Blackheart - PL 15 Demonic Scion
Strength 16, Stamina 16, Agility 4, Dexterity 2, Fighting 10, Intellect 6, Awareness 8, Presence 8
AdvantagesAll-out Attack, Benefit 5: Lord of Hell, Daze (Intimidation), Ranged Attack 2, Ritualist, Startle
SkillsAthletics 2 (+18), Deception 7 (+15), Expertise: Evil 19 (+25), Expertise: Magic 12 (+18), Insight 7 (+15), Intimidation 12 (+20), Perception 4 (+12), Ranged Combat: Magic Powers 7 (+9)
PowersDemonically Unstoppable. .
Comprehend: Comprehend 4 (Languages - Read All, Languages - Speak All, Languages - Understand All, Languages - You're Understood)
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Flight: Flight 4 (Speed: 30 miles/hour, 500 feet/round)
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Immortality: Immortality 6 (Return after 16 hours; Limited: Reappears in Realm)
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Immunity: Immunity 22 (Aging, Common Descriptor: Fire, Life Support, Sleep)
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Impervious Defense: Impervious Toughness 16. .
Regeneration: Regeneration 6 (Every 1.66 rounds; Persistent)
Hell Lord. .
Controls the Borders: Nullify 15 (Counters: Dimensional, DC 25; Effortless, Increased Duration 2: sustained, Increased Range: perception, Precise, Simultaneous; Limited: to Within His Realm)
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Decorates the Place: Movement Attack (+self) 15 (Dimensional: Variations of Hell 2: group, 50 lbs., Extra Ranks 13, DC 25; Attack (+self): Will, Increased Range 2: perception; Limited: to WIthin His Realm)
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Rules the Magic: Nullify 13 (DC 23; Broad, Effortless, Increased Duration 2: sustained, Increased Range: perception, Precise, Simultaneous; Limited: to Within His Realm)
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Takes Souls. . . .
+1 Soul: Feature 1. . . .
Movement: Movement Attack 13 (Dimensional: Hell 1: one dimension, 50 lbs., Extra Ranks 12, DC 23; Attack: Will, Increased Range 2: perception; Limited: Souls/Astral Selves)
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Transform: Transform 10 (Affects: 1 Thing > 1 Thing - Dead Body > Soulless Body, Transforms: 800 lbs., DC 20; Increased Duration: continuous, Increased Range 2: perception; Limited: Those Who've Got It Coming)
Magic Powers. .
Dark Blast: Damage 19 (DC 34; Increased Range: ranged)
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Dark Defenses: Deflect 14. .
Darkforce Passage: Teleport 12 (16 miles in a move action, carrying 50 lbs.; Accurate, Change Direction, Change Velocity, Extended: 4000 miles in 2 move actions)
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Darkforce Tendrils: Cumulative Burst Area Affliction 12 (1st degree: Fatigued, Hindered, Vulnerable, 2nd degree: Exhausted, Immobile, Defenseless, DC 22; Alternate Resistance (Dodge), Burst Area: 30 feet radius sphere, Cumulative, Extra Condition 2; Limited Degree)
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Grow Large: Growth 4 (+4 STR, +4 STA, +2 Intimidate, -4 Stealth, -2 active defenses, +1 size category; Affects Others, Increased Range: ranged)
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Telekinesis: Move Object 19 (12 ktons)
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Telepathy. . . .
Communication: Radio Communication 4 (Dimensional: dimension - Earth)
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Mind Reading: Mind Reading 12 (DC 22; Dimensional: dimension - Earth)
OffenseInitiative +4
Controls the Borders: Nullify 15 (DC Will 25)
Dark Blast: Damage 19, +11 (DC 34)
Darkforce Tendrils: Cumulative Burst Area Affliction 12 (DC Dog/Fort/Will 22)
Decorates the Place: Movement Attack (+self) 15 (DC Will 25)
Grab, +10 (DC Spec 26)
Mind Reading: Mind Reading 12 (DC Will 22)
Movement: Movement Attack 13 (DC Will 23)
Rules the Magic: Nullify 13 (DC Will 23)
Telekinesis: Move Object 19, +11 (DC 29)
Throw, +4 (DC 31)
Transform: Transform 10 (DC Dog 20)
Unarmed, +10 (DC 31)
ComplicationsDaddy Issues: Its complicated. But it envolves fealty and missions and banishments and rebellions and take over bids and lots of emotions running hot.
Enemy: Ghost Rider.
DefenseDodge 10, Parry 10, Fortitude 16, Toughness 16, Will 10
Power PointsAbilities 140 + Powers 211 + Advantages 11 + Skills 35 (70 ranks) + Defenses 8 = 405
Blackheart is Mephisto's baby boy. Mephisto brewed up his demonspawn from the accumulated evil of Christ's Crown, NY and the Darkforce. He was supposed to tempt Daredevil and Spider-Man to evil, but he ends up fighting them because Blackheart isn't that good at tempting. Mephisto's son is more a physical kind of demon with higher physical scores, fighting, and intimidate. As lord of his own hell, Blackheart has crazy power while he's there, but is still generally less powerful than Mephisto. He's got all kinds of mystic powers but only rates his PL 15 with blast, telekinesis, and deflect. But if he uses his growth power on himself, he'll also hit caps with his unarmed and fort/will. He also hits caps with his understanding of Eeeeeeeeeeevil! Dude once tore apart a world with his TK.