
STR 4, STA 4, AGL 2, DEX 2, FGT 6, INT 2, AWE 3, PRE 3
Powers:
Claws: Strength-based Damage 3, Multiattack 7 • 10 points
Damage Reduction: Immunity 60 (Bludgeoning, Piercing, Slashing), Half Effect, Limited (not immune to effects with the Good descriptor) • 20 points
Darkvision: Senses 2 (Darkvision) • 2 points
Immunities: Immunity 45 (Acid Damage, Aging, Cold Damage, Disease, Electricity Damage, Fire Damage, Magic Effects, Need for Sleep, Poison, Starvation & Thirst), Half Effect (Acid, Cold, Fire, Magic Effects Effects) • 28 points
Spell-Like Abilities: Array (42 points) • 50 points
• Summon Demons: Summon 7, Broad (Demon), Horde, Multiple Minions 1, Unreliable • 42 points
• Dance of Ruin: Burst Area 3 Damage 8, Activation (Move) • 1 point
• Darkness: Burst Area Visual Concealment Attack 4, Increased DC 4 • 1 point
• Detect Magic: Senses 6 (Detect Magic, Accurate, Acute, Analytical, Ranged) • 1 point
• Displacement: Concealment 10, Quirk (attackers know the right area to target) • 1 point
• Greater Teleport: Teleport 21, Change Direction, Increased Action (Standard) • 1 point
• Heroism: Enhanced Intellect 1 Linked to Enhanced Advantages 4 (Close Attack, Ranged Attack) Linked to Enhanced Skills 9 (Acrobatics, Athletics, Deception, Insight, Intimidation, Perception, Persuasion, Sleight of Hand, Stealth) Linked to Enhanced Defenses 3 (Dodge 1, Will 1, Fortitude 1), Affects Others • 26 points
• Mirror Image: Visual Concealment 4, Increased DC 4, Resistible (Insight) Linked to Visual Illusion 8, Limited to duplicates of self • 1 point
• Telekinesis: Move Object 5 • 1 point
Natural Armor: Impervious Protection 6 • 12 points
Psionics: Array (8 points) • 9 points
• Suggestion: Perception Ranged Affliction 5 (Resisted by Will; Controlled); Limited to third degree, Limited to carrying out one suggested course of action, Insidious, Subtle, Triggered • 8 points
• Charm: Perception Ranged Affliction 4 (Resisted by Will; Controlled), Insidious, Subtle, Limited to third degree, Limited (creature gets another resistance to avoid harmful orders), Resistible (Insight) • 1 point
Size: Growth 2, Permanent, Innate • 3 points
Spores: Cloud Area Poison Damage 2 Linked to Cloud Area Weaken Toughness 8 (Resisted by Fortitude) • 20 points
Stunning Screech: Burst Area Affliction 8 (Resisted by Fortitude; Dazed, Stunned), Instant Recovery, Limited Degree, Unreliable (5 uses), Sense-Dependent (Hearing) • 2 points
Telepathy: Area Mental Communication 1, Selective Linked to Comprehend 2 (Speak & Understand Languages), Selective • 10 points
Wings: Flight 2, Wings • 2 points
Advantages: Power Attack, Takedown
Skills: Athletics 6 (+10), Close Combat: Unarmed 2 (+8), Expertise: Magic 6 (+8), Insight 5 (+8), Intimidation 4 (+8), Perception 9 (+12), Persuasion 2 (+5), Stealth 8 (+8)
Offenses:
Initiative +2
Claws +8, Close, Multiattack Damage 7
Magic, Varies, Varies
Psionics, Varies, Varies
Spores -, Cloud Area, Damage 2 Linked Weaken Toughness 8
Stunning Screech -, Burst Area, Affliction 8
Defenses: Dodge 5, Parry 6, Will 6, Fortitude 7, Toughness 10
Power Points: Abilities 44 + Powers 168 + Advantages 2 + Skills 21 + Defenses 11 = 246
Descriptors: Chaotic (including natural & wieled weapons), Demon, Extraplanar, Evil (including natural & wieled weapons), Outsider
Few demons are as despised as the vrocks. These fiends embody the worst traits of the demonic race: betrayal, rage, and hatred. Vrocks are used by other demons as shock troops, but are always watched carefully, as they tend to turn sides at the last minute. Such is their chaotic nature. Vrocks delight in slowly slaying mortal creatures and feasting on their warm entrails while the still-living victim watches in horror. Much like the vultures they appear to resemble, vrocks will scavenge meat from any kill they can find.