 ranks);
Improved Trip; Stunning Atk; Uncanny Dodge: Touch (3 ranks)
(17 ranks, Power Loss: Moderate Light source (3 pp))
-AP: Shadow Form (14 ranks, Move action, Limited: only in unlit areas)
---Concealment: Visual (2 ranks, Limited: shadows)
---Immunity (13 ranks, technological, Gravity, own powers)
---Snare (8 ranks, Rng:touch, Extras: Engulf, Regen, Block Visual)
---Regeneration: Recovery Rate (3 ranks)
-AP: Teleport (10 ranks, Extra: Portal, Flaw: Shadow Medium)
-AP: Forcefield (14 ranks, Impervious)
(9 ranks, Life Support)
Summon: Shadow Beasts*
(5 ranks, Full rnd, Rngd, Progressive x 6, Extras: Horde, General Type)
: Acrobatics 17; Bluff 16; Craft (artistic) 20; Disguise 15; Escape Artist 15; Notice 17; Sleight of Hand 13
: An imp from the Dimension of Shadows, Blackmoore is more then just a mischevious trickster, he is an escaped criminal from his home plane. Punished for multiple counts of homicide, Blackmoore was sentenced to life in the Illuminare Asylumn, a prison built of light. Unable to touch the bars, or pretty much anything else within his cell, Blackmoore spent centuries within the prison, waiting for either some kind of release, or death.
Release came when the Projection Engine, the very thing that powered the Illuminare, was damaged in a Shadow Storm. Blackmoore made his move and, with his powers renewed by the failing of the prison, sidestepped the one of the many dimensional barriers that seperate the realms from one another. He sidestepped right into our reality.
Finding quickly that there were no prisons made of light, and a whole reality full of people with no powers to stop him, Blackmoore has resided in our reality for much of the past decades. He enjoys to torment and torture his randomly chosen victims until finally killing them with his darkness manipulation.
* Shadow Beast Template
(34pp, can be applied to any creature template)
-Darkvision (2 ranks, 2pp)
-Tracking (1 ranks, 1pp)
-Permeate (3 ranks, 15 pp)
--Extra: Drain Con (+ 3, Ref save places Atk roll, 1 pnt drain type)
-Regeneration (14 ranks, 14 pp: 10 ranks Resurrection, 4 ranks Recovery Rate: 6 seconds/1 rnd)
-Metal Link (1 pp, a constant for this creature)
-Swarm (1 pp, taken from Golden Age Force Atk rule, gives DC bonus dependable on how many creatures atk at once, Requires Progression 4)
** Blackmoore got a much needed update. Out with the create/animate powers, blast ability, Morph, Atomic seperation, enhanced Dex (the 20 is all natural for him), flight...basically almsot everything.
what I did give him is SCARY. His darkness control gives him teleport, a pumped forcefield, and an all new Shadow Form array (concealment, immunity, body-bag like snare, and a regeration rate), some much needed supersenses, and..his REALLY nasty new power: summon: shadow beasts.
why is it so scary, well...it comes with a custom 34pp "Shadow Beast" template that can be applied to any creature, in Blackmoore's case, to anything that won't have over a total pp cost of 75.
the template gives the minions Darkvision, tracking, crazy regen abilites, and permeate with a custom made drain attack.
The drain atk works like this...the creatures charge you with the intention to go THROUGH you. Going through you is what causes them to drain 1 pnt of Con from you. The Atk roll got replaced with a Reflex save for the whole event.
the feats given to the template are Mental Link...making it available to communicate with your shadow minion from any distance, and the Swarm Atk feat, which is the Force Atk rule from Golden Age, used as a feat. A bonus is added to the DC for the attack, depending on how many creatures atk at one time. I made it a requirement of Progressive 4 because the lowest I know the rule being is 12 creatures...which is around prog 4.
now...all 50 minions...using Swarm with the permeate-drain atk....Mucho Oucho!!!!
Again, thanks to JoshuaDunlow for the help. It's almost like having a Gilligan, without the "hey, lets somehow mess this all up" ability!!!
The Permeate Drain atk can be used in a few differnt ways, but he designed the playable formula off my concept.
you should take a look at it here: Permeate Drain Atk