WD's PbP characters (3e)

Please, tell us about your character! This section is custom-made just for your heroes (or villains) to hang out in and strut their stuff.
Walking Dad
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Posts: 2599
Joined: Tue Feb 26, 2008 2:51 am
Location: Germany

Re: WD's PbP characters (3e)

Post by Walking Dad » Sat May 25, 2013 2:50 am

Gamma (3e version)

Image

Real Name: Adam Ward
Identity: Secret
Occupation: Criminal
Base of Operations: Mobile
Affiliation: None
Height: 6’5”
Weight: 250 lbs.
Eyes: Glowing blue
Hair: None

PL12 / 180 PP

STR 4/14
STA 11
AGL 0
DEX 2
FGT 7
INT 1
AWE 0
PRE 0


POWERS
Radioactive Aura: Reaction Weaken Stamina 1 (being touched, radiation) • 4 points
Radioactive Strength: Enhanced Strength 10 • 20 points
Radiation Control (30 points Dynamic Array)
• Radiation Burst: Ranged Burst Area Damage (radiation) 10 • 31 points
• Radiation Blast: Ranged Damage 12, accurate 5 • 2 points
• Flight 8 • 2 points
Durability: Immunity 20 (life support, radiation effects), Protection 4 (15 Impervious) • 39 points

ADVANTAGES
Improved Initiative 1, Luck 2, Power Attack

SKILLS
Close Combat (Unarmed) 3 (+10), Expertise (physical sciences) 2 (+3), Technology 2 (+3), Perception 5 (+5), Insight 4 (+4)

OFFENSE
INITIATIVE +4
Radiation Blast +12 Ranged, Damage 12
Unarmed +10 Close, Damage 14

DEFENSE
DODGE 7 FORTITUDE 13
PARRY 7 TOUGHNESS 15
WILL 11

ABILITIES 50 • POWERS 98 • ADVANTAGES 4 • SKILLS 8 • DEFENSES 20 = 180

COMPLICATIONS:
Motivation (Justice/Revenge): He has never forgiven the Atoms and will ignore other heroes or some masterplan to exact revenge on them.
Accident: His powers and he himself always leave at least a light radioactive residue that will cause long-time health problems. Most know about this and avoid any close contact.
Hatred: Hates and distrust scientists. He can work with them as long as they don't try to work ON him.
Prejudice: He is big and blue with glowing eyes...
Reputation: Easily recognizable as a radioactive super-villain.

Background:
see 2e Freedom City p. 199 & 200
Last edited by Walking Dad on Mon Jul 29, 2013 3:23 pm, edited 1 time in total.
English isn't my native language. Have patience, please.

WD's PbP characters (3e)
Martian Manhunter builds

Walking Dad
Luminary
Luminary
Posts: 2599
Joined: Tue Feb 26, 2008 2:51 am
Location: Germany

Re: WD's PbP characters (3e)

Post by Walking Dad » Sat Jun 01, 2013 5:16 am

CAPTAIN PLANET

Image

I actually prefer the below image:
http://static.comicvine.com/uploads/ori ... 3jsjve.jpg

Based on jabronville's build

PL 11 (190)
STRENGTH 6/13 STAMINA 12 AGILITY 2
FIGHTING 2 DEXTERITY 2
INTELLIGENCE 2 AWARENESS 3 PRESENCE 3

Skills:
Close Combat (Unarmed): 6 (+8)
Expertise (Environmentalist) 6 (+8)
Insight 4 (+7)
Persuasion 4 (+7)
Perception 4 (+7)

Advantages:
Fearless, Fast Grab, Improved Initiative 1, Improvised Weapon 1, Move-By Action, Power Attack

Powers:
Protection 2 (Extras: Impervious 14) [16]
Immunity 11 (Aging, Life Support) [11]

Flight 9 (1,000 mph) [18]
Movement 1 (Space Travel) [2]
Regeneration 5 (Flaws: Source- Natural Ecological Substances- Magma, Lightning, Leaves, etc.) [3]

"Shocking- Isn't it?" Blast 12 (Feats: Variable 2- Any Elemental, Accurate 4) [30] + 10 AE = [40]
AE: "Strength of the EARTH!" Enhanced Trait Strength 7, Strength 4 (Limited to Lifting) (18)
AE: "Need a Lift?" Move Object 12 (Extras: Perception Range) (24)
AE: "You're FIRED!" Move Object 12 (Extra: Perception Range, Affects Fire) (Flaws: Limited to Fire- Use Volume Instead of Mass) (19)
AE: "I believe in the power of Rock!" Damage 8 (Extras: Area- 30ft. Burst) Linked to Affliction 10 (Strength or Agility; Hindered/Prone) (Extras: Area- 60ft. Burst +2) (Flaws: Limited Degree, only targets on ground) (28)
AE: "I'm Feeling VINE- How about you?" Affliction 10 (Strength; Hindered & Vulnerable/Stunned & Defenseless) (Extras: Burst, Ranged, Extra Condition) (Flaw: Limited to 2nd degree) (30)
AE: "Earthquakes, Snowstorms, etc." Environment 4 (250 feet) (Impede Movement 2, Cold 2, Heat 2, Visibility 2) (6)
AE: "Elemental Storm" Damage 11 (Feats: Variable 2- Any Elemental) (Extras: Area- 30ft. Burst) (24)
AE: "Elemental Bolt" Damage 11 (Feats: Variable 2- Any Elemental) (Extras: Area- 30ft. Line) (24)
AE: "Elemental Wave" Damage 11 (Feats: Variable 2- Any Elemental) (Extras: Area- 60ft. Cone) (24)
AE: "I'm feeling HOT!" Flaming Aura 7 (28)

Offense:
Unarmed +8 (+13 Damage, DC 28)
Improvised Weapon +8 (+14 Damage, DC 29)
Flaming Aura +7 (+7 Damage, DC 22)
Blasts +8 (+12 Ranged Damage, DC 27)
Area Damage +11 (+11 Damage, DC 26)
Initiative +6

Defenses:
Dodge +8 (DC 18), Parry +8 (DC 18), Toughness +14, Fortitude +12, Will +9

Complications:
Motivation (Save the World)
Power Loss (All Powers), Vulnerable, Weakness- If exposed to pollution or radiation, Captain Planet will lose all of his powers, and quickly begin to die. Stuff like oil, smog and radioactivity are anathema to him.

Total: Abilities: 64 / Skills: 24--12 / Advantages: 6 / Powers: 90 / Defenses: 18 (190)
English isn't my native language. Have patience, please.

WD's PbP characters (3e)
Martian Manhunter builds

Walking Dad
Luminary
Luminary
Posts: 2599
Joined: Tue Feb 26, 2008 2:51 am
Location: Germany

Re: WD's PbP characters (3e)

Post by Walking Dad » Sat Jan 11, 2014 4:19 pm

The Vision
PL12 /180 pp


Image

Abilities
Strength 8/14, Stamina 6, Agility 2, Dexterity 2, Fighting 8, Intellect 5, Awareness 4, Presence -1

Powers
Synthetoid Body: Immunity 13 (aging, critical hits, life support), Protection 4 • 17 points

Density Manipulation: Array (29 points)
Mass Increase: Enhanced Traits 6 (+6 Str, -3 Dodge, -3 Parry), Protection 6, Impervious Toughness 16, subtle 1 • 29 points
Weightless Intangibility: Flight 4 (30 MPH); Insubstantial 4, Precise • 1 point

Physical Disruption: Damage 4, Affects Corporeal 12, Accurate 1• 17 points
Solar Beam: Ranged on Str Damage 8, Accurate 8, Precise • 1 point


Advantages
Eidetic Memory, Languages (Latin; base: English), Move-Bye Action, Take-down 1

Skills
Close Combat (Unarmed) 2 (+10), Insight 6 (+10), Perception 6 (+10), Technology 10 (+15), Treatment 4 (+9), Vehicles 2 (+4)

Offense
Initiative +2
Physical Disruption +12, Close, Damage 12, Affects Corporeal
Solar Beam +16, Ranged, Damage 8
Unarmed +8, Close, Damage 10 [14]

Defense
Dodge 8, Parry 8 / Dodge 11, Parry 11*
Toughness 16 (Impervious 16) / 10*, Fortitude 12, Will 12
*Without Mass Increase bonus/penalty

Power Points
Abilities 70 + Powers 65 + Advantages 4 + Skills 15 + Defenses 26 = Total 180

Complications
Motivation: Acceptance
Power Loss: Vision needs solar energy to function and will shut down if his solar stores are depleted.
Accident: The weight increase from his Mass Increase power can easily damage the ground he stands on, even collapsing it.
English isn't my native language. Have patience, please.

WD's PbP characters (3e)
Martian Manhunter builds

Walking Dad
Luminary
Luminary
Posts: 2599
Joined: Tue Feb 26, 2008 2:51 am
Location: Germany

Re: WD's PbP characters (3e)

Post by Walking Dad » Thu Jan 16, 2014 2:25 pm

based on the build by Thorpacolypse:

Image
Image
Image

THE SANDMAN
PL: 10 (200 pts) - OPL: 10 ; DPL: 10

ABILITIES: STRENGTH 10, STAMINA 10, AGILITY 1, DEXTERITY 2, FIGHTING 6, INTELLECT 0, AWARENESS 2, PRESENCE 0

SKILLS: Athletics (+10), Deception 4 (+4), Expertise [Streetwise] 7 (+7), Insight (+2), Intimidation 11 (+11), Perception 8 (+10), Persuasion (+0), Ranged Combat [Sand Control] 4 (+10), Stealth 6 (+7)

ADVANTAGES: All-Out Attack, Choke Hold, Close Attack (4), Fast Grab, Improved Grab, Improved Hold, Improved Initiative 1, Luck 2, Power Attack, Startle

POWERS:
Body of Sand: Protection 4, Immunity 13 (Life Support, Aging, Critical Hits), Immunity 40 (All Physical Damage, Flaw: Limited [Half Effect]), Elongation 3 (60 ft), Immortality 10 (1 hour; Flaw: Limited [Requires sand to reform]); 50 pts
Hard Sand/Soft Sand Control: 14 pt array; 15 pts
Hard as a Rock: Enhanced Strength 4 (Flaw: Limited to not increasing damage), Impervious 8, Feature 2 (Increased Mass 2); 14 pts
Like Sand through a Sifter: Insubstantial 2 (progressive), Movement 2 (Save Fall, Slithering); 1 pt

Sand Control: 22 pt array; 26 pts
Sand Blast: Sand Ranged Damage 10, Accurate 2; 22 pts
Sand Snare: Affliction 11 (Resisted by Dodge, Overcome by Strength/Damage; 1st: Hindered and Vulnerable, 2nd: Defenseless and Immobilized; Extra: Alternate Resistance [Resisted by Dodge], Cumulative, Extra Condition, Flaw: Limited to two Degrees); 1 pt
Sandstorm: Cloud Area Affliction 7 (Resisted by Fortitude; 1st: Visually Impaired, 2nd: Visually Disabled, 3rd: Visually Unaware, Extra: Cloud Area 2 [60 ft radius], Cumulative, Flaw: Limited to one sense [Visual]); 1 pt
Regeneration: Healing 10 (Extra: Restorative, Flaw: Self Only, Requires Sand); 1 pt
Hammer Hands: Bludgeoning Strength-based Damage 2 (Enhances Unarmed Strike) (Extra: Split, Flaw: Inaccurate 1); 1 pt


EQUIPMENT:
NONE

OFFENSE:
Initiative +5
Close Attack +10 [Unarmed +10]
Close Attack +8 [Hammer Hands +12]
Ranged Attack +2
Sand Blast +10 [+10]
Sand Snare +9 [Affliction +11]
Special Attack [Sandstorm +7, Area Burst]

DEFENSES:
Dodge +6 [DC16] Parry +6 [DC16]
Toughness +14 (+8 Impervious with Hard as a Rock), Fortitude +13, Will +7

COMPLICATIONS:
Hatred: Spider-Man
Relationships: With his daughter, who he loves dearly
Vulnerable: He is susceptible to water based attacks. He takes an extra degree of damage when he fails a toughness save against water based attacks and if incapacitated, he is transformed into a mindless sludge for GM determined period of time
Vulnerable: He is susceptible to wind/air based attacks. He takes an extra degree of damage when he fails a toughness save against wind/air based attacks and he must also make a DC15 Fortitude save or be dispersed for a GM determined period of time
Vulnerable: He is susceptible to heat/fire based attacks. If he fails a toughness save against heat/fire based attacks, he must make a DC15 Fortitude save or be turned into glass for a GM determined period of time

Abilities 62 + Skills 20 (40 ranks) + Advantages 14 + Powers 91 + Defenses 13 = 200
English isn't my native language. Have patience, please.

WD's PbP characters (3e)
Martian Manhunter builds

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