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luketheduke86 wrote:Great to see the Expendables 2 builds Thorp, I enjoyed the mindless action just as much as I did in the first one! My only gripe with it is that the Van Damme/Stallone fight scene wasn't longer.
As for Billy's sniper rifle, according to http://www.imfdb.org/ he was using a Barrett M107. Which as marcoasalazarm stated is a .50 caliber and quite the beast, since it uses five and half inch long bullets that fire at about 3 times the speed of sound .
Thorpacolypse wrote:Another YE GODS SPECIAL is getting stocked on Aisle 2! And it's my great, great, great, great, great, great, great, great, great, great, great, great, great, great grandfather!
I had a feeling we'd meet again. The witness. You, Watcher. All these eons staring and watching everything. So sanctimonious in your silence and your judgment. Have you come then at last to witness my greatest failure? Skadi awakens -- I fear the final prophesy is at hand, and there you stand, like a titanic, mute baby too dumb to be of use. Who are you to judge the All-Father? Am I to tremble at your appearance? Have you come to witness the breaking of worlds, then, in your morbid and cruel curiosity? Well? Well?!? Are you here to see a god die? - Odin
PL: 17 (482 pts) - OPL: 17 ; DPL: 16
ABILITIES: STRENGTH 16, STAMINA 16, AGILITY 2, DEXTERITY 3, FIGHTING 12, INTELLECT 9, AWARENESS 16, PRESENCE 10
SKILLS: Acrobatics (+2), Athletics (+16), Close Combat [Spear] 1 (+13), Deception 10 (+20), Expertise [Magic] 11 (+20) [Artificer, Ritualist], Expertise [Military] 8 (+17), Expertise [Mythology] 11 (+20), Insight 9 (+25), Intimidation 12 (+22) [Startle], Investigation 3 (+12) [Well-Informed], Perception 6 (+22), Persuasion 10 (+20) [Connected], Ranged Combat [Odinforce] 3 (+14), Sleight of Hand (+3), Stealth (+2), Technology (+9), Treatment (+9), Vehicles 4 (+7)
ADVANTAGES: Artificer, Benefit (10) (Status 5 – Ruler of Asgard, Wealth 5 [Equivalent Billionaire]), Combat Leader*, Connected, Eidetic Memory, Extraordinary Effort, Favored Foe (Fire Giants), Favored Foe (Frost Giants), Improved Critical (1) (Spear), Inspire (1), Jack-of-all-Trades, Leadership, Lionheart*, Power Attack, Ranged Attack (8), Ritualist, Second Chance (2) (Toughness Checks against Magical Damage, Toughness Checks against Physical Damage), Seize Initiative, Startle, Takedown (1), Well-Informed, Withstand Damage* (1)
Asgardian Physiology: Protection 2, Impervious 5, Senses 4 (Normal Vision [Extended 2], Normal Hearing [Extended 2]), Feature 1 (Increased Mass), Regeneration 3 (1/every 3 rounds); 20 pts
Immortality: Immunity 11 (Aging, Life Support), Immortality 1 (1 month); 13 pts
Asgardian Strength: Enhanced Strength 6 (100,000 Tons; Flaw: Limited to Lifting); 6 pts
All Father Awareness: Enhanced Awareness 4, Comprehend Languages 3 (Speak, Understand, Read All Languages), Immunity 10 (Mental effects, Flaw: Limited [Half effect]), Senses 12 (Normal Vision [Penetrates Concealment, Counters Illusion], Cosmic Awareness [Mental], Detect Magic [Mental; Ranged, Acute, Analytical], Magic Awareness [Mental]); 31 pts
Asgardian Armor: 12 pts traits, Removable (-2 pts); 10 pts
Asgardian Plate: Protection 2, Impervious Toughness 5; 12 pts
Gungnir: 27 pts traits, Easily Removable (-10 pts), Extra: Indestructible; 17 pts
Thrown Spear: Piercing Strength-based Ranged Damage 3, Enhanced Advantage 1 (Improved Critical [Spear]), (Extra: Penetrating 10, Accurate, Affects Insubstantial 2, Homing 6); 26 pts
Spear Thrust: Piercing Strength-based Damage 3, Enhanced Advantage 1 (Improved Critical [Spear]), (Extra: Penetrating 10, Affects Insubstantial 2); 1 pt[/1]
The Odinforce: 133 pt array; 135 pts
[i]Odinforce: Variable 19 (95 pts traits, Extra: Action [Move Action], Flaw: Unreliable [5 uses]); 133 pts
Boon from Odin: Variable 19 (95 pts traits, Extra: Affects Others Only, Ranged, Flaw: Slow); 1 pt
Odinforce Blast: Ranged Damage 20 (Extra: Multiattack); 1 pt
Close Attack +12 [Unarmed +16]
Gungnir +13 [Gungnir +19, Critical 18-20]
Ranged Attack +11
Thrown Gungnir +13 [Gungnir +19, Critical 18-20]
Odinforce +14 [Odinforce +20, Multiattack]
Dodge +10 [DC20] Parry +12 [DC22]
Toughness +20 (+10 Impervious), Fortitude +16, Will +16
Disability: Due to the sacrifice of one of his eyes, he is vulnerable with perception checks to his left side as well as suffering from depth perception issues that impose the Diminished Range flaw on all his ranged attacks
Enemy: Ymir, Surtur, Nekron, Thanos, Darkseid
Relationships: His wife, Frigga, and sons Thor and Loki
Responsibility: To rule and protect Asgard and the Nine Realms
Weakness: Approximately once a year, Odin must recharge the Odinforce by entering the Odinsleep and is left prone and defenseless during that time. The duration of the Odinsleep varies from time to time; sometimes it's a single night while other occasions are for more than a week
Abilities 160 + Skills 44 (88 ranks) + Advantages 39 + Powers 231 + Defenses 8 = 482 / 482
Comments: Thor’s daddy in all his bad ass glory. The Odin of Earth-217 comes in at a beatable (barely) PL16, as my Zeus did to be even with my Thanos and the DCA Darkseid, because I wanted them all the be pretty much equal. I think any of them have a slim shot at Galactus but it ain't bloody likely and Thor or Superman would have to work pretty dang hard to take them down.
Clean Up 8/30/12: Bumped Odin up a PL since I did the same to Thor.
Thorpacolypse wrote:So I've decided that if I ever get one of these, I'm sending it directly to the Kardashians during a family get together. I don't think anyone will mind.
scc wrote:Nice Kurse Thorp! Wow is he powerful. I remember that issue when Power Pack helped Thor beat him.
JoshuaDunlow wrote:Now thsts a mighty ODIN build there.. and that malekith looks a little like a grape..
Gazman wrote:Huh. My only exposure to Kurse prior to this was Marvel Ultimate Alliance. So I thought he was some loser there for Thor to beat on. Now I know that in fact he is some uber tough loser there to beat on Thor. Thanks for clarifying that, Thorp!
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