Spartan - All Purpose DestroidSize
Gargantuan, STR 55(+22), DEX 10(0), Toughness +12 (6 Impervious)Base Systems:
Advanced Onboard Computer System, Armor 6 (6 Impervious), Environmental Seal 1,
Ground Speed 4, Precise HandlingComplementary Systems:
Base Comms 8 (Radio, Area, Selective, Subtle), Base Sensors 4 (Extended
radar 1, radius [radar], Infravision, lowlightVision), Ejector Seat, Electromagnetic Seal, Free-Bearing Hip
Joint 1, IFF Transponder, Profile DatabaseWeapons:
Laser Turret: Blast 6 (Mounted, Laser, PF: Accurate) 13pp
Missile Launcher Pods: Blast 9 (Mounted, Explosive) 27pp
GunCluster: 32mm AutoCannons: Blast 6 (Mounted, Ballistic, PF: Accurate) 18pp
Alternate Effects: Flamethrower: Blast 6 (Mounted, Fire, Line) 1pp,
180mm Grenade Launcher: Blast 5 (Mounted, Explosive) 1pp,
Laser: Blast 5 (Mounted, Laser, PF: Accurate) 1ppOptional:
Battle Mace: Strike 3 (HandHeld, Bludgeoning, PF: Mighty) 3mp
Gun Pod: Blast 10 (Handheld, Ballistic, Ex: Autofire, PF: Improved Critical 2, Improved Range 1) 21mpDrawbacks:
Activation(5 minutes to initialize systems) -2pp
Control Requirements (Pilot requires Mecha Pilot Proficiency feat or suffer a -4 penalty to all rolls) -1pp
Size 37, Abilities 21, Base Features 19, Complementary Features 6, Weapons 61, Drawbacks -3, = 141 TotalNotes:
The Spartan is one of the most versatile Mecha in the Destroid series. It is the only Destroid
to have hands. This allows the Spartan to engage in close quarters combat and carry melee weapons. It can
also carry other handheld weapons like the Valkyrie's Gun pod. The Spartan ended up being useful for
civilian construction in the aftermath of the failed Zentraedi invasion.
The Spartan is armed with a variety of weapons meant for all combat ranges. It has a guncluster containing
numerous weapons meant for antiinfantry and antivehicle use. A missile pod is used for heavier targets
such as mecha. The spartan is well balanced in terms of armor, speed, and weaponry. The only real weakness of the spartan is it's short range compared to the other Destroids.
The Spartan was probably the most successful Destroid in the series. I rarely see it destroyed in the series
so it must have a higher survival rate. In fact Rick Hunter one of the heroes of Robotech once piloted a
Spartan himself. So it must be good if even one of the heroes piloted it.
The spartan also makes a appearance in battletech as well. In battletech it is called a archer. The archer is
a fire support mech that rarely goes into melee combat. Simply drop the guncluster to emulate the Archer
Battlemech. The famous mercenary Jaime Wolf of the Wolf Dragoons piloted a distinctive gold and blue Archer.