Vermillion wrote:Operation: Zero Tolerance
Bastion - Evil Robot Mastermind
Power Level: 14 (403.5 points)
Abilities: STR 36 (+13), DEX 19 (+4), CON 10 (+0), INT 23 (+6), WIS 22 (+6), CHA 12 (+1)
Skills: Computers 16 (+22), Craft (Electronic) 14 (+20), Craft (Mechanical) 14 (+20), Disable Device 14 (+20), Knowledge (Behavioral Sciences) 10 (+16), Knowledge (Civics) 10 (+16), Knowledge (Current Events) 10 (+16), Knowledge (Life Sciences) 10 (+16), Knowledge (Physical Sciences) 14 (+20), Knowledge (Tactics) 10 (+16), Knowledge (Technology) 14 (+20), Pilot 10 (+14)
Feats: Accurate Attack, Assessment, Connected, Contacts, Equipment 21, Inventor, Jack-of-All-Trades, Leadership, Master Plan, Power Attack, Precise Shot 5, Skill Mastery 1, Well-Informed
Core Powers
- Blast 15 (Extras: Area 15 Power Feats: Alternate Power 12 [Disintergration])
- Datalink 16
- Elongation 8
- Flight 16
- Immunity 20 [Life Support; Aging; Mental Effects]
- Morph 13 [Humanoids]
- Protection 16 (Extras: Impervious
- Regeneration 15 (Flaws: Source 15 [Biological Material] Power Feats: Regrowth 15, Persistent 15) [Recovery Bonus +0; Recovery Rate 5; Ability Damage 5]
- Super-Senses 5 [Radius (all senses)]
- Super-Senses 1 [Danger Sense]
- Super-Senses 4 [Detect - mutants; Free action; At Range]
- Super-Strength 5
Combat: Initiative +4, Defense 10, Attack +9, Punch DC:28(TGH), Blast DC: 30(Tough)
Saving Throws: Toughness +16 (Impervious, Fortitude +0, Reflex +8, Will +19
Drawbacks:
Abilities 62 + Skills 36.5 (146 ranks) + Feats 37 + Powers 233 + Combat 18 + Saves 17 - Drawbacks 0 = Total 403.5
Background
http://www.classicmarvel.com/cast/bastion.htm
-----------------------------------------------
Prime Sentinel - Evil Cyborg Template
Power Level: 10 (170.25 points)
Abilities: STR 30 (+10), DEX 18 (+4), CON 10 (+0), INT 16 (+3), WIS 16 (+3), CHA 8 (-1)
Skills: Intimidate 11 (+10), Notice 10 (+13)
Feats: Accurate Attack, All-out Attack, Attack Specialization 1, Connected, Contacts, Fast Overrun, Power Attack, Precise Shot 1, Takedown Attack 1
Core PowersAlternate Form: Bionic Enhancements
- Alternate Form 22
- Blast 12 (Power Feats: Alternate Power 10 [Blast (Area)])
- Flight 6
- Immunity 9 [Life Support]
- Mind Shield 20
- Protection 10
- Regeneration 5 [Recovery Rate: 1 round]
- Super-Senses 4 [Detect - mutants; Free; At Range]
- Super-Strength 5
Combat: Initiative +4, Defense 10, Attack +8, Punch DC:25(TGH), Blast DC: 27(Tough)
Saving Throws: Toughness +10, Fortitude +0, Reflex +4, Will +4
Drawbacks: Normal Identity (Human Form, 4 points), Noticeable (Sentinel Appearance, 1 points), Involuntary Transform (Only Near Mutants (cannot resist), 4 points)
Abilities 38 + Skills 5.25 (21 ranks) + Feats 9 + Powers 110 + Combat 16 + Saves 1 - Drawbacks 9 = Total 170.25
Background
-----------------------------------------------
.
good write up.
i gotta use them in my upcoming game










