The Bat deserved to meet his doom at my hands -- at the hands of someone who hated yet respected him! Mortal enemies deserve at least that. If I was fated to meet my own doom at the Detective's hands I would have been satisfied -- it would have been a good death. It would have been right. It would have been proper. But instead this charade is perpetrated. Gotham and the world should be celebrating the life and death of a man who has pulled them away from the brink of extinction countless times instead of believing their Dark Knight still patrols the city's streets. A hero of Batman's caliber should not have perished in the shadows. A hero like Batman should have been killed in the bright light of day for all the world to see. That would have been my final gift to Bruce, a revelation and celebration as I, and I alone, pulled the mask from his lifeless face in victory! Now, as the centuries blow past me like a gentle breeze, I will always mourn the fact that I will not be remembered for killing the Batman, who, after all, would have been the only man I ever killed worth remembering. - Ra's al GhulRA'S AL GHULPL: 12 (245 pts) -
OPL: 12 ;
DPL: 12
ABILITIES: STRENGTH 4, STAMINA 5, AGILITY 5, DEXTERITY 5, FIGHTING 14, INTELLECT 9, AWARENESS 7, PRESENCE 7
SKILLS: Acrobatics 2 (+7), Athletics 5 (+9), Deception 8 (+15) [
Daze, Taunt], Expertise [Business] 6 (+15), Expertise [Criminal] 13 (+22), Expertise [History] 5 (+14), Expertise [Military] 4 (+13), Expertise [Theology and Philosophy] 4 (+13), Insight 8 (+15) [
Assessment], Intimidation 8 (+15) [
Startle], Investigation 9 (+18) [
Contacts, Well-Informed], Perception 6 (+13), Persuasion 8 (+15) [
Connected], Sleight of Hand (+5), Stealth 3 (+8), Technology 4 (+13), Treatment 4 (+13), Vehicles 3 (+8)
ADVANTAGES: Accurate Attack, All-Out Attack, Assessment, Benefit (11) (Status 6 –The Demon’s Head, Wealth 5 [Billionaire]), Clean* (2), Close Attack (4), Connected, Contacts, Daze (1) (Deception), Defensive Attack, Defensive Roll (2), Durable Lie*, Equipment (10), Favored Foe (The Bat Family), Improved Critical (2) (Unarmed, Swords), Improved Defense, Improved Disarm, Improvised Tools, Inspire (1), Jack-of-all-Trades, Languages (3) (English, French, Spanish, Japanese, German, Mandarin, 4 others, Base: Arabic), Leadership, Power Attack, Precise Attack (1) (Close, Concealment), Quick Draw, Ranged Attack (5), Set-Up (1), Speed of Thought*, Startle, Takedown (1), Taunt, Weapon Bind, Well-Informed
POWERS:NONE EQUIPMENT:(50ep)Scimitar: Slashing Strength-Based Damage 2, Critical 18-20; Medium; 4ep
46ep for Vehicles, HQ, weapons, as needed
OFFENSE:Initiative +9
Close Attack +18 [Unarmed +4, Critical 19-20; Sword +6, Critical 17-20]
Ranged Attack +10
DEFENSES:Dodge +13 [DC23] Parry +15 [DC25]
Toughness +7, Fortitude +9, Will +13
COMPLICATIONS:Arrogance: Ra’s believes he knows what is best for everyone and the world, and that he alone has the will to do what must be done to save it
Enemy: The Batman family, in particular Batman and Damian
Obsession: Ra’s is obsessed with his own mortality and the legacy he must leave to a worthy successor
Abilities 112 + Skills 50 (100 ranks) + Advantages 64 + Powers 0 + Defenses 19 = 245 / 245Comments: I was almost OK with using the DCA Ra’s for my setting, but I couldn’t help myself, I thought he was just a tad overpowered, too, plus, I like to refine a couple of things that were not done in the core build. My Ra’s has his cash noted, a limit on his equipment but he’s still a scary swordsman and a manipulator of the highest order that can be a major pain for the Bat Family or even a group like the Justice League, given the right usage of resources.
And here's Ubu:
UBUPL: 9 (95 pts) -
OPL: 9 ;
DPL: 9
ABILITIES: STRENGTH 5, STAMINA 5, AGILITY 2, DEXTERITY 3, FIGHTING 10, INTELLECT 0, AWARENESS 2, PRESENCE 0
SKILLS: Athletics 4 (+9), Expertise [Tactics] 3 (+3), Insight (+2), Intimidation 8 (+8), Perception 2 (+4), Ranged Combat [Firearms] 3 (+8), Stealth (+2), Vehicles 2 (+5), Variable
ADVANTAGES: All-Out Attack, Chokehold, Close Attack (1), Crushing Pin*, Equipment (1), Fast Grab, Improved Hold, Interpose, Languages (1) (English, 1 other, Base: Arabic), Power Attack, Ranged Attack (2), Takedown (1), Tough* (3)
POWERS:NONE EQUIPMENT:(5ep)Scimitar: Slashing Strength-Based Damage 2, Critical 18-20; Medium; 4ep
OFFENSE:Initiative +2
Close Attack +11 [Unarmed +5; Scimitar +7, Critical 18-20]
Ranged Attack +5
Firearms +8
DEFENSES:Dodge +9 [DC19] Parry +10 [DC20]
Toughness +8, Fortitude +9, Will +5
COMPLICATIONS:Responsibility: To serve The Demon's Heat at all costs
Abilities 54 + Skills 11 (22 ranks) + Advantages 16 + Powers 0 + Defenses 14 = 95 / 95Comments: Ra’s faithful, and ever-replaceable bodyguard, Ubu.