Praetorian wrote:If you ask a Question of the Question,about the Question, does the Universe explode a little bit?
(P.S. this, in itself, is a question)
I believe that this will happen only if you say the answ... >BOOOOM<
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Praetorian wrote:If you ask a Question of the Question,about the Question, does the Universe explode a little bit?
(P.S. this, in itself, is a question)


Thorpacolypse wrote:Speaking of which...Praetorian wrote:If you ask a Question of the Question,about the Question, does the Universe explode a little bit?
(P.S. this, in itself, is a question)
Only you would come up with something like this, Praetorian. One of the reasons you my dawg!![]()
However, I think you did make a little tear in the space time continuum so please fix that before you work on that Skeletor build for J-Mart I, my good man.![]()
Thanks for shopping at J-Mart II everyone!


Woodclaw wrote:Praetorian wrote:If you ask a Question of the Question,about the Question, does the Universe explode a little bit?
(P.S. this, in itself, is a question)
I believe that this will happen only if you say the answ... >BOOOOM<









Thorpacolypse wrote:Another item in our X-Verse line hits the shelves.
Ice, Ice, baby...
ICEMAN
PL: 10 (150 pp) – OPL: 10; DPL: 10
ABILITIES: STR: 20 [12] (+4/+1) DEX: 16 (+3) CON: 12 (+1) INT: 12 (+1) WIS: 12 (+1) CHA: 12 (+1)
SKILLS: Acrobatics 4 (+7), Bluff 8 (+9) [Taunt], Climb (+1/+5), Concentration (+1), Craft [Artistic] 4 (+5), Diplomacy (+1), Disguise (+1), Escape Artist (+3), Gather Info (+1), Handle Animal (+1), Intimidate (+1), Knowledge [Business] 4 (+5), Knowledge [Popular Culture] 3 (+4), Notice 5 (+6), Profession [Accountant] 4 (+5), Search (+2), Sense Motive (+1), Stealth (+2), Survival (+1), Swim (+1/+5)
FEATS: Accurate Attack, Attack Specialization (1) [Ice Control Array], Attack Specialization (1) [Unarmed], Dodge Focus (2), Equipment (1), Favored Environment (2) [+2 Dodge on Ice Slides], Improved Initiative (1), Luck (1), Taunt, Teamwork (1)
POWERS:
Cold Control 12 (Dynamic Array [24pp traits]; 25pp) [12]
DAP: Ice Blast 12 (2pp) [12] - DC:27:tough
DAP: Cold Blast 8 (2pp) [8] - DC:23:fort
DAP: Ice Snare 11 (Snare 11, PF: Tether, Reversible [2pp]) [11] - DC:21:ref
DAP: Ice Objects 12 (Create Objects 15: [2pp]) [15]
DAP: Environmental Control 8 (3/pp rank Mix and Match Environments [Cold, Distraction, Hamper Movement], Extra: Independent [2pp]) [8]
DAP: Freeze! (Paralyze 8, Extra: Ranged [2pp]) [8] - DC:18:fort
DAP: Weaken 12 (Drain Toughness 12, Extra: Ranged, Flaw: Affects Objects Only [2pp]) [12] - DC:27:tough
Iceman Form 3 (Alternate Form 3, Solid [15pp traits]; 15pp) [3]
Protection 7 (7pp) [7]
Enhanced Strength 8 (8pp) [8]
Flight 4 (100 mph; Flaw: Platform [4pp]) [4]
Immunity 10 (Cold Effects [10pp]) [10]
Mind Shield 3 (3pp) [3]
Super-Movement 1 (Sure-Footed, Flaw: Limited [Ice/Snow conditions]; 1pp) [1]
Super-Senses 1 (Infravision) [1]
Regeneration 3 (Recovery Bonus +3 [3pp])
Regeneration 14 (Recovery Rate 14, Flaw: Limited [Requires Water in some/any form]; 7pp)
Bruised 1/round [1]
Injured 1/minute [3]
Disabled 1/5 minutes [4]
Resurrection 1/hour [4]
PF: Diehard, Regrowth
EQUIPMENT:
(5ep)
Costume (Protection 2, PF: Subtle; Commlink, GPS [4ep]) [2]
COMBAT: Base Attack +6, Melee +6, Ranged +6, Unarmed +8, Ice Control Array +8, Grapple +7 (+12 in Ice Form) [Unarmed +1 (Bruise); Ice Form Unarmed +5 (Bruise); Ice Blast +12 (Bruise)]; Defense 18 (13 flat-footed, 20 on Ice Slides); Init +7; Knockback -1 (-5 in Ice Form)
SAVES: Toughness +3 (+3 flat-footed, +10 in Ice Form), Fortitude +5, Reflex +7, Will +3 (+6 against Mental Effects)
DRAWBACKS:
Abilities 16 + Skills 8 (32 ranks) + Feats 12 + Powers 80 + Combat 24 + Saves 10 – Drawbacks 0 = 150 / 150
Comments: Always been an Iceman fan. He just has always had a cool look and cool powers, no pun intended. Well, I guess not ALWAYS has he looked cool. He had that lumpy snowman thing going on at first, thank goodness Marvel fixed that.
As a build, I went pretty much all out him, taking into my fandom of him in addition to his Omega Level status. With some HP, he do pretty much anything and even without, he's a serious customer. With a +15 blast and the ability to whip up large ice objects, paralyze people and make it nearly impossible for people to get around, he's wicked.
Clean Up 5/29/10: Iceman goes down a PL with my thread-wide power down (for now). I'm keeping the PL11 in case I flip-flop again before 3E...ICEMAN
PL: 11 (165 pp) – OPL: 11; DPL: 10
ABILITIES: STR: 18 [10] (+4/0) DEX: 14 (+2) CON: 14 (+2) INT: 14 (+2) WIS: 12 (+1) CHA: 14 (+2)
SKILLS: Acrobatics 5 (+7), Bluff 9 (+11) [Taunt], Climb (+0/+4), Concentration (+1), Craft [Artistic] 4 (+6), Diplomacy (+2), Disguise (+2), Escape Artist (+2), Gather Info (+2), Handle Animal (+2), Intimidate (+2), Knowledge [Business] 6 (+8), Knowledge [Popular Culture] 5 (+7), Notice 5 (+6), Profession [Accountant] 6 (+7), Search (+2), Sense Motive (+1), Stealth (+2), Survival (+1), Swim (+0/+4)
FEATS: Accurate Attack, Dodge Focus (2), Equipment (1), Favored Environment (2) [+2 Dodge on Ice Slides], Improved Initiative (1), Set-Up, Taunt, Teamwork (1)
POWERS:
Cold Control 15 (Dynamic Array [30pp traits]; 31pp) [15], DAP: Ice Blast 15 (2pp) [15] - DC:30:tough
DAP: Cold Blast 10 (2pp) [10] - DC:20:fort
DAP: Ice Snare 14 (Snare 14, PF: Tether, Reversible [2pp]) [12] - DC:22:ref
DAP: Ice Objects 15 (Create Objects 15: [2pp]) [15]
DAP: Environmental Control 8 (4/pp rank Mix and Match Environments [Cold, Distraction, Hamper Movement], Extra: Independent [2pp]) [8]
DAP: Freeze! 10 (Paralyze 10, Extra: Ranged [2pp]) [10] - DC:20:fort
DAP: Weaken 15 (Drain Toughness 15, Extra: Ranged, Flaw: Affects Objects Only [2pp]) [15] - DC:30:tough
Iceman Form 4 (Alternate Form 4, Solid [20pp traits]; 20pp) [4]
Protection 6 (Extra: Impervious [12pp]) [10]
Enhanced Strength 8 (8pp) [8]
Flight 4 (100 mph; Flaw: Platform [4pp]) [4]
Immunity 10 (Cold Effects [10pp]) [10]
Super-Movement 1 (Sure-Footed, Flaw: Limited [Ice/Snow conditions]; 1pp) [1]
Super-Senses 1 (Infravision) [1], *Regeneration 3 (Recovery Bonus +3 [3pp])
Regeneration 14 (Recovery Rate 14, Flaw: Limited [Requires Water in some/any form]; 7pp)
Bruised 1/round [1]
Injured 1/minute [3]
Disabled 1/5 minutes [4]
Resurrection 1/hour [4]
PF: Diehard, Regrowth
EQUIPMENT:
(5ep)
Costume (Protection 2, PF: Subtle; Commlink, GPS [4ep]) [2]
COMBAT: Base Attack +7, Melee +7, Ranged +7, Grapple +7 (+11 in Ice Form) [Unarmed +0 (Bruise); Ice Form Unarmed +4 (Bruise); Cold Blast +15 (Bruise)]; Defense 18 (13 flat-footed, 20 on Ice Slides); Init +6; Knockback -2 (-8 in Ice Form)
SAVES: Toughness +4 (+4 flat-footed, +10 in Ice Form, +6 Impervious in Ice Form), Fortitude +6, Reflex +6, Will +6
DRAWBACKS:
Abilities 18 + Skills 10 (40 ranks) + Feats 10 + Powers 88 + Combat 26 + Saves 13 – Drawbacks 0 = 165 / 165








Severance wrote:Sweet Whiplash! Will there be any chance of seeing the armor he used at the end of the movie?





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