
CAPTAIN PLANET
Played By: David Coburn
Role: The Clean-Up Crew, Flying Brick
PL 12 (251)- Minion Rank 17
STRENGTH 14 STAMINA 12 AGILITY 3
FIGHTING 8 DEXTERITY 2
INTELLIGENCE 2 AWARENESS 3 PRESENCE 3
Skills:
Expertise (Environmentalist) 12 (+14)
Insight 4 (+7)
Intimidation 4 (+7)
Persuasion 4 (+7)
Advantages:
Great Endurance, Fearless, Fast Grab, Move-By Action, Power Attack, Ranged Attack 6
Powers:
Protection 2 (Extras: Impervious 9) [11]
Immunity 11 (Aging, Life Support) [11]
Flight 9 (1,000 mph) [18]
Movement 1 (Space Travel) [2]
Communication (Mental) 2 [10]
"Earth Spirit" Immunity 10 (Natural Ecological Damage- Fire, Magma, Lightning, etc.) [10]
Regeneration 10 (Flaws: Source- Natural Ecological Substances- Magma, Lightning, Leaves, etc.) [5]
Transform Objects into Recyclying-Themed Stuff 11 (Feats: Increased Mass 10- 50,000 tons) (Extras: Continuous) (43) -- [57]
- AE: "Need a Lift?" Move Object 12 (Extras: Perception Range Via Air Currents)
AE: "Here's MUD in your eye!" Move Object 12 (Feats: Increased Mass 7- 25,000 tons) (Flaws: Limited to Earth) (19)
AE: "Now I'm gonna RAIN on your parade!" Move Object 12 (Feats: Increased Mass 7- 25,000 tons) (Flaws: Limited to Water) (19)
AE: "You're FIRED!" Move Object 12 (Feats: Increased Mass 7- 25,000 tons) (Flaws: Limited to Fire- Use Volume Instead of Mass) (19)
AE: "You're full of Hot Air!" Move Object 12 (24)
AE: "I believe in the power of Rock!" Damage 8 (Extras: Area- 30ft. Burst) Linked to Affliction 10 (Strength or Agility; Hindered/Prone) (Extras: Area- 60ft. Burst +2) (Flaws: Limited Degree) (36)
AE: "I'm Feeling VINE- How about you?" Affliction 10 (Strength; Hindered & Vulnerable/Prone & Defenseless/Paralyzed) (Feats: Split, Reversible, Variable- Stone or Plant) (Extras: Cumulative, Extra Condition, Ranged) (42)
AE: "Earthquakes, Snowstorms, etc." Environment 4 (250 feet) (Impede Movement 2, Cold 2, Heat 2, Visibility 2) (6)
AE: "Have a taste of my forty-foot wood!" Growth 12 (Extras: Affects Others Only +0) (Flaws: Limited to Trees) (24)
AE: "Shocking- Isn't it?" Blast 12 (Feats: Variable 2- Any Elemental) (26)
AE: "Elemental Storm" Damage 12 (Feats: Variable 2- Any Elemental) (Extras: Area- 60ft. Burst +2) (38)
AE: "Elemental Bolt" Damage 12 (Feats: Variable 2- Any Elemental) (Extras: Area- 60ft. Line +2) (38)
AE: "Elemental Wave" Damage 12 (Feats: Variable 2- Any Elemental) (Extras: Area- 60ft. Cone) (26)
AE: "I'm feeling HOT!" Flaming Aura 8 (32)
Unarmed +8 (+14 Damage, DC 29)
Flaming Aura +8 (+8 Damage, DC 23)
Blasts +8 (+12 Ranged Damage, DC 27)
Area Damage +12 (+12 Damage, DC 27)
Initiative +3
Defenses:
Dodge +8 (DC 18), Parry +8 (DC 18), Toughness +14, Fortitude +12, Will +8
Complications:
Motivation (Save the World)
Power Loss (All Powers), Vulnerable, Weakness- If exposed to pollution, radiation or even sheer human hatred (has to be pretty epic- like Hitler levels), Captain Planet will lose all of his powers, and quickly begin to die. Stuff like oil, smog and radioactivity are anathema to him.
Total: Abilities: 94 / Skills: 24--12 / Advantages: 11 / Powers: 124 / Defenses: 10 (251)
-Captain Planet; he of the blue skin, green mullet, and HORRIBLE puns so bad that even eight-year-olds thought they were stupid. Cap has virtually any power he wants in some episodes (the show was generally "The Planeteers try to save the day by talking, then Summon Cap to beat the snot out of the bad guys and turn their polluters into recycling plants), but tends to only show up for about five seconds to solve a problem in the beginning and the end of an episode (Much like the Incredible Hulk TV series). As such, his entire character is basically a big, dumb happy guy who smarts off. It's the actual Planeteers themselves who have all the characterization, flaws and interesting bits that make a cartoon work.
-For his stats, Cap is a low-end Flying Brick, modified with absolute craploads of Element-based powers, Super-Strength, etc. He can do just about anything, though without his Burst Area powers, he'd be a 'mere' PL 11, since his accuracy & defense bonuses aren't that high. Hey, the guy's sole opponents are guys with guns and out-of-shape super-villains, you think he needs Iron Fist-like fighting skills? His offense consists of grabbing villains who can't hurt him physically, and tying them up in recyclable wrap or something, then throwing their polluting factory into outer space. His stats advantage over the other Planeteers make me question just why they didn't keep him around ALL the time, but I think there was a Time Limit on his summoning.
Also, the show would rule much more with this redesign:














