Fun note: I was a HUGE fan of the Malcolm dude on the right, and totally constructed my own "Marvel"-type verse that used HIM instead of Bishop!BISHOP (Lucas Bishop)
Created By: John Byrne, Jim Lee & Whilce Portacio
First Appearance: The Uncanny X-Men #282 (Nov. 1991)
Role: The '90s Bad-Ass Anti-Hero, Team Cop, The Unfunny Guy
Group Affiliations: The X-Men, Xavier's Security Enforcers, O*N*E*, Interpol
PL 10 (185)
STRENGTH 4/7
STAMINA 5
AGILITY 3
FIGHTING 8
DEXTERITY 2
INTELLIGENCE 3
AWARENESS 3
PRESENCE 1
Skills:Close Combat (Unarmed) 4 (+12)
Deception 5 (+6)
Expertise (History) 8 (+11)
Expertise (Police Officer) 7 (+10)
Perception 4 (+7)
Intimidation 7 (+8)
Investigation 7 (+10)
Ranged Combat (Firearms) 4 (+14)
Sense Motive 4 (+7)
Technology 4 (+7)
Vehicles 6 (+8)
Advantages: All-Out Attack, Equipment 4 (Communications, Armour +1, Guns +6- Multiattack), Improved Aim, Improved Critical (Gun), Improved Critical (Blast), Interpose, Power Attack, Quick Draw, Ranged Combat 8, Tracking
Powers:"Mutant Powers: Absorption & Redirection of Energy"
Blast 10 (Feats: Variable Descriptor) (Extras: Reaction) (Flaws: Fades) (Quirk: Energy Always Same Type as Absorbed) [20]
Enhanced Strength 3 (Extras: Reaction) (Flaws: Fades) [6]
Immunity 40 (Energy Attacks & Effects) (Flaws: Limited to Three-Quarters-Immunity) [30]
Immunity 2 (Time Effects) [2]
Super-Senses 2 (Time Sense, Location Sense) [2]
Equipment:"Big Ol' Future Guns" Blast 6 (Extras: Multiattack) (18)
"Body Armour" Protection 1 (1)
Comm Gear (1)
Offense:Unarmed +12 (+4 Damage, DC 19)
Enhanced From Energy +12 (+7 Damage, DC 22)
Energy Blasts +10 (+10 Ranged Damage, DC 20)
Guns +14 (+6 Ranged Damage, DC 21)
Initiative +1
Defenses:Dodge +11 (DC 21), Parry +11 (DC 21), Toughness +5 (+6 Armour), Fortitude +9, Will +8
Complications:Responsibility (Man Out of Time)- Bishop comes from seventy years in the future, and is often befuddled by modern sensibilities and morse. He's also not much of a joker.
Motivation (Justice, Extreme Style)- Bishop is a good cop for his own time, and has a "kill or be killed" mentality.
Power Loss (Absorption)- Bishop can possibly be overloaded.
Total: Abilities: 58 / Skills: 56--28 / Advantages: 19 / Powers: 60 / Defenses: 20 (185)
-I was gonna say Bishop was a 'modern' addition to the X-Men lineage, but then I realized that I'm old and that was TWENTY YEARS AGO

. Stupid aging. So yeah, Bishop was created in those HYPER-Badass Dork Age comics years, just around the Image Explosion of grim 'n' gritty anti-heroes taking over comics. With Cable in X-Force, Wolverine in X-Men Blue, and new gun-totting loonies popping up all over the place, the Gold Strike Force, with it's roster of less-popular guys, needed one too. Enter Bishop, a "kill 'em all" kind of cop from the future, chasing a foppish pansy Trevor Fitzroy through time, getting stuck, and mending his ways with the X-Men.
-Bishop's since become more notable for his early Jheri Curl haircut and his constant stream of cancelled solo books than anything else, and is currently going crazy evil, hunting the First Mutant Child because she apparently set off his whole lame future where mutants are all in concentration camps. I'd guess that means they're done with him as a meaningful good guy. Personally, I was always REALLY ANNOYED that Bishop was somehow able to get his own ongoing series during the "Dark Age" of comic books, while so many other valid characters never got the chance.
-Bishop's a funky build, using the Absorption power (he's one of it's major adherents in comics) to redirect +10 damage worth of blasts back at his opponents. Most others have statted his Absorption much higher in another edition, but in my opinion he used guns almost as often, so it's clearly not a SUPER-powerful attack. At best he tended to eat a shot or two and fire them back repeatedly, and it wasn't anywhere near as tough as Cyclops or someone in most cases. There are moments when he absorbs something as full-on as Onslaught's psionic burst and stuff like that, but those are rare occurences, best portrayed by Hero Points and Extra Effort. After all, he's got a nigh-Immunity (30 points' worth since it involves Immunity to Energy Damage AND Effects) against all Energy Attacks, which means that all but the very best are gonna have trouble even scratching him (a +16 Blast will only do a paltry +4 damage). For a more powerful Blast, he's best off using Power Attack (total of +15 Damage, not bad)- he can probably also mimic the properties (like Area Effects- I've seen him do that at least once).
-Bishop's a tough, pricey dude, even without his Powers, but he's still below Skillmonkey types like Gambit & Daredevil. Despite this, he's tough enough to wander around town with a hole in his body from falling into a broken pipe, take gunshots and not bleed out entirely, and hold his own against Wolverine or Cable in a battle to the death (as a big part of the X-Men in the Iron Age, he was often paired up with the other two).