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Gilliam's Builds [2E]

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Re: Gilliam's Builds [2E]

Postby SCKnight » Fri Jul 06, 2012 11:34 am

Just noticed this but according to this http://mlp.wikia.com/wiki/Magic#Twilight_Sparkle

Twilight sparkle is able to shoot concussive blasts from her horn.
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Re: Build 126: Twilight Sparkle

Postby Gilliam » Fri Jul 06, 2012 3:23 pm

SCKnight wrote:Just noticed this but according to this http://mlp.wikia.com/wiki/Magic#Twilight_Sparkle

Twilight sparkle is able to shoot concussive blasts from her horn.


I had seen that comment as well and thought that it could be treated as a power stunt as it read as only happening during that episode.
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Re: Build 126: Twilight Sparkle

Postby SCKnight » Fri Jul 06, 2012 4:33 pm

Gilliam wrote:
SCKnight wrote:Just noticed this but according to this http://mlp.wikia.com/wiki/Magic#Twilight_Sparkle

Twilight sparkle is able to shoot concussive blasts from her horn.


I had seen that comment as well and thought that it could be treated as a power stunt as it read as only happening during that episode.


Ah. That does make sense! Way to go, Gilliam! I didn't think that could be treated as a power stunt!
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Re: Build 126: Twilight Sparkle

Postby Gilliam » Sat Jul 07, 2012 3:37 pm

SCKnight wrote:
Gilliam wrote:
SCKnight wrote:Just noticed this but according to this http://mlp.wikia.com/wiki/Magic#Twilight_Sparkle

Twilight sparkle is able to shoot concussive blasts from her horn.


I had seen that comment as well and thought that it could be treated as a power stunt as it read as only happening during that episode.


Ah. That does make sense! Way to go, Gilliam! I didn't think that could be treated as a power stunt!


It depends on the GM but my thoughts are you are stunting a blast of her penetrating strike on her unicorn horn so there should be no problem.
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Build #127: Princess Luna

Postby Gilliam » Sat Jul 07, 2012 4:06 pm

PRINCESS LUNA

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"Huzzah! How many points do I receive?"

Artwork is "princess_luna_by_seagerdy"

Real Name: Princess Luna
Identity: Public ID

APPEARANCE
Gender: Female

POWER LEVEL
Power Level: 13
Power Points: 210
Max Attack: 13
Max Defense: 12
Max Save DC: 13
Max Toughness: 14

ABILITIES
STR: 26 (+8/+4)
DEX: 14 (+2)
CON: 24 (+7/+5)
INT: 12 (+1)
WIS: 14 (+2)
CHA: 14 (+2)

COMBAT
Attack* +10 (Melee +12, Ranged +10, "Horn Blast" +12, "Lighting Strike" +12)
Damage: Hooves +8 (Bruise); "Unicorn Horn"** +13; "Horn Blast" +10; "Lighting Strike" +12
Defense* 11 (+3 flat-footed)
Initiative +2

* Includes -1 penalty due to size on attack and defense
** Improved Critical 17-20 & Penetrating +13

SAVES
Toughness +14 (+14 flat-footed)
Fortitude +12
Reflex +10
Will +10

SKILLS
Concentration 8 (+10); Gather Info 9 (+11); Intimidate* 14 (+16); Knowledge -History 8 (+9); Knowledge -Civics 10 (+11); Knowledge -Popular Culture 8 (+9); Notice 10 (+12); Profession - Ruler 4 (+6); Search 9 (+10); Sense Motive 10 (+12)

* Includes +2 bonus from size

FEATS
All-out Attack; Attack Focus, Melee (2); Benefit - Princess Ponyville (1); Dodge Focus (5); Fast Overrun; Jack-Of-All-Trades; Luck (1); Move-by Action; Power Attack; Rage (1); Skill Mastery (Intimidate, Sense Motive, Notice, Concentration); Startle; Tough (3)

POWERS
Growth [4] (Feats: Innate) (Flaws: Permanent)
-- (Strength +8; Constitution +4; Size +1; -1 Attack & Defense; Intimidate +2)
ARRAY Flight [5] (Drawback: Power loss if wings bound)
--- [a] Super Movement [3] (Air Walking x2; Slow Fall)
Super Senses [3] (Extended Sight; Low Light Vision; Radius Sight)
Speed [4]
Protection [4]

ARRAY "Unicorn Horn" Strike [5] (Feats: Mighty; Improved Critical x3) (Extra: Penetrating +13)
--- [a] Blast [10] (Feats: Affect Insubstantial 2, Accurate)

ARRAY Weather Control [13] (Mix and Match Environmental Conditions)
--- [a] “Lighting Bolts” Blast [12] (Feats: Indirect 1; Accurate)
--- [a] Insubstantial [2]
--- [a] Obscure [13]

MOVEMENT
Base Move: 30 ft/60 ft/120 ft
Leaping: 20 ft/10 ft/5 ft
Flight: 2200 ft (250 mph)
Speed: 900 ft (100 mph)

LIFTING
Light: 306 lbs, Med: 613 lbs, Heavy: 920 lbs
Max: 1840 lbs, Push: 2.3 tons

COMPLICATIONS
DUTY - Princess Luna is responsible for rising the Moon and Stars and if indisposed and Princess Celestia then the Moon and Stars will not rise or fall.
DUTY - Co-ruler of Ponyville with her older sister Princess Celestia.
GUILT - For nearly 1000 years Princess Luna was the Nightmare Moon and committed many acts of evil.
OUT OF TOUCH - It has been nearly 1000 years since Princess Luna was in Ponyville and a lot has changed .

SUMMARY
Abilities 32 + Skills 22 (88 ranks) + Feats 20 + Powers 79 + Combat 36 + Saves 21 – Drawbacks 0 = 210 / 210

BACKGROUND
:arrow: Princess Luna as Nightmare Moon was the main antagonist of the first couple of episodes in the series. Restored to normal she has had a number of difficulties in coming to terms with the modern Ponyville as she often reverts to using an Imperial voice when interacting with others that scares them.
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Re: Gilliam's Builds [2E]

Postby SCKnight » Sat Jul 07, 2012 6:52 pm

Excellent work! I like what you did with Princess Luna's complications, especially the duties. Good work on using air walking for her ability to walk on clouds. I would never have thought of using that to simulate her cloudwalking power. I'm looking forward to seeing Princess Celestia!
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Build #128: Princess Celestia

Postby Gilliam » Mon Jul 09, 2012 3:55 am

PRINCESS CELESTIA

Image

"I told you that you needed to make some friends, nothing more. I saw the signs of Night Mare Moon's return and I knew it was you who had the magic inside to defeat her, but you could not unleash it until you let true friendship into your heart."

Artwork is "celestia_by_br0ny"

Real Name: Princess Celestia
Identity: Public ID

APPEARANCE
Gender: Female

POWER LEVEL
Power Level: 15
Power Points: 255

ABILITIES
STR: 30 (+10/+4)
DEX: 14 (+2)
CON: 26 (+8/+5)
INT: 14 (+2)
WIS: 18 (+4)
CHA: 20 (+5)

COMBAT
Attack* +10 (Melee +14, Ranged +10, "Horn Blast" +14)
Damage: Hooves +10 (Bruise); "Unicorn Horn" +15**; "Horn Blast" +10
Defense* +14 (4 flat-footed)
Initiative +2

* Includes -1 attack & defense penalty due to size
** Improved Critical 17-20 & Penetrating +15

SAVES
Toughness +15 (+15 flat-footed)
Fortitude +12
Reflex +10
Will +14

SKILLS
Bluff* 12 (+17); Concentration 8 (+12); Craft -Arcane 8 (+10); Diplomacy* 16 (+21); Gather Info 10 (+15); Knowledge -History 10 (+12); Knowledge -Civics 10 (+12); Knowledge -Arcane Lore 12 (+14); Knowledge -Popular Culture 6 (+8); Notice 10 (+14); Profession Ruler Equestria 4 (+8); Search 10 (+12); Sense Motive 12 (+16)

* Includes +4 bonus from attractiveness

FEATS
All-out Attack; Attack Focus, Melee (4); Attractive (1 or +4 bonus to Bluff & Diplomacy); Benefit - Co Ruler Equestria (1); Connected; Defensive Attack; Dodge Focus (5); Fascinate Diplomacy (1); Fast Overrun; Inspire (2); Jack-Of-All-Trades; Luck (1); Master Plan; Move-by Action; Power Attack; Ritualist; Skill Mastery (Diplomacy; Knowledge History; Concentration; Knowledge Arcane Lore); Stunning Attack; Teamwork (1); Tough (2); Well-Informed

POWERS
Super Senses [3] (Extended Sight; Low Light Vision; Radius Sight)
Speed [4]
Protection [5]
Growth [6] (Feats: Innate) (Flaws: Permanent)
-- (Strength +12; Constitution +6; Size +1; -1 Attack & Defense; +2 Intimidate)
ARRAY Flight [5] (Drawback: Power loss if wings bound)
--- [a] Super Movement [3] (Air Walking x2; Slow Fall)

ARRAY "Unicorn Horn" Strike [5] (Feats: Mighty; Improved Critical x3) (Extra: Penetrating +15)
--- [a] "Horn Blast" Blast [10] (Feats: Affect Insubstantial 2, Accurate x2)

ARRAY Nullify Magic [14]
--- [a] Nullify Magic [14] (Extra: Area Burst) (Flaw: Touch Range only)
--- [a] Telekinesis [12] (Feats: Precise)

MOVEMENT
Base Move: 30 ft/60 ft/120 ft
Leaping: 20 ft/10 ft/5 ft
Flight: 2200 ft (250 mph)
Speed: 900 ft (100 mph)

LIFTING
Light: 532 lbs, Med: 1064 lbs, Heavy: 1600 lbs
Max: 1.6 tons, Push: 4.0 tons

COMPLICATIONS
DUTY - Responsible for rising the Sun in the morning and if Princess Luna is indisposed for rising the Stars & Moon. If Princess Celestia is indisposed then the Sun will not rise.
DUTY - Co-ruler with Princess Luna of Equestria.
SAGE - Princess Celestia is prone to giving cryptic and vague suggestions to other ponies.
TIMELESS - Princess Celestia is over 1000 years old and tends to think in the long term.
MENTOR - Princess Celestia has taken a special interest in Twilight Sparkle and acts as her teacher and mentor.

SUMMARY
Abilities 44 + Skills 30 (120 ranks) + Feats 30 + Powers 87 + Combat 42 + Saves 22 – Drawbacks 0 = 255 / 255

BACKGROUND
:arrow: Princess Celestia is a Pegasus Unicorn and the co-ruler of Equestria with her younger sister Princess Luna, both of whom are responsible for raising the sun, moon, and stars. She is the mentor of Twilight Sparkle, whom she addresses as her faithful student.

Princess Celestia has ruled Equestria for over 1000 years while her younger sister had been banished and now shares the rule with Princess Luna. Though viewed with great reverence and awe due to her position by the other ponies, she often encourages her subjects to relax with jokes and gentle questions. She also shows great patience with any inappropriate behavior towards her and enjoys a good chuckle.

(from the Pony wiki)
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Re: Gilliam's Builds [2E]

Postby SCKnight » Tue Jul 10, 2012 6:17 pm

Excellent work on all three ponies!

Here are a couple of other builds if you have the time to do them that is:

Detroit Steel:

http://en.wikipedia.org/wiki/Detroit_Steel All of the info on his powers is there. ;)

Princess Cadance

http://mlp.wikia.com/wiki/Princess_Cadance
http://mlp.wikia.com/wiki/Magic#Princess_Cadance (this should be a huge help).

And here is the last one,

Rescue (aka Pepper Potts):

http://en.wikipedia.org/wiki/Pepper_Potts
http://marvel.wikia.com/Virginia_Potts_(Earth-616)

According to what I found out, Rescue's new armor has repulsor weapons on it.

Now, you don't have to do them all at once (You most certainly have other builds you need to work on, and I don't want to take up all of your time). You can do Detroit Steel first, if you like, and do the other two after you do some of your own builds.
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Re: Gilliam's Builds [2E]

Postby Gilliam » Wed Jul 11, 2012 12:17 pm

Thanks SCKnight the ponies were fun to build. As for the other requests I will have a look but no guarantees :)
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Re: Gilliam's Builds [2E]

Postby SCKnight » Wed Jul 11, 2012 9:10 pm

You're welcome. And take your time with those other builds.
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Re: Gilliam's Builds [2E]

Postby SCKnight » Sun Jul 15, 2012 8:36 pm

SCKnight wrote:Excellent work on all three ponies!

Here are a couple of other builds if you have the time to do them that is:

Detroit Steel:

http://en.wikipedia.org/wiki/Detroit_Steel All of the info on his powers is there. ;)

Princess Cadance

http://mlp.wikia.com/wiki/Princess_Cadance
http://mlp.wikia.com/wiki/Magic#Princess_Cadance (this should be a huge help).

And here is the last one,

Rescue (aka Pepper Potts):

http://en.wikipedia.org/wiki/Pepper_Potts
http://marvel.wikia.com/Virginia_Potts_(Earth-616)

According to what I found out, Rescue's new armor has repulsor weapons on it.

Now, you don't have to do them all at once (You most certainly have other builds you need to work on, and I don't want to take up all of your time). You can do Detroit Steel first, if you like, and do the other two after you do some of your own builds.



Silly me, I forgot to say what their power levels were supposed to be. Doh!

For Detroit Steel, I guess PL 13

For Cadance, PL 11

For Rescue, PL 10
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Re: Gilliam's Builds [2E]

Postby SCKnight » Sat Jul 28, 2012 12:02 pm

Just to let you know I got some more builds up!
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Re: Gilliam's Builds [2E]

Postby Gilliam » Sat Jul 28, 2012 3:16 pm

Great, I will take a look. At the moment I am trying something different in the Game Room and haven't thought about making any new builds
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Re: Gilliam's Builds [2E]

Postby SCKnight » Sat Jul 28, 2012 10:34 pm

Okay. I read some of what you did in the Game Room. Very interesting.
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Build #129: Scrap

Postby Gilliam » Fri Aug 24, 2012 1:27 pm

SCRAP

Image

Artwork is "EnergyGuy_by_Dan_Christensen"

Real Name: Scrap
Identity: Secret ID

APPEARANCE
Gender: Male
Age: Unknown
Size: Medium
Height: 6'
Weight: 200 lbs
Hair: None
Eyes: Red

POWER LEVEL
Power Level: 10
Power Points: 150

ABILITIES
STR: 30 (+10/+0)
DEX: 12 (+1)
CON: N/A
INT: 20 (+5)
WIS: 14 (+2)
CHA: 10 (+0)

COMBAT
Attack +10 (Melee +10, Ranged +10)
Damage: Unarmed +10 (Bruise); Blast +10
Defense +10 (+3 flat-footed)
Initiative +1

SAVES
Toughness +10 (+8 flat-footed)
Fortitude: n/a
Reflex +6
Will +8

SKILLS
Computers 4 (+9); -Electronic 8 (+13); Craft -Mechanical 8 (+13); Disable Device 4 (+9); Drive 4 (+5); Gather Info 8 (+8); Knowledge -Technology 8 (+13); Notice 6 (+8); Pilot 4 (+5); Search 6 (+11)

FEATS
All-out Attack; Defensive Roll (2); Dodge Focus (4); Eidetic Memory; Improvised Tools; Power Attack; Precise Shot (1); Stunning Attack; Swift (1)

POWERS
Immunity [40] (Fortitude Saves, Mental Effects)
Super Senses [4] (Dark Vision; Ultra Hearing; Radio)
Protection [8]

ARRAY Blast [10]
--- [a]Enhanced Strength [20]
--- [a] Blast [10] (Extra: Area Cone) (Flaw: Touch only)

MOVEMENT
Base Move: 30 ft/60 ft/120 ft
Leaping: 20 ft/10 ft/5 ft
Swift: 90 ft (10 mph)

LIFTING
Light: 532 lbs, Med: 1064 lbs, Heavy: 1600 lbs
Max: 1.6 tons, Push: 4.0 tons

COMPLICATIONS
HISTORY - Scrap does not know how or why he was created.
MOTIVATION - Doing good, Scrap is compelled to do the right thing and fight crime.

SUMMARY
Abilities 6 + Skills 15 (60 ranks) + Feats 13 + Powers 73 + Combat 32 + Saves 11 – Drawbacks 0 = 150 / 150

BACKGROUND
The earliest memory that Scrap can remember is "Another failure, throw the Scrap out and bring me the next one". Although Scrap has a perfect memory he does not whether that voice was human, computer, alien it just is and he is determined to find its source.

After awakening in a rubbish dump the entity that would call himself Scrap started traveling to find his place in the world and discovered a compulsion to help and protect others..
Last edited by Gilliam on Mon Oct 08, 2012 1:35 am, edited 1 time in total.
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