Magus (Lilah Rayne) - PL 15

Strength 0, Stamina 8, Agility 4, Dexterity 0, Fighting 0, Intellect 8, Awareness 15, Presence 12
Advantages
Artificer, Assessment, Attractive 2, Benefit, Wealth 5 (billionare), Connected, Contacts, Eidetic Memory, Equipment 7, Jack-of-all-trades, Languages 3, Ritualist, Skill Mastery: Expertise: Magic, Speed of Thought, Ultimate Effort: Toughness, Well-informed
Skills
Acrobatics 2 (+6), Athletics 4 (+4), Close Combat: Personal Magic 15 (+15), Deception 8 (+20), Expertise: Magic 17 (+25), Insight 2 (+17), Investigation 2 (+10), Perception 4 (+19), Persuasion 6 (+18), Ranged Combat: Personal Magic 15 (+15), Sleight of Hand 8 (+8), Stealth 1 (+5), Treatment 4 (+12)
Powers
Amulet (Removable) 6pp
Aegis of Abbridon: Protection 7 (+7 Toughness)
Dress (Removable) 17pp
@ Path of Kar’Kradas: Teleport 19 (2000 miles in a move action, carrying 50 lbs.; Limited: Shadows)
AE Whirling Wind of Weyan: Flight 9 (Alternate; Speed: 1000 miles/hour, 2 miles/round)
AE All Revealing Light: Senses 18 (Alternate; Acute: Detect, Analytical: Detect, Awareness: Magical, Counters All Concealment: Visual, Counters Illusion: Visual, Detect: Magic 2: ranged, Postcognition, Tracking: Visual 2: full speed)
Personal Magic 79 pp
@ Mists of Malador: Burst Area Concealment Attack 10 (All Senses, DC 20; Burst Area 4: 250 feet radius sphere, Attack: Dodge, Increased Range: ranged)
AE Abjurations of Abbridon: Nullify 15 (Counters: Binding, Darkness, and Evil Summon effects, DC 25; Effortless, Precise, Simultaneous)
AE Chains of Kar’Kradas: Cumulative Affliction 15 (1st degree: Hindered, Vulnerable, 2nd degree: Immobile, Defenseless, DC 25; Affects Insubstantial 2: full rank, Alternate Resistance (Dodge), Cumulative, Extra Condition, Increased Range: ranged; Limited Degree)
AE Miasma of Malador
- Miasma of Malador: Cloud Area Affliction 15 (Linked; 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 25; Cloud Area: 15 feet radius sphere, Increased Range: ranged; Limited: Vision)
- Miasma of Malador: Cloud Area Damage 11 (Linked; DC 26; Cloud Area: 15 feet radius sphere, Increased Range: ranged)
AE Might of Malador: Damage 19 (DC 34; Increased Range: ranged; Inaccurate 2: -4)
AE Rotting Curse of Belial
- Curse: Blast 15 (Linked; DC 30)
- Curse: Nullify 15 (Linked; Counters: Healing/Regeneration, DC 25; Incurable, Insidious, Subtle 2: undetectable, Triggered 10: 11 uses - On damage being healed)
AE Scourge of Shatachna: Cumulative Affliction 15 (1st degree: Dazed, Impaired, 2nd degree: Defenseless, Stunned, 3rd degree: Incapacitated, Paralyzed, Resisted by: Will, DC 25; Cumulative, Extra Condition, Reach (melee) 4: 20 ft.)
AE Seal of Silence: Progressive Affliction 15 (3rd degree: Controlled, Resisted by: Will, DC 25; Increased Range 2: perception, Progressive; Limited: Communication, Limited: Specific Information, Limited Degree 2)
AE Shining Shield of Sirrion: Create 15 (Volume: 32000 cft., DC 25; Impervious, Movable)
AE Wind of Black Death: Burst Area Weaken 15 (Affects: Stamina, Resisted by: Fortitude, DC 25; Burst Area: 30 feet radius sphere, Increased Range: ranged)
Equipment
Stately Manor
Offense
Initiative +8
Abjurations of Abbridon: Nullify 15, +15 (DC Will 25)
Chains of Kar’Kradas: Cumulative Affliction 15, +15 (DC Dog/Fort/Will 25)
Curse of Belial: Blast 15, +15 (DC 30) + Nullify 15, +15 (DC Will 25)
Grab, +0 (DC Spec 10)
Miasma of Malador: Cloud Area Affliction 15 (DC Fort 25) + Cloud Area Damage 11 (DC 26)
Might of Malador: Damage 19, +11 (DC 34)
Mists of Malador: Burst Area Concealment Attack 10 (DC Dog 20)
Scourge of Shatachna: Cumulative Affliction 15, +15 (DC Will 25)
Seal of Silence: Progressive Affliction 15 (DC Will 25)
Throw, +0 (DC 15)
Unarmed, +0 (DC 15)
Wind of Black Death: Burst Area Weaken 15 (DC Fort 25)
Complications
Addiction: drawn to Dark Magic
Obsession: Magic - whatever is necessary to further her magic.
Power Loss: Must be able to use gestures and Incantations
Limitation: Vulgar use of magic causes weakness in the magical barriers keeping the old ones at bay
Languages
Atlantean, English, Latin, Sanskrit
Defense
Dodge 15, Parry 15, Fortitude 15, Toughness 15, Will 15
Power Points
Abilities 94 + Powers 102 + Advantages 28 + Skills 44 (88 ranks) + Defenses 33 = 301
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Stately Manor - PL 15
Toughness 16, Size Huge
Features:
Combat Simulator, Communications, Computer, Defense System, Dimensional Portal 6, Dock, Fire Prevention System, Grounds, Hangar, Holding Cells, Infirmary, Isolated, Laboratory, Library, Living Space, Power System, Security System 3, Self-repairing 2, Workshop
Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 27 + Skills 0 (0 ranks) + Defenses 5 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 35
Backstory
Lilah started out as a stage magician's apprentice. Over the years she always strove to learn all she could about magic from her mentors library, learning all she could about stage magic and the philosophy of ancient magic from both her mentor and his library. She even studied some of the darker texts; ones her mentor would have prefered her not to study, but which she found fascinating and couldn't get enough of reading.
As the years went by, she began to notice her mentor was getting older. He took on another apprentice and started to train her to take his place, but it seemed like she was being cast aside for this new apprentice. The new apprentice being a petty jealous woman wanted Lilah gone. Seeing Lilah as a treat to her position she took steps to alienate Lilah from their master, reaching to a point where it looks like Lilah was attacking this new apprentice. Her master seeing this a breaking the principles he has taught Lilah, he asked Lilah to leave and never return.
Casting aside her mentor she took what money her family left her and made her own way in the world. Despite her preference for avoiding them, she has come to blows with her mentor and his new apprentice several times in the last few years.
The incantations in the ancient texts she had studied had never done anything; until now. Now she finds herself one of the few in the very much digitized world who understands what real magic is.