by legend » Tue Dec 06, 2011 6:28 am
STR 0, STA 3, AGL 3, DEX 3, FGT 0, INT 2, AWE 12, PRE 0
Powers:
Spells: Variable 18 for casting spells (see spell list below) subject to limitations of marvel magic, Free Action • 162 points
Advantages: Benefit 1 (Well-off), Fascinate, Improved Critical (Unarmed), Improved Trip, Second Chance (Mental Control), Trance
Skills: Expertise: Magic 10 (+12)
Offenses:
Initiative +3
Spells, Varies, Varies
Unarmed +0, Close, Damage 0
Defenses: Dodge 3, Parry 0, Will 12, Fort 3, Toughness 3
Power Points: Abilities 46 + Powers 162 + Advantages 6 + Skills 5 = 219
Complication:
Spell Disruption: If a magic wielder is affected by a readied action, the GM may allow his or her spell is disrupted as if it had been countered.
Gestures: A character must be able to move his/her hands to cast universal spells or dimensional spells.
Chants: A character must be able to speak clearly to cast dimensional spells.
Dimensional Entreaties: Neutral or hostile beings may take notice of a character when they call upon them to cast dimensional spells. The entreated being makes a DC 40 check, adding the character's PL and spell rank. Hostile beings also get a +2 circumstance bonus. A 20 is not an automatic success. If the being takes notice it may attack the caster, send the caster on a mission, restrict further use of the spell, or just keep the character in mind for future reckoning (GM’s discretion based on intent of the spell).
Source(s): MU1
Ancient One's Personal Spells
Absorption: Enhanced Strength 11, Absent Stamina, Immunity 30 (Fortitude Effects), Impervious Protection 11, Strength & Protection Limited by material strength Linked to Energy Aura 11, Variable Descriptor 2 (energy), Fades, Limited by rank of energy absorbed, Activation (Move) • 69 points
Admittance: Perception Ranged Enhanced Technology 20, Limited to Security Linked to Enhanced Advantage (Second Chance) • 21 points
Alteration-Appearance: Morph 3 (humanoid) • 15 points
Alteration-Body Weapons: Enhanced Advantage 12 (Close Attack 12) Linked to Strength-based Damage 1 • 13 points
Alteration-Bone: Insubstantial 1 • 5 points
Apparition: Flight 1 (Distracting), Insubstantial 4 • 21 points
Armor: Protection 9, Impervious Toughness 12, Reduced Agility 1, Reduced Dexterity 1 • 17 points
Astral Projection: Remote Sensing 23 (visual, auditory, mental), Defenseless, Subtle 1 • 70 points
Chameleonic Coloring: Enhanced Stealth 9 Linked to Visual Concealment 2, Blending • 7 points
Damage Absorption: Immunity 10 (Energy), Half Effect • 5 points
Damage Conversion: Energy Absorption (Physical Attacks, Enhanced Strength 12, Enhanced Toughness 9) Linked to Immunity 80 (Toughness Effects), Half Effect, Limited to physical attacks • 60 points
Density Control-Self (Decreased): Insubstantial 4 • 20 points
Density Control-Self (Increased): Enhanced Strength 12 Linked to Enhanced Toughness 9, Impervious Toughness 12 • 45 points
Dual Persona: Immunity 10 (Mental Effects), Half Effect • 5 points
Empathy: Mind Reading 12, Effortless, Subtle 2, Limited to Emotions, Limited to Surface Thoughts • 14 points
Enchanted Eye: Visual Remote Sensing 12, Simultaneous, Noticeable Linked to Senses 8 (Magic Awareness, Counters All Concealment, Counters Illusion) • 43 points
Flaw: Ranged Damage 12, Limited to objects, Improved Smash • 13 points
Flight: Flight 8 • 16 points
Foretelling: Enhanced Dodge 9, Enhanced Parry 12, Limited to specified target Linked to Luck Control 1 (force re-roll), Limited to specified target, Limited to actions which affect caster, Luck 1, Activation (Standard) • 11 points Gramarye: Second Chance (Perception) Linked to Senses 4 (Postcognition), Limited to objects • 3 points
Growing: Growth 7 • 14 points
Healing: Healing 12, Persistent, Restorative, Limited to self • 25 points
Image Projection: Illusion 12 (all senses), Independent, Limited to duplicates • 60 points
Immovability: Immunity 10 (Movement Effects), Protection 9, Impervious Toughness 12 • 31 points
Invisibility: Visual Concealment 4 • 8 points
Learning: Enhanced Advantages 21 (Close Attack 12, Ranged Attack 9), Enhanced Dodge 9, Enhanced Parry 12, Limited to one opponent, Activation (Standard) • 20 points
Levitation: Flight 7, Subtle, Levitation • 8 points
Luck: Luck Control 4, Luck 6 • 18 points
Manipulation: Ranged Affliction 12 (Resisted by Dodge then Strength; Hindered & Vulnerable, Defenseless & Immobile), Extra Condition, Limited Degree • 24points
Mental Barrier: Immunity 30 (Will Effects), Half Effect, Limited to Magic Linked to Senses 1 (Mental Awareness) • 11 points
Post-Cognition: Senses 4 (Postcognition) • 4 points
Protected Senses: Immunity 20 (Sensory Effects), Half Effect • 10 points
Reflective Aura: Immunity 20 (Energy), Half Effect, Sustained Linked to Ranged Damage 12, Reaction to energy attack, Fades, Limited to rank of attack -1 • 46 points
Resistance Aura: Immunity 10 (Life Support) • 10 points
Sensing-Clairaudience/Clairvoyance: Remote Sensing 12 (auditory, visual), Subtle • 37 points
Sensing-Danger: Enhanced Perception 1 Linked to Senses 1 (Danger Sense) • 2 points
Sensing-Evil: Senses 9 (Detect Evil, Accurate, Extended 4, Radius, Ranged) • 9 points
Sensing-Fields: Senses 9 (Detect Force Fields, Accurate, Extended 4, Radius, Ranged) • 9 points
Sensing-Identity: Mind Reading 12, Cumulative, Effortless, Limited to discovering targets true identity • 36 points
Sensing-Mystical Detection: Senses 11 (Detect Magic, Accurate, Acute, Analytical, Extended 4, Radius, Ranged) • 11 points
Servant: Summon 12, Active • 36 points
Shield-Great: Create 12, Impervious, Subtle 2 • 38 points
Shield-Individual: Create 11, Impervious, Selective, Subtle 2, Close • 35 points
Shrinking: Shrinking 12 • 24 points
Telekinesis: Perception Ranged Move Object 12, Damaging, Precise • 49 points
Telepathy: Mental Communication 4 • 16 points
Tongues: Comprehend Languages 3 (speak, understand, read) • 6 points
Trance: Enhanced Awareness 10 Linked to Enhanced Advantage (Trance) • 21 points
Transformation: Variable 12 for transforming body into another substance (energy, fire, gas, ice, metal, mineral, sound, or water) • 84 points
Vapors-Enhancement: Enhanced Strength 12, 3 Alternate Effects (Enhanced Agility 9, Enhanced Stamina 12, Enhanced Will 1) • 27 points
Ancient One's Universal Spells
Animation: Perception Ranged Move Object 12, Damaging, Precise, Subtle, Sustained • 62 points
Bands: Snare 12 • 36 points
Charm: Perception Area Affliction 12 (Resisted by Will; Dazed, Compelled, Controlled), Selective, Feature (Aura, not Mental Control), Insidious, Limited to not attacking caster • 26 points
Confusion: Ranged Burst Area Affliction 12 (Resisted by Will, Dazed, Stunned, Controlled - attacks nearest target), Insidious, Limited - target rolls D20 on his/her turn and can act normally on an 11 or greater • 23 points
Conjure (Attack): Summon 12, Heroic, Broad Type (humanoid), Unfriendly, Resistible, Permanent • 36 points
Conjure (Creature): Summon 12, Active, Very Broad Type (any non-humanoid) • 72 points
Conjure (Item) – Item: Enhanced Advantage 12 (Equipment 12), Continuous, Activation (Move Action) • 23 points
Conjure (Willing): Summon 12, Heroic, Broad Type (humanoid), Permanent • 72 points
Curse: Perception Ranged Affliction 12 (Resisted by Will; Impaired), Limited Degree 2, Continuous • 48 points
Density Control-Others (Decreased Attack): Insubstantial Attack 4 • 20 points
Density Control-Others (Decreased): Insubstantial 4, Affects Others Only • 20 points
Density Control-Others (Increased): Ranged Enhanced Strength 12, Affects Others Only Linked to Ranged Impervious Protection 12, Affects Others Only • 72 points
Eldritch Beams/Bolts: Ranged Damage 9 • 18 points
Eldritch Blast: Ranged Burst Area Damage 12 • 36 points
Eldritch Breath: Cone or Line Area Damage 12 • 25 points
Eldritch Crystals: Ranged Multiattack Piercing Damage 12, Quirk (Single Target or Covering Attack only) • 35 points
Eldritch Flames: Ranged Line Area Damage 12, Indirect 3, Sustained • 63 points
Emotion Control: Mind Control 12, Variable Descriptor 2 (Emotions), Sense Dependent (vision), Alternate Effect (hearing dependent) • 39 points
Energy Control - Negate: Burst Area Nullify 12, Effortless, Precise, Selective, Simultaneous, Variable Descriptor 2 (Energy) • 63 points
Energy Control - Intensify: Ranged Burst Area Damage 12, Variable Descriptor 2 (Energy), Limited - origin point must be existing energy source • 26 points
Fear: Ranged Burst Area Affliction 12 (Resisted by Will; Impaired & Dazed, Compelled & Disabled, Controlled), Extra Condition, Concentration, Limited - compelled or controlled to flee • 48 points
Forgetfulness: Perception Area Affliction 12 (Resisted by Will; Dazed, Stunned, Transformed - forget specific thing or event), Progressive, Continuous • 84 points
Glamor: Cylinder Area Dazzle 12, Sustained • 60 points
Growing-Others (Attack): Ranged Growth Attack 7 (Resisted by Fortitude), Affects Objects • 28 points
Growing-Others (Willing): Ranged Growth 7, Affect Others Only • 21
Healing-Others: Healing 12, Persistent, Restorative, Limited to others • 25 points
Illusion: Illusion 12 (all senses), Resistible by Will • 48 points
Invisibility-Others (Attack): Perception Ranged Visual Concealment Attack 4, Affects Objects • 20 points
Invisibility-Others (Willing): Perception Ranged Visual Concealment 4, Affects Others Only • 16 points
Matter Rearrangement: Ranged Transform 12 (any object into object of same material) • 60 points
Mental Control: Mind Control 11 • 44 points
Mental Probe: Mind Reading 12, Cumulative • 36 points
Mesmerism: Comprehend Animals 2 Linked to Mind Control 11, Limited to animals • 37 points
Mesmermechanism: Comprehend Machines 2 Linked to Perception Ranged Affliction 12 (Resisted by Fortitude; Dazed, Compelled, Controlled), Cumulative, Affects Objects Only • 40 points
Nature Control - Air: Element Control 12 (Air) • 24 points
Nature Control - Earth: Element Control 12 (Air) • 24 points
Nature Control - Water: Element Control 12 (Air) • 24 points
Nature Control - Weather: Ranged Electricity Damage 12, Concentration, Indirect 3, Limited to Outdoors and Environment 7 (cold 2, heat 2, impede movement 2, visibility 2), Selective, Concentration • 83 points
Net: Burst Area Affliction 12 (Resisted by Dodge then Strength or Sleight of Hand; Hindered & Vulnerable, Defenseless & Immobile), Extra Condition, Limited Degree • 24 points
Paralyze: Perception Ranged Affliction 12 (Resisted by Will; Hindered, Immobile, Paralyzed), Progressive • 60 points
Plant Control: Comprehend Plants 2, Perception Ranged Move Object 12, Limited to Plants• 28 points
Power Block: Burst Area Nullify Powers 12 (non-magical, non-technological), Broad, Simultaneous, Sustained, Close • 60 points
Revival: Perception Ranged Nullify Mental Effects 12 • 24 points
Shield-Aura: Perception Ranged Affliction 12 (Resisted by Will; Entranced, Stunned), Instant Recovery, Limited Degree, Reaction to attacking caster, Activation (Standard) • 47 points
Shrinking-Others (Attack): Ranged Shrinking Attack 12 (Resisted by Fortitude), Affects Objects • 48 points
Shrinking-Others (Willing): Ranged Shrinking 12, Affect Others Only • 36 points
Spell of Silence: Perception Ranged Affliction 11 (Resisted by Will; Dazed, Stunned, Transformed - forget specific thing or event), Progressive, Continuous • 88 points
Static Field: Burst Area Nullify Technology 12, Broad, Simultaneous, Sustained, Close • 60 points
Teleportation: Teleport 12, Change Direction • 25 points
Trap: Mental Blast 12, Triggered by Mental Effect • 49 points
Vapors-Obscurity: Cloud Area 2 Concealment 4 • 16 points
Vapors-Sleep: Cloud Area 2 Affliction 12 (Resisted by Fortitude; Fatigued, Exhausted, Asleep), Cumulative • 48 points
Vapors-Resist Death: Healing 12, Stabilize, Limited to Others • 13 points
Wave (Burst): Burst Area Damage 12 Linked to Burst Area Affliction 12 (Resisted by Dodge; Hindered, Prone), Limited Degree • 36 points
Wave (Line): Line Area Damage 12 Linked to Line Area Affliction 12 (Resisted by Dodge; Hindered, Prone), Limited Degree • 36 points
Ancient One's Dimensional Spells
Absorption: Enhanced Strength 11, Absent Stamina, Immunity 30 (Fortitude Effects), Impervious Protection 11, Strength & Protection Limited by material strength Linked to Energy Aura 11, Variable Descriptor 2 (energy), Fades, Limited by rank of energy absorbed, Activation (Move) • 69 points
Agamotto: Array (44 points) • 51 points
• Mental Control: Mind Control 11 • 44 points
• Eldritch Beam of Light: Ranged Damage 11, Limited to Chaotic beings • 11 points
• Blinding Light: Visual Dazzle 12, Limited to Chaotic beings • 12 points
• Light of Freedom: Ranged Damage 12, Limited to breaking barriers, snares, cages, etc • 12 points
• Light of Truth: Mind Reading 12, Cumulative, Limited to subject answering truthfully, Sense Dependent (hearing) • 12 points
• Dispel Illusions & Charms: Nullify 12, Effortless, Simultaneous • 36 points
• Mental Probe: Mind Reading 11, Cumulative • 33 points
• Telepathy: Mental Communication 3 • 12 points
All-Freeing: Perception Ranged Enhanced Technology 20, Limited to Security Linked to Enhanced Advantage (Second Chance) • 21 points
Amtor the Unspeakable: Enhanced Awareness 12, Affects Others Only Linked to Enhanced Advantage (Trance) • 25 points
Balthak (Balthak's Bolts): Ranged Electricity Damage 9 • 18 points
Bromagdon (Bromagdon's Ruby Rain): Perception Ranged Damage 6 Linked to Ranged Affliction 6 (Resisted by Will; Impaired, Disabled, Unaware), Progressive • 36 points
Cinnibus (Scorching Light of the Seven Suns of Cinnibus): Ranged Damage 14, Inaccurate • 26 points
Cyndriarr (Crystals of Cyndriarr): Ranged Multiattack Piercing Damage 11, Quirk (Single Target or Covering Attack only) • 32 points
Cyttorak: Array (43 points) • 48 points
• Conjured Crystal of Cyttorak: Perception Ranged Affliction 11 (Resisted by Will; Entranced, Stunned), Instant Recovery, Limited Degree, Reaction to attacking caster, Activation (Standard) • 43 points
• Crimson Crystals of Cyttorak: Ranged Multiattack Piercing Damage 9, Quirk (Single Target or Covering Attack only) • 26 points
• Crimson Bands of Cyttorak: Snare 13 • 39 points
• Crimson Whip of Cyttorak: Move Object 13 • 26 points
• Scarlet Sphere: Create 13, Impervious, Concentration, Limited to creating sphere to trap target • 13 points
• Seven Bands of Cyttorak: Burst Area Affliction 6 (Resisted by Dodge then Strength or Sleight of Hand; Hindered & Vulnerable, Defenseless & Immobile), Extra Condition, Limited Degree • 12 points
Damage Absorption: Immunity 10 (Energy), Half Effect • 5 points
Damage Conversion: Energy Absorption (Physical Attacks, Enhanced Strength 12, Enhanced Toughness 9) Linked to Immunity 80 (Toughness Effects), Half Effect, Limited to physical attacks • 60 points
Daronthon: Enhanced Expertise: Magic 1, Limited to Rituals • 1 point
Daveroth (Daggers of Daveroth): Ranged Multiattack Piercing Damage 9, Quirk (Single Target or Covering Attack only) • 26 points
Denak: Array (72 points) • 73 points
• Demons of Denak: Summon 12, Broad Type (Demons), Multiple Minions 1 • 72 points
• Disks of Denak: Ranged Multiattack Piercing Damage 9, Quirk (Single Target or Covering Attack only) • 26 points
Dimensional Aperture: Movement 3 (Dimension Travel), Portal • 12 points
Disguise: Array (60 points) • 65 points
• Glamor: Cylinder Area Dazzle 12, Sustained • 60 points
• Alteration-Appearance: Morph 3 (humanoid) • 15 points
• Chameleonic Coloring: Enhanced Stealth 9 Linked to Visual Concealment 2, Blending • 7 points
• Growing: Growth 7 • 14 points
• Healing: Healing 12, Persistent, Restorative, Limited to self • 25 points
• Shrinking: Shrinking 12 • 24 points
Draggus: Healing 20, Resurrection, Limited to Resurrection • 40 points
Dyzakk (Dyzakk's Cage): Create 11, Impervious, Limited to creating cage a sphere to trap a target • 22 points
Eldritch Attacks: Array (63 points) • 67 points
• Eldritch Flames: Ranged Line Area Damage 12, Indirect 3, Sustained • 63 points
• Eldritch Beams/Bolts: Ranged Damage 12 • 24 points
• Eldritch Blast: Ranged Burst Area Damage 12 • 36points
• Eldritch Breath: Cone or Line Area Damage 12 • 25 points
• Eldritch Crystals: Ranged Multiattack Piercing Damage 12, Quirk (Single Target or Covering Attack only) • 25 points
Environmental Independence: Immunity 10 (Life Support), Sustained • 10 points (20 points & Burst Area IN or higher)
Falroth: Array (72 points) • 75 points
• Conjure (Creature): Summon 12, Active, Very Broad Type (any non-humanoid) • 72 points
• Conjure (Attack): Summon 12, Heroic, Broad Type (humanoid), Unfriendly, Resistible, Permanent • 36 points
• Conjure (Item) – Item: Enhanced Advantage 12 (Equipment 12), Continuous, Activation (Move Action) • 23 points
• Conjure (Willing): Summon 12, Heroic, Broad Type (humanoid), Permanent • 72 points
Farralloh: Move Object 6, Damaging, Multiattack (2 adjacent targets), Sustained • 30 points
Flames of the Faltine: Array (48 points) • 56 points
• Green Fire: Ranged Line Area Damage 9, Indirect 3, Sustained • 48 points
• Break Bands: Perception Ranged Nullify Entrapment 9, Effortless, Simultaneous • 36 points
• Prevent Entrapment: Immunity 10 (Entrapment Effects), Sustained • 10 points
• Absorb Eldritch Beams/Bolts: Immunity 5 (Eldritch Beams/Bolts), Sustained • 5 points
• Burn Off Pishogue: Perception Ranged Nullify Mental Effects 9, Effortless, Simultaneous • 36 points
• Burn Out Animation: Perception Ranged Nullify Animation 9, Effortless, Simultaneous • 36 points
• Emerald Fireball: Ranged Burst Area Damage 9 • 27 points
• Unquenchable Flames of the Faltine: Burst Area Enhanced Movement 4 (Dimension Travel 2, Time Travel 2), Limited to enabling travellers to reach own time or dimension • 8 points
• Open wide a great abyss: Ranged Line Area Falling Damage 16, Indirect 3, Resistible by Dodge • 35 points (Limit by PL)
Faralloh (Fearsome Fangs of Farraloh): Perception Ranged Damage 6, Concentration • 24 points
Hoggoth: Array (45 points) • 51 points
• Hosts of Hoggoth: Perception Ranged Nullify Magic 9, Broad, Effortless, Simultaneous • 45 points
• Hook of Hoggoth: Strength-base Damage 3, Improved Critical • 4 points
• Hand of Hoggoth: Enhanced Advantages 2 (Close Attack 1, Improved Critical) • 2 points
• Mystical Hosts of Hoggoth: Perception Ranged Nullify Dimensional Aperature 11, Effortless, Simultaneous • 44 points
• Hoary Hosts of Hoggoth (Banish): Ranged Movement Attack 3 (Dimesion Travel 3) • 9 points
• Hoary Hosts of Hoggoth (Teleport): Ranged Teleport Attack 12 • 36 points
• Mists of Hoggoth: Movement 3 (Dimesion Travel 3), Portal • 12 points
Ikonn: Array (60 points) • 63 points
• Illusions of Ikonn (Create): Illusion 12 (all senses) • 60 points
• Illusions of Ikonn (Negate): Nullify Illusion 6, Effortless, Simultaneous • 18 points
• Images of Ikonn (Trance): Enhanced Advantage (Trance) • 1 point
• Images of Ikonn (Image Projection): Illusion 12 (all senses), Independent, Limited to duplicates • 60 points
Ikthalon (Icy Tendrils of Ikthalon): Snare 6 • 18 points
Krakkan (Chains of Krakkan): Snare 9 • 27 points
Link: Enhanced Advantage (Teamwork) • 1 point
Mabdhara: Summon 12, Active, Broad Type (Demon) • 60 points
Munnopor: Array (72 points) • 75 points
• Many Moons of Munnopor's: Cylinder Area Visual Dazzle 12, Progressive, Sustained • 72 points
• Mystic Moons of Munnopor: Nullify Force Field 12, Effortless • 24 points
• Munnopor's Moonlit Maze: Ranged Burst Area Affliction 12 (Resisted by Will, Dazed, Stunned, Controlled - attacks nearest target), Progressive, Insidious, Limited - target rolls D20 on his/her turn and can act normally on an 11 or greater • 49 points
• Mists of Munnopor: Cloud Area 2 Concealment 4 Linked to Cloud Area 2 Affliction 6 (Resisted by Fortitude; Dazed, Stunned, Incapacitated), Progressive• 46 points
Nirvalon: Array (36 points) • 37 points
• Quash All Despair: Perception Area Nullify Emotion Effects 12, Effortless, Simultaneous, Close • 36 points
• Nirvalonic Sphere: Perception Ranged Affliction 9 (Resisted by Will; Entranced, Stunned), Instant Recovery, Limited Degree, Reaction to attacking caster, Activation (Standard) • 35 points
Oshtur: Array (64 points) • 66 points
• Oshtur Mighty Hands: Perception Ranged Nullify Magic 13, Broad, Effortless, Precise, Simultaneous, Activation (Standard) • 64 points
• Spells of Omnipotent Oshtur (Gentle Parting): Movement 2 (Sure-Footed 2) • 4 points
• Spells of Omnipotent Oshtur (Blue Crystal): Create 15, Proportional (Toughness 13, Volume Rank 2), Limited to trapping objects • 8 points
Passing: Array (84 points) • 88 points
• Transformation: Variable 12 for transforming body into another substance (energy, fire, gas, sand, sound, or water) • 84 points
• Admittance: Perception Ranged Enhanced Technology 20, Limited to Security Linked to Enhanced Advantage (Second Chance) • 21 points
• Alteration-Bone: Insubstantial 1 • 5 points
• Astral Projection: Remote Sensing 23 (visual, auditory, mental), Defenseless, Subtle 1 • 70 points
• Density Control-Self (Decreased): Insubstantial 4 • 20 points
Pishogue: Array (84 points) • 88 points
• Forgetfulness: Perception Area Affliction 12 (Resisted by Will; Dazed, Stunned, Transformed - forget specific thing or event), Progressive, Continuous • 84 points
• Confusion: Ranged Burst Area Affliction 12 (Resisted by Will, Dazed, Stunned, Controlled - attacks nearest target), Insidious, Limited - target rolls D20 on his/her turn and can act normally on an 11 or greater • 25 points
• Fear: Ranged Burst Area Affliction 12 (Resisted by Will; Impaired & Dazed, Compelled & Disabled, Controlled), Extra Condition, Concentration, Limited - compelled or controlled to flee • 48 points
• Mesmerism: Comprehend Animals 2 Linked to Mind Control 12, Limited to animals • 40 points
• Paralyze: Perception Ranged Affliction 12 (Resisted by Will; Hindered, Immobile, Paralyzed), Progressive • 60 points
Pohldahk (Planes of Pohidahk): Perception Ranged Affliction 12 (Resisted by Fortitude; Hindered, Immobile, Transformed - two dimensional state which may be shattered), Progressive, Activation (Standard) • 58 points
Power Block: Burst Area Nullify Powers 12 (non-magical, non-technological), Broad, Simultaneous, Sustained, Close • 60 points
Power Duplication: Mimic 12, Limited to one non-magical or non-technological power • 84 points
Raggador (Seven Rings of Raggadorr): Array (67 points) • 69 points
• Wrap Silence: Nullify Sound 12, Effortless, Simultaneous, Sustained, Homing 7 • 67 points
• Bands: Snare 9, Homing 7 • 34 points
• Mental Control: Ranged Affliction 12 (Resisted by Will; Dazed, Compelled, Controlled), Cumulative, Homing 7 • 43 points
Satannish: Array (26 points) • 28 points
• Herald of Satannish: Visual Remote Sensing 23, Dimensional 3, Limited to seeing a specific person or item • 26 points
• Swirling Storms of Satannish: Perception Ranged Damage 6, Sustained, Resistible by Dodge • 24 points
• Storms of Satannish: Concealment 10, Limited to magical senses • 10 points
Scrying: Array (43 points) • 46 points
• Enchanted Eye: Visual Remote Sensing 12, Simultaneous, Noticeable Linked to Senses 8 (Magic Awareness, Counters All Concealment, Counters Illusion) • 43 points
• Foretelling: Enhanced Dodge 9, Enhanced Parry 12, Limited to specified target Linked to Luck Control 1 (force re-roll), Limited to specified target, Limited to actions which affect caster, Luck 1, Activation (Standard) • 11 points
• Post-Cognition: Senses 4 (Postcognition) • 4 points
• Sensing-Clairaudience/Clairvoyance: Remote Sensing 12 (auditory, visual), Subtle • 37 points
Sensing: Array (36 points) • 40 points
• Sensing-Identity: Mind Reading 12, Cumulative, Effortless, Limited to discovering targets true identity • 36 points
• Sensing-Danger: Enhanced Perception 1 Linked to Senses 1 (Danger Sense) • 2 points
• Sensing-Evil: Senses 9 (Detect Evil, Accurate, Extended 4, Radius, Ranged) • 9 points
• Sensing-Fields: Senses 9 (Detect Force Fields, Accurate, Extended 4, Radius, Ranged) • 9 points
• Sensing-Mystical Detection: Senses 11 (Detect Magic, Accurate, Acute, Analytical, Extended 4, Radius, Ranged) • 11 points
Seraphim: Array (61 points) • 70 points
• Shining Circle of the Seraphim: Create 6, Impervious, Selective, Subtle 2, Close, Quirk (ineffective against gas or air) Linked to Shape Area 2 Nullify Movement 6, Effortless, Selective, Simultaneous, Sustained, Close • 61 points
• Great Shield of the Seraphim: Create 13, Impervious, Subtle 2 • 41 points
• Unscathable Shield of the Sacred Seraphim: Perception Ranged Affliction 11 (Resisted by Will; Entranced, Stunned), Instant Recovery, Limited Degree, Reaction to attacking caster, Activation (Standard) • 43 points
• Many Shields of the Seraphim: Create 9, Impervious, Selective, Subtle 2, Close, Second Chance (Toughness Check) • 29 points
• Seraphim’s Grim Shield: Create 6, Impervious, Subtle 2, Close Linked to Senses 5 (Detect Evil, Accurate, Radius, Ranged) • 19 points
• Secrets of the Seraphim: Flight 8 • 16 points
• Sign of the Seraphim: Immunity 20 (Magic), Limited to next effect only • 10 points
• Shades of Seraphim - Scrying: Remote Sensing 4 (auditory,visual), Subtle • 13 points
• Shades of Seraphim - Dimensional Aperture: Movement 3 (Dimension Travel), Portal • 12 points
• Shades of Seraphim - Eldritch Bolt of Severing: Ranged Damage 6, Limited to damaging magical entrapments • 6 points
Shape Shifting - Unlimited: Morph 4 (humanoid) • 20 points
Shield-Multiple: Create 12, Impervious, Selective, Subtle 2, Close, Second Chance (Shield's Toughness) • 39 points
Teleportation: Teleport 12, Change Direction • 25 points
Thaumaturgy: Array (49 points) • 54 points
• Trap: Mental Blast 12, Triggered by Mental Effect • 49 points
• Bands: Snare 12 • 36 points
• Curse: Perception Ranged Affliction 12 (Resisted by Will; Impaired), Limited Degree 2, Continuous • 48 points
• Net: Burst Area Affliction 12 (Resisted by Dodge then Strength or Sleight of Hand; Hindered & Vulnerable, Defenseless & Immobile), Extra Condition, Limited Degree • 24 points
• Wave (Burst): Burst Area Damage 12 Linked to Burst Area Affliction 12 (Resisted by Dodge; Hindered, Prone), Limited Degree • 36
• Wave (Line): Line Area Damage 12 Linked to Line Area Affliction 12 (Resisted by Dodge; Hindered, Prone), Limited Degree • 36
Valtorr: Array (45 points) • 55 points
• Artificial Vapors of Valtorr: Perception Ranged Affliction 9 (Resisted by Will; Hindered, Immobile, Paralyzed), Progressive • 45 points
• Valtor's Vapors of Enhancement: Enhanced Strength 12, 3 Alternate Effects (Enhanced Agility 9, Enhanced Stamina 12, Enhanced Will 1) • 27 points
• Valtor's Vapors of Obscurity: Cloud Area 2 Concealment 4 • 16 points
• Valtor's Vapors of Sleep: Cloud Area 2 Affliction 12 (Resisted by Fortitude; Fatigued, Exhausted, Asleep), Cumulative • 36 points
• Valtor's Vapors of Resist Death: Healing 12, Stabilize, Limited to Others • 13 points
• Valtor's Cushioning Vapors: Perception Ranged Cloud Area 2 Movement 1 (Safe Fall), Affects Others, Reaction to ally or self falling • 10 points
• Valtor's Storm Vapors: Ranged Cylinder Area Damage 6, Selective, Sustained • 36 points
• Dark Vapors of Valtorr: Snare 11, Limited - automatically nullified by magic light • 22 points
• Staggering Vapors of Valtorr: Cloud Area 2 Affliction 12 (Resisted by Fortitude; Hindered), Limited Degree 2 • 12 points
• Viper of Valtorr: Ranged Affliction 12 (Resisted by Fortitude; No Effect, No Effect, Transformed), Affects Objects Only Linked to Summon 3, Mental Link, General Type (Snakes) • 34 points
• Valtorr's Tendrils: Move Object 9, Damaging 6, Multiattack 9 • 33 points
Watoomb: Array (66 points) • 68 points
• Winds of Watoomb (Unlimited Teleport): Teleportation 23, Accurate, Change Direction, Linked to Movement 3 (Space Travel 3) • 66 points
• Winds of Watoomb (Dimensional Aperature): Movement 3 (Dimension Travel), Portal • 12 points
• Curse of Watoomb: Perception Ranged Affliction 12 (Resisted by Will; Impaired, Disabled), Limited Degree, Continuous • 60 points
Witchery: Array (72 points) • 79 points
• Density Control-Others (Increased): Ranged Enhanced Strength 12, Affects Others Only Linked to Ranged Impervious Protection 12, Affects Others Only • 72 points
• Growing-Others (Attack): Ranged Growth Attack 7 (Resisted by Fortitude), Affects Objects • 28 points
• Growing-Others (Willing): Ranged Growth 7, Affect Others Only • 27
• Healing-Others: Healing 12, Persistent, Restorative, Limited to others • 25 points
• Invisibility-Others (Attack): Perception Ranged Visual Concealment Attack 4, Affects Objects • 20 points
• Invisibility-Others (Willing): Perception Ranged Visual Concealment 4, Affects Others Only • 16 points
• Shrinking-Others (Attack): Ranged Shrinking Attack 12 (Resisted by Fortitude), Affects Objects • 48 points
• Shrinking-Others (Willing): Ranged Shrinking 12, Affect Others Only • 36 points