Quinn teleports down to the third floor for a little reconnaissance before heading directly to her quarry. At first glance it appeared as if the floor was deserted, but Quinn wouldn't leave that to chance.
Appearing silently in the corridor, Quinn smelled the acrid odor of a cigarette. It didn't take long to spot the sentry lurking in the dim light of the hall way. She teleported behind him and took him out with a kick to the temple.
A few quick teleports down the corridor and into some empty rooms showed this floor to be empty. Quinn had to think about her tactics. Something was off here. A sentry on the roof was one thing, but a lone[ sentry on a deserted floor? What was the point? What was waiting for her?
Quinn took the plunge and teleported down another story. She appeared in an empty room. Putting her ear to the door, she listened for a moment.
Suddenly the door crashed open hitting Quinn full force. Stonefist stood in the doorway, his right leg held out in an unwavering sidekick pose. "We weren't expecting a teleporter, but the motion sensors let us track your progress." He smiled mirthlessly.
"Two can play that game," Quinn said wiping a trickle of blood from the corner of her mouth. She teleported behind Stonefist, kicked him in the spine and returned to her starting position. Quinn's blow was fast and hard enough to drop the man prone and leave the man seeing stars.
She, too, held her leg out in an unwavering front kick pose. She smiled genuinely, adding, "Told ya."
round 1 wrote:Quinn fails her Notice save vs. Stonefist's stealth. Quinn isn't surprised (due to her Uncanny Dodge), but she's hit regardless. She fails her Toughness save and takes a Bruise.
Quinn uses her Turnabout Feat to teleport behind Stonefist. He makes his Notice check against her Subtle Teleport and keeps his Dodge bonus. Regardless, Quinn's attack is high enough to land anyway and he fails his Toughness save by 9, giving him a Bruise and Stunning him. It's less than five feet of knockback, so Stonefist falls prone.
Seizing the opportunity, Quinn pressed the attack. She closed the distance and sent a strong kick into the side of Stonefist's head.
round 2 wrote:Quinn attacks and rolls a 19, for a critical hit. Stonefist fails his Toughness save by 15 and would be out, but GM fiat lets him reroll for a 21 and another Bruise. Cheshire Cat gets a Hero Point for her trouble.
Stonefist glares at Quinn. He calls out something in Japanese. "Now, we will see who ends up laughing." With an easy kip up, he stands to his full height and holds up his arms for her to see. What looks like concrete pools out of his pores, covering his forearms and his fists. "Suffer!"
Quinn is about to tear into Stonefist when three ninjas appear at the door.
Quinn furrows her brow. "Ninjas. I hate ninjas." She regards both Stonefist and the ninjas then quietly readies herself with an en garde position.
round 3 wrote:Stonefist shakes off his stun, uses a Free action to stand up from prone (just making the DC20 Acrobatics check), a Move action to Command his Minions and a Standard action to activate his Stonefist power. Quinn takes a Ready action.
Stonefist again says something in Japanese and the three ninjas vault into the room, swords flashing.
Quinn is ready for them and disappears before their swords can cleave her flesh. She reappears several times in succession, long enough to land vicious strikes or kicks to take out two of the ninjas and send them flying against the wall. One ninja managed to roll with Quinn's punch. Stonefist took a back kick in the solar plexus and had the wind knocked out of him.
The ninja who had rolled out of Quinn's kick came at her with his sword, but she wasn't there any more.
round 4 wrote:The three ninjas move to attack Quinn, but she uses her Readied action and Rapid Attacks. She hits everyone in the room. Two ninjas fail their Toughness saves. One makes his save exactly. Stonefist fails his by 7 and takes another Bruise (3) and a Stun.
"Woman," Stonefist hisses, "your antics are only delaying the inevitable. With these hands, I will rip you limb from limb!"
Quinn scoffs. "And I'm gonna pull your hair and scratch your eyes!" she mockingly replies. Quinn's confident and knows just what she's going to do. If Stonefist attacks her, she'll castle with the ninja and let the boss take out his own henchman. A small smile creeps on to her lovely face.
The ninja looks at Quinn then at Stonefist, unsure if he should act or let the glory go to his master.
round 5 wrote:Stonefist attempts to Demoralize Quinn as a Standard Action, but she rolls a considerably higher Sense Motive check than his Intimidate. Quinn takes a Covering action. Quinn rolls her castling attack ahead of time and succeeds, though it is actually held in anticipation of Stonefist's attack.
Stonefist grows impatient, yells, "Why do you stand there with that stupid grin on your face?!" He charges Quinn, but she's ready for him.
Or so she thinks. For some reason she was unable to swap places with the ninja. A confused look crosses her face and then Stonefist is upon her, landing a straight punch to her face.
Quinn backs up, taking the blow, still wondering why the hell she'd been unable to connect her teleport power to the ninja.
The ninja continues to wait until ordered to attack.
round 6 wrote:Quinn made her attack roll against the ninja, but he also made his Reflex save, something she was not privy to. Stonefist lands his blow and Cheshire Cat fails her Toughness save by 7, for another Bruise (2) and a Stun. She spends a Hero Point to disregard the Stun. The ninja continues to Ready his attack.
"Ah yes," Stonefist gloats, "the sweet caress of my fist against your perfect skin is a delightful thing."
The insane menace in his eyes was unnerving to Quinn and it threw her off. She threw a kick at him, but she was batted away for her trouble.
round 7 wrote:Stonefist Startles successfully as a Standard Action. Quinn misses her attack roll.
Stonefist smirks as he knows he's thrown Cheshire Cat off her game. His spinning roundhouse hand-strike catches her on the back of the head. She grunts with the force of the blow.
This however, only sets her jaw. She's gotten sick of the ninja standing there gawking and wants to make sure Stonefist can't use him to double his odds. She teleports behind the man and drops him with a crushing ridge hand to his brain stem. She teleports again and bicycle kicks Stonefist flat on to his back.
round 8 wrote:Stonefist lands his strike and Quinn takes another Bruise (3) and a Stun. She buys off the Stun with a Hero Point. She uses Rapid Attack to take out the ninja and to hand Stonefist a Staggered and a Stun condition. GM Fiat buys off Stonefist's Stun and gives Quinn back her Hero Point.
Stonefist once again kips up to his feet and has to blink back the haze that threatens to overtake his consciousness. He studies the woman before him and plays back her technique in his mind. She should not be this good, he thinks. She has only been lucky!
Quinn takes the time to take the measure of the man as well. She stands ready, palms held open and up in guard position.
round 9 wrote:Stonefist uses his Assessment feat on Quinn, but fails miserably. This only reinforces his feeling that he is much better than she is. At the same time, Quinn uses her Sense Motive to Anticipate his Action and succeeds by 8 (vs. 21 [DC 10 + his Attack Bonus], giving her a +2 Dodge bonus next round.
Stonefist scoffs, almost to reassure himself. He
kiais and launches a tremendous jumping hammer fist that Quinn easily avoids. She retaliates with an elbow strike that he successfully parries.
round 10 wrote:Stonefist Power attacks (+3) but misses (vs her 25 Defense). Quinn hits, but Stonefist makes the Toughness save.
Now Stonefist is all but enraged. He is determined to crush this female! He swings powerfully, however Quinn isn't there for his heavy stone encased fist to connect with. Cheshire Cat snaps off a kick, but she's thrown off by a pool of blood at her feet.
round 11 wrote:Stonefist Power attacks (+5) and misses. Cheshire Cat rolls a natural 1 on her attack roll and also misses.
Cheshire Cat's near-slip instills Stonefist with confidence. Using the wall as a springboard, he backflips off the wall as Cheshire Cat tries to kick him in mid-leap, but misses.
round 12 wrote:Stonefist tries an Acrobatic Bluff as his Standard Action, but fails against Quinn's Acrobatics skill. Quinn misses her attack roll.
Stonefist presses the attack after feeling how sluggish his body was responding and connects. Quinn tries her best to roll with the heavy blow, but his heavy hand leaves its mark. She knows that if it had fully connected, she could have lost her head.
Quinn does a classic shuffle feint, but Stonefist doesn't go after it. She lands a shin kick against his thigh with a resounding
thwack!round 13 wrote:Stonefist uses Aggressive Stance and Power Attacks. he connects but Quinn is lucky against the DC29 attack and only takes a Bruise (4) and a Stun. She again buys off the Stun with a Hero Point. Cheshire Cat connects with her attack and Stonefist misses by 2 for another Bruise.
Again, Stonefist comes after Cheshire Cat aggressively, but once again she's not there for his fist to connect with.
Quinn knows she can't take many more of those stone-encased blows--she has to put this guy down now! Issuing her own
kiai, she lets fly with a vicious elbow that connects but fails to leave its mark. She follows the elbow with a straight left that connects and bloodies Stonefist's nose, but fails to drop him. Quinn feels the weight of her arms and legs, but soldiers on, knowing this clown will kill her if he gets the chance.
round 14 wrote:Stonefist misses his attack roll. Quinn connects with her first attack, but he makes his Toughness save. She Surges and hits again. He fails his roll for another Bruise. Quinn is now Fatigued, as she's saving her final Hero Point.
Stonefist is definitely feeling the effect of Quinn's attacks, but he won't acknowledge it. Determined to take Cheshire Cat out, he swings and misses again. Cheshire Cat, on the other hand, keeps herself protected while she aims and connects with another shin kick. She connects squarely with his rib cage and he drops to the floor.
round 15 wrote:Stonefist misses his attack roll. Quinn throws a Defensive Strike (-2 Attack/+2 Defense) and lands a critical hit as he fails his Toughness save for another Staggered, which knocks him out.
Final stats:
Stonefist: Bruised (6), Staggered (2), Unconscious.
Cheshire Cat: Bruised (4), Fatigued; Hero Points: 1