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Catman random char.

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Catman random char.

Postby catman123456 » Thu Oct 08, 2009 1:21 pm

This is just a place to put some of my creations for pepole to used or to give advice to imporve a build. So to kick things off here is the VERY first char. I "made"

D

Power Level: 10; Power Points Spent: 150/150

STR: +1 (12), DEX: +1 (12), CON: +1 (12), INT: +1 (12), WIS: +1 (12), CHA: +2 (14)

Tough: +1, Fort: +7, Ref: +7, Will: +7

Skills: Bluff 10 (+12), Knowledge (current events) 7 (+8), Notice 11 (+12), Profession (wresaling) 6 (+7), Sense Motive 11 (+12)

Feats: Assessment, Beginner's Luck, Chokehold, Fighting Style: Wrestling, Improved Grab, Improved Grapple, Improved Initiative, Improved Pin, Luck, Power Attack, Teamwork

Powers:
Mimic 10 (mimic: all traits; Ranged)

Attack Bonus: +9 (Ranged: +9, Melee: +9, Grapple: +10)

Attacks: Unarmed Attack, +9 (DC 16)

Defense: +9 (Flat-footed: +5), Knockback: +0

Initiative: +5

Languages: Native Language

Totals: Abilities 14 + Skills 12 (45 ranks) + Feats 10 + Powers 60 + Combat 36 + Saves 18 + Drawbacks 0 = 150
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Re: Catman random char.

Postby Dreaming Psion » Thu Oct 08, 2009 1:42 pm

Looks like a fairly straight forward mimic build with some added wrestling feats. Seems you have one too many ranks for your skill expediture (45 ranks isntead of 44 ranks) and one feat too many (11 instead of 10) according to your point expeditures. As a character optimization suggestion, I would recommend you put some ranks in Concentration, as you still have to maitain your ranks in the sustained Mimic. Without any ranks in concentration, you would most likely lose all your Mimiced traits if you were ever Stunned.
Check out the anime/manga 3e thread
My new Oddballs reborn thread
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Re: Catman random char.

Postby catman123456 » Thu Oct 08, 2009 3:02 pm

I would never have thought of that. Oh well one to the next char.

far shot

Power Level: 10; Power Points Spent: 150/150

STR: +2 (14), DEX: +3 (16), CON: +5 (20), INT: +1 (12), WIS: +3 (16), CHA: +1 (12)

Tough: +5, Fort: +10, Ref: +8, Will: +8

Skills: Acrobatics 7 (+10), Diplomacy 15 (+16), Intimidate 15 (+16), Medicine 3 (+6), Notice 7 (+10), Search 9 (+10), Survival 13 (+16)

Feats: Ambidexterity, Assessment, Attack Specialization (flesh bow (Blast 9)) 2, Elusive Target, Fearless, Improved Aim, Improved Block, Improved Critical (flesh bow (Blast 9)), Improved Sunder, Leadership, Master Plan, Move-by Action, Power Attack, Precise Shot 2, Quick Draw, Ranged Pin

Powers:
bio wepons (Array 24) (biological, default power: strike; Action (move); Innate; Distracting)
bone sword (Strike 6) (Alternate; DC 23; Vampiric, Penetrating; Mighty, Innate, Split Attack 2 (3 targets))
flesh bow (Blast 9) (Alternate; DC 25; Mighty (+1 to hit), Homing (1 attempt), Innate, Knockback 4)
Regeneration 23 (ability damage 5 (recover 1 / minute), recovery bonus 5 (+5 to recover), recovery rate (bruised) 1 (recover 1 / round), recovery rate (disabled) 5 (recover 1 / minute), recovery rate (injured) 3 (recover 1 / minute), recovery rate (staggered) 3 (recover 1 / minute), recovery rate (unconscious) 1 (recover 1 / round), DC 33; Diehard, Innate)

Attack Bonus: +5 (Ranged: +5, Melee: +5, Grapple: +7)

Attacks: bone sword (Strike 6), +5 (DC 23), flesh bow (Blast 9), +9 (DC 25), Unarmed Attack, +5 (DC 17)

Defense: +5 (Flat-footed: +3), Knockback: -2

Initiative: +3

Languages: Native Language

Totals: Abilities 30 + Skills 18 (69 ranks) + Feats 18 + Powers 49 + Combat 20 + Saves 15 + Drawbacks 0 = 150
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Re: Catman random char.

Postby catman123456 » Sun Oct 11, 2009 2:04 pm

Michsel

Power Level: 11; Power Points Spent: 165/165

STR: +1 (12), DEX: +4 (18), CON: +3 (16), INT: +0 (10), WIS: +1 (12), CHA: +3 (16)

Tough: +3/+13, Fort: +10, Ref: +10, Will: +10

Skills: Acrobatics 8 (+12), Bluff 10 (+13), Concentration 11 (+12), Notice 7 (+8), Profession (Choose) 4 (+5)

Feats: Accurate Attack, All-Out Attack, Power Attack, Precise Shot 2, Quick Change, Taunt

Powers:
Flight 6 (Speed: 500 mph, 4400 ft./rnd)
Force Field 10 (+10 Toughness; Impervious)
Holy Control (Hellfire Control 13) (DC 28)
Emotion Control 11 (Alternate; DC 21; Custom (hope only))
Healing 8 (Alternate; Total)
sword (Strike 13) (Alternate; DC 28; Penetrating)
Immunity 5 (damage type: hell)

Attack Bonus: +9 (Ranged: +9, Melee: +9, Grapple: +10)

Attacks: Emotion Control 11, +9 (DC Will 21), Holy Control (Hellfire Control 13), +9 (DC 28), sword (Strike 13), +9 (DC 28), Unarmed Attack, +9 (DC 16)

Defense: +9 (Flat-footed: +5), Knockback: -11

Initiative: +4

Languages: Native Language

Totals: Abilities 24 + Skills 10 (40 ranks) + Feats 7 + Powers 66 + Combat 36 + Saves 22 + Drawbacks 0 = 165
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Re: Catman random char.

Postby catman123456 » Mon Oct 12, 2009 10:31 pm

typon man

Power Level: 10; Power Points Spent: 150/150

STR: +1 (12), DEX: +2 (14), CON: +1 (12), INT: +1 (12), WIS: +1 (12), CHA: +4 (18)

Tough: +1/+10, Fort: +5, Ref: +6, Will: +5

Skills: Acrobatics 4 (+6), Bluff 4 (+8), Diplomacy 4 (+8), Gather Information 4 (+8), Intimidate 4 (+8)

Feats: Ambidexterity, Attack Focus (Ranged) 5, Connected, Contacts, Defensive Roll 9, Diehard, Favored Environment (Air) 3, Improved Aim, Inspire, Leadership, Luck 3, Precise Shot 2, Quick Change 2, Ranged Pin

Powers:
Air Control 12 (Strength: 60, Carry: 17 tons / 34 tons / 51.2 tons / 102.4 tons)
Blast 10 (Alternate; DC 25; Knockback 4)
Suffocate 6 (Alternate; DC 16; Range 2 (perception))
Tornado: (Blast 6) (Alternate; DC 21; Duration (concentration), Burst Area (30 ft. radius - General))
Flight 5 (Speed: 250 mph, 2200 ft./rnd)
Wind Screen (Deflect 6) (deflects: slow projectiles; Action 3 (reaction))

Attack Bonus: +5 (Ranged: +10, Melee: +5, Grapple: +6)

Attacks: Blast 10, +10 (DC 25), Suffocate 6, +10 (DC Fort 16), Tornado: (Blast 6), +10 (DC 21), Unarmed Attack, +5 (DC 16)

Defense: +5 (Flat-footed: +3), Knockback: -5

Initiative: +2

Languages: Native Language

Totals: Abilities 20 + Skills 5 (20 ranks) + Feats 32 + Powers 61 + Combat 20 + Saves 12 + Drawbacks 0 = 150
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Re: Catman random char.

Postby catman123456 » Sun Oct 18, 2009 10:05 pm

xenone

Power Level: 11; Power Points Spent: 165/165

STR: +2 (14), DEX: +1 (12), CON: +4 (18), INT: +1 (13), WIS: +5 (20), CHA: +2 (14)

Tough: +10, Fort: +10, Ref: +5, Will: +9

Skills: Bluff 4 (+6), Concentration 8 (+13), Intimidate 8 (+10), Notice 4 (+9), Sense Motive 8 (+13), Stealth 4 (+5)

Feats: All-Out Attack, Attack Specialization (Infernal Trident (Strike 7)) 2, Fearless, Fearsome Presence, Power Attack, Startle

Powers:
Hellfire Control 10 (DC 26; Mighty (+1 to hit); Noticeable)
Corrosion 4 (Alternate; DC 19; Cloud Area (20 ft. diameter, lingers - Targeted))
Force Constructs 7 (Alternate; Max Size: 35 cu. ft.; Impervious)
nightmare (Linked)
Confuse 7 (Linked; DC 17; Homing 3 (5 attempts))
Illusion 5 (Linked; affects: two sense types - sight sound, DC 15)
Infernal Trident (Strike 7) (DC 24; Thrown (Range: 50 ft., incr 10 ft.), Mighty, Affects Insubstantial (half ranks))
Protection 6 (+6 Toughness; Impervious, Absorption)
Summon 5 (Attitude (indifferent))

Attack Bonus: +9 (Ranged: +9, Melee: +9, Grapple: +11)

Attacks: Confuse 7, +9 (DC Will 17), Corrosion 4, +9 (DC Fort/Tou {ref multisave}{macro star}{ref}), Hellfire Control 10, +9 (DC 26), Infernal Trident (Strike 7), +13 (DC 24), Unarmed Attack, +9 (DC 17)

Defense: +9 (Flat-footed: +5), Knockback: -8

Initiative: +1

Languages: Native Language

Totals: Abilities 31 + Skills 9 (36 ranks) + Feats 7 + Powers 68 + Combat 36 + Saves 14 + Drawbacks 0 = 165

black wolf (minon)

Power Level: 11; Power Points Spent: 75/75

STR: +2 (15), DEX: +2 (15), CON: +2 (15), INT: +0 (10), WIS: +1 (12), CHA: +0 (10)

Tough: +9, Fort: +5, Ref: +4, Will: +5

Powers:
Blast 4 (DC 19; Noticeable)
Protection 7 (+7 Toughness; Noticeable (red skin))
Super-Senses 6 (communication link: xenone, darkvision, scent, tracking: scent 2 (normal speed); Noticeable)
Super-Speed 1 (+4 Initiative, Adds: Quickness 1, Speed 1; Noticeable)
Quickness 1 (Perform routine tasks at 2x speed)
Speed 1 (Speed: 10 mph, 88 ft./rnd)
Super-Strength 1 (+5 STR carry capacity, heavy load: 400 lbs; +1 STR to some checks; Super-Breath (+2, Cone: 20 ft., DC 12), Groundstrike (Radius: 20 ft., DC 12); Noticeable)

Attack Bonus: +6 (Ranged: +6, Melee: +6, Grapple: +8/+9)

Attacks: Blast 4, +6 (DC 19), Unarmed Attack, +6 (DC 17)

Defense: +6 (Flat-footed: +3), Knockback: -4

Initiative: +2/+6

Languages: Native Language

Totals: Abilities 17 + Skills 0 (0 ranks) + Feats 0 + Powers 25 + Combat 24 + Saves 9 + Drawbacks 0 = 75
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Re: Catman random char.

Postby catman123456 » Mon Oct 26, 2009 5:31 pm

Here is the best char. that I have ever made
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Wonder Woman

Power Level: 10; Power Points Spent: 150/150

STR: +5 (10/20), DEX: +5 (10/20), CON: +0 (10), INT: +1 (12), WIS: +1 (12), CHA: +7 (14/24)

Tough: +0/+10, Fort: +6, Ref: +10, Will: +7

Skills: Bluff 5 (+12), Climb 8 (+13), Disguise 2 (+9), Drive 3 (+8), Gather Information 4 (+11), Language 1 (+1), Medicine 9 (+10)

Feats: All-Out Attack, Assessment, Attractive, Diehard, Fearless, Improved Aim, Improved Initiative 2, Inspire 2, Interpose, Luck 2, Power Attack, Quick Change, Teamwork 2, Weapon Break, Well-Informed

Powers:
Sun disk (Device 21) (hard to lose, restricted use (To those who are worthy); Indestructible, Accurate (+2), Knockback 2)
Blessings of the sun god (Enhanced Trait 32) (Traits: Dexterity +10 (20, +5), Strength +10 (20, +5), Charisma +10 (24, +7), Feats: Attractive, Diehard)
Eyes of the sun (Super-Senses 10) (acute: sight, counters concealment: sight, counters obscure (all), infravision, low-light vision)
Flight 7 (Speed: 1000 mph, 8800 ft./rnd)
Halo of the sun (Linked)
Deflect 5 (Linked; deflects: energy attacks; Reflection)
Shield 5 (Linked; +5 dodge bonus)
Protection 10 (+10 Toughness)
Solar Flare (Dazzle 10) (affects: one sense type - sight, DC 20; Explosion Area (100 ft. explosion - General); Slow Fade (1 minute))
Orbs of the sun (Blast 8 ) (Alternate; DC 23; Homing (1 attempt), Split Attack 4 (5 targets))
Sun Staff (Strike 10) (Alternate; DC 25; Penetrating)
Sun strands (Snare 10) (Alternate; DC 20; Tether (1000 ft.))

Attack Bonus: +7 (Ranged: +7, Melee: +7, Grapple: +12)

Attacks: Orbs of the sun (Blast 8 ), +9 (DC 23), Solar Flare (Dazzle 10), +9 (DC Fort/Ref 20), Sun Staff (Strike 10), +9 (DC 25), Sun strands (Snare 10), +9 (DC Ref/Staged 20), Unarmed Attack, +7 (DC 20)

Defense: +5 (Flat-footed: +0), Knockback: -5

Initiative: +13

Drawbacks: Normal Identity, uncommon, when knock out

Languages: English, Spanish

Totals: Abilities 8 + Skills 8 (32 ranks) + Feats 17 + Powers 89 + Combat 14 + Saves 17 - Drawbacks 3 = 150
Last edited by catman123456 on Tue Oct 27, 2009 8:31 pm, edited 1 time in total.
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Re: Catman random char.

Postby Libra » Tue Oct 27, 2009 1:43 pm

Apologies for the belated nature of my posting this, but Keep up the Good Work Catman! :D
Founder of H.E.R.O.I.C, Complimenter-in-Chief, Co-Arch Henchman to the Grin, Servant of the Hoff!

Rule Brittania! Praise the Hoff and the Grin!

Warning!: May cause Thread Drift.
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Re: Catman random char.

Postby catman123456 » Tue Oct 27, 2009 8:34 pm

Libra wrote:Apologies for the belated nature of my posting this, but Keep up the Good Work Catman! :D

thanks. do you all think i should try to make the "just imagine stan lee DCU" chars?
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Re: Catman random char.

Postby catman123456 » Thu Nov 19, 2009 4:16 am

here are some of the chlidern of the chars. try to gusses who is realted to who :lol:

blackfire

Power Level: 8; Power Points Spent: 120/120

STR: +1 (12), DEX: +1 (12), CON: +4 (18), INT: +0 (10), WIS: +0 (10), CHA: +0 (10)

Tough: +4, Fort: +4, Ref: +1, Will: +0

Skills: Intimidate 12 (+12), Notice 2 (+2), Search 3 (+3), Sense Motive 3 (+3), Survival 1 (+1)

Feats: All-Out Attack, Attack Focus (Melee) 3, Diehard, Distract (Intimidate), Fascinate (Intimidate), Fearless, Fearsome Presence 10, Move-by Action, Power Attack, Rage 4 (+4 Increased Duration x5 rounds), Startle, Takedown Attack 2

Powers:
Fire Control 8 (DC 23; Damaging; Homing 3 (5 attempts))
blackfire (Disintegration 3) (Alternate; DC 18; Autofire 2 (interval 1, max +5))
fire shield (Linked)
Energy Aura 4 (Linked; energy type: fire, DC 19)
Protection 4 (Linked; +4 Toughness; Impervious)
Flight 10 (Alternate; Speed: 10000 mph, 88000 ft./rnd; Platform, Fades (1h per rank) [9 ranks only]; Moving Feint; Reduced Load 2 (Light Load))
Ignite 8 (Alternate; DC 23; Precise, Reversible, Slow Fade (1 minute))
Regeneration 18 (recovery bonus 5 (+5 to recover), recovery rate (bruised) 3 (recover 1 / round without rest), recovery rate (disabled) 6 (recover 1 / round), recovery rate (injured) 4 (recover 1 / round), DC 28)
Summon 2

Attack Bonus: +5 (Ranged: +5, Melee: +8, Grapple: +9)

Attacks: blackfire (Disintegration 3), +5 (DC Fort/Tou {ref multisave}{macro star}{ref}), Energy Aura 4, +8 (DC 19), Fire Control 8, +5 (DC 23), Ignite 8, +5 (DC Staged/Tou {ref multisave}{macro star}{ref}), Unarmed Attack, +8 (DC 16)

Defense: +4 (Flat-footed: +2), Knockback: -2

Initiative: +1

Languages: Native Language

Totals: Abilities 12 + Skills 6 (21 ranks) + Feats 31 + Powers 53 + Combat 18 + Saves 0 + Drawbacks 0 = 120
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Re: Catman random char.

Postby wcole01 » Mon Nov 23, 2009 8:34 pm

catman123456 wrote:This is just a place to put some of my creations for pepole to used or to give advice to imporve a build. So to kick things off here is the VERY first char. I "made"

D

Power Level: 10; Power Points Spent: 150/150

STR: +1 (12), DEX: +1 (12), CON: +1 (12), INT: +1 (12), WIS: +1 (12), CHA: +2 (14)

Tough: +1, Fort: +7, Ref: +7, Will: +7

Skills: Bluff 10 (+12), Knowledge (current events) 7 (+8), Notice 11 (+12), Profession (wresaling) 6 (+7), Sense Motive 11 (+12)

Feats: Assessment, Beginner's Luck, Chokehold, Fighting Style: Wrestling, Improved Grab, Improved Grapple, Improved Initiative, Improved Pin, Luck, Power Attack, Teamwork

Powers:
Mimic 10 (mimic: all traits; Ranged)

Attack Bonus: +9 (Ranged: +9, Melee: +9, Grapple: +10)

Attacks: Unarmed Attack, +9 (DC 16)

Defense: +9 (Flat-footed: +5), Knockback: +0

Initiative: +5

Languages: Native Language

Totals: Abilities 14 + Skills 12 (45 ranks) + Feats 10 + Powers 60 + Combat 36 + Saves 18 + Drawbacks 0 = 150


I was looking at this and didn't quite get some thing and this is my own newness with the system no fault of yours but if you could explain what went into the 36 in combat I would be much obliged.
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Re: Catman random char.

Postby catman123456 » Thu Jul 26, 2012 11:03 pm

Wow I kind of forgot about this oh well.Time to start a 3e one 8)
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