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Narsil wrote:Thanks. I'm not sure how powerful I'd build Validus personally, not having read too many issues with him in it,

jspade wrote:Narsil, I love the idea of showing how iconic characters evolved this way. Very cool.
Sidious wrote:Out of all the Legion's foes, I think I like the Fatal Five the most.


Narsil wrote:Thanks. Batman's being a tiny bit problematic, however, due to the fact that there's really been very little change or alteration over the years to his skillset. Except for a time in the late nineties where he became the Bat-God, there was very little where he himself actually changed much. His attitude, outlook and gadgets were the only things that ever really differentiated over the years, with most of the other changes being plot-driven.








Narsil wrote:
Thor Odinson (Donald Blake)
PL 15
Abilities
Strength 15, Stamina 10, Agility 1, Dexterity 2, Fighting 9, Intellect 2, Awareness 3, Presence 3
Skills
Close Combat: Unarmed 2 (+11), Close Combat: Hammer 3 (+12), Expertise: Magic 6 (+8), Expertise: Tactics 8 (+10), Intimidate 11 (+14), Perception 8 (+11), Persuasion 8 (+11), Ranged Combat: Throwing 2 (+12)
Advantages
All-Out Attack, Benefit (Status), Connected, Interpose, Ranged Attack 8, Power Attack, Startle, Takedown, Teamwork
Powers
- Asgardian: Feature 1 (increased mass), Immunity 6 (ageing, cold, disease, heat, poison, starvation and thirst), Protection 5 • 12 points
- God of Thunder: Environment 5 (500 foot radius; cold, impede movement, visibility), Selective • 20 points
-- AE: Godlike Exhalation: Cone Area Move Object 15, Close Range, Limited to Attract/Repel • 1 point
- Strength of the Gods: Enhanced Strength 5, Limited to Lifting (Lifting Str 20: 25,000 tonnes) • 5 points
Asgardian Armour: 21 points, Removable (-4 points) • 17 points total
- Uru-Plated Armour: Protection 3, Impervious Toughness 18 • 21 points
Mjolnir: 75 points, Easily Removable (-30 points) • 45 points total
- Hammer of the Thunder God: Array (26 points)
-- Base (Dynamic): Wind-Riding: Flight 12, Movement 1 (Space Travel) • 27 points
-- AE: Hammer Throw: Strength-Based Ranged Damage 3, Affects Insubstantial, Improved Critical 2 • 1 point
-- DAE: Gateway to Other Worlds: Movement 2 (Dimensional 2), Portal • 2 points
-- DAE: Strike of the Thunderer: Strength-based Damage 3, Affects Insubstantial, Improved Critical 2 • 2 points
- Life Support: Immunity 5 (high pressure, radiation, suffocation, vacuum) • 5 points
- Thunderer's Power: Array (36 points)
-- Base: Smite Thee With Lightning: Ranged Damage 16, Accurate 2, Indirect 2 • 36 points
-- AE: Command the Winds: Perception-Range Move Object 15, Limited (air only) • 1 point
-- AE: Weather Control: Enhanced Environment 9, Stacks with God of Thunder, Selective • 1 point
Offence
Initiative +1, Hammer +12 (Close or Ranged, Damage 18), Lightning Blast +14 (Ranged, Damage 16), Unarmed +11 (Close, Damage 15)
Defence
Dodge 12, Parry 12
Toughness 18 (Impervious 18), Fortitude 16, Will 13
Power Points
Abilities 90 + Powers 100 + Skills 24 + Advantages 16 + Defences 30 = Total 260






















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