All-out Attack, Assessment, Close Attack, Daze (Intimidation),
Defensive Attack, Defensive Roll, Diehard, Equipment 7, Evasion 2,
Improved Critical (Slam Hammer: Strength-based Strike 5), Improved
Initiative, Improved Smash, Languages 1, Move-by Action, Power
Attack, Seize Initiative, Weapon BreakSkills
Acrobatics 1 (+5), Athletics 6 (+14), Close Combat (Slam Hammer:
Strength-based Strike 5) 6 (+11), Deception 2 (+5), Expertise
(Streetwise) 6 (+8), Expertise (Tactics) 6 (+8), Insight 5 (+8),
Intimidation 4 (+7), Perception 4 (+7), Ranged Combat (Heavy
Machinegun: Blast 8 ) 2 (+5), Stealth 3 (+7), Treatment 3 (+5),
Vehicles 3 (+6)Powers
Justicar Battle Armor (Removable)
Ballistic Armor: Protection 4 (+4 Toughness)
Communication: Radio Communication 3 (Sense Type: Multi-Freq
Comm System; Subtle (encrypted))
Enhanced Ability: Enhanced Stamina 5 (+5 STA)
Enhanced Ability: Enhanced Strength 5 (+5 STR)
Environmental Seals: Immunity 3 (Critical Hits, Suffocation:
Independant Air Supply)
Heavy Machinegun: Blast 8 (DC 23; Multiattack, Penetrating)
Slam Hammer: Strength-based Strike 5 (Alternate; DC 26,
Advantages: Improved Critical, Improved Smash; Penetrating, Reach
(melee) (5 ft.))
Suffer not the weak body: Impervious Toughness 8
Suffer not the weak minded.: Immunity 10 (Common Descriptor:
Grab, +6 (DC Spec 18)
Heavy Machinegun: Blast 8, +5 (DC 23)
Slam Hammer: Strength-based Strike 5, +11 (DC 26)
Throw, +3 (DC 23)
Unarmed, +12 (DC 23)Complications
Motivation: Responsibility: His brother and sister were killed in a gangrelated
shooting shortly after Joshua returned from the Middle East.
Obsession: Beleives himself to be a messenger of God. Delivering
the "good word" with the end of a hammer.
Prejudice: Burning hatred of criminals and those that would hurt the
Dodge 4, Parry 5, Fortitude 7, Toughness 12/11, Will 3Power Points
Abilities 50 + Powers 67 + Advantages 22 + Skills 26 (51 ranks) +
Defenses 0 = 165Heavy Combat Motorcycle
Strength 2, Defense 0, Toughness 10, Size MediumPowers
Machine Guns: Blast 6 (DC 21; Multiattack)
Speed: Speed 6 (Speed: 120 miles/hour, 1800 feet/round)Offense
Machine Guns: Blast 6, +3 (DC 21)Power Points
Abilities 2 + Powers 24 + Advantages 0 + Features 0 + Skills
0 (0 ranks) + Defenses 5 + Equipment 0 (0 ep) + Weapons &
Armor 0 (0 ep) = 31
___________________________________________________________________ Don't let the picture fool you.. This is NOT a Warhammer 40,000 build.
Justicar, also known as Joshua Snyder, grew up in a normal neighborhood and lived an all-American life. He played football in high school and even was offered a college scholarship. Joshua opted instead to enlist in the U.S. Marines and serve his country. He served in the Middle East and distinguished himself in combat. He took the desire to serve his country and used that to empower himself. He was known as the Justicar to his fellow Marines, due in part to his willingness to make the tough decisions and act upon them.
One day he received a letter from his mother indicating that his younger brother and sister had just been killed in a gang-related drive-by shooting. He returned home for their funerals and then put his paperwork in to take leave for a while. Unbeknownst to those around him, Joshua had a psychological disorder. Spurred on by slight Post Traumatic Disorder from combat and the loss of his brother and sister, he "snapped".
He spoke to the police and came away very frustrated. He took matters into his own hands. He gathered intelligence and hunted down the people responsible for the deaths of his brother and sister. The man's body was dumped on the front steps of the police station, beaten but still alive....barely.
Joshua realized that there were a lot more "problems" on the street. He took it as a holy quest to clean the streets of the filth.. the drug dealers... the street criminals. He had always been a religious person but now that religion was twisted into a belief that he was now empowered to purge the filth from society.
Joshua returned to the Marines and finished his tour of duty. He did not re-enlist and instead returned to his home to continue his work. He started fighting drug dealers, drug addicts, street criminals, anybody that he viewed as the filth of society. He carried a great hammer with which he punished the unclean ones.
During one such "cleansing", he discovered a cache of advanced weapons and battle suit components. He had quickly run into more powerful criminals and had had to change his armaments and armor as well as his tactics. With this new equipment he was able to take the battle to the next level. He was able to piece together a battle suit and some weapons. One evening he saw a show on the Spanish Inquisition and something clicked in his mind. By this time, his psychosis was in full effect and he actually envisioned himself as an inquisitor of the Great Inquisition. He decorated the armored suit with symbols of the Inquisition.
He hunts down and "redeems" those that he views as unclean. He will not however willingly hurt or allow anybody else to willingly hurt an "innocent".
He still employs his hammer but it is now reinforced and designed to have more power put through it. His armor augments his strength and now the hammer hits with the approximate force of an anti-tank missle.