Kou "Phoenix" - PL 10Strength 1, Stamina 2, Agility 2, Dexterity 2, Fighting 4, Intellect 2, Awareness 3, Presence 4
Advantages: Assessment, Benefit, Security Clearance: (Japanese Government Agencies), Benefit, Status: Member of Nippontai, Benefit, Wealth (well-off), Inspire 3, Leadership
Skills: Acrobatics 4 (+6), Athletics 4 (+5), Close Combat: Unarmed 4 (+8), Insight 5 (+8), Perception 4 (+7), Persuasion 9 (+13), Ranged Combat: Psionics 8 (+10)
PowersMental Awareness: Senses 2 (Acute Mental Awareness)
Phoenix Effect: Feature 1 (Uncontrolled, Notes: Kou's anima banner flares up whenever she uses her Psionic Array.)
Psionic Array (41 point Dynamic array)- Cumulative Burst Area Affliction 10 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by Will; Burst Area: 30 feet radius sphere, Cumulative, Selective, Subtle)
- Kinetic Blast: Blast 10
- Mental Blast 10; Subtle
- Mental Communication 2
- Telekinesis: Perception range Move Object 10
- Telekinetic Shield: Sustained Impervious Protection 8
- Telepathy: Comprehend 2 (Languages - Understand All, You're Understood), Mind Reading 10
Resistance: Immunity 2 (Disease, Poison; Limited - Half Effect)
OffenseInitiative +2
Kinetic Blast +10, Ranged, Damage 10
Telekinesis: Move Object 10 (DC 20)
Unarmed +8, Close, Damage 1
Defense: Dodge 10, Parry 8, Fortitude 8, Toughness 2, Will 10
ComplicationsAnima Banner: Kou's Anima banner prevents her using stealth while using her powers.
Fame: All members of Nippontai have celebrity status in Japan.
Responsibility: Nippontai is a government sponsored superteam.
Languages: Japanese
Power Points: Abilities 40 + Powers 58 + Advantages 8 + Skills 19 (38 ranks) + Defenses 25 = 150
It has taken a long time but I've finally managed to post the first of my Nippontai builds. I would have posted sooner but things like World of Warcraft, Tropico 4, Anno 2070 and other miscellaneous games have kept me from posting. I still need to tidy up the rest of the team who I am keeping all PL 10 for practice.
One of the things I've done with Nippontai is to give them all some minimal physical abilities as a result of training to be the Japanese superteam so she has a decent unarmed attack bonus as well as some skill in acrobatics and athletics.
Kou is a powerful psychic whose powers I fixed up when the Mental Powers Profile was released. She has a powerful dynamic array of Psionic powers which allows her some good offence and defence due to the amount of points sunk into it. As the leader of Nippontai and as a result of her Nova abilities she has the Leadership and Inspire advantages. When her powers first erupted she mentally directed a crowd a crowd out of danger.

That's it for now, not sure when I'll get some others posted but it will happen eventually.