Ichigo Kurosaki:
PL: 12
Str 22 (+6) Dex 18 (+4) Con 26 (+8.) Int 14 (+2) Wis 14 (+2) Cha 10 (+0)
Skills: Acrobatics 4 (+8.), Concentration 8 (+10), Intimidate 12 (+12), Knowledge (Arcane Lore) 2 (+4), Knowledge (History) 2 (+4), Notice 4 (+5), Sense Motive 4 (+5), Stealth 4 (+8.)
Feats: All-Out Attack, Assessment, Attack Focus (Melee) 2, Attack Spec. (Zangetsu), Benefit [Substitute Soul Reaper Status], Cunning Fighter, Defensive Attack, Distract [Intimidate], Dodge Focus 2, Improved Block 3, Improved Critical (Zangetsu), Improved Initiative, Instant Up, Interpose, Luck, Move-By Action, Power Attack, Startle, Takedown Attack 2, Tough 4, Ultimate Effort (Ultimate Toughness Save)
Powers: Container: [Soul Reaper] 10
--Concealment 10 [all senses] (Extra: Continuous Duration); (Flaws: Limited-only in the human world; Limited-only against spiritually blind; Permanent)
--Super-Movement 2 (Air Walking 2 [full speed])
--Super-Senses 6 (Extended {x2} Spiritual Awareness; Counters Concealment [Spiritual Concealment]; Tracking {Awareness})
--Super-Speed 4 [Flash Step] (Power Feat: Dodge Focus 4)
-Alt. Power: Rapid Attack [20 ft area]
--Super Strength 2 (Power Feats: Bracing, Counter Punch)
Container: [Hollow Self] 1
--Enhanced Feat 1 (Diehard)
--Immunity 2 (Critical Hits)
Device [Zangetsu] 5 (easy to lose)
--Enhanced Feats 2 (Improved Block, Improved Sunder)
--Strike 6 (Extra: Penetrating 12); (Power Feats: Extended Reach, Improved Critical 2, Mighty)
-Alt. Power: Blast 10 [Getsuga Tenshou] (Extra: Area {Cone}); (Flaw: Concentration check required)
Saves: Toughness +12
Fort +10
Ref +8
Will +8
Combat: Attack +8/+10 (melee/Getsuga Tenshou)/+12 (Zangetsu-melee)
Damage +6 (unarmed)/+10 (Getsuga Tenshou)/+12 (Zangetsu-critical 17-20)
Defense +10 (+2 flat-footed)
Initiative +24
Drawbacks: Holding Back [Bankai-uncommon & moderate; Inert] (-2 pts)
Costs: Attributes 44+ Skills 10+ Feats 27+ Powers 80+ Saves 12+ Combat 24- Drawbacks 2= 195 pts.supercrazyoverpoweredform wrote:Ichigo Kurosaki~Bankai Form:
PL: 16
Str 26 (+8.) Dex 18 (+4) Con 30 (+10) Int 14 (+2) Wis 14 (+2) Cha 10 (+0)
Skills: Acrobatics 4 (+8.), Concentration 8 (+10), Intimidate 12 (+12), Knowledge (Arcane Lore) 2 (+4), Knowledge (History) 2 (+4), Notice 4 (+5), Sense Motive 4 (+5), Stealth 4 (+8.)
Feats: All-Out Attack, Assessment, Attack Focus (Melee) 6, Attack Spec. (Zangetsu), Benefit [Substitute Soul Reaper Status], Cunning Fighter, Distract [Intimidate], Dodge Focus 2, Improved Block 2, Improved Critical (Zangetsu), Interpose, Luck, Move-By Action, Power Attack, Startle, Takedown Attack 2, Tough 8, Ultimate Effort (Ultimate Toughness Save)
Powers: Container {Soul Reaper} 14
--Concealment 10 [all senses] (Extra: Continuous Duration); (Flaws: Limited-only in the human world; Limited-only against spiritually blind; Permanent)
--Super-Movement 2 (Air Walking 2 [full speed])
--Super-Senses 6 (Extended {x2} Spiritual Awareness; Counters Concealment [Spiritual Concealment]; Tracking {Awareness})
--Super-Speed 6 [Flash Step] (Power Feat: Dodge Focus 8, Seize Initiative)
-Alt. Power: Rapid Attack [30 ft. area]
-Alt. Power: Takeaway [30 ft. area]
--Super Strength 4 (Power Feats: Bracing, Counter Punch)
Container (Hollow Self) 1
--Enhanced Feat 1 (Diehard)
--Immunity 2 (Critical Hits)
Device {Zangetsu} 7 (easy to lose)
--Enhanced Feats 4 (Improved Block 3, Improved Sunder)
--Strike 8 (Extra: Penetrating 16); (Power Feats: Extended Reach, Improved Critical 4, Mighty)
-Alt. Power: Blast 14 [Getsuga Tenshou] (Extra: Area {Cone}); (Flaw: Concentration check required)
Saves: Toughness +16
Fort +10
Ref +8
Will +8
Combat: Attack +8/+14 (melee/Getsuga Tenshou)/+16 (Zangetsu-melee)
Damage +6 (unarmed)/+14 (Getsuga Tenshou)/+16 (Zangetsu-critical 15-20)
Defense +14 (+2 flat-footed)
Initiative +28
Drawbacks: Holding Back [Bankai-uncommon & moderate; Inert] (-2 pts)
Costs: Attributes 52+ Skills 10+ Feats 34+ Powers 106+ Saves 12+ Combat 24 - Drawbacks 2= 236 pts.

I can’t help it I’m a total mark for the anime Bleach. It’s got everything I like for a show, big swords, chicks like Rangiku & Orihime, great fight scenes, Rangiku & Orihime, big swords, bad attitudes, Rangiku & Orihime, guys like Renji & Chad, Rangiku & Orihime, big swords, freakishly cool martial powers with equally cool names and looks, big swords and Rangiku & Orihime. What’s not to like about it?!?

Anyways I’ll skip the historical stuff I normally do so I don’t ruin anything for anyone, but this is my take on Ichigo without any of the enhancements of his bankai form. I thought that would be better done as a separate build, so this is how Ichigo is for most of the time. I based it more or less on where I thought he’s at currently in the show according to Cartoon Network.

He’s a pretty well rounded fighter overall, specializing in melee combat with his Zanpakuto, Zangetsu (
I love the various names of the weapons in this show!). Not that he doesn’t have a ranged attack or two, but mostly he’s a melee kind of guy. Despite most of his short comings in interaction, Ichigo can handle himself well in a fight, add in the fact that most of the times he has a small stack of hero points built up from all kinds of issues that come up during the story so that in the big fight he’s definitely got some serious tricks to pull off as he needs to win.

Ichigo’s fighting style, to me that is, seems to be more of being able to deal out some serious damage while being able to survive whatever his opponents throw at him. I like it! Blunt, to the point and normally loads of cool attacks involved, Ichigo is all kinds of kick-butt IMO.
EDIT: 6/3/09 Well after a short talk with Thorp & MDSnowman (thanks by the way Snowman) I figured out a way to include the Bankai form for Ichigo. My only problem is that as much as I tried I couldn't shake off 1 point difference for the Holding Back drawback, so for this build it costs a huge 41 points instead of the normal 40 points. I thought that the medium level fit best for where Ichigo was at in my mind. He'd totally have the the highest level of the drawback once he merges his Hollow Self with his Soul Reaper nature.