Tintin

PL4AbilitiesStrength 1, Stamina 2, Agility 1, Dexterity 1, Fighting 4, Intellect 3, Awareness 2, Presence 2
PowersNone
EquipmentLight Pistol, raincoat, reporters notebook, plus-fours.
AdvantagesConnected, Defensive Roll, Diehard, Beginner's Luck, Languages 3, Sidekick 6 (Snowy!), Well-Informed, Inspire, Equipment 2
SkillsAthletics 4 (+5), Deception 4 (+6), Expertise: Current Events 4 (+7), Expertise: History 2 (+5), Expertise: Streetwise 2 (+5), Expertise: Writing 4 (+7), Insight 3 (+5), Intimidation 4 (+6), Investigation 6 (+9), Perception 3 (+5), Persuasion 3 (+5), Ranged Combat: Pistol 4 (+5), Sleight of Hand 2 (+3), Stealth 3 (+4), Vehicles 2 (+3)
OffenseInitiative +1, Unarmed + 4 (Damage 1), Pistol + 5 (Damage 3)
DefenseDodge 5, Parry 6
Toughness 2 (Def Roll 0), Fortitude 3, Will 3
Power PointsAbilities 32 + Powers 0 + Advantages 17 + Skills 25 + Defenses 8 = Total 86ComplicationsBoy Scout: Tintin is more or less incapable of coming across injustice without intervening to protect the victims.
Nemesis: Roberto Rastapopoulos.
Relationships: Tintin has many friends in his live including Captain Archibald Haddock, Chang Chong Cheng, Thomson and Thompson, Professor Calculus and Bianca Castafiore.
Design NotesHergé's immortal (if indeterminately aged) hero
Tintin needs little introduction. He won't be beating up the likes of Batman anytime but he is probably the most formidable non-superpowered reporter around. Notably he has a lot of Advantages and Skills and quite easily could have more though his Beginner's Luck accounts for much. an arguement could be made for shifting his Strength up to 2 but I think he works fine now - Tintin is strong for his size sure but the effectiveness of his punches are more down to his Fighting skill than sheer muscle.
Tintin already has one sidekick in Snowy but Captain Haddock could be considered one too.