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JoshuaDunlow wrote:You did a real good job on those builds there.





Fafhrd the Red
Even a duke must butter up a king, and demigods the gods. We butter no one. We go our own way, chasing our own adventures -- and our own follies. Better freedom and a chilly road than a warm hearth and servitude
Power Level: 7 (105pp)
Abilities: STR: 18 (+4), DEX: 14 (+2), CON: 18 (+4), INT: 14 (+2), WIS: 14 (+2), CHA: 16 (+3)
Skills: Climb 4 (+8), Diplomacy 3 (+6), Disable Device 3 (+5), Disguise 2 (+5), Drive 4 (+6), Gamble 3 (+5), Gather Information 3 (+6), Handle Animal 2 (+5), Intimidate 4 (+7), Knowledge (streetwise) 4 (+6), Knowledge (theology & philosophy) 2 (+4), Language 6 (High Lankhmarese, Ilthmarish, Klesh, Low Lankhmarese, Mingol, Quarmallian; native: Northener), Medicine 2 (+4), Notice 4 (+6), Perform (singing) 4 (+7), Ride 5 (+7), Search 2 (+4), Sense Motive 4 (+6), Sleight of Hand 2 (+4), Stealth 4 (+6), Survival 5 (+7), Swim 4 (+8)
Feats: All-Out Attack, Ambidexterity, Chokehold, Defensive Roll 1, Diehard, Distract 1 (Intimidate), Dodge Focus 2, Endurance 1, Environmental Adaptation 1 (Frozen wastes), Equipment 3, Fascinate 1 (Perform), Fast Overrun, Improved Pin, Improved Sunder, Startle, Stunning Attack, Takedown Attack 1, Track, Weapon Break, Withstand Damage
Challenges: Accelerated Climb 1, Fighting Climb,
Equipment: Studded Leather Armor (Protection 2; 2ep)
Arsenal (Array; 11ep)
- Greywand [Longsword] (+3 slashing damage; crit 19; Mighty)
- Heartseeker [Poignard] (+1 piercing damage; crit 19; 10' [thrown]; Mighty)
- Hand Axe (+2 slashing damage; crit 19; 10' [thrown]; Mighty)
- Longbow (+3 piercing damage; crit 20; 30'; Mighty 4, Full Power, Lethal Only)
2ep in adventure specific equipment
Combat: Attack +6; Damage +4 (unarmed), or by weapon of choice; Defense +6 (+3 Flat-footed); Initiative +2
Saves: Toughness +5/+7 with armor (+4/+6 Flat-footed), Fortitude +5, Reflex +4, Will +5
Drawbacks: Low Wealth 1
Abilities 34 + Skills 19 (76 ranks) + Feats 25 + Powers 0 + Combat 22 + Saves 6 - Drawbacks 1 = 105
Complications:_____________________________________________________________________________________________
- Debt (to Ningauble of the Seven Eyes): not along after their arrival in Lankhmar both Fafhrd and the Mouser looked for the help and patronage of two rival sorcerers: Ningauble of the Seven Eyes and Sheelba of the Eyeless Face. As a result they became embroiled with the sorcerers rivalry for many years
- Enemies (many): the two collected dozens upon dozens of powerful enemies over the years, including ppowerful wizards, an entire civilization of rats and the incarnation of Death itself
- Fame/Reputation (Hero, Thief and Mercenary): Fafhrd and the Mouser are likely the most notorious pair of adventurers in the world of Newhon
- Stubborn: Fafhrd can be horribly bull-headed and stubborn sometimes, which often is the source of many of his troubles
The Gray Mouser
Why did you have to turn up, you great lout? I was about to die heroically, or else slay in mass combat the seven greatest sword-rats in all of Lankhmar Below!
Power Level: 7 (105pp)
Abilities: STR: 14 (+2), DEX: 18 (+4), CON: 14 (+2), INT: 16 (+3), WIS: 16 (+3), CHA: 16 (+3)
Skills: Acrobatics 2 (+6), Bluff 4 (+7), Climb 3 (+5), Diplomacy 3 (+6), Disable Device 4 (+7), Disguise 2 (+5), Drive 1 (+5), Escape Artist 2 (+6), Gamble 3 (+6), Gather Information 4 (+7), Knowledge (arcane Lore) 2 (+5), Knowledge (streetwise) 3 (+6), Language 6 (High Lankhmarese, Ilthmarish, Klesh, Mingol, Northen, Quarmallian; native: Low Lankhmarese), Medicine 1 (+4), Notice 2 (+5), Ride 2 (+6), Search 4 (+7), Sense Motive 4 (+7), Sleight of Hand 3 (+7), Stealth 4 (+8), Survival 2 (+5), Swim 3 (+5)
Feats: Ambidexterity, Defensive Attack, Defensive Roll 3, Dodge Focus 1, Elusive Target, Equipment 3, Improved Feint, Power Attack, Ritualist, Skill Mastery 1 (Bluff, Disable Device, Sleight of Hand, Stealth), Sneak Attack 1, Taunt, Twin Weapon Strike, Uncanny Dodge 1 (Visual)
Challenges: Accelerated Acrobatics, Perfect Balance
Equipment: Leather Armor (Protection 1; 1ep), Masterworks Lockpicks (+2 Disable Device checks; 1ep)
Cat's Claw [Dagger] (+1 piercing damage; crit 19; 10' [thrown]; Mighty; 4ep)
Arsenal (Array; 7ep)
- Scalpel [rapier] (+2 piercing damage; crit 18; Mighty)
- Sling (+2 bludgeon damage; crit 20; 40'; Mighty 2, Full Power, Lethal Only)
2ep in adventure specific equipment
Combat: Attack +8; Damage +2 (unarmed), or by weapon of choice; Defense +8 (+4 Flat-footed); Initiative +4
Saves: Toughness +4/+6 with armor (+2/+4 Flat-footed), Fortitude +4, Reflex +5, Will +6
Drawbacks: Low Wealth 1
Abilities 34 + Skills 19 (76 ranks) + Feats 25 + Powers 0 + Combat 22 + Saves 6 - Drawbacks 1 = 105
Complications:
- Debt (to Sheelba of the Eyeless Face): not along after their arrival in Lankhmar both Fafhrd and the Mouser looked for the help and patronage of two rival sorcerers: Ningauble of the Seven Eyes and Sheelba of the Eyeless Face. As a result they became embroiled with the sorcerers rivalry for many years
- Enemies (many): the two collected dozens upon dozens of powerful enemies over the years, including ppowerful wizards, an entire civilization of rats and the incarnation of Death itself
- Fame/Reputation (Hero, Thief and Mercenary): Fafhrd and the Mouser are likely the most notorious pair of adventurers in the world of Newhon
- Reckless: the Mouser tend to be quite reckless and is prone to hubris, which is another major source of trouble




JoshuaDunlow wrote:I loved Fafhrd, and Grey Mouser.
Vexous wrote:Sonja as attractive 1, but the bikini having distracting 3. Good call there. Thats exactly what the bikini is supposed to do.





Gilliam wrote:That is a very nice Fafhrd & Grey Mouser and I like how you have included the Mousers training as a hedge wizard.
Gilliam wrote:Another option could be John Carter of Mars.
Narsil wrote:There's also Jirel of Joiry and Druss the Legend.




Narsil wrote:For a character who's more public domain available, you could stat up Kull of Atlantis. Basically Conan's thematic predecessor, an earlier barbarian hero created by Robert E. Howard, vaguely inhabiting the same continuity but set thousands of years earlier. He's like a more philosophical Conan from what I can tell.
Beyond that, I'm afraid my interests in fantasy literature are mostly orientated towards Tolkien and his various successors in the field of high fantasy.









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