
And as the Thorpacolypse looks at the hot woman and ponders snake jokes, he pauses...realizes he wants to keep posting...and goes on with the posting of the build...
PRINCESS PYTHON
PL: 8 (90 pp) – OPL: 6 [8]; DPL: 3.5
ABILITIES: STR: 10 (0) DEX: 14 (+2) CON: 12 (+1) INT: 16 (+3) WIS: 14 (+2) CHA: 16 (+3)
SKILLS: Acrobatics 4 (+6), Bluff 9 (+12/+16) [Attractive, Taunt], Concentration (+2), Diplomacy 7 (+10/+14) [Attractive], Disable Device 4 (+7), Disguise (+3), Escape Artist 4 (+6), Gather Info (+3), Handle Animal 9 (+12), Intimidate (+3), Knowledge [Herpetology] 7 (+10), Knowledge [Streetwise] 6 (+9), Notice 4 (+6), Perform [Snake Charming] 10 (+13), Search (+3), Sense Motive 4 (+6), Stealth (+2), Survival (+2)
FEATS: Attack Focus (Melee) (2), Attractive (1), Equipment (4), Improved Initiative (1), Minions (9) [2 Rock Pythons, Fanatical], Set-Up, Sneak Attack (1), Taunt, Teamwork (2)
POWERS:
None
EQUIPMENT:
(20ep)
Taser (Electric Stun 5, PF: Extended Reach; 10 ft range, small [11ep]) [5] - DC:15:fort
Cell Phone (1ep)
Vehicle (8ep):
Full Size Car Archetype
COMBAT: Base Attack +3, Melee +5, Ranged +3, Grapple +3 [Unarmed +0 (Bruise)]; Defense 16 (13 flat-footed); Init +6; Knockback 0
SAVES: Toughness +1 (+1 flat-footed), Fortitude +4, Reflex +5, Will +7
DRAWBACKS:
Abilities 22 + Skills 17 (68 ranks) + Feats 22 + Powers 0 + Combat 18 + Saves 11 – Drawbacks 0 = 90 / 90
Comments: OK, so since I was building villains, Princess Python leapt to mind as I was reading (and giggling again) about the Bar With No Name where all the Marvel D-list villains hung out and The Punisher blew up during Stilt-Man’s wake. She was Stilt-Man’s widow and ended up marrying Gibbon after that. (Is a compulsion to marry losers a complication or a drawback? I guess I’ll have to ask my wife.
Now this version is probably overpowered...OK, DEFINITELY overpowered,but I figured since she did have several run ins with big names, including The Avengers, she should have a little fight in her. I doubled up on the snakes, suped them up a bit and gave her some good interaction skills to set them up. And that Taser can put a hurt on a costumed adventurer type with her sneak attack. She’d be a fun first encounter for a group or a fun “mastermind” behind a plot that should be out of her league.
But good lord, forget all that, the art for her the past few years has been...wow...
Anyway, on to her new babies.
STURM UND DRANG
PL: 8 (58 pp) – OPL: 7.5; DPL: 7.5
ABILITIES: STR: 26 (+8) DEX: 12 (+1) CON: 16 (+3) INT: 2 (-4) WIS: 10 (0) CHA: 6 (-2)
SKILLS: Bluff (-2), Climb 2 (+6), Diplomacy (-2), Disguise (-2), Escape Artist (+1), Gather Info (-2), Handle Animal (-2), Intimidate (-2), Notice 5 (+5), Search (-4), Stealth 7 (+8), Survival 6 (+6), Swim (+4)
FEATS: Attack Focus (Melee) (8), Chokehold, Crushing Pin, Improved Grab, Improved Initiative (2), Improved Pin, Fearsome Presence (1), Prone Fighting
POWERS:
Growth 4 (Extras: Action [Continuous], Flaw: Permanent, PF: Innate [13pp]) [4]
Attack/Def -1, Grapple +4, Stealth -4, Intimidation +2, Space 10ft, Reach 10ft, Strength +8, Con +4, Carrying Strength +5
Super-Movement 1 (Slithering [2pp]) [1]
Super Senses 3 (Scent [Extended, Acute], Low Light Vision [3pp]) [3]
Protection 6 (6pp) [6]
COMBAT: Base Attack -1, Melee +7, Ranged -1, Grapple +19 [Unarmed +8 (Bruise)]; Defense 16 (13 flat-footed); Init +9; Knockback -4
SAVES: Toughness +9 (+9 flat-footed), Fortitude +8, Reflex +5, Will +2
DRAWBACKS: Disability - Mute (common, major; -4), Disability - No Hands (common, major; -4), Weakness - Slowed in cold environments (uncommon, moderate; -2)
Abilities 0 + Skills 5 (20 ranks) + Feats 16 + Powers 24 + Combat 14 + Saves 11 – Drawbacks -12 = 58 / 58
Comments: I figured Princess Python should have two babies to play with so here are Sturm and Drang, suped up versions of Jabroniville’s anaconda builds with nice German names to give them a little flavor.




















