TRIPHAMMER (Real Name Unrevealed)
Created By: Howard Mackie & James Brock
First Appearance: Avengers Spotlight #29 (Feb. 1990)
Role: Joke Villain, Nameless Goon
Group Affiliations: The Power Tools
PL 6 (54)
STRENGTH 4
STAMINA 4
AGILITY 2
FIGHTING 4
DEXTERITY 0
INTELLIGENCE 0
AWARENESS 0
PRESENCE 1
Skills:Athletics 3 (+7)
Expertise (Criminal) 3 (+3)
Intimidation 4 (+5)
Advantages: Improved Critical (Hammer), Improved Smash
Powers:"Bionic Hammer" Strength-Damage +3 Linked to Affliction 5 (Fort; Dazed/Stunned/Incapacitated) (Feats: Subtle) [9]
Offense:Unarmed +4 (+4 Damage, DC 19)
Hammer +4 (+7 Damage & +5 Affliction, DC 22 & 15)
Initiative +2
Defenses:Dodge +6 (DC 16), Parry +6 (DC 16), Toughness +4, Fortitude +5, Will +1
Complications:Motivation (Greed)
Total: Abilities: 30 / Skills: 10--5 / Advantages: 2 / Powers: 9 / Defenses: 8 (54)
-Triphammer's a pretty well-built guy, and I chose to reflect the fact that a giant hammer's as likely to leave you stunned through the vibrations as KO'd. He's a PL 5.5 Mook with a power, giving him little accuracy, but quite a lot more of a punch than any HYDRA or AIM goon you're likely to encounter.
PICK AXE (Real Name Unrevealed)
Created By: Howard Mackie & James Brock
First Appearance: Avengers Spotlight #29 (Feb. 1990)
Role: Joke Villain, Nameless Goon
Group Affiliations: The Power Tools
PL 6 (53)
STRENGTH 3
STAMINA 3
AGILITY 3
FIGHTING 5
DEXTERITY 0
INTELLIGENCE 0
AWARENESS 0
PRESENCE 1
Skills:Athletics 3 (+7)
Expertise (Criminal) 3 (+3)
Intimidation 4 (+5)
Advantages: Improved Critical (Pick Axe), Improved Smash, Startle
Powers:"Bionic Pick Axe" Strength-Damage +3 (Feats: Reach, Subtle) (Extras: Penetrating 4) [8]
Offense:Unarmed +5 (+3 Damage, DC 18)
Pick Axe +5 (+6 Damage, DC 21)
Initiative +3
Defenses:Dodge +6 (DC 16), Parry +6 (DC 16), Toughness +4, Fortitude +5, Will +1
Complications:Motivation (Greed)
Total: Abilities: 30 / Skills: 10--5 / Advantages: 3 / Powers: 8 / Defenses: 7 (53)
-Pick Axe uses a very long Pick Axe as a weapon, and he's pretty much the same as Triphammer otherwise, substituting a notch of power with speed & accuracy.
VICE (Real Name Unrevealed)
Created By: Howard Mackie & James Brock
First Appearance: Avengers Spotlight #29 (Feb. 1990)
Role: Joke Villain, Nameless Goon
Group Affiliations: The Power Tools
PL 6 (52)
STRENGTH 3
STAMINA 3
AGILITY 3
FIGHTING 5
DEXTERITY 0
INTELLIGENCE 0
AWARENESS 0
PRESENCE 1
Skills:Athletics 3 (+7)
Expertise (Criminal) 3 (+3)
Intimidation 4 (+5)
Advantages: Benefits (Ambidexterity), Fast Grab, Improved Critical (Vice), Improved Hold, Improved Grab
Powers:"Bionic Vice" Strength-Damage +2 (Feats: Subtle) [3]
Enhanced Strength 4 (Flaws: Limited to Grapple Checks) [2]
Offense:Unarmed +5 (+3 Damage, DC 18)
Vice +5 (+5 Damage, DC 20)
Initiative +3
Defenses:Dodge +6 (DC 16), Parry +6 (DC 16), Toughness +3, Fortitude +5, Will +1
Complications:Motivation (Greed)
Total: Abilities: 30 / Skills: 10--5 / Advantages: 5 / Powers: 5 / Defenses: 7 (52)
-Vice is basically Pick Axe with a different weapon- a Vice able to hold guys much more effectively than someone of his strength should normally be capable of. It enhances his damage and his Strength, but the latter is only for grappling. His PL only applies to his Grappling ability- the rest of him is PL 5 or 4.5 (his defenses).
HANDSAW (Real Name Unrevealed)
Created By: Howard Mackie & James Brock
First Appearance: Avengers Spotlight #29 (Feb. 1990)
Role: Joke Villain, Nameless Goon
Group Affiliations: The Power Tools
PL 6 (52)
STRENGTH 2
STAMINA 2
AGILITY 3
FIGHTING 6
DEXTERITY 0
INTELLIGENCE 1
AWARENESS 0
PRESENCE 1
Skills:Athletics 3 (+7)
Expertise (Criminal) 3 (+4)
Intimidation 4 (+5)
Advantages: Benefits (Ambidexterity), Improved Critical (Saw), Improved Initiative, Teamwork
Powers:"Bionic Handsaw" Strength-Damage +3 (Feats: Subtle) [4]
Offense:Unarmed +6 (+2 Damage, DC 17)
Handsaw +6 (+5 Damage, DC 20)
Initiative +7
Defenses:Dodge +7 (DC 16), Parry +7 (DC 17), Toughness +2, Fortitude +5, Will +1
Complications:Motivation (Greed)
Total: Abilities: 30 / Skills: 10--5 / Advantages: 4 / Powers: 4 / Defenses: 9 (52)
-Handsaw is the quickest and most accurate member of her crew, but also does the least damage, being the only female member. She's as big a goon as the rest of them, though, and her Handsaw is more like a big serrated sword.
Are you fisting me? The hammers I can accept, and the buzz-saws would actually be terrifying to face (if totally dangerous to the user in a real fight), but FREAKING SCREWDRIVERS? Who's his arch-nemesis? IKEA Man?BUZZ-SAW (Real Name Unrevealed)
Created By: Mark Gruenwald & Mark Bagley
First Appearance: Captain America #373 (July 1990)
Role: Joke Villain, Nameless Goon
Group Affiliations: The Power Tools
PL 7 (78)
STRENGTH 7
STAMINA 6
AGILITY 2
FIGHTING 4
DEXTERITY 0
INTELLIGENCE 0
AWARENESS 0
PRESENCE 0
Skills:Acrobatics 2 (+4)
Athletics 2 (+9)
Close Combat (Unarmed) 2 (+6)
Expertise (Criminal) 3 (+3)
Intimidation 5 (+5)
Advantages: All-Out Attack, Improved Smash, Power Attack
Powers:"Power-Broker's Enhancements"
Power Lifting 1 (6 tons) [1]
Speed 1 (4 mph) [1]
Leaping 1 (15 feet) [1]
"Buzz-Saw Costume" (Flaws: Removable) [16]
"Buzz-Saws" Strength-Damage +2 (Feats: Split, Improved Critical) Extras: Multiattack 9, Penetrating 6) (19)
Offense:Unarmed +6 (+7 Damage, DC 22)
Buzz-Saws +4 (+9 Damage, DC 24)
Initiative +2
Defenses:Dodge +6 (DC 16), Parry +6 (DC 16), Toughness +6, Fortitude +8, Will +2
Complications:Motivation (Greed)
Total: Abilities: 38 / Skills: 14--7 / Advantages: 4 / Powers: 19 / Defenses: 10 (78)
DRILL (Real Name Unrevealed)
Created By: Mark Gruenwald & Mark Bagley
First Appearance: Captain America #373 (July 1990)
Role: Joke Villain, Nameless Goon
Group Affiliations: The Power Tools
PL 7 (75)
STRENGTH 7
STAMINA 6
AGILITY 2
FIGHTING 5
DEXTERITY 0
INTELLIGENCE 0
AWARENESS 0
PRESENCE 0
Skills:Acrobatics 2 (+4)
Athletics 2 (+9)
Expertise (Criminal) 3 (+3)
Intimidation 5 (+5)
Advantages: All-Out Attack, Improved Critical (Drills), Improved Smash, Power Attack
Powers:"Power-Broker's Enhancements"
Power Lifting 1 (6 tons) [1]
Speed 1 (4 mph) [1]
Leaping 1 (15 feet) [1]
"Drill Costume" (Flaws: Removable) [13]
"Drills" Strength-Damage +1 (Feats: Split) (Extras: Multiattack 8, Penetrating 6) (16)
Offense:Unarmed +6 (+7 Damage, DC 22)
Buzz-Saws +5 (+9 Damage, DC 24)
Initiative +2
Defenses:Dodge +6 (DC 16), Parry +6 (DC 16), Toughness +6, Fortitude +8, Will +2
Complications:Motivation (Greed)
Total: Abilities: 40 / Skills: 12--6 / Advantages: 4 / Powers: 16 / Defenses: 9 (75)
-Within a handful of months after the Power Tools' debut, a NEW group of them emerged under old leader Jackhammer. Both augmented with the Power Broker's enhancements, Buzz-Saw & Drill were highly-strong, but even more useless than Jackhammer, falling into each other and being unable to hit BattleStar. Buzz-Saw is a PL 6.5 thanks to his extremely-dangerous spinning blades, but Drill is only a PL 6 because really, what are Drills gonna do compared to Jackhammers & Buzz-Saws?