And for now, the last of the Superman builds through the Thorpacoverse, his Year 10 or current '"iconic" version for my Earth-217 setting. He's at his prime, PL15 full-on DCA compatible-ish, self. As I noted in my Thorpacoverse rant, I'm not putting anything like Year 10 on builds like this because Clark here, and my other core builds are built with a Year 10, "iconic" structure in mind.Thorpacolypse wrote:Our PC Line continues with this SUPER item!
It is a remarkable dichotomy. In many ways, Clark is the most human of us all. Then... he shoots fire from the skies, and it is difficult not to think of him as a god. And how fortunate we all are that it does not occur to him. -- Batman
PL: 15 (295 pts) - OPL: 15 ; DPL: 15
ABILITIES: STRENGTH 19, STAMINA 14, AGILITY 2, DEXTERITY 2, FIGHTING 8, INTELLECT 4, AWARENESS 4, PRESENCE 5
SKILLS: Athletics 3 (+22), Close Combat [Unarmed] 3 (+11), Deception (+5), Expertise [Farmer] 2 (+5), Expertise [Journalism] 6 (+9), Insight 3 (+7), Intimidation (+5), Investigation 4 (+8), Perception 6 (+10), Persuasion 7 (+12) [Connected], Ranged Combat [Heat Vision] 6 (+11), Stealth (+2), Technology 4 (+8)
ADVANTAGES: Accurate Attack, Beginner’s Luck, Benefit (1) (Status – He’s Superman), Connected, Eidetic Memory, Equipment (6), Extraordinary Effort, Inspire (2), Interpose, Languages (1) (Kryptonian, 1 other, Base: English), Leadership, Luck (Edit Scene) (1), Luck (Heroic Feat) (1), Power Attack, Ranged Attack (3), Ultimate Effort (2) (Ultimate Toughness, Ultimate Will)
ENHANCED ADVANTAGES (INVULNERABILITY): Diehard, Great Endurance
More Powerful Than a Locomotive: Enhanced Strength 5 (400,000 Tons; Flaw: Limited to Lifting); 5 pts
Invulnerability: Protection 4, Impervious Toughness 9, Enhanced Advantages 2 (see Advantages), Immunity 11 (Aging, Life Support), Regeneration 3 (1/every 3 rounds; Extra: Persistent, Flaw: Limited [Requires exposure to yellow sunlight]); 36 pts
Faster Than a Speeding Bullet: 35 pt Dynamic Array; 37 pts
Able to Leap Tall Buildings: Flight 15 (64,000 mph), Movement 2 (Space Travel 2) (Extra: Dynamic); 35 pts
Super Speed: Speed 15 (64,000 mph), Quickness 8 (Extra: Dynamic), Enhanced Advantages 5 (Improved Initiative 5); 2 pts
Powers Far Beyond Those of Mortal Men: 30 pt Array; 33 pts
Heat Vision: Heat Ranged Damage 15; 30 pts
Super-Breath: Cone Area Move Object 10 (Extra: Area Cone [60 ft], Flaw: Range [Close], Limited Direction [towards or away]); 1 pt
Freezing Breath: Cone Area Affliction 8 (Resisted by Dodge, Overcome by Fortitude; 1st: Hindered, 2nd: Immobilized, 3rd: Paralyzed; Extra: Area Cone [60 ft], Cumulative); 1 pt
Super Senses: Senses 17 (Normal Hearing [Acute and Extended 3], Normal Vision [Extended 3], Infravision [Extended], Microscopic Vision 4, Ultra-Hearing [Extended], Vision Penetrates Concealment [Extended, Flaw: Cannot see through lead]); 1 pt
Justice League Communicard: Senses 2 (Communication Link [Radio, Justice League Members), GPS, Feature 1 (Watchtower/Avengers Mansion Access), Benefit 1 (Justice League Status); 5ep
Fortress of Solitude: Size – Huge, Tough – 20, Features 15 (Communications, Computer, Concealed 3, Defense System, Hanger, Holding Cells, Infirmary, Isolated, Laboratory, Library, Living Space, Power System, Security System); 25ep
Initiative +2 (+22 with Super Speed)
Close Attack +8
Unarmed +11 [Unarmed +19]
Ranged Attack +5
Heat Vision +11 [Heat Vision +15]
Special Attack [Super Breath +10, Cone Area; Freezing Breath +10, Cone Area]
Dodge +10 [DC20] Parry +10 [DC20]
Toughness +18 (+9 Impervious), Fortitude +16, Will +14 (Ultimate Effort)
Identity: Clark Kent, mild-mannered reporter for the
Power Loss: Superman loses his powers and his Str and Sta are reduced to 3 under a red sun, like that of Krypton, and other effects draining or interfering with the energies of the yellow sun can deprive him of his powers
Relationships: Superman’s closest relationship is with his wife, Lois Lane. Other important people in his life include his mother, Martha Kent, and friends and co-workers Jimmy Olsen, Perry White, and Catherine “Cat” Grant
Responsibility: Superman feels a strong sense of responsibility to use his powers for the benefit of all
Vulnerable: Superman is as vulnerable to magic as anyone else. His Toughness is not Impervious against magical attacks and he loses his 3 ranks of Protection
Weakness: Kryptonite...Its radiation saps the Strength and powers of Kryptonians, leaving them impaired, disabled, and eventually debilitated in terms of Strength and power effects. Long-term exposure (usually a matter of minutes, less for a large enough amount) imposes the dying condition and may lead to death
Abilities 116 + Skills 22 (44 ranks) + Advantages 27 + Powers 108 + Defenses 22 = 295 / 295
Comments: Made my own Superman for usage in the Thorpacoverse. I mean, really, how could they leave off Super Breath?
Clean Up 3/5/12: Clean ups to Clark as I continue my thread review.
Clean Up 4/2/12: Another clean up as I fixed a couple of math mistakes and added some Luck from the new power profile on said power.
Clean Up 11/25/12: Just some slight tweaks to Clark to bring him in line with my "younger" versions of him.
I'm going to drop a few more miscellaneous builds, then I'm going to do some similar stuff with Spidey and Batman, among others.