
Selephra the Bramble Queen
PL 15AbilitiesStrength 4, Stamina 6, Agility 4, Dexterity 6, Fighting 9, Intellect 4, Awareness 5, Presence 7
PowersBramble Queen's Powers: Charm Resistance: Enhanced Will 3 [Limited(Charm Effects only)]
Claws of Bark: Strike 5 [Strength-based; Multiattack, Secondary Effect(On 8 ranks); Split 2]
Climbing: Movement 2 [Wall-Crawling; Limited(Vertical only)]
Deceptive Veil: Illusion 12 [Visual only; Action(Move); Limited(Appearance only), Limited(Humanoids only)]
Forest Walk: Movement 1 [Sure-footed; Limited(Through forest growth areas only)]
Humanoid Plant: Immunity 1 [Sleep]
Lashing Briars: Damage 12 [Area(Burst), Linked(Affliction, Move Object); Limited(Recharges when initially really injured or after a short rest)]
Lashing Briars: Affliction 12 [Resisted by Dodge(Prone); Area(Burst), Linked(Damage, Move Object); Limited(Recharges when initially really injured or after a short rest), Limited Degrees, Limited(Prone only); Quirk(No effect if opponent succeeds initial Dodge check)]
Lashing Briars: Move Object 9 [Area(Burst), Linked(Affliction, Damage); Close, Duration(Instant), Limited(Recharges when initially really injured or after a short rest), Limited Direction(Away only) ]
Low-light Vision: Senses 1
Parasictic Germination: Teleport 1 [Linked(Teleport others); Limited(Needs time to recharge), Medium(Plant Ally), Side Effect(Complication)]
Parasictic Germination: Teleport 4 [Action(Move), Attack, Linked(Teleport); Limited(Needs time to recharge), Limited(Plant allies), Medium(Bramble Queen), Side Effect(Complication) ; Feature(Target gets to use extraordinary effort to resist any affliction conditions they are currently undergoing), Increased Mass 7(3 tons), Diminished Range-3(60 ft)]
Prodding Briar: Move Object 9 [Action(Free) ; Duration(Instant), Limited(Allies only) ; Diminished Range -3]
Resist Poison: Impervious 21 [Fortitude; Limited(Poison only)]
Speak with Nature: Comprehend 4 [Speak and comprehend animals and plants]
Tremorsense: Senses 4 [Accurate(Tactile), Extended, Ranged]
Unseen Briar: Damage 12 [Alt Res(Dodge), Linked(Affliction, Move Object), Multiattack, Reaction(When an enemy moves or makes an area or ranged attack); Reach 3, Split 2]
Unseen Briar: Affliction 12 [Resisted by Dodge(Prone) ; Linked(Damage, Move Object), Multiattack, Reaction(When an enemy moves or makes an area or ranged attack) ; Limited Degrees, Limited(Prone only) ; Quirk(Can only use linked effects Move Object and Affliction at the same time when really injured), Reach 3, Split 2]
Unseen Briar: Move Object 9 [Linked(Affliction, Damage), Multiattack, Reaction(When an enemy moves or makes an area or ranged attack) ; Close, Duration(Instant) ; Quirk(Can only use linked effects Move Object and Affliction at the same time when really injured), Reach 3, Split 2]
Vine Step: Speed 1 [Linked(Sure-Footed); Limited(Needs time to recharge); Move-by]
Vine Step: Movement 1 [Sure-Footed; Linked(Speed); Limited(Needs time to recharge)]
Writhing Briar: Damage 12 [Alt Res(Dodge), Linked(Affliction, Move Object), Multiattack; Reach 3, Split 2]
Writhing Briar: Affliction 12 [Resisted by Dodge(Prone); Linked(Damage, Move Object), Multiattack; Limited Degrees, Limited(Prone only); Quirk(Can only use linked effects Move Object and Affliction at the same time when really injured), Reach 3, Split 2]
Writhing Briar: Move Object 9 [Linked(Affliction, Damage), Multiattack; Close, Duration(Instant) ; Quirk(Can only use linked effects Move Object and Affliction at the same time when really injured), Reach 3, Split 2]
EquipmentThe Grieving Palace [Size: Small Toughness: 6 ; Features: Effect(Affliction Resisted by Will, Transform characters into Wood Brides or Grooms. Uncontrolled since it takes time for this effect to happen. Once transformed effect is continuous.Living Fey and Natural Humanoids only), Effect(Affliction Resisted by Will, Compelled, Controlled to do the will of Bramble Queen. Uncontrolled since this takes time to happen.Once transformed effect is continuous.Living Fey and Natural Humanoids only), Grounds 2(Awesome), Holding Cells(Toughness 9 in deepest areas of Feywild Forest), Isolated(Feywild Forest), Living Space, Personnel(Fey) AdvantagesBenefit 5 [Bramble Queen of the Green Court]
Equipment 2 [The Grieving Palace]
Extraordinary Effort
Improved Initiative 2
Languages 1 [Common, Base:Elven]
Tough 12 [+1 bonus to Toughness per rank.]
SkillsAcrobatics 6 (+10), Athletics 5 (+9), Close Combat: Claws of Bark 4 (+13), Close Combat: Briar 3 (+12), Deception 5 (+12), Expertise: Arcana 6 (+10), Expertise: Dungeoneering 4 (+9), Expertise: History of the Realms 5 (+9), Expertise: Survival 6 (+11), Insight 6 (+11), Intimidation 5 (+12), Perception 4 (+9), Persuasion 5 (+12), Stealth 6 (+10)
OffenseInitiative +12
Claws of Bark +13, Damage 9, Secondary Effect(On 8 ranks), Split 2
Lashing Briars Damage, Damage 12, Area Burst(20 ft)
Lashing Briars Affliction, Rank 12, Area Burst(20 ft), Resisted by Dodge(Prone)
Lashing Briars Move Object, Rank 9, Area Burst(20 ft)
Writhing Briar Damage +12, Damage 12, Alt Res(Dodge), Multiattack, Reach 3, Split 2
Writhing Briar Affliction +12, Rank 12, Resisted by Dodge(Prone), Multiattack, Reach 3, Split 2
Writhing Briar Move Object +12, Rank +12, Close, Multiattack, Reach 3, Split 2
Unseen Briar Damage +12, Damage 12, Alt Res(Dodge), Multiattack, Reaction, Reach 3, Split 2
Unseen Briar Affliction +12, Rank 12, Resisted by Dodge(Prone), Multiattack, Reaction, Reach 3, Split 2
Unseen Briar Move Object +12, Rank 9, Close, Multiattack, Reaction, Reach 3, Split 2
DefenseDodge 12, Parry 9
Toughness 18, Fortitude 12, Will 12
Power PointsAbilities 90 + Powers 302 + Advantages 23 + Skills 35 + Defenses 21 = Total 471ComplicationsHatred: Mortals, especially males, though she despises all creatures to some extent.
Obsession: Tormenting others and causing bloodshed.
Power Loss: Unseen Briar does not work beyond 20 feet.
Responsibility: Mantle of the Court of Stars for the Green Fey.
Secret: Turned into a creature of malice by being rejected by her lover Torrheval.
Temper: Takes offense easily.
Side Effect: When using Parasitic Germination Selephra and those she teleports trade effects that each were under though can use extraordinary effort to recover from effects they were previously under.
Design NotesThis is Selephra the Bramble Queen for D&D Fourth Edition. She appeared in Dungeon #185. Offensively she is PL 12 due to her many Briar attacks. Defensively she is PL 15 due to her Dodge and Toughness. Selephra is the offspring of Oron Lord of the Green Fey, and one of the most favored. In those days she was joyful and spontaneous. She met a man named Torrheval who she fell in love with. He was a man of great honor and though he loved Selephra he always put duty first. She admired that. One day he had to go off to war and she would have gone with him but her father would not allow it. She waited for his return day after day. She sat on the edge of the woods with her back against an ancient tree and she swore she would stay there till his return. Over time the forest grew through her flesh and wrapped itself around her heart and bone. She came to understand the voices of the animals and trees. One day one of her Father's advisers told her about a mortal sorceress who had hold of a general in her castle. She arose immediately and followed the advisor to the mortal realm where the castle was located. She tore through the castle's defenders, obliterating towers, and killed the sorceress with her own hands. She found Torrheval in the highest tower in an unlocked room. When he recognized her through the vines and branches he recoiled. She was hurt and her fury was boundless. This was not the man she loved. The room he was in was not a prison but a bedchamber. When Selephra left the castle it was totally destroyed leaving only corpses and rubble. After this she was guided by hatred and bitterness. She hates mortals, especially males. her followers form a court within the Green Fey, which include Hags, Dryads, Lamias, and Wood Brides. Few of her advisers are men, save for Rheusendrous. He combines the worst aspects of hag and fomorian. Her Grieving Palace is nothing more than the cottage she stayed at when Torrheval was gone. It is filthy and full of holes but visitors who do not say it is a palace will feel her wrath. In battle she fights from a distance using Writhing Briar and Lashing Briar. She has no problems putting allies in harm's way using Parasitic Germination and Prodding Briar. She uses Deceptive Veil to appear as a beautiful eladrin maiden, but those who pierce it and look closely will see a woman cover in thorns and branches, teeth and nails made of bark, and her eyes ooze sap like tears. She is never encountered alone, and those within her woods tend to become loyal to her.