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Jab's He-Builds: Man-at-Arms, Beast Man, Trap Jaw, Two-Bad

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Re: Jab's Builds: Midnight Sun, Phoenix, Shuma Gorath, Kronos

Postby Jabroniville » Mon Aug 27, 2012 9:32 pm

Image
Image

ADAM WARLOCK (Him)
Created By:
Stan Lee & Jack Kirby (Him), Roy Thomas & Gil Kane (Adam)
First Appearance: The Fantastic Four #66 (Sept. 1967- Him), Marvel Premiere #1 (April 1972- Adam)
Role: Alien Jesus, Smug Douchebag Supreme
PL 12 (226)
STRENGTH
5 STAMINA 5 AGILITY 3
FIGHTING 8 DEXTERITY 4
INTELLIGENCE 5 AWARENESS 5 PRESENCE 4

Skills:
Close Combat (Unarmed) 2 (+10)
Deception 4 (+8, +10 Attractive)
Expertise (Arcane Lore) 6 (+11)
Expertise (Current Events) 2 (+7)
Expertise (Space Traveller) 6 (+11)
Expertise (Science) 2 (+7)
Expertise (Theology & Philosophy) 6 (+11)
Insight 4 (+9)
Investigation 4 (+7)
Intimidation 4 (+7)
Perception 3 (+8)
Persuasion 4 (+8, +10 Attractive)
Technology 2 (+7)
Vehicles 1 (+5)

Advantages:
Attractive, Beginner's Luck, Fascinate (Deception), Jack-of-All-Trades, Luck 2, Power Attack, Ranged Attack 7, Taunt, Trance, Well-Informed

Powers:
Immunity 11 (Aging, Life Support) [11]

"Quantum Magic"
Cosmic Blast 13 (Feats: Dynamic) (Extras: Multiattack) (39) -- [46]
    Dynamic AE: "Cosmic Burst" Damage 12 (Feats: Dynamic) (Extras: Area- 30ft. Burst) (24)
    Dynamic AE: "Cosmic Wave" Damage 12 (Feats: Dynamic) (Extras: Area- 60ft. Cone) (24)
    Dynamic AE: Force Field 9 (Feats: Dynamic) (Extras: Affects Others) (18)
    AE: Teleport 11 (Feats: Increased Mass 4) (Extras: Accurate) (37)
Senses 11 (Detect Energy & Teleports- Ranged & Acute, Extended Vision 3, Darkvision) [11]
Flight 10 (2,000 mph) [20]
Movement 2 (Space Travel 2) [4]
"Cocoon Resurrection" Immortality 1 (1 month) [2]

Offense:
Unarmed +10 (+6 Damage, DC 21)
Cosmic Blast +11 (+13 Ranged Damage, DC 28)
Cosmic Area Attacks +12 (+12 Damage, DC 27)
Initiative +3

Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +5 (+14 Force Field), Fortitude +6, Will +14

Complications:
Responsibility (The Guardians of the Galaxy)
Enemy (The Magus)
Secret (IS The Magus)- Warlock's arch-nemesis is actually himself, driven mad in the future by using the Soul Gem too often.
Relationship (Gamora)

Total: Abilities: 78 / Skills: 50--25 / Advantages: 17 / Powers: 94 / Defenses: 12 (226)

-Ya know what? Out of all the characters in comic books, or in just about any genre I've ever seen, there has never been a character I wanted to see just utterly DESTROYED in a fight as Adam Warlock. There are worse characters to be sure, and dumber ideas, and more over-powered guys. But NONE of them have possessed Warlock's smug sense of self-assurance and overally face-punchability. I would pay hundreds of dollars to see a comic entitled "The Wrecking Crew Relentlessly Kick Adam Warlock in the Testicles For Twenty Pages ". Or just to see one of his plans fall apart and have everyone point and laugh at him while he cries.

-So you might say Adam Warlock is... one of those guys I've never really 'gotten'. He says some cryptic stuff, flies around with his motley crew of goofy characters (Miss Absolute Cleavage-ingly Woman in the Universe, a drunken troll, a green retarded guy and Sinead O'Connor with mentalism), beats cosmic beings, and eats souls. He's very weird, very hard to figure out, and I've never really been that attached to him as a character. He was a one-shot Stan & Jack creation (your standard "No, I have developed morality, so I will reject my evil creators" synthetic creation) who was altered by Roy Thomas (who went with a Christ Parallel and a Captain Marvel... sorry, "Shazam"-inspired costume), at which point Jim Starlin went off on a roll with the guy in an epic (and well-thought-of series). Though as I've pointed out, the heavy subject matter (and unknown main hero/es) led to a short-lived series that didn't last more than a year.

-After that, Warlock was resurrected for Starlin's Mary-Sue-filled new epic, "The Infinity Gauntlet", as a smarmy cocky guy who knew all this junk about Thanos because he'd been inside the Soul Gem for years, and he handily solved everything while all the other heroes trusted him implicitly. He kinda-sorta vanished from comics for a while (he had some one-shot appearances and Limited Series stuff here and there) once the bubble burst on "Cosmic Scene" comics, and he re-debuted in the "Conquest" portion of Annihilation, doing a bunch of damage after rebooting himself with new powers ("Quantum Magic"- because when Cosmic stuff just isn't enough- add the "I have every power" nature of Comic Book Magic), teaming with the High Evolutionary, but eventually just teaming with the rest of the gang in the Guardians of the Galaxy. He did a bit there (mainly being the tracker/detector and Blaster guy), before converting to his Magus persona, and setting off a big storm in that series.

-Warlock is one of those classic pain in the ass guys. See, his OLD form had tons of power, including the obligatory "Cosmic Super-Strength" (about Strength & Stamina 8) guy on top of his Immunities & Cosmic Power. He also wielded the Soul Gem, capable of absorbing souls (essentially a Life Drain/Dimensional Travel Attack Device). But is the new guy really weaker? He doesn't punch anyone, but then, he rarely did anyways. So I stuck him with "Strong Human Guy" stats and used the powers I've noticed as regular-use things for his Quantum Magic (which is just Magic, obviously), as well as high levels of Super-Senses. His "Cocoon" thingie (whenever he dies, he wraps himself up in a cocoon to metamorphise or whatever) is there, as are his cosmically flying about (and related Immunities). He's smart, wise and charismatic, but arguably less so than his earlier, Thanos-fighting version. In any case, he's pricey as hell (for a non-Cosmic Entity) because of all his advantages.
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Re: Jab's Builds: Midnight Sun, Phoenix, Shuma Gorath, Kronos

Postby Jabroniville » Mon Aug 27, 2012 9:54 pm

Image
Image

Pepe LePew as a hot Cosmic Super-Chick.

HER (aka Paragon, Kismet)
Created By:
Len Wein, David Kraft & Herb Trimpe
First Appearance: The Incredible Hulk Annual #6 (1977- Paragon), Marvel Two-In-One #61 (March 1980- Her/Kismet)
Role: Distaff Counterpart (to Warlock)
PL 11 (183)
STRENGTH
11 STAMINA 11 AGILITY 3
FIGHTING 9 DEXTERITY 2
INTELLIGENCE 5 AWARENESS 0 PRESENCE 1

Skills:
Expertise (Science) 5 (+10)
Intimidation 7 (+8)
Perception 5 (+5)
Technology 5 (+10)
Vehicles 2 (+4)

Advantages:
Fast Grab, Ranged Attack 7

Powers:
"Cosmic Hero"
Immunity 11 (Aging, Life Support) [11]
Flight 8 (500 mph) [16]
Movement 2 (Space Travel 1, Environmental Adaptation- Zero Gravity) [4]
Regeneration 4 (Feats: Regrow Limbs) (Flaws: Requires Cocoon) [3]

Cosmic Blast 12 (Feats: Penetrating 5) (29) -- [30]
    AE: "Rearrange Molecular Structures" Transform (anything to anything) 4 (Extras: Continuous) (24)
Offense:
Unarmed +9 (+11 Damage, DC 26)
Cosmic Blast +9 (+12 Ranged Damage, DC 27)
Initiative +3

Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +11, Fortitude +12, Will +6

Complications:
Motivation (Finding a Mate)- Her's sole mission in life is seemingly to fly around the Universe, looking for a permanent mate. You'd think a hot golden blonde wouldn't have a lot of trouble finding a guy to hump, but she's rather off-putting, and goes after the wrong sort of dude alot.

Total: Abilities: 84 / Skills: 24--12 / Advantages: 8 / Powers: 64 / Defenses: 15 (183)

-Her came about as a replacement by the Enclave for their escaped creation Adam Warlock (aka Him). Of course, SHE escaped TOO, and ended up becoming a character who popped up in random books, looking for a permanent mate- Marvel has a ton of people who ended up floating around random books from the 1970s & 1980s, actually. She hung around with Quasar (notably because The Gru could not stand ANY Cosmic Marvel character being forgotten during his Encyclopedic run). She seemed around Quasar in Power Level around this time, so I made her a PL 10.5 character.
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Re: Jab's Builds: Phoenix, Shuma Gorath, Kronos, Adam Warlock

Postby Ares » Mon Aug 27, 2012 11:31 pm

You might like to know, Jab, that there's an issue of Infinity Watch where Adam Warlock went up against Hercules during the latters 'clean shaven and 90's metal vest' period, and while Warlock put up a decent fight, he couldn't affect Hercules' Olympian soul with his gem, so he had to go hand to hand with him. And while Warlock tried to play the 'less powerful but more skilled' card, Herc showed trumped him with the 'Aha! But I am more powerful and AT LEAST as skilled!' card, and beat Warlock into the ground, to the point that Warlock had to be saved by the Vision.
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Re: Jab's Builds: Phoenix, Shuma Gorath, Kronos, Adam Warlock

Postby Jabroniville » Tue Aug 28, 2012 12:04 am

Ehhh-xellent. Now I must find that comic. Incidentally, I'm shocked that you didn't comment on the build of Midnight Sun, since I know that's one of your "Red Guardian Syndrome" characters :).
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Re: Jab's Builds: Phoenix, Shuma Gorath, Kronos, Adam Warlock

Postby Ares » Tue Aug 28, 2012 1:40 am

Jabroniville wrote:Ehhh-xellent. Now I must find that comic.


Here's the issue: http://marvel.wikia.com/Warlock_and_the ... h_Vol_1_27

Warning, the art is pretty terrible, but it might be worth it to see Warlock getting beaten down.

Incidentally, I'm shocked that you didn't comment on the build of Midnight Sun, since I know that's one of your "Red Guardian Syndrome" characters :).


Heh, yeah, I love Midnight Sun. Guy's a cosmic level martial artist who flies around in space with a fedora and a cape and can go one-on-one with the Silver frickin Surfer. And he NEVER gets used. The guy's had something like 10 appearances in almost 40 years of history. Out of all the one shot cosmic guys that used during Annihilation and the like, they leave him out? You can't tell me it wouldn't have been awesome to see Midnight Sun using cosmic kung fu against the Anihilation Wave. :mrgreen:

Incidentally, I believe Midnight Sun got upgraded from 'One-shot Shang Chi villain' to 'Silver Surfer Class Cosmic Badass' due to Steve Englehart having created Midnight Son and was the one writing Silver Surfer at the time.
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Re: Jab's Builds: Phoenix, Shuma Gorath, Kronos, Adam Warlock

Postby Jabroniville » Tue Aug 28, 2012 10:48 pm

Image

THE MAGUS (Adam Warlock)
Created By:
Jim Starlin
First Appearance: Strange Tales #178 (Feb. 1975)
Role: Evil Space Pope
PL 13 (281)
STRENGTH
9 STAMINA 9 AGILITY 3
FIGHTING 10 DEXTERITY 4
INTELLIGENCE 9 AWARENESS 5 PRESENCE 6

Skills:
Close Combat (Unarmed) 2 (+12)
Deception 7 (+13)
Expertise (Arcane Lore) 6 (+15)
Expertise (Current Events) 2 (+11)
Expertise (Space Traveller) 6 (+15)
Expertise (Science) 3 (+12)
Expertise (Theology & Philosophy) 6 (+15)
Insight 4 (+9)
Investigation 4 (+9)
Intimidation 4 (+10)
Perception 3 (+8)
Persuasion 6 (+12)
Technology 2 (+12)
Vehicles 1 (+5)

Advantages:
Beginner's Luck, Benefit 5 (Leader of the Universal Church of Truth), Daze (Persuasion), Fascinate (Persuasion), Jack-of-All-Trades, Power Attack, Ranged Attack 7, Taunt, Trance, Well-Informed

Powers:
Immunity 11 (Aging, Life Support) [11]

"Quantum Magic"
Cosmic Blast 15 (Feats: Dynamic) (Extras: Multiattack) (46) -- [53]
    Dynamic AE: "Cosmic Burst" Damage 13 (Feats: Dynamic) (Extras: Area- 30ft. Burst) (26)
    Dynamic AE: "Cosmic Wave" Damage 13 (Feats: Dynamic) (Extras: Area- 60ft. Cone) (26)
    Dynamic AE: Force Field 5 (Feats: Dynamic) (Extras: Affects Others 12) (18)
    AE: Teleport 11 (Feats: Increased Mass 4) (Extras: Accurate) (37)
Senses 11 (Detect Energy & Teleports- Ranged & Acute, Extended Vision 3, Darkvision) [11]
Flight 10 (2,000 mph) [20]
Movement 3 (Space Travel 2, Environmental Adaptation- Space) [6]
"Cocoon Resurrection" Immortality 1 (1 month) [2]
Movement 1 (Environmental Adaptation- Space) [2]

Offense:
Unarmed +12 (+9 Damage, DC 24)
Cosmic Blast +11 (+15 Ranged Damage, DC 30)
Cosmic Area Attacks +13 (+13 Damage, DC 28)
Initiative +3

Defenses:
Dodge +11 (DC 21), Parry +11 (DC 21), Toughness +10 (+15 Force Field), Fortitude +12, Will +14

Complications:
Motivation (Power)
Enemy (Adam Warlock)
Secret (IS Adam Warlock)- Warlock's arch-nemesis is actually himself, driven mad in the future by using the Soul Gem too often.

Total: Abilities: 110 / Skills: 56--28 / Advantages: 20 / Powers: 103 / Defenses: 20 (281)

-The Magus probably has the silliest look I've ever seen for a villain that was supposed to be an intimidating, charismatic Mega-Villain. In fact, I'd go as far as to say his look is what held him back and kept him from becoming as popular as a charismatic Evil Space Pope with delusions of Cosmic Grandeur should have been. I mean, sorry Jim Starlin, but lavender skin and a bit white afro? You may as well have put "Make fun of me" on his chest instead of the "Shazam" logo. So this dude was Adam Warlock from the future, and he came back to lead The Universal Church of Truth. After an epic (and low-selling) storyline, The Magus, Thanos and Adam Warlock's whole supporting cast was dead. So when Starlin brought back Thanos as a mega-villain, and Warlock as a new hero, The Magus' return was inevitable, as Warlock had separated all of the evil from his being to better control The Infinity Gauntlet. Forming into The Magus, this evil ALSO gained The Infinity Gauntlet, spanning "The Infinity War", the much-worse sequel to "The Infinity Gauntlet". Just too much boring sitting around and gabbing in that one, really. The Magus never really recovered from that disappointment, and he's all-but vanished, save for a brief re-do in "The Guardians of the Galaxy", in one of the first times it did the "kill tons of characters, but resurrect them at the end" stories.

-The Magus' regular form is basically a charged-up Warlock with slightly-different stats (mostly he's stronger and more powerful, in addition to being a super-genius), and a much better manipulator. At this level, he would handily beat Warlock. Even now, Magus is able to kill Gamora, Phylla-Vell, Cosmo, Mantis & Major Victory one after the other in a present-day "Guardians" story, so he's not exactly a wussy in ANY timeline.

Image

Lesson to later artists: Do not give your super-villains currently-fashionable haircuts.

THE MAGUS (Adam Warlock)- Church Leader
Created By:
Jim Starlin
First Appearance: Strange Tales #178 (Feb. 1975)
Role: Evil Space Pope
PL 13 (317)
STRENGTH
14 STAMINA 14 AGILITY 3
FIGHTING 10 DEXTERITY 4
INTELLIGENCE 9 AWARENESS 5 PRESENCE 6

Skills:
Close Combat (Unarmed) 2 (+12)
Deception 7 (+13)
Expertise (Arcane Lore) 6 (+15)
Expertise (Current Events) 2 (+11)
Expertise (Space Traveller) 6 (+15)
Expertise (Science) 3 (+12)
Expertise (Theology & Philosophy) 6 (+15)
Insight 4 (+9)
Investigation 4 (+9)
Intimidation 4 (+10)
Perception 3 (+8)
Persuasion 6 (+12)
Technology 2 (+12)
Vehicles 1 (+5)

Advantages:
Beginner's Luck, Benefit 5 (Leader of the Universal Church of Truth), Daze (Persuasion), Fascinate (Persuasion), Jack-of-All-Trades, Power Attack, Ranged Attack 7, Taunt, Trance, Well-Informed

Powers:
Immunity 11 (Aging, Life Support) [11]

"Quantum Magic"
Teleport 11 (Feats: Increased Mass 4) (Extras: Accurate, Portal +2) (59) -- [69]
    Dynamic AE: Cosmic Blast 15 (Feats: Dynamic) (Extras: Multiattack) (46)
    Dynamic AE: "Cosmic Burst" Damage 13 (Feats: Dynamic) (Extras: Area- 30ft. Burst) (26)
    Dynamic AE: "Cosmic Wave" Damage 13 (Feats: Dynamic) (Extras: Area- 60ft. Cone) (26)
    Dynamic AE: Force Field 5 (Feats: Dynamic) (Extras: Affects Others 12) (18)
    AE: "Army-Porting Travel" Movement 2 (Space Travel 2) (Feats: Increased Mass 10) (Extras: Instantaneous, Portal +2) (20)
    AE: Insubstantial 4 (20)
Senses 11 (Detect Energy & Teleports- Ranged & Acute, Extended Vision 3, Darkvision) [11]
Flight 10 (2,000 mph) [20]
Movement 3 (Space Travel 2, Environmental Adaptation- Space) [6]
"Cocoon Resurrection" Immortality 1 (1 month) [2]

Offense:
Unarmed +12 (+9 Damage, DC 24)
Cosmic Blast +11 (+15 Ranged Damage, DC 30)
Cosmic Area Attacks +13 (+13 Damage, DC 28)
Initiative +3

Defenses:
Dodge +11 (DC 21), Parry +11 (DC 21), Toughness +10 (+15 Force Field), Fortitude +12, Will +14

Complications:
Motivation (Power)
Enemy (Adam Warlock)
Secret (IS Adam Warlock)- Warlock's arch-nemesis is actually himself, driven mad in the future by using the Soul Gem too often.

Total: Abilities: 130 / Skills: 56--28 / Advantages: 20 / Powers: 117 / Defenses: 20 (317)

-The Magus was more powerful in his "Church" storyline, being REALLY friggin' strong, able to defeat pre-resurrection Thanos.
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Re: Jab's Builds: Phoenix, Shuma Gorath, Kronos, Adam Warlock

Postby Jabroniville » Tue Aug 28, 2012 10:57 pm

Image

THE GODDESS
Created By:
Jim Starlin & Ron Lim
First Appearance: The Infinity War #6 (Nov. 1992)
Role: Lady Jesus
PL 13 (276)
STRENGTH
9 STAMINA 9 AGILITY 3
FIGHTING 8 DEXTERITY 4
INTELLIGENCE 7 AWARENESS 5 PRESENCE 6

Skills:
Close Combat (Unarmed) 2 (+10)
Deception 4 (+8)
Expertise (Arcane Lore) 6 (+13)
Expertise (Current Events) 2 (+9)
Expertise (Space Traveller) 6 (+13)
Expertise (Science) 2 (+9)
Expertise (Theology & Philosophy) 9 (+16)
Insight 4 (+9)
Investigation 4 (+9)
Perception 3 (+8)
Persuasion 6 (+12)
Technology 2 (+9)

Advantages:
Beginner's Luck, Fascinate (Persuasion), Jack-of-All-Trades, Power Attack, Ranged Attack 7, Trance, Well-Informed

Powers:
Immunity 11 (Aging, Life Support) [11]

"Quantum Magic"
Mind Control 13 (Feats: Dynamic) (53) -- [66]
    Dynamic AE: "Group Mind Control" Mind Control 10 (Feats: Dynamic) (Extras: Area- 60ft. Burst +2) (Flaws: Touch Range -2) (41)
    Dynamic AE: "Telepathy" Mind-Reading 13 Linked to Communication (Mental) 4 (Extras: Area, Selective) (Feats: Dynamic) (51)
    Dynamic AE: Cosmic Blast 13 (Feats: Dynamic) (Extras: Multiattack) (39)
    Dynamic AE: "Cosmic Burst" Damage 12 (Feats: Dynamic) (Extras: Area- 30ft. Burst) (24)
    Dynamic AE: "Cosmic Wave" Damage 12 (Feats: Dynamic) (Extras: Area- 60ft. Cone) (24)
    Dynamic AE: Force Field 5 (Feats: Dynamic) (Extras: Affects Others 12) (18)
    AE: Teleport 11 (Feats: Increased Mass 4) (Extras: Accurate) (37)
Senses 7 (Detect Energy- Ranged & Acute, Extended Vision 3, Darkvision) [7]
Flight 10 (2,000 mph) [20]
Movement 3 (Space Travel 2, Environmental Adaptation- Space) [6]
"Cocoon Resurrection" Immortality 1 (1 month) [2]

"Cosmic Awareness"
Features 1: Directed Inspiration- May ask the GM a Question With an HP [1]

Offense:
Unarmed +10 (+9 Damage, DC 24)
Cosmic Blast +11 (+13 Ranged Damage, DC 28)
Cosmic Area Attacks +12 (+12 Damage, DC 27)
Mind Control -- (+13 Perception Affliction, DC 23)
Group Mind Control +10 Area (+10 Affliction, DC 20)
Initiative +3

Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +9 (+14 Force Field), Fortitude +12, Will +14

Complications:
Motivation (Creating Universal Peace)

Total: Abilities: 104 / Skills: 50--25 / Advantages: 13 / Powers: 113 / Defenses: 21 (276)

-The Goddess' story capped off "The Infinity Trilogy", this one being an even more ludicrous crossover with many Marvel books (featuring religious heroes taking her side in her quest to stamp out war and hatred)- she was Warlock's Good Side personified, and her goodness was so great that it would allow her to kill all the sinners in the world... which wasn't really "good" by many people's opinion, but that was kinda the point. All I remember is a bunch of mediocre stories (one Spidey tale featured him fighting his Rogues in one "Mental Universe", and his Supporting Cast in another, with the same events occuring in each (ie. he'd punch The Green Goblin, only for J. Jonah Jameson to feel it in the other 'verse, for example). In the end, she was sucked into the Soul World of the Soul Gem, being trapped for an eternity alongside The Magus.

-A basic Goddess is sort of like Warlock & Magus, but with more Mind Control stuff. In "The Infinity War", she was able to create The Cosmic Egg from a series of THIRTY Cosmic Cubes, effectively making her all-powerful like a Gauntlet wielder, except she couldn't affect souls (which ended up becoming her undoing).
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Re: Jab's Builds: Shuma Gorath, Kronos, Warlock, Magus, Goddess

Postby BlindPugh » Wed Aug 29, 2012 2:29 am

I never knew that the Magus used to have an afro & I'd never heard of this Goddess character. It seems like I missed out on some real gems :wink: . Was the Infinity War the one where the heroes fought doppelgängers of themselves? I never managed to follow that one properly due to my lcs closing.
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Re: Jab's Builds: Shuma Gorath, Kronos, Warlock, Magus, Goddess

Postby Jabroniville » Wed Aug 29, 2012 2:59 am

Yep- I think a number of books came out featuring evil versions of big-name heroes. The Guardians of the Galaxy ended up fighting Avengers Clones alongside Doc Ock's Masters of Evil, Spider-Man faced the Doppelganger (the only Clone who was SO AWESOMELY DESIGNED that they just decided he was still alive by the story's end and got re-used as a baddie), etc. Iron Man & Mr. Fantastic were the only two heroes to lose, if I recall correctly (the only two that matter in the main story, anyways).
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Re: Jab's Builds: Shuma Gorath, Kronos, Warlock, Magus, Goddess

Postby Grayson » Wed Aug 29, 2012 5:01 am

After seeing all of this, I now officially hate Adam Warlock!
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Re: Jab's Builds: Shuma Gorath, Kronos, Warlock, Magus, Goddess

Postby Arthur Eld » Wed Aug 29, 2012 11:40 am

The only Magus storyline I read was one in the brief Captian Marvel (Genis) series, which I thought was a great book. In it Magus is pretty damn scary, although I think by that point, he'd ditched the afro.

Not that afro's can't be cool. Just watch Afro Samurai, or even Late Night with Jimmy Fallon. ?uestlove's awesome.
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Re: Jab's Builds: Shuma Gorath, Kronos, Warlock, Magus, Goddess

Postby Thorpacolypse » Wed Aug 29, 2012 6:21 pm

Grayson wrote:After seeing all of this, I now officially hate Adam Warlock!


I must disagree. Having a 'fro all through the late 70's and early 80's, I have now decided that I must confront Jab about not making Magus PL20!!!
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Re: Jab's Builds: Shuma Gorath, Kronos, Warlock, Magus, Goddess

Postby Jabroniville » Wed Aug 29, 2012 10:55 pm

Since you're black, I would presume that you would look cooler with an afro than a lavender guy with white hair :).

And Grayson, your comment makes me happy- truly the Kicking Adam Warlock In The Balls Fanclub needs more members.
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Re: Jab's Builds: Shuma Gorath, Kronos, Warlock, Magus, Goddess

Postby Jabroniville » Wed Aug 29, 2012 11:00 pm

Image

CAPTAIN MARVEL III (Genis-Vell, aka Legacy, Photon II)
Created By:
Ron Marz & Ron Lim
First Appearance: Silver Surfer Annual #6 (1993)
Role: Super-Aged Son, Legacy Character
PL 11 (202)
STRENGTH
12/15 STAMINA 13 AGILITY 3
FIGHTING 10 DEXTERITY 2
INTELLIGENCE 2 AWARENESS 2 PRESENCE 2

Skills:
Deception 2 (+4)
Expertise (Cosmic Lore) 4 (+6)
Expertise (Space Traveller) 5 (+7)
Insight 2 (+4)
Intimidation 6 (+8)
Perception 4 (+6)
Ranged Combat (Cosmic Blasts) 3 (+10)
Technology 3 (+5)
Vehicles 3 (+5)

Advantages:
Attractive, Diehard, Evasion, Extraordinary Effort, Improved Critical (Cosmic Blasts) 2, Interpose, Power Attack, Ranged Attack 5, Well-Informed

Powers:
"Cosmic Mind"
Movement 1 (Environmental Adaptation- Space) [2]
Senses 1 (Communication Link- Rick Jones) [1]

"Cosmic Awareness"
Features 1: Directed Inspiration- May ask the GM a Question With an HP [1]
Senses 1 (Cosmic Awareness- Ranged 3) [4]

"The Nega-Bands"
Cosmic Blast 14 (Feats: Split, Extended Range 2, Penetrating 8) (39) -- [44]
    AE: "Wide-Angle Burst" Damage 12 (Extras: Area- 120ft. Cone +2) (36)
    AE: "Cosmic Stream" Damage 12 (Extras: Area- 60ft. Line +2) (36)
    AE: "Energy Siphoning" Nullify Energy Powers 13 (Extras: Ranged, Broad) (39)
    AE: "Boost Strength" Enhanced Strength 3 & Power-Lifting 5 (6,400 tons) (11)
    AE: Movement 3 (Time Travel 3) (Extras: Portal +2) (12)
Flight 12 (8,000 mph) [24]
Movement 1 (Space Travel 1) [2]

Offense:
Unarmed +10 (+12 Damage, DC 27)
Boosted Strength +10 (+15 Damage, DC 30)
Cosmic Blast +10 (+14 Ranged Damage, DC 29)
Cosmic Area Attacks +12 (+12 Damage, DC 27)
Initiative +3

Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +13, Fortitude +13, Will +8

Complications:
Responsibility (Legacy of Mar-Vell)
Relationship (Rick Jones)- The two were argumentative at first, but Genis & Rick came to become good friends.
Relationship (Songbird)- Genis is close with the troubled young Thunderbolts hero.
Responsibility (Insane)- Genis' Cosmic Awareness has been known to drive him insane from time to time.

Total: Abilities: 88 / Skills: 32--16 / Advantages: 14 / Powers: 78 / Defenses: 6 (202)

-Genis is part of that ever-annoying trend in comics (and teenage vampire-themed romance novels, apparently) of "Super-Aged Kids"- how adult comic book characters gain all the storylines that come up when children are involved, but without all that messy planning or writing that requires the actual birthing & raising of children. So instead, lazy writers simply go "uh... he's got this kid. But he's never met him because he was ARTIFICIALLY-AGED so we can tell stories about an adult who can fight instead of some boring kid". And thus, Genis. And his eventual sister, Phyla-Vell. Both were birthed because Captain Mar-Vell's ladyfriend used his "seed" after his death to make some babies. She of course SUPER-AGES them so that they can be tough and defend themselves (and because she wants children, but already-adult ones without diapers and crap).

-Genis was initially called "Legacy" and was a long-haired '90s character. "Avengers Forever" ended up making him very popular again (he was shown as "Captain Marvel", and was a great future Avenger in the "Timestream-Plucked" group that'd formed), and so we got a new "Captain Marvel" series. His book was never a top-seller, despite funny stuff by Fabian Nicieza & Peter David (multiple stories about Rick Jones being a putz, Marlo Jones sleeping around, Moondragon being a berk, etc., all abounded). After his book was finally cancelled, Genis ended up going insane, and later got tossed into some "Thunderbolts" stuff. He was nearly-killed by Atlas, and nearly ended the entire universe because Baron Zemo hooked him up to the Nega Bands and energy from the beginning and ends of time... that bit of Nicieza's later "T-Bolts" run was a bit confusing. I might have to re-read it eventually.

-Genis is supposedly powerful enough to kill ETERNITY, but his basic Power Level is much more normalized- Atlas is able to beat him near-death pretty effectively. He might get more powerful sometimes. He's a pretty generic Cosmic Guy otherwise, being a PL 12 Blaster with some super-strength thrown in.
Jabroniville
Cosmic Entity
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Re: Jab's Builds: Shuma Gorath, Kronos, Warlock, Magus, Goddess

Postby Jabroniville » Wed Aug 29, 2012 11:03 pm

Image

PHYLA-VELL (aka Quasar III, Captain Marvel IV, Martyr)
Created By:
Peter David & Paul Azaceta
First Appearance: Captain Marvel #16 (Dec. 2003)
Role: Protector of the Universe, FanFic-Like Character
PL 11 (281)
STRENGTH
5 STAMINA 5 AGILITY 3
FIGHTING 10 DEXTERITY 2
INTELLIGENCE 0 AWARENESS 0 PRESENCE 0

Skills:
Deception 3 (+3)
Insight 2 (+2)
Intimidation 5 (+5)
Perception 6 (+6)
Technology 4 (+4)
Vehicles 4 (+6)

Advantages:
All-Out Attack, Diehard, Great Endurance, Improved Critical (Quantum Blade), Power Attack, Ranged Attack 8, Takedown 2

Powers:
"Quantum Bands"
Snare 12 (Feats: Dynamic, Tether, Reversible) (39) -- [57]
    Dynamic AE: Cosmic Energy Blast 12 (Feats: Improved Critical, Split, Penetrating 6, Dynamic) (33)
    Dynamic AE: "Cosmic Wave" Damage 11 (Feats: Dynamic) (Extras: Area- 60ft. Cone) (23)
    Dynamic AE: "Cosmic Stream" Damage 11 (Feats: Dynamic) (Extras: Area- 30ft. Line) (23)
    Dynamic AE: Create Energy Objects 10 (Feats: Dynamic, Stationary, Tether) (23)
    Dynamic AE: Absorption 12 (Energy to Blasts) (Feats: Dynamic) (25)
    Dynamic AE: "Quantum Jump" Teleport 15 (Feats: Dynamic) (Extras: Portal) (Flaws: Tiring, Long-Range Only) (16)
    Dynamic AE: Senses 5 (Detect Energy- Ranged 3, Acute) (Feats: Dynamic) (6)
    Dynamic AE: "Quantum Blade" Strike +7 (Feats: Dynamic, Penetrating 10) (18)
    Dynamic AE: Force Field 7 (Feats: Dynamic) (Extras: Impervious 11) (19)
Flight 11 (4,000 mph) [22]
Movement 2 (Space Travel 2) [4]
Immunity 10 (Life Support) [10]
"Mind Shield" Enhanced Will Save +6 (Flaws: Limited to Mental Attacks) [3]

Offense:
Unarmed +10 (+5 Damage, DC 20)
Quantum Blade +10 (+12 Damage, DC 27)
Cosmic Blast +10 (+12 Ranged Damage, DC 27)
Cosmic Snare +10 (+12 Ranged Affliction, DC 22)
Initiative +3

Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +5 (+12 Force Field, +6 Impervious), Fortitude +7, Will +7 (+13 Mind Shield)

Complications:
Responsibility (Protector of the Universe)
Relationship (Moondragon)

Total: Abilities: 50 / Skills: 24--12 / Advantages: 15 / Powers: 96 / Defenses: 9 (281)

-Phyla's a little curiosity in Marvel Comics. One of my least favourite Comic Book Tropes- The Super-Aged Kid (she's Mar-Vell's SECOND kid via his Eternal girlfriend who was super-aged- Christ woman, just remarry or something), she was kinda bitter and grumpy, hung around, and actually managed to save the day a bit in the first "Annihilation" (in which she was a pretty minor character otherwise), accidentally stealing the Quantum Bands from Annihilus, who'd consumed poor Wendell Vaughn, their previous owner. This left him weakened for Nova's awesome "Pull His Heart Out Through His Face" stunt.

-Circa "Conquest", she did a bunch more, found Adam Warlock, hooked up with Moondragon (which reasonably humanized the most unpleasant comic book character possibly EVER), and was actually the FINAL attacker on Ultron's uber-giant-form, cutting through him with the Quantum Blade. Yeah, Phyla-Vell saved the universe. I still didn't really like the character, as she was all "Ooh, I love Moondragon, but am grumpy otherwise!" until the great Paul Pelletier started drawing her in the Guardians of the Galaxy books. Suddenly the "short-haired angry lesbian" archetype gave way to a MUCH cuter, cheerier-looking character (she was downright ADORABLE in some pictures), and amazingly, I liked her now! Just goes to show you how important art is to comic books (sometimes even more important than the writing). Last I saw, she got her head chopped off, but since the whole Guardians squad got res'd shortly thereafter, she was okay... only to be killed OFF-PANEL in the Cancerverse storyline. Yeah, there's a reason why most fans stopped caring about the Cosmic stuff around that time.

-Phyla mixes some minor-league Super-Strength with a high-powered Blast and a really dangerous Sword attack (she's PL 11 in melee and at range), basically copying parts of my Quasar build and adding some extra stuff. She can keep a few things going at once, can either redirect or take a powerful energy blast, fly, shield her mind, snare people, etc. She's not at Wendell Vaughn's level of versatility yet (she basically just likes to hit stuff and complain a lot), but she's a bit more costly, and a bit more dangerous because she likes to go All-Out. Oh, and her "Martyr" run is not on here, as she expressed almost zero new powers, and was only around for a maximum of like seven issues before 'dying'. We'll see with that one.
Jabroniville
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