Strength 7, Stamina 6, Agility 7, Dexterity 7, Fighting 11, Intellect 6, Awareness 7, Presence 7PowersOublivae's Dreadful Powers: Abandon All Hope
: Damage 14 [Fear, Psychic; Alt Res(Will), Area(Burst), Linked(Affliction); Limited(Needs time to recharge or recharges when initially really injured); Variable]Abandon All Hope
: Affliction 13 [Fear, Psychic, Resisted by Will(Stunned, Defenseless); Area(Burst), Linked(Damage) ; Limited(Needs time to recharge or recharges when initially really injured), Limited(No first degree effect); Quirk 3(Character recovers from defenseless state if they take damage), Variable]Darkvision
: Senses 2Demon
: Immunity 1 [Sleep]Demonic Rampage
: Strike 9 [Strength-based; Linked(Dreadful Rake Affliction); Limited(Only when really injured), Limited(Can only do 12 ranks of damage unless target is stunned or defenseless); Improved Critical, Reach 1, Split 7]
Alt: Dreadful Rake
: Strike 5 [Strength-based; Linked(Affliction); Improved Critical, Reach 1, Split]Dreadful Rake
: Affliction 14 [Resisted by Toughness(Stunned); Alt Res(Tough), Linked(Strike and Demonic Rampage); Instant Recovery, Limited Degrees, Limited(Stunned only), Limited(Only on critical hit); Reach 1, Split]Huge Elemental
: Growth 8 [Permanent; Innate]Isolation
: Affliction 13 [Resisted by Will(Transformed: Cannot target or be targetted by an ally); Action(Move), Linked(Move Object), Range; Limited(Needs time to recharge), Limited(Transformed only); Diminished Range -1]Isolation
: Move Object 7 [Action(Move), Linked(Affliction); Limited(Needs time to recharge)]Perish Alone
: Damage 8 [Area 2(Burst), Reaction(When a character is within area burst); Limit(Only does 7 damage unless Oublivae is really hurt); Quirk(No damage if adjacent to an ally)]Spider Climb
: Movement 2 [Wall-Crawling]Swim
: Swimming 3Tail
: Enhanced Strength 7 [Limited(To Grappling only), Limited(Does not improve grappling damage)], Extra Limbs 1 [Innate]Tail Spike
: Strike 7 [Strength-based; Reaction(When an opponent becomes adjacent to Oublivae); Fast Grab, Reach 2]Telepathy
: Mind Reading 14 [Effortless; Limited(To surface thought)]Variable Resistance
: Variable 1 [Various impervious protection after being exposed to an attack. Equal to 19 ranks of Impervious(10 ranks of Protection).; Action(Free); Limited(Impervious protection only), Limited(Acid, Cold, Fire, Lightning and Thunder only), Limited(Only three times per encounter); Quirk(Cannot switch to previous protection after switching to new one)]EquipmentFortress of the Forgotten
Size: Gargantuan Toughness: 10 Features: Concealed DC 30(Fades in and out of existence, actively eludes those trying to find it), Deathtraps(Oubliettes: Dozens of huge rectangular pits, nearly bottomless possibly leading to the Blood Rift in the Barrens beneath the fortress. 100 ft wide and 200 ft long lined with obsidian), Isolated Dimensional Portal(Passages within the obsidian walls), Grounds(Awesome), Isolated, Living SpaceAdvantages
Benefit 10 [Queen of the Barrens]
Equipment 4 [Fortress of the Forgotten]
Improved Initiative 1
Languages 1 [Common, Base: Abyssal]
Tough 15 [+1 bonus to Toughness per rank.]Skills
Acrobatics 6 (+13), Athletics 6 (+13), Close Combat: Claws 3 (+14), Close Combat: Tail 3 (+14), Deception 4 (+11), Expertise: Arcana 5 (+11), Expertise: Dungeoneering 4 (+11), Expertise: History of the Realms 6 (+12), Expertise: Survival 5 (+12), Insight 5 (+12), Intimidation 1 (+12), Perception 5 (+12), Persuasion 4 (+11), Ranged Combat: Isolation 6 (+13), Stealth 11 (+10)Offense
Abandon All Hope Damage, Damage 14, Area Burst(25 ft), Resisted by Will
Abandon All Hope Affliction, Rank 13, Area Burst(25 ft), Resisted by Will(Stunned, Defenseless)
Demonic Rampage +14, Damage 16, Improved Critical, Reach 1, Split 7
Dreadful Rake Strike +14, Damage 12, Improved Critical, Reach 1, Split
Dreadful Rake Affliction +14, Rank 14, Resisted by Toughness(Stunned), Reach 1, Split
Isolation +13, Rank 13, Action(Move), Resisted by Will(Transformed)
Isolation Move Object +13, Rank 7, Action(Move)
Perish Alone, Damage +8, Area Burst(50 ft), Reaction
Tail Spike +14, Damage 14, Fast Grab, Reach 2Defense
Dodge 13, Parry 10
Toughness 21, Fortitude 12, Will 14Power PointsAbilities 84 + Powers 218 + Advantages 32 + Skills 37 + Defenses 26 = Total 397Complications
Secret: Oublivae is considered an angel by mortals whose cities are in the Barrens, and promises freedom and armies to demons trapped there. She pits both against each other in a never ending struggle, empowering one side or the other as she sees fit.
Obsession: Divide and isolate what is united, and leave lifeless desolation in her wake.
Power Loss: Isolation does not work beyond 50 ft.
Quirk: Loves flattery even if she doesn't believe it.
Quirk: Those with backgrounds in history attract her attention because she likes correcting them. She is interested in tales of downfall and ruin.
Quirk: Those willing to offer their services on the scale of exterminating an entire culture win her favor.
Temper: When provoked she attacks on all fours like an animal.Design Notes
This is a D&D Fourth Edition demon lord Oublivae. She appeared in the Demonicon. Offensively she is PL 15 due to her Demonic Rampage. Defensively she is PL 17 due to her Dodge and Toughness. Oublivae is the Queen of the Barrens. The Barrens is a realm littered with the ruins of every civilization that ever existed or will exist. Wendigos, cannibals, undead fiends, and lycanthrope tribes roam the Barrens, and the destructive forces that doomed the cities taint their ruins. Mortals carried to the layers and banished demons are also there and battle each other thanks to Oublivae. She promises freedom to the demons and is considered an angelic protector by the mortals there. The landscape is constantly changing which makes navigation almost impossible. Fading in and out of existence is the Fortress of the Forgotten which is considered to be Oublivae's center of power. The fortress is surrounded by oubliettes, seemingly bottomless pits that Oublivae throws her enemies into when angry. Oublivae came into power by killing the demon lord Ugoreth. He granted her a private audience when she told him she was a herald and had a message from the Abyss. When she had him alone she killed him and consumed his soul. In battle she is said to have a heart of a rabid beast and a mind of a immortal archfey. She tries to isolate her enemies. She enjoys watching the grief of those enemies that die alone. She also enjoys slaying and consuming enemies as their allies watch. Her actions within the Abyss convey one message. That the Abyss will have no lord but ruin.