"Make fun of my MINK STOLE, will you!? COME HERE!!"SABRETOOTH (Victor Creed)
Created By: Chris Claremont & John Byrne
First Appearance: Iron Fist #14 (Aug. 1977)
Role: Rescued Obscure Villain, Dark Mirror Image Villain, Claw Guy, Psychotic Murderer
Group Affiliations: The Marauders, Team X, The X-Men, X-Factor, Weapon-X, The Mutant Brotherhood
PL 11 (208), PL 12 (208) When Fighting Wolverine
STRENGTH 7
STAMINA 8
AGILITY 4
FIGHTING 10
DEXTERITY 4
INTELLIGENCE 0
AWARENESS 2
PRESENCE 2
Skills:Acrobatics 2 (+6)
Athletics 5 (+12)
Close Combat (Claws) 2 (+13)
Deception 5 (+7)
Expertise (Criminal) 6 (+6)
Expertise (Military/Mercenary) 10 (+10)
Expertise (History) 3 (+3)
Insight 4 (+6)
Intimidation 13 (+15)
Investigation 3 (+5)
Perception 10 (+12)
Sleight of Hand 4 (+8)
Stealth 6 (+10)
Technology 2 (+2)
Vehicles 2 (+6)
Advantages: Accurate Attack, Agile Feint, All-Out Attack, Assessment, Beginner's Luck, Chokehold, Close Attack, Daze (Intimidation), Extraordinary Effort, Fascinate (Intimidation), Fast Grab, Favored Foe (Wolverine), Fearless, Follow-Up Strike, Hide in Plain Sight, Improved Critical (Claws) 2, Improved Grab, Improved Initiative 2, Improved Hold, Languages (A Few), Last Stand, Power Attack, Prone Fighting, Ranged Attack 6, Seize Initiative, Startle, Takedown 2, Taunt
Powers:"Mutant Powers: Healing Factor & Claws"
"Claws" Strength-Damage +2 (Feats: Split) [3]
Movement 1 (Wall-Crawling) [2]
"Animalistic Physiology"
Speed 2 [2]
Leaping 1 [1]
"Healing Factor"
Immunity 3 (Aging, Poison, Disease) [3]
Regeneration 10 (Every Round) (Feats: Regrowth) [11]
Enhanced Advantages 2: Diehard, Great Endurance [2]
"Super-Senses"
Senses 11 (Acute, Accurate & Extended Scent, Extended & Low-Light Vision, Scent-Tracking 2, Ultra, Extended & Accurate Hearing) [12]
"Impregnable Mental Defenses" Impervious Will 7 [7]
"Wolverine Obsession"
Enhanced Advantages 2: Close Combat 2 (Flaws: Limited to When Fighting Wolverine) [1]
Enhanced Parry 2 (Flaws: Limited to When Fighting Wolverine) [1]
Offense:Unarmed +11 (+7 Damage, DC 22)
Claws +13 (+9 Damage, DC 24)
(Note: +12 & +15 Accuracy vs. Wolverine)
Initiative +12
Defenses:Dodge +9 (DC 19), Parry +10 (DC 20, 22 vs. Logan), Toughness +8, Fortitude +13, Will +8
Complications: Motivation (Killing)- Sabretooth enjoys the hell out of murder and mayhem, and makes no bones about it. A sadistic killer to the extreme, he is immoral even by the standards of most super-villains.
Prejudice (Obvious Mutant)- With his sheer size, musculature, and fangs, Sabretooth is a stand-out, and most would distrust him.
Enemy (Wolverine)- The epic relationship here extremely malicious. Both would drop everything just to beat the crap out of the other.
Total: Abilities: 74 / Skills: 76--37 / Advantages: 36 / Powers: 45 / Defenses: 16 (208)
SABRETOOTH (Victor Creed)- With Adamantium Skeleton
Created By: Chris Claremont & John Byrne
First Appearance: Iron Fist #14 (Aug. 1977)
Role: Rescued Obscure Villain, Dark Mirror Image Villain, Claw Guy, Psychotic Murderer
Group Affiliations: The Marauders, Team X, The X-Men, X-Factor, Weapon-X, The Mutant Brotherhood
PL 12 (219), PL 13 (219) When Fighting Wolverine
STRENGTH 8 STAMINA 8 AGILITY 4
FIGHTING 9 DEXTERITY 4
INTELLIGENCE 0 AWARENESS 2 PRESENCE 2
Skills:
Athletics 5 (+12)
Close Combat (Claws) 3 (+13)
Deception 5 (+7)
Expertise (Criminal) 6 (+6)
Expertise (Military/Mercenary) 10 (+10)
Expertise (History) 3 (+3)
Insight 4 (+6)
Intimidation 13 (+15)
Investigation 3 (+5)
Perception 10 (+12)
Sleight of Hand 4 (+8)
Stealth 4 (+8)
Technology 2 (+2)
Vehicles 2 (+6)
Advantages:
Accurate Attack, Agile Feint, All-Out Attack, Assessment, Beginner's Luck, Chokehold, Close Attack, Daze (Intimidation), Extraordinary Effort, Fascinate (Intimidation), Fast Grab, Favored Foe (Wolverine), Fearless, Follow-Up Strike, Hide in Plain Sight, Improved Critical (Claws) 2, Improved Grab, Improved Initiative, Improved Hold, Languages (A Few), Last Stand, Power Attack, Prone Fighting, Ranged Attack 6, Seize Initiative, Startle, Takedown 2, Taunt
Powers:
"Mutant Powers: Healing Factor & Claws"
"Adamantium Claws" Strength-Damage +3 (Feats: Split) (Extras: Penetrating 11) [15]
Movement 1 (Wall-Crawling) [2]
"Adamantium Skeleton"
Protection 2 [2]
Enhanced Strength 1 [2]
"Animalistic Physiology"
Speed 2 [2]
Leaping 1 [1]
"Healing Factor"
Immunity 3 (Aging, Poison, Disease) [3]
Regeneration 8 (Every Round) (Feats: Regrowth) [9]
Enhanced Advantages 2: Diehard, Great Endurance [2]
"Super-Senses"
Senses 11 (Acute, Accurate & Extended Scent, Extended & Low-Light Vision, Scent-Tracking 2, Ultra, Extended & Accurate Hearing) [12]
"Impregnable Mental Defenses" Impervious Will 7 [7]
"Wolverine Obsession"
Enhanced Advantages 2: Close Combat 2 (Flaws: Limited to When Fighting Wolverine) [1]
Enhanced Parry 2 (Flaws: Limited to When Fighting Wolverine) [1]
Offense:
Unarmed +10 (+8 Damage, DC 23)
Claws +13 (+11 Damage, DC 26)
(Note: +12 & +15 Accuracy vs. Wolverine)
Initiative +8
Defenses:
Dodge +9 (DC 19), Parry +10 (DC 20, 22 vs. Logan), Toughness +10, Fortitude +13, Will +8
Complications:
Motivation (Killing)- Sabretooth enjoys the hell out of murder and mayhem, and makes no bones about it. A sadistic killer to the extreme, he is immoral even by the standards of most super-villains.
Prejudice (Obvious Mutant)- With his sheer size, musculature, and fangs, Sabretooth is a stand-out, and most would distrust him.
Enemy (Wolverine)- The epic relationship here extremely malicious. Both would drop everything just to beat the crap out of the other.
Total: Abilities: 72 / Skills: 74--37 / Advantages: 35 / Powers: 59 / Defenses: 16 (219)-"Mirror Image Villains" are among the most common tropes used in comic books, and for good reason. Who better to fight the super-hero than a guy with nearly the exact same powers, but used for evil, letting the hero confront himself in a more literal kind of way. Now, it tends to get over-done, especially if the hero fights DOZENS of guys with a similar concept to himself (Iron Man and his endless Evil Armoured Guys, Spider-Man and his Symbiotes & Animal-Themed Guys, The Flashes and their Fast Guys, and especially Wolverine and his Claw Guys), but when there's an epic villain, it seems to work.
-Enter Sabretooth, a pretty forgettable Iron Fist villain, who ended up being one of those freelance guys who just bounced from book to book as a Filler Villain (like Mr. Hyde), but he was a Chris Claremont guy... which of course, means that he just HAD TO take part in the X-Books EVENTUALLY, and thus he showed up with The Marauders partway through the story arc, almost as an afterthought. He wasn't part of the big X-Fight, but just casually showed up dealing with Power Pack and making fun of Blockbuster for failing against Thor. Right away though, he ended up squaring off with Logan, who claimed to remember him- and the next X-Men issue featured a non-stop Sabretooth battle as he tore through the X-Mansion, nearly killing Rogue and Psylocke (who proved herself against him), before Wolverine chased him off.
-That pretty much led to the eons-long war between the two, as Wolverine quickly became Marvel's most popular character, which made this one-time Filler Villain an EPIC bad-guy, which had all the requisite good and bad effects. Thus, he got a HUGE backstory as a former Weapon X operative, Logan's old mentor then rival, the murderer of Logan's love Silver Fox, and such. It was also established that Creed was just plain BETTER than Wolverine, and he'd do crazy bad-ass things like hunt him down every single time on his birthday, and beat him within an inch of his life, just to prove that he could. There was also a "Luke, I Am Your Father" subplot, but it was dropped when Larry Hama (Wolvie's writer) rejected Claremont's idea.
-The bad things came in the 90s, though, as Wolverine got more and more prevalent. Sabes got over-done as a villain, showed up way too often in his own Limited Series and such, had TWO X-Books feature him as a member of the team against his will (while faking an innocent animal's mind in one time, and using the trademark Make You A Good-Guy By Force Shock-Collar), and he even got 'killed' a few times. This kind of 90s Anti-Hero crap did away with both him & Venom as important characters pretty quickly, even though he was still a feared enemy. Even in modern times, you don't see nearly as much of him as you used to.
-For stats, Sabretooth is a deadly scrapper, being strong and fast as hell, and a good old-fashioned PL 11 fighter, though he doesn't quite meet a lot of his caps. Like most Healing Guys, he doesn't bother with a lot of Defense comparatively (and he uses All-Out Attack most of the time ANYWAYS). His strength level is up for grabs sometimes, as in early appearances, he was one-punching Rogue across the entire X-Mansion roof and squishing iron barbells between his hands casually, but was later seen as just a pretty big guy who kicked ass. I decided on the "3 tons" Strength 7. He's got Speed, Leaping, a hell of a lot of Senses, an Impervious Will (because he's frequently shown as avoiding mental scans and fakery- at times, this goes straight up into Immunity to Mental Effects, so adjust at-will), dangerous Claws, and Regeneration 10, allowing him to recover from a rank of Damage in each round.
-He's also got something I've been thinking of which makes sense- a kind-of "Favored Enemy" variant with improved Attack and Parry against a certain kind of foe that they're expected to meet up with a lot. Creed here is now a full PL HIGHER whenever he fights Logan, since he's so intimately familiar with the guy. Bad enough this guy's Logan's worst enemy, he's also just plain better than him.
-Note the second build, representing Creed with a now-common power-set of Adamantium Claws & Skeleton. This kinda got added in during the end of the 90s (or early 2000s), when they ran out of crap for Creed & Logan to do to each other, but he's had it sucked out of him at least once. It boosts his Strength & Claw damage, but he loses some Stealth and Regeneration thanks to his Healing Factor having to negate Adamantium Poisoning. I had him lowered in accuracy, but I figured "What the hell" and made Wolverine's key enemy a PL 12 guy with the claws. Truly horrifying, especially since he can heal.