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Jab's He-Builds: Bow, She-Ra, Swift Wind, Tri-Klops, Mer-Man

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Re: Jab's Builds: Deadman, Captain Marvel, Thanagarians, Atom

Postby Ares » Fri Jan 27, 2012 3:06 pm

IronSledge wrote:I worked in a comic store for a couple years in the 90s, and I've probably read a good portion of everything published about Captain Marvel up until 95 or so. And I want to like him.I like that he exists to oppose the seven deadly enemies of Man. There's something about a hero who fights against the worst part of human nature that's really appealing to me.I have a huge crush on Mary Marvel and that cute little skirt of hers. I think the real problem with Captain Marvel is that Superman already exists and is much more widely known and despite the merits of Captain Marvel, Superman already fills the niche in the collective consciousness that Marvel would occupy (nigh unbeatable super-mensch) and Marvel is rightly or wrongly compared to Superman whenever he shows up.


I've just never really seen an issue with Superman and Captain Marvel sharing space in the world unless they made it a big deal that Superman must be the #1, no one else comes close hero on the planet. The world's big enough for both of them to do some saving, there's enough menaces for them both to tangle, and honestly, they could both be on the same team and it still wouldn't get old. Alex Ross' JUSTICE series did a fine job of showing Cap as part of a larger DCU, and really, he allows for a different flavor of the paragon formula.

I tend to look at Superman as sort of the "ultimate dad", whereas Captain Marvel is more like the "ultimate big-brother". Superman is someone who you respect, are in awe of, don't question, and who has a much more authoritarian edge to him. Captain Marvel is a bit more relaxed, has more of a sense of humor, and people fell more comfortable around him, being more approachable. You have awe for him, but it's a different kind of awe, less reverent and more "wow, he's just kind of cool" sort of way.

I think it only becomes an issue for certain writers like Morrison and others like him who want Superman to literally be the comic book messiah. It's a difference between wanting Superman to be a part of the DCU, and for him to be the center of it, with everything else revolving around him.

For what it's worth, my five year old daughter loves both Billy and Marvel and thinks Superman poops. I imagine that Ares is smiling.


More like grinning. It'd be a full smile if not for this bit of news: http://www.newsarama.com/comics/geoff-j ... 20126.html

Basically, Curse of Shazam is just going to be Trials of Shazam version 2.0.

*says some very un-Captain Marvel like things under his breath*
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Re: Jab's Builds: Deadman, Captain Marvel, Thanagarians, Atom

Postby luketheduke86 » Fri Jan 27, 2012 6:31 pm

Ares wrote:More like grinning. It'd be a full smile if not for this bit of news: http://www.newsarama.com/comics/geoff-j ... 20126.html

Basically, Curse of Shazam is just going to be Trials of Shazam version 2.0.

*says some very un-Captain Marvel like things under his breath*

I hate the "everyone already thinks of him as Shazam, so we're just going to call him that anyways" logic being used here. Most people who read comics know his name is Captain Marvel and anyone new to comics would learn that after reading just one issue, I don't see why keeping his original name is such a big deal.
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Re: Jab's Builds: Deadman, Captain Marvel, Thanagarians, Atom

Postby JetstreamGW » Fri Jan 27, 2012 7:41 pm

luketheduke86 wrote:
Ares wrote:More like grinning. It'd be a full smile if not for this bit of news: http://www.newsarama.com/comics/geoff-j ... 20126.html

Basically, Curse of Shazam is just going to be Trials of Shazam version 2.0.

*says some very un-Captain Marvel like things under his breath*

I hate the "everyone already thinks of him as Shazam, so we're just going to call him that anyways" logic being used here. Most people who read comics know his name is Captain Marvel and anyone new to comics would learn that after reading just one issue, I don't see why keeping his original name is such a big deal.


Because Marvel has been holding it over their heads for forty-odd years. Seriously, haven't you ever noticed that every five to ten years Marvel puts out a new "Captain marvel" book, despite nobody giving a damn about the character(s)?

Captain Marvel, as a name, is a major legal issue for DC. Say what you will about their reasons, that one at least factors into why they don't use him as much.
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Re: Jab's Builds: Deadman, Captain Marvel, Thanagarians, Atom

Postby IronSledge » Fri Jan 27, 2012 7:56 pm

Ares wrote:I've just never really seen an issue with Superman and Captain Marvel sharing space in the world unless they made it a big deal that Superman must be the #1, no one else comes close hero on the planet.


I suppose my issue is that the things I like about Captain Marvel are traits that could easily be traced to Superman. In the 1970s, when they were looking for a writer for the Superman movie, Alfred Bester was considered. He had composed the original Green Lantern oath and he said he considered Clark Kent the real hero, and that Superman was only "his gun". I'm not sure I would have put it that way, but when I think of Superman, I think of the young man speaking humbly of his father at his funeral in All Star Superman or the hero who leaps headlong into the supernuke in DKR, saying, where no one will hear him, "Twenty million die by fire if I am weak."

The selflessness, the kindness, the love for humanity, is what I love about both Captain Marvel and Superman. The problem is, you can tell a story about a good man with powers, and if it's Captain Marvel, maybe 10,000 people will read it. If it's Superman, 100,000 people will, so it's just good business sense to cast Superman in that role. At their core and at their best, there are very similar, and if a writer comes up with a story about a good man using his powers to make the world the better place, that story is probably going to be framed around Superman.
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Re: Jab's Builds: Deadman, Captain Marvel, Thanagarians, Atom

Postby luketheduke86 » Fri Jan 27, 2012 9:50 pm

JetstreamGW wrote:
luketheduke86 wrote:I hate the "everyone already thinks of him as Shazam, so we're just going to call him that anyways" logic being used here. Most people who read comics know his name is Captain Marvel and anyone new to comics would learn that after reading just one issue, I don't see why keeping his original name is such a big deal.


Because Marvel has been holding it over their heads for forty-odd years. Seriously, haven't you ever noticed that every five to ten years Marvel puts out a new "Captain marvel" book, despite nobody giving a damn about the character(s)?

Captain Marvel, as a name, is a major legal issue for DC. Say what you will about their reasons, that one at least factors into why they don't use him as much.

Oh I know, Marvel has to do that so they can keep the Captain Marvel title but none of that changes the fact that DC still has the legal right to use the name Captain Marvel in the book. I mean he's been called Captain Marvel for some 70 odd years and now one of the reasons they've decided to change it is because "everybody thinks he's called Shazam already, outside of comics." Quite frankly the people "outside of comics" aren't going to be the ones reading the book anyways, so I don't see the point in changing the name. It just seems to be a a common theme for DC to disregard loyal fans to try and draw in people who, most likely, aren't going to stick with the characters in the long run anyways.
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Re: Jab's Builds: Deadman, Captain Marvel, Thanagarians, Atom

Postby saint_matthew » Fri Jan 27, 2012 11:22 pm

The first look at the Curse of Shazam stuff http://www.newsarama.com/comics/first-l ... 20127.html

Yes, i'm hating it already.
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Re: Jab's Builds: Deadman, Captain Marvel, Thanagarians, Atom

Postby Earth-Two_Kenn » Sat Jan 28, 2012 12:01 am

Captain Thunder
Captain Marvelous
Captain Miracle

I understand DC not wanting to use the name "Marvel"... But "Shazam" is the name of the wizard and the magic word.

Yeah, yeah, I know, outside of comics, everyone associates "Shazam" with him.

Maybe know they'll give the wizard a different name. Hmmm. I know. Anyone who knows their pop culture knows the wizard is really Professor Marvel. http://www.youtube.com/watch?v=PJaxd1BQr9g
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Re: Jab's Builds: Deadman, Captain Marvel, Thanagarians, Atom

Postby saint_matthew » Sat Jan 28, 2012 12:08 am

Earth-Two_Kenn wrote:Captain Thunder
Captain Marvelous
Captain Miracle

I understand DC not wanting to use the name "Marvel"... But "Shazam" is the name of the wizard and the magic word.

Yeah, yeah, I know, outside of comics, everyone associates "Shazam" with him.

Maybe know they'll give the wizard a different name. Hmmm. I know. Anyone who knows their pop culture knows the wizard is really Professor Marvel. http://www.youtube.com/watch?v=PJaxd1BQr9g


I'm more wondering why a young Clark Kent is becoming Shazam in this new story? Because taking a look at those images i would swear that that was Clark Kent.
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Re: Jab's Builds: Deadman, Captain Marvel, Thanagarians, Atom

Postby Jabroniville » Sat Jan 28, 2012 1:09 am

Image

TOYMAN (Winslow P. Schott, Jr.)
Created By:
Don Cameron & Ed Dobrotka
First Appearance: Action Comics #64 (Sept. 1943)
Role: Creepy Child, The Inventor
Voice Actor: Bud Cort & Corey Burton
Finest Moment: Beat Killer Frost by himself
PL 11 (119)
STRENGTH
-1 STAMINA 1 AGILITY 2
FIGHTING 7 DEXTERITY 4
INTELLIGENCE 7 AWARENESS 2 PRESENCE 0

Skills:
Athletics 6 (+5)
Deception 5 (+5)
Expertise (Science) 10 (+17)
Expertise (Criminal) 1 (+8)
Insight 3 (+5)
Intimidation 8 (+8)
Perception 5 (+7)
Stealth 6 (+8)
Technology 10 (+17)
Vehicles 8 (+12)

Advantages:
Beginner's Luck, Equipment 10 (Gear), Evasion, Inventor, Jack-of-All-Trades, Ranged Attack 8, Startle, Uncanny Dodge

Powers:
"Depends on the Episode"
"NERF Gun" Blast 10 (Extras: Multiattack) (30)
"Battlesuit" Enhanced Strength 12, Reach 2, Blast 10 (Extras: Area- 30ft. Burst), Movement Attack 10 (Time Travel 3) (Flaws: Uncontrolled), Protection 12 (101)
"Yo-Yo" Blast 10 (Feats: Improved Critical 2, Penetrating 8) (30)

Offense:
Unarmed +7 (-1 Damage, DC 14)
Initiative +2

Defenses:
Dodge +11 (DC 21), Parry +11 (DC 21), Toughness +1, Fortitude +4, Will +6

Complications:
Motivation (Childhood Joy)- Toyman's childhood was lost when his father was sent to prison unjustly, and he was sent to a number of abusive foster homes. Now that he's an adult, he seeks to recapture his lost youth with toys and "fun".

Total: Abilities: 44 / Skills: 62--31 / Advantages: 24 / Powers: 0 / Defenses: 20 (119)

-Toyman is one of the more unique redesigns of Superman's Rogues for his Animated Series. The occasionally-pedophilic, always-goofy Toyman of the comics was changed into a creepy little man with a permanent smiley-mask and a penchant towards super-high-tech weaponry, making him a match for The Man of Steel, and kind of replacing Luthor as the main "Tech-Villain", since this version of Luthor didn't fight people. It was creepy, but I always disliked deliberately-creepy villain designs. The character never really spoke to me. Next.
-Toyman's the kind of character that shows up doing whatever the writers need him to do, and thus his stats are fairly randomizable based off of whatever Gear he's carrying. Easily-Removable Blasters or Removable Powersuits are pretty common. He used a Yo-Yo From Hell against Killer Frost once, too.
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Re: Jab's Builds: Deadman, Captain Marvel, Thanagarians, Atom

Postby Jabroniville » Sat Jan 28, 2012 1:10 am

Image

WILDCAT (Ted Grant)
Created By:
Bill Finger & Irwin Hasen
First Appearance: Sensation Comics #1 (Jan. 1942)
Role: Bad-Ass Senior, The Elder Statesman, Grouchy Old Guy
Voice Actor: Dennis Farina
Finest Moment: Beat the ever-loving PISS out of Green Arrow
PL 10 (121)
STRENGTH
3 STAMINA 4 AGILITY 4
FIGHTING 8 DEXTERITY 2
INTELLIGENCE 1 AWARENESS 2 PRESENCE 2

Skills:
Acrobatics 4 (+8)
Athletics 6 (+9)
Close Combat (Unarmed) 7 (+15)
Deception 5 (+7)
Expertise (Streetwise) 2 (+3)
Insight 2 (+4)
Intimidation 7 (+9)
Perception 4 (+6)
Stealth 2 (+6)
Vehicles 2 (+4)

Advantages:
Accurate Attack, All-Out Attack, Benefit (Ambidexterity), Diehard, Fast Grab, Improved Critical (Unarmed) 3, Improved Disarm, Improved Initiative, Improved Hold, Improved Trip, Power Attack, Prone Fighting, Ranged Attack 2

Powers:
"Immense Hitting Power" Enhanced Strength 1 (Flaws: Limited to Punching Guys in the @#$!ing Face) [1]

Offense:
Unarmed +15 (+4 Damage, DC 19)
Initiative +4

Defenses:
Dodge +11 (DC 21), Parry +12 (DC 22), Toughness +4, Fortitude +7, Will +7

Complications:
Motivation (Fighting)- Ted trained a lot of the younger Leaguers, but now all he wants to do is feel useful. He does this by fighting.

Total: Abilities: 52 / Skills: 66--33 / Advantages: 16 / Powers: 1 / Defenses: 19 (121)

-Ted Grant is yet another guy to get way more credit after the Golden Age than during it. Created as little more than a variation of Batman (which is why the JL episode where they went back in time had a "Catman" who looked just like Ted) with a boxer gimmick, he was a JSA member back in the day, and thus got brought back into modern times in the JSA's own reboot, and "All-Star Squadron". Writers furthered his character to include traits such as his sometimes blatant sexism, his badass charm (he's romanced Catwoman AND Hippolyta), etc., making him stand out on a team of Nice Guys and Milquetoasts. Ted also seems to be a favourite "fall guy" character, getting brutally injured in nearly every big JSA story (he's gotta be one of the only heroes I've EVER seen wearing a cast; much less wearing one every cross-over...), and they even made an attempt to permanently replace him with a minority during the Crisis on Infinite Earths. But yet, here he is, surviving as one of the sole remaining JSA originals, and gaining a new legacy in his son.

-Ted "Wildcat" Grant is one of the best characters on the JSA, in my opinion. It's bugged me for years how a team of guys born & raised in the 1940s can be so open-minded and PC about everything in the world, like a bunch of flawless superbeings, so someone like Ted, who speaks his mind, has controversial opinions, and is still stuck in his ways, is a breath of fresh air. Being horribly non-politically correct, Ted will piss of "Power Chick" without a moment's notice, accidentally call someone a "Jap", boink every woman he meets (Hippolyta AND Catwoman!?! They called the wrong guy "Superman"!), and generally bother everyone with a hard-nosed comment or two, but he's still one of the most dependable people on the team.

-The young heroes respect him as an elder and a mentor, as he's a big more "hard-edged" than the super-polite Jay Garrick or stick-in-the-mud Alan Scott. Plus, when you count BATMAN as one of your best proteges, you get eternal cred as a bad-ass. As much as he annoys Stargirl sometimes, even she admires what he's come to (being an ordinary man amongst gods), and his occasional bouts of wisdom ("You never forget learning how to be a hero"). The old guys respect his skills and inability to be broken. His enemies have learned not to underestimate him (he once beat the ENTIRE Injustice Society, mostly while wearing a bathrobe and having casts on an arm and a leg- and this team usually challenges the whole JSA at once). Ted rocks.

-And all that for a character who, by all rights, should barely even be remembered. I mean, he's just a lame-duck Batman rip-off, at heart. But like so many Golden Age D-League characters, he just lucked out- that JSA link meant that he could show up in retrospectives once the JSA made it out of "Earth-Two" and teamed up with the JLA. By now, the entire JSA but he, Jay & Alan were gone, as Extant wiped out Mid-Nite, Hourman, Hawkman and The Atom, and most of the others had faded away or got written out over the years. I always got the sense that Ted was around more because they casually offed the rest of the team and thus when doing retrospective stuff, they needed at least four guys to still be alive. So all of a sudden, Ted Grant of all people is one of the last Golden Age heroes alive. One of those weird things in comics, my friends.

-Ted only has a one-shot appearance on "JLU", but it's a helluva one, fighting for Roulette in her "Meta-Brawls", beating the snot out of super-villains in an attempt to recapture the time when he was useful. An old warhorse, he now gets handed "easy" assignments by J'onn, and gets sent to train new heroes. When Black Canary comes to snap him out of it, she drags Green Arrow along, and Ollie ends up fighting Wildcat in the arena... and gets the CRAP beaten out of him, in possible the single most-brutal fight in the entire series. I mean JESUS, Ted just beat him to a PULP in there. Of course, thanks to some quick-thinking, Ted ended up realizing the error of his ways, and went back to being a good ol' Leaguer.

-Ted is a positively lethal combatant, making PL 9.5 (actually .5 higher than I'd make his ACTUAL DC iteration). He would be a near-insurmountable challenge for Green Arrow or The Question, and probably beat either Huntress or Canary without their gear. This guy was INTENSE, and a high-powered brawler. I don't think ANY other human-level character hit with his level of power.
Last edited by Jabroniville on Sat Jan 28, 2012 1:44 pm, edited 1 time in total.
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Re: Jab's Builds: Deadman, Captain Marvel, Thanagarians, Atom

Postby Jabroniville » Sat Jan 28, 2012 1:12 am

Image

"Chuckie Sol... Your Angel of Death Awaits."

THE PHANTASM (Andrea Beaumont)
Created By:
Paul Dini & Bruce Timm
Role: The One That Got Away, Grim Vigilante
Mental Problems: Obsession with Revenge
Voice Actor: Dana Delany (Andrea), Stacey Keach, Jr. (Phantasm)
First Episode: "Batman: Mask of the Phantasm"
Finest Moment: First Appearance, killing a man by forcing his vehicle off a ten-story parking lot
PL 9 (145)
STRENGTH
2 STAMINA 3 AGILITY 5
FIGHTING 13 DEXTERITY 2
INTELLIGENCE 2 AWARENESS 4 PRESENCE 3

Skills:
Acrobatics 4 (+9)
Deception 6 (+9, +11 Attractive)
Expertise (Science) 2 (+4)
Expertise (Business) 5 (+7)
Expertise (Streetwise) 6 (+8)
Intimidation 4 (+7, +15 Phantasm)
Investigation 4 (+8)
Perception 5 (+9)
Persuasion 3 (+6, +8 Attractive)
Search 4 (+7)
Stealth 5 (+10)
Vehicles 2 (+4)

Advantages:
All-Out Attack, Attractive, Benefit 2 (Wealth), Defensive Attack, Defensive Roll, Defensive Throw, Improved Critical (Arm Blade) 2, Improved Initiative, Improved Smash, Improved Trip, Power Attack, Precise Attack (Close/Concealment), Ranged Attack 4, Startle

Powers:
"Phantasm Costume" (Flaws: Removable) [18]
Protection 1 (1)
"Arm Blade" Strength-Damage +3 (3)
Enhanced Skills 6: Intimidation 6 (+15) (3)
"Smoke Cloud" Concealment 2 (Visuals) (Extras: Attack, Area- 15ft. Cloud) (8)
Senses 1 (Infravision) (1)
Features 1: Voice Changer (1)
"Bulletproof Vest" Immunity 5 (Ballistics) (5)
-- (22 points)

Offense:
Unarmed +13 (+2 Damage, DC 17)
Arm Blade +13 (+5 Damage, DC 20)
Initiative +9

Defenses:
Dodge +13 (DC 23), Parry +13 (DC 23), Toughness +3 (+4 Phantasm, +5 D.Roll), Fortitude +6, Will +8

Complications:
Secret (Andrea Beaumont)
Relationship (Bruce Wayne)- Andrea loves Bruce, and only left Gotham to protect him and herself from mobsters.
Motivation (Revenge)- Mobsters killed Andrea's beloved father, and she has returned, swearing vengeance. She gets it.

Total: Abilities: 68 / Skills: 50--25 / Advantages: 19 / Powers: 18 / Defenses: 15 (145)

-"Batman: Mask of the Phantasm" is an actual theatrical release from the "Animated Series" continuity, and it was a FANTASTIC piece of work. Moody, romantic, sad, funny (Alfred got his greatest line with the 'exploding gas bombs' comment mentioned in my Alfred build) and epically dramatic. A former love of Bruce Wayne's (it was obvious while watching it, really) returns to Gotham as a vengeful Phantasm, hunting down her father's killers one-by-one, leading to some of the only death scenes in Bat-toon history (including a VERY grotesque one- one of the only fatalities of the Joker Gas in the series), and a final MEGA-fight with The Joker in the dilapidated World's Fair grounds that seemingly killed him & Andrea (but not really). Andrea was a great "villain", as the character design was so cool she'd immediately fit into the mainstream comics continuity as a major character if they so tried (unlike Sun Tzu from the video game, or even Hush, who's kind of faltered). Personal connection to Bruce Wayne? Hates The Joker? Dangerous vigilante whom Bats also loves? All checks. She even got an appearance in a "JLU" episode, as a hired government assassin who refused an assignment- the murder of Terry McGinnis' parents.

-Phantasm isn't ultra elite on points spent, since all she appeared in was the movie, so that's all I could build her off of. She was shown to be very capable though, using her stealth and Intimidation tactics to scare her victims absolutely senseless- hell, BATMAN only draws people to be startled, then start firing. PHANTASM had them running for the hills! It wasn't until she started fighting The Joker in all his crazy-fighting effectiveness that she was even mainly disadvantaged. I figure against Batman, she could hold her own for a bit, but ultimately fall (he's a better fighter all-around, and has more Advantages). She's smart, wise, fast (+9 Initiative) and good at using all of her Combat Advantages to manipulate her caps, but is still a fairly down-to-Earth PL 9 Vigilante.

Proof the movie is awesome- Bruce's confession and apology at his parents' graves, as he admits that he's retiring the Batman persona so that he can get married to Andrea:
It doesn't mean I don't care anymore. I don't want to let you down, honest, but... but it just doesn't hurt so bad anymore. You can understand that, can't you? Look, I can give money to the city they can hire more cops. Let someone else take the risk, but it's different now. Please... I need it to be different now. I know I made a promise, but I didn't see this coming. I didn't count on being happy. Please... tell me that it's okay.
(Andrea appears)
Andrea Beaumont: Maybe they already have. Maybe they sent me.
Last edited by Jabroniville on Sat Jan 28, 2012 3:57 am, edited 1 time in total.
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Re: Jab's Builds: Thanagarians, Atom, Toyman, Wildcat, Phantasm

Postby Murkglow » Sat Jan 28, 2012 3:24 am

As much as I raged about Ted getting off easy in his episode I actually really like the character. Of course, like it always is with me, this is mainly due to Birds of Prey. One of my favorite stories in the earlier parts of BoP is one where Dinah goes undercover to take down a drug cartel and she brings Ted along as part of her cover. They really do a great job in that story of making Ted really awesome (and not at all like a Batman knockoff). He's a respected and loved father figure to Dinah yet at the same time he is shown as one hell of a fighter taking down one or two of these "super elite" martial artists (funny enough, even though BoP was really pushing Dinah's martial arts mastery Ted actually seemed to do more overall damage in their fights), catching shurikens in his palms without showing any pain or weakness, ect...

Sadly the only other time I saw him was a very brief scene in Power Girl's comic (he had like two panels). I've never really read a JSA book so I've never seen him in his own environment. Maybe I should change that.
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Re: Jab's Builds: Thanagarians, Atom, Toyman, Wildcat, Phantasm

Postby Speed Monkey » Sat Jan 28, 2012 8:13 am

Hey, Jab, looks like Toyman's motivation got accidentally copied into Wildcat's bio. Either that or Ted Grant was motivated in a way I didn't realize... "Must punch criminals in the face to regain lost childhood ... Papa!"
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Re: Jab's Builds: Thanagarians, Atom, Toyman, Wildcat, Phantasm

Postby Speed Monkey » Sat Jan 28, 2012 8:45 am

:roll:
More like grinning. It'd be a full smile if not for this bit of news: http://www.newsarama.com/comics/geoff-j ... 20126.html


Ugh. DC just sucks in general with Captain Marvel. The one time I've seen them get it right is in the Batman Brave and the Bold cartoon, and the reason for this is that Captain Marvel isn't meant to be played all serious and grim. The same goes for Plastic Man (also given a true representation on Brave & Bold). If you want to truly see Captain Marvel then you have to go back to the Golden Age to the time his comics were fun and camp not giving a damn about logic, the laws of science, or anything else that would get in the way of entertaning the reader.

+1 to IronSledge's daughter. I've always loved the Big Red Cheese over SuperSnooze.
Last edited by Speed Monkey on Sat Jan 28, 2012 11:05 am, edited 1 time in total.
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Re: Jab's Builds: Deadman, Captain Marvel, Thanagarians, Atom

Postby JetstreamGW » Sat Jan 28, 2012 10:25 am

Jabroniville wrote:-Ted is a positively lethal combatant, making PL 9.5 (actually .5 higher than I'd make his ACTUAL DC iteration). He would be a near-insurmountable challenge for Green Arrow or The Question, and probably beat either Huntress or Canary without their gear. This guy was INTENSE, and a high-powered brawler. I don't think ANY other human-level character hit with his level of power.


And yet the JSA version is probably more dangerous, since you can't freakin' kill him ;)


I swear, giving Ted weird cat themed immortality (nine lives) in the comics was soooo odd.
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