QUASAR II (Wendell Vaughn)
Created By: Don Glut, Roy Thomas & John Buscema
First Appearance: Captain America #217 (Jan. 1978)
Role: Plucky Young Hero, Green Lantern Rip-Off, Cosmic Hero
Group Affiliations: The Avengers, Project: Pegasus, S.H.I.E.L.D., The Star Masters
Avengers Grade: C-Level (B-Level during his big '90s run)
PL 14 (223)
STRENGTH 1
STAMINA 4
AGILITY 3
FIGHTING 8
DEXTERITY 4
INTELLIGENCE 2
AWARENESS 3
PRESENCE 3
Skills:Deception 4 (+7)
Expertise (Cosmic Lore) 11 (+13)
Expertise (Space Traveller) 5 (+7)
Expertise (SHIELD Agent) 3 (+5)
Insight 3 (+6)
Perception 5 (+8)
Persuasion 4 (+7)
Ranged Combat (Cosmic Attacks) 3 (+12)
Technology 4 (+5)
Vehicles 3 (+7)
Advantages: Benefit (Protector of the Universe- Chosen of Eon), Defensive Attack, Improved Smash, Ranged Attack 5, Power Attack, Teamwork
Powers:"Quantum Bands"
Snare 15 (Feats: Reversible, Dynamic, Extended Range) (48) -- [63]
Dynamic AE: "Cosmic Energy Control" Blast 16 (Feats: Split, Dynamic, Improved Critical, Penetrating 8) (43)
Dynamic AE: Damage 14 (Feats: Dynamic) (Extras: Area- 120ft. Cone +2) (43)
Dynamic AE: Damage 14 (Feats: Dynamic) (Extras: Area- 60ft. Line +2) (43)
Dynamic AE: Create 14 (Feats: Precise, Innate, Dynamic, Selective, Stationary, Tether) (Extras: Movable) (48)
Dynamic AE: Absorption 14 (Energy to Blasts) (Feats: Dynamic) (29)
Dynamic AE: "Quantum Melee Weapons" Strength-Damage +6 (Feats: Dynamic) (7)
Dynamic AE: "Enhanced Field" Force Field 4 (Feats: Dynamic) (Extras: Impervious 15, Affects Others 13) & Immunity 10 (Life Support) (Extras: Affects Others +0) & Space Travel 1 (Extras: Affects Others +0) (44)
AE: "Quantum Jump" Teleport 15 (Feats: Increased Mass) (Extras: Extended Only +0) (Flaws: Tiring) (17)
Force Field 8 [8]
Senses 7 (Detect Energy- Ranged 3, Acute & Analytical, Communication Link- Eon/Epoch) [7]
Flight 10 (2,000 mph) [20]
Movement 3 (Space Travel 3) [6]
Immunity 10 (Life Support) [10]
"Mind Shield" Enhanced Will Check 6 (Flaws: Limited to Mental Attacks) [3]
Offense:Unarmed +8 (+1 Damage, DC 16)
Cosmic Blast +12 (+16 Ranged Damage, DC 31)
Cosmic Area Blasts +14 Area (+14 Damage, DC 29)
Snare +12 (+15 Ranged Affliction, DC 25)
Quantum Weapons +8 (+7 Damage, DC 22)
Initiative +3
Defenses:Dodge +12 (DC 22), Parry +10 (DC 20), Toughness +4 (+12-16 Force Field), Fortitude +6, Will +8 (+14 vs. Mental Attacks)
Complications:Power Loss (Absorption)- Quasar's Absorbing powers do not work against effects created by Magic, or conisisting of Darkforce.
Responsibility (Protector of the Universe)- As the chosen of Eon, Wendell has been charged with a great number of tasks, many of which interfere with his daily life.
Reputation (Rookie Hero)- Quasar was considered the "baby" of The Avengers for several years of our-time.
Total: Abilities: 56 / Skills: 44--22 / Advantages: 10 / Powers: 117 / Defenses: 18 (223)
-Quasar is kind of Mark Gruenwald's baby in the Marvel Universe, being one of his biggest opuses (the others being Squadron Supreme & his Captain America run). It was his chance to explore the universe, figure out what cosmics were all about (this was back when Marvel was REALLY into it's Ron Lim-drawn uber-starry guys), etc. Wendell Vaughn was a fairly generic everyman hero (in the Spider-Man vein) with Hal Jordan's power-set. He had a small but dedicated fanbase, and remains one of those beloved 'limbo' characters, killed or brought back whenever, just because he's not a major part of the Marvel U anymore. He's currently back, post-Annihilation, doing more Cosmic stuff in the background while other heroes star in their books.
-Having read the first Trade Paperback collecting his series, and flipped through another couple issues I own, I came to some observations. The book is fundamentally good, and full of information (Quasar does a lot of "finding the history of this character"-type stuff), but it is WAY. TOO. DRY. It reads more like an Encyclopedia of Marvel's Cosmic Scene, with a fairly uninteresting hero, than any kind of a dynamic series. It was like Gru just kinda wanted to outline all his stuff (he's a stat-junky even bigger than *I* am), at the expense of characterization. The art is usually quite good- Greg Capullo (who went on to do X-Force & Spawn, altering his style HEAVILY in the process) was just starting out, and made a lot of cutesy, big-eyed characters (Wendell's big eyes and baby-lips make him look like a 17-year old boy, and the fights actually make Quasar look a HECK of a lot more powerful than I anticipated- it features a scene where Quasar nearly EFFORTLESSLY defeats Venom. Venom at the time was the hottest new Spidey villain in decades, and had JUST debuted- so a win like that seemed almost completely bizarre.
-Quasar ends up much more powerful than he used to- in "The Annihilators", he's considered in the same class as Beta-Ray Bill, The Silver Surfer and Gladiator, and a bit above Ronan The Accuser (PL 13), so PL 14 seems like a good bet. He's little more than an upgraded version of what came before, with few new abilities- he's a GL with fewer options, but a still-wide bit of power.
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QUASAR II (Wendell Vaughn)
Created By: Don Glut, Roy Thomas & John Buscema
First Appearance: Captain America #217 (Jan. 1978)
Role: Plucky Young Hero, Green Lantern Rip-Off, Cosmic Hero
Group Affiliations: The Avengers, Project: Pegasus, S.H.I.E.L.D., The Star Masters
Avengers Grade: C-Level (B-Level during his big '90s run)
PL 11 (200)
STRENGTH 1
STAMINA 3
AGILITY 3
FIGHTING 8
DEXTERITY 4
INTELLIGENCE 1
AWARENESS 2
PRESENCE 1
Skills:Deception 4 (+5)
Expertise (Cosmic Lore) 9 (+10)
Expertise (Alien Lore) 4 (+5)
Expertise (SHIELD Agent) 2 (+3)
Insight 2 (+4)
Perception 5 (+7)
Persuasion 4 (+5)
Ranged Combat (Cosmic Attacks) 3 (+10)
Technology 4 (+5)
Vehicles 3 (+7)
Advantages: Benefit (Protector of the Universe- Chosen of Eon), Defensive Attack, Improved Smash, Ranged Attack 4, Power Attack, Teamwork
Powers:"Quantum Bands"
Snare 14 (Feats: Reversible, Dynamic) (Inaccurate -1) (43) -- [61]
Dynamic AE: "Power Blast" Blast 14 (Feats: Dynamic, Penetrating 4) (Inaccurate -1) (32)
Dynamic AE: "Cosmic Energy Control" Blast 12 (Feats: Split, Dynamic, Improved Critical, Penetrating 6) (33)
Dynamic AE: Damage 11 (Feats: Dynamic) (Extras: Area- 60ft. Cone) (23)
Dynamic AE: Damage 11 (Feats: Dynamic) (Extras: Area- 30ft. Line) (23)
Dynamic AE: Create 10 (Feats: Precise, Innate, Dynamic, Selective, Stationary, Tether) (Extras: Movable) (36)
Dynamic AE: Absorption 14 (Energy to Blasts) (Feats: Dynamic) (29)
Dynamic AE: "Quantum Jump" Teleport 15 (Feats: (Feats: Dynamic, Increased Mass) (Extras: Extended Only +0) (Flaws: Tiring) (17)
Dynamic AE: "Quantum Melee Weapons" Strength-Damage +3 (3)
Dynamic AE: "Enhanced Field" Force Field 4 (Extras: Impervious 9, Affects Others 9) (22) & Immunity 10 (Life Support) (Extras: Affects Others +0) (10)
Force Field 7 [7]
Senses 4 (Detect Energy- Ranged & Acute, Communication Link- Eon/Epoch) [4]
Flight 10 (2,000 mph) [20]
Movement 3 (Space Travel 3) [6]
Immunity 10 (Life Support) [10]
"Mind Shield" Enhanced Will Check 6 (Flaws: Limited to Mental Attacks) [3]
Offense:Unarmed +8 (+1 Damage, DC 16)
Cosmic Blast +10 (+12 Ranged Damage, DC 27)
Power Blast +8 (+14 Ranged Damage, DC 29)
Cosmic Area Blasts +11 (+11 Damage, DC 26)
Snare +8 (+14 Ranged Affliction, DC 24)
Quantum Weapons +8 (+4 Damage, DC 19)
Initiative +3
Defenses:Dodge +8 (DC 18), Parry +8 (DC 18), Toughness +3 (+10-14 Force Field), Fortitude +6, Will +8 (+14 vs. Mental Attacks)
Complications:Power Loss (Absorption)- Quasar's Absorbing powers do not work against effects created by Magic, or conisisting of Darkforce
Responsibility (Protector of the Universe)- As the chosen of Eon, Wendell has been charged with a great number of tasks, many of which interfere with his daily life.
Reputation (Rookie Hero)- Quasar was considered the "baby" of The Avengers for several years of our-time.
Total: Abilities: 46 / Skills: 40--20 / Advantages: 9 / Powers: 111 / Defenses: 14 (200)
-Quasar, like alot of Avengers, comes in over-pointed. Quasar was generally always more powerful than he was talented or skilled, though he was QUITE a bit more powerful than I first imagined- I figured him for a basic Plucky Rookie PL 10 with a ton of power, but then in his book he's kicking the ass of Venom, amongst others. Those bands are hella-powerful, allowing for +11 Damage Area Effects, a +12-14 Cosmic Blast, a Snare, Teleportation, Flight, etc., all while being protected with a Force Field (which he can further enhanced as part of his Dynamic Array). And you can probably Power Stunt more.